gamification
TRANSCRIPT
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GAMIFICATION The Ten Rules Of Gamification
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Rule1 You’re not making a game
Using game-like mechanics to improve
Rule2 Know what you are trying to achieve Write down three things that you want “gamification” to achieve
gamifying your service
내용
Improve
a lifestyle
Making
a game
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Rule3 Be prepared not to gamify make sure you have done the basic user interface/user interface/ funnel optimisation work
The most important thing = Solid base
Rule4 Games are rubbish at customer acquisition Gamification The way to get customers
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Rule5 Retention is crucial, yet criminally overlooked You will achieve it better if you keep customers coming back regularly
Focus on retention
Rule6 Monetisation may sound great, but focus on your core business
Monetisation is Clever psychological tricks
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Rule7 No, games are not just about competition Killers (25%) Achievers Explorers Socialisers (75%)
Rule8 Beware unintended consequences People aim for target
Build a rating system for the reviews
Killer
Socialisers Explorers
Achievers
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Rule9 Make it personal
The most powerful rewards are intrinsic,
not extrinsic
Rule10 Gamification is a process, not a project You should have a maintenance budget committed permanently to your gamification strategy
Continued investment
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THANK YOU http://www.gamasutra.com/blogs/NicholasLovell/20110317/89184/The_Ten_Rules_Of_Gamification.php