gaming and machinima at the crossroads of gender
TRANSCRIPT
Gaming and Machinima at the
Crossroads of Gender and
Culture:
Caution Girls At Play
Sonicity Fitzroy/Phylis
Johnson, PhD
Southern Illinois University,
Carbondale, IL
Shady Falls, Second Life1
Factors at Play
• 1. Media’s Impact (or not)
• 2. Emphasis on War/Shooter
Games
• 3. Nature of Play: Invention-
Contention
• 4. Rise of Serious Games5
Older Gamers are
Fanatical
'Women are playing more and more games, and so is the older
generation.’
Bigfishgames.com
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10 most controversial violent
gamesDeath Race, Mortal
Kombat, Doom, Grand Theft Auto,
Silent Hill, Postal 2, Mad World,
Bioshock, Call of Duty: Modern
Warfare 2, Bulletstorm
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How Girls and Boys Play
‘Boys…tend to transform their environments to fit their imaginary worlds and engage in taunting each other…[as]Girls, alternatively, accommodate their activities and their play spaces to what already exists and direct their antagonism toward those outside the group though gossip.' (Chudacoff, 2008, p. 172)
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Too Close to Home
Simulations that allow the player to import photos of friends and enemies into games!
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Something is happening here!
Anita Sarkeesian's message is
clear. There's something seriously wrong here!
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James Glasscock
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Formerly of Playboy Plus
Entertainment
Machinima.com’s SVP of strategy and business development
‘Reality is Broken’
…Why Games Make Us Better and How They Can Change the World.
Jane McGonigal (2011)
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Get The Facts• Chudacoff, Howard P. (2008). Children at Play: An American History.
New York, NY: New York University.• Frevele, Jamie. (2011, June 8). New Round of Gaming Statistics: Gaming
Audience Getting Older, Slightly More Female. http://www.themarysue.com/gaming-statistics/
• Galarneau, Lisa. (2014). Trends and Statistics. 2014 Global Gaming Stats: Who’s Playing What, and Why? http://www.bigfishgames.com/blog/2014-global-gaming-stats-whos-playing-what-and-why.
• Klein, Jessica. (2015, March 9). Machinima Names James Glasscock SVP of Strategy & Business Development. http://www.thevideoink.com/news/machinima-names-james-glasscock-svp-strategy-business-development/#.VQPum47F98E.
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More "Stats" - Links• Entertainment Software Ratings Board.
http://www.esrb.org/about/video-game-industry-statistics.jsp
• Gamer Girl. http://students.expression.edu/gamergirl/?p=228
• Gamer Girl Tay. http://www.gamergirltay.com/2012/07/video-game-industry-essential-facts-and-statistics/
• Girl Gaming. http://www.girlgaming.com/
• Loose Garments.http://loosegarments.com/2011/06/15/women-are-kicking-ass-2011-stats-on-women-video-games/
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Thank you for viewing! Presentation by Sonicity Fitzroy,
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Photos by
Belinda
Barnes
Sonicity
Fitzroy
Lowe Runo