gary m. gadsdon (project manager) miqdad hasan (film director) nickita lodhia (designer) curtis...
TRANSCRIPT
Gary M. Gadsdon (Project Manager)Miqdad Hasan (Film Director)Nickita Lodhia (Designer)Curtis Passingham (Sound Designer)Keanu Sadiq (Technical Artist)Adam Smith (Developer)Lashauna Walker (Concept Artist)
• Story could be taken in multiple directions. ▫ Results in a Non-Linear Narrative.
• Protagonist’s journey in purgatory;▫ Represented by a Library▫ Redeeming himself to people from his past to travel
to his personal paradise.
• Four memories / challenges▫ Represented by an object from each challenge
• Paradise – walk on a beach with his lover
•Fitzy – Main Protagonist•Lover – Objective•Thomas – Older brother to Babyface, in
the Winter Lake scene. •Babyface – Younger Brother who’s
drowning and must be saved•Zulu Guy – Person who’s lost his friend in
a forest•Ben – Person who’s lost in said forest•Skull with an Australian Accent.
•Each memory set in a different season of the year:▫A Maze searching for another character
lost in said maze▫A Speed Challenge at a Frozen Lake
Crack the ice to save a character from drowning
▫Questions and Answers with a floating talking skull with an Australian Accent
▫Mental challenge with a game of chess
• Adobe Director!• Live action filming with a Green Screen• 3D Animation with 3DS Max• Winter Lake sets built in Minecraft• Graphic design in Photoshop, Fireworks and RPG Maker VX Ace• Mixcraft and Audacity for sound composing and recording• Low level video editing with Camtasia.• Communication tools include Dropbox, Basecamp and Whatsapp.
• Seed: “Vancouver” for 1.4• Originally going to search for the violin needed to save
Babyface in a chest.
•Map Layout designed by Adam.
• Grey: Start• Black: Gate• Green:
Finish• Yellow: Gate
Key• Blue: Card