g.a.m.e.s. launch presentation
TRANSCRIPT
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Welcome To The G.A.M.E.S. Initiative
Dedicated to the girls of the future
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G.A.M.E.S. National Launch Event Sponsors Starting Our Network
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Today is launch of national coalition to build a G.A.M.E.S. network committed to success of G.A.M.E.S. Mission and its STEM objectives.
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Our G.A.M.E.S. mission destination – to work with
many other STEM and girls’ advocacy groups and a
national G.A.M.E.S. Network to develop a process and
game products that help steer more girls toward STEM
careers.
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G.A.M.E.S. National Network
Boston
Charlotte
Seattle
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Many great schools and organizations across the nation have been in a number of ways to promote STEM, and focus on encouraging girls to pursue STEM careers. Real progress has been made, but a lot more is needed.
Gaming is a very powerful tool and one used every day by many girls. Efforts to develop games that have the goal of encouraging girls to pursue STEM have had limited success to date.
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Our Mission:
Develop one or more really fun and engrossing games that will, along with other
STEM strategies underway, make a real impact in
helping influence girls to pursue STEM careers.
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TODAY’s Mission: Our G.A.M.E.S. Level 1
Objectives
WHY
HOW
HOW EACH OF YOU HAS A KEY ROLE
NEXT STEPS
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WHY G.A.M.E.S.?The Problem and Opportunity With Girls
and STEM – Karen Peterson, CEO, National Girls Collaborative Project
The Power of Games to Influence Girls’ Lives and Career Choices – Megan Gaiser, Creative Director and former CEO, Her Interactive
Building a Powerful National Community Effort – Sally Bagshaw, Seattle City Councilmember
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WHY G.A.M.E.S.?The Problem and Opportunity With Girls
and STEM – Karen Peterson, CEO, National Girls Collaborative Project
The Power of Games to Influence Girls’ Lives and Career Choices – Megan Gaiser, Creative Director and former CEO, Her Interactive
Building a Powerful National Community Effort – Sally Bagshaw, Seattle City Councilmember
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The G.A.M.E.S. Action Plan
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G.A.M.E.S. Mission Plan
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How YOU Can Help G.A.M.E.S. Get LaunchedVolunteer to Help in One of Our 4 Work Area
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Researchers
Research on Girls’ STEM Learning
Research on STEM Career Pathways
Research on Games and Learning
Individuals and organizations are knowledgeable of the research that can advance G.A.M.E.S., please join us, and please share your ideas!
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Gamers
Music and 3D art, animation and textures specialists
Skills in production and design to programming and scripting to management and business development
Crowd source and Game Jam designers
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Funding/ Resources
Experience in foundation and grant proposals
Helpers in securing in kind contributions of all types
Those willing to provide in kind services of all types
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Networkers
Those who know how to build networks and coalitions
Marketing, Communication, Media and PR skills
Those with existing networks we should connect with in many areas
Connectors
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The Network Comes to Life: your TURN TO SHARE your views on G.A.M.E.S.
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We have a successful G.A.M.E.S. launch: Next Steps
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Thank You For Coming!
Don’t forget to leave your BIG IDEAS on the board
Thanks again to all who made this happen!
City Catering, National Girls Collaborative Project, Nyhus
Communications, Institute for Systems Biology and many others