games for collaborative play with real/virtual robots

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Games for Collaborative Play with Real/Virtual Robots Walt Scacchi, Robert Nideffer, Alex Szeto, Yuzo Kanamoto, Craig Brown, and others University of California, Irvine http://UCGameLab.net

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Games for Collaborative Play with Real/Virtual Robots Walt Scacchi, Robert Nideffer, Alex Szeto, Yuzo Kanamoto, Craig Brown, and others University of California, Irvine http://UCGameLab.net. Overview. - PowerPoint PPT Presentation

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Page 1: Games for Collaborative Play with Real/Virtual Robots

Games for Collaborative Play with Real/Virtual Robots

Walt Scacchi, Robert Nideffer, Alex Szeto, Yuzo Kanamoto, Craig Brown, and others

University of California, Irvine

http://UCGameLab.net

Page 2: Games for Collaborative Play with Real/Virtual Robots

• Collaborative science learning game (SLG) environment with animatronic dinosaurs at the Discovery Science Center– DinoQuest and DinoQuest Online

• Collaborative game world for semiconductor fabrication or nanotechnology design– FabLab training simulator for Intel IT Research

• Envisioning future virtual worlds for possible cultural and technological opportunities with virtual robots– Intel Research (w/ Linden Labs)

• New opportunities for R&D of game-based assistive robotics training simulators

Overview

Page 3: Games for Collaborative Play with Real/Virtual Robots

Mixed reality games with wireless sensor network and animatronics for informal science education for K-6 students

http://www.DiscoveryCube.org/

Page 4: Games for Collaborative Play with Real/Virtual Robots

Semiconductor/nanotech fabrication training game (including robotic wafer carriers)

FabLab Demo Reel

Page 5: Games for Collaborative Play with Real/Virtual Robots

Envisioning collaborative virtual worlds with human or computer-controlled avatar bots (virtual robots)

Virtual Life Demo Reel

Page 6: Games for Collaborative Play with Real/Virtual Robots

Research opportunity areas for game-based robotics simulation and training environments

• Skill adaptive robotics learning games– Games that “adjust” the level of game-based robotics

interaction strategies based on the user's skill level

• Assistive robotics awareness learning games– Games designed to help people rapidly learn how best to

support a person with assistive robotics devices– Enables end-users and developers to experience role-

playing opportunities with in-game non-player robotics characters in application situations that vary over time

• Massively multiplayer online robotics learning games (MMO-RLG)– Online virtual world that focuses on providing different

support services and learning opportunities for all parties involved in facilitating use of supportive robotics applications.