game24 jen-hsun huang keynote
DESCRIPTION
NVIDIA CEO and Co-Founder Jen-Hsun Huang delivers the keynote at GAME24.TRANSCRIPT
1
Jen-Hsun Huang, Co-Founder & CEO
2 SOURCE: Newzoo, NVIDIA
WE ARE GAMING
200M~ ~ GeForce Gamers
3
GAMEWORKS GEFORCE
EXPERIENCE
GEFORCE
GEFORCE
PLATFORM Most advanced technology
Amazing experiences & imagery
Innovative ways to play
Everyone can play
4
MAXWELL THE MOST ADVANCED GPU EVER MADE
5
MAXWELL
SM ARCHITECTURE 1.4x perf per core vs. Kepler
2x perf/watt vs. Kepler
6
MAXWELL MEMORY ARCHITECTURE THIRD GENERATION DELTA COLOR COMPRESSION
7
MAXWELL MEMORY ARCHITECTURE THIRD GENERATION DELTA COLOR COMPRESSION
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0.5
0.6
0.7
0.8
0.9
1.0
Crysis 3 Watch Dogs Metro: LastLight
BioshockInfinite
GRID 2
MAXWELL
MEMORY
ARCHITECTURE 3rd Generation Delta Compression
Reduces Memory Traffic
25%
17%
29% 28%
24%
Kepler
Maxwell
9
1
1.5
2
2.5
ENERGY EFFICIENCY: MAXWELL 2X KEPLER
Games run at 2560x1600, 4xAA.
Kepler
Maxwell
10
Average FPS Power
KEPLER 25 195W
MAXWELL 41 165W
2x PERF/WATT MAXWELL [ ] Games run at 2560x1600, 4xAA.
11
300 Visual Effects Engineers
GameWorks Library
Developer Tools
12
TURF EFFECTS REALISTIC GRASS
Simulate and render large grass areas
Fully geometrical grass representation
Support for physical interaction
Natural shading
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DEMO: TURF EFFECTS
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PhysX FleX UNIFIED GPU-ACCELERATED PHYSICS SOLVER
Particles, fluids, cloth, rope Rigid / Deformable bodies Adhesion (NEW!) Gases (NEW!) Phase transitions (NEW!)
UE 4 Integration Coming Soon
15
DEMO: FLEX
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THE 4K EXPERIENCE
Dark Souls II
IMAGE QUALITY
FRAM
E R
ATE
Battlefield 4
Dynamic Super Resolution
MFAA
4K
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DYNAMIC SUPER RESOLUTION 4K Quality on a 1080p Display
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DEMO: DSR / DARK SOULS II
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AUTO-ENABLED IN GFE
3840x2160 DSR i
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MFAA: MULTI-FRAME SAMPLED AA 4x MSAA Quality at 2x AA Performance
¼
¾
4x MFAA
¼
¾
4x MSAA Frame n-1
½
Frame n
0 ½
1
21
22 4x MFAA 4x MSAA No AA
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1
1.5
2
2.5
PERFORMANCE: MAXWELL 2X KEPLER
Games run at 2560x1600, 4xAA.
Kepler
Maxwell MFAA
Maxwell
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MSAA MFAA
KEPLER 25 -
MAXWELL 41 52
2x PERFORMANCE MAXWELL [ ] Games run at 2560x1600, 4xAA.
25
VR DIRECT Auto Stereo
Low Latency
Auto Asynchronous Warp
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BASELINE LATENCY
GPU (17ms) Game (5ms) Display (13ms) OS (15ms)
50ms
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LATENCY OPTIMIZATION
GPU (17ms) Game (5ms) Display (13ms) OS (5ms)
GPU (17ms) Game (5ms) Display (13ms) OS (15ms)
50ms
40ms
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MFAA
GPU (17ms) Game (5ms) Display (13ms) OS (15ms)
50ms
GPU (13ms) Game (5ms) Display (13ms) OS (5ms)
36ms
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ASYNCHRONOUS WARP
GPU
(13ms) Display (13ms) J
IT
warp
GPU
(5ms)
GPU (17ms) Game (5ms) Display (13ms) OS (15ms)
50ms
25ms
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GLOBAL ILLUMINATION THE GRAND CHALLENGE OF REAL-TIME COMPUTER GRAPHICS
31
VXGI VOXEL GLOBAL ILLUMINATION
Dynamic
1-bounce Indirect Diffuse, Specular, Reflections, Area Lights
Available for UE4 and other major engines (Q4)
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CORNELL
BOX IRAY
33
34
DEMO: APOLLO 11
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VIDEO
36
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MAXWELL
VXGI VR DIRECT
THE MOST ADVANCED GPU EVER MADE DSR & MFAA
4K 2X
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GEFORCE GTX 980 2048 CORES • 4GB MEMORY
$549
39
1664 CORES
4GB MEMORY
$xxx
GEFORCE GTX 970 1664 CORES • 4GB MEMORY
$329
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MAXWELL A GIANT LEAP