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    General and applied uses

    As a method ofapplied mathematics, game theory has been used to study a wide variety of

    human and animal behaviors. It was initially developed ineconomicsto understand a largecollection of economic behaviors, including behaviors of firms, markets, and consumers. The use

    of game theory in the social sciences has expanded, and game theory has been applied topolitical, sociological, and psychological behaviors as well.

    Game-theoretic analysis was initially used to study animal behavior byRonald Fisherin the

    1930s (although evenCharles Darwinmakes a few informal game-theoretic statements). Thiswork predates the name "game theory", but it shares many important features with this field. The

    developments in economics were later applied to biology largely byJohn Maynard Smithin his

    bookEvolution and the Theory of Games.

    In addition to being used to describe, predict, and explain behavior, game theory has also been

    used to develop theories of ethical or normative behavior and toprescribesuch behavior.[3]

    In

    economics and philosophy, scholars have applied game theory to help in the understanding ofgood or proper behavior. Game-theoretic arguments of this type can be found as far back as

    Plato.[4]

    Economics and business

    This article is incomplete. Please help to improve the article, or discuss the issue on thetalk

    page.(November 2010)

    Game theory is a major method used inmathematical economicsand business formodeling

    competing behaviors of interactingagents.[6]

    Applications include a wide array of economicphenomena and approaches, such asauctions,bargaining,mergers & acquisitionspricing,

    [7]fair

    division,duopolies,oligopolies,social networkformation,agent-based computational

    economics,[8]

    general equilibrium,mechanism design,[9]

    andvoting systems,[10]

    and across suchbroad areas asexperimental economics,

    [11]behavioral economics,

    [12]information economics,

    [13]

    industrial organization,[14]

    andpolitical economy.[15][16]

    This research usually focuses on particular sets of strategies known asequilibriain games. These

    "solution concepts" are usually based on what is required by norms ofrationality. In non-

    cooperative games, the most famous of these is theNash equilibrium. A set of strategies is aNash equilibrium if each represents a best response to the other strategies. So, if all the players

    are playing the strategies in a Nash equilibrium, they have no unilateral incentive to deviate,

    since their strategy is the best they can do given what others are doing.[17][18]

    The payoffs of the game are generally taken to represent theutilityof individual players. Often

    in modeling situations the payoffs represent money, which presumably corresponds to an

    individual's utility. This assumption, however, can be faulty.

    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.org/wiki/Industrial_organizationhttp://en.wikipedia.org/wiki/Game_theory#cite_note-r8-14http://en.wikipedia.org/wiki/Game_theory#cite_note-r8-14http://en.wikipedia.org/wiki/Game_theory#cite_note-r8-14http://en.wikipedia.org/wiki/Political_economyhttp://en.wikipedia.org/wiki/Political_economyhttp://en.wikipedia.org/wiki/Game_theory#cite_note-r9-15http://en.wikipedia.org/wiki/Game_theory#cite_note-r9-15http://en.wikipedia.org/wiki/Game_theory#cite_note-r9-15http://en.wikipedia.org/wiki/Solution_concepthttp://en.wikipedia.org/wiki/Solution_concepthttp://en.wikipedia.org/wiki/Solution_concepthttp://en.wikipedia.org/wiki/Perfect_rationalityhttp://en.wikipedia.org/wiki/Perfect_rationalityhttp://en.wikipedia.org/wiki/Perfect_rationalityhttp://en.wikipedia.org/wiki/Nash_equilibriumhttp://en.wikipedia.org/wiki/Nash_equilibriumhttp://en.wikipedia.org/wiki/Nash_equilibriumhttp://en.wikipedia.org/wiki/Game_theory#cite_note-GT-F-R-09-17http://en.wikipedia.org/wiki/Game_theory#cite_note-GT-F-R-09-17http://en.wikipedia.org/wiki/Game_theory#cite_note-GT-F-R-09-17http://en.wikipedia.org/wiki/Utilityhttp://en.wikipedia.org/wiki/Utilityhttp://en.wikipedia.org/wiki/Utilityhttp://en.wikipedia.org/wiki/Utilityhttp://en.wikipedia.org/wiki/Game_theory#cite_note-GT-F-R-09-17http://en.wikipedia.org/wiki/Game_theory#cite_note-GT-F-R-09-17http://en.wikipedia.org/wiki/Nash_equilibriumhttp://en.wikipedia.org/wiki/Perfect_rationalityhttp://en.wikipedia.org/wiki/Solution_concepthttp://en.wikipedia.org/wiki/Game_theory#cite_note-r9-15http://en.wikipedia.org/wiki/Game_theory#cite_note-r9-15http://en.wikipedia.org/wiki/Political_economyhttp://en.wikipedia.org/wiki/Game_theory#cite_note-r8-14http://en.wikipedia.org/wiki/Industrial_organizationhttp://en.wikipedia.org/wiki/Game_theory#cite_note-r7-13http://en.wikipedia.org/wiki/Information_economicshttp://en.wikipedia.org/wiki/Game_theory#cite_note-r6-12http://en.wikipedia.org/wiki/Behavioral_game_theoryhttp://en.wikipedia.org/wiki/Game_theory#cite_note-r5-11http://en.wikipedia.org/wiki/Experimental_economicshttp://en.wikipedia.org/wiki/Game_theory#cite_note-r4-10http://en.wikipedia.org/wiki/Voting_systemhttp://en.wikipedia.org/wiki/Game_theory#cite_note-r3-9http://en.wikipedia.org/wiki/Mechanism_designhttp://en.wikipedia.org/wiki/General_equilibriumhttp://en.wikipedia.org/wiki/Game_theory#cite_note-r2-8http://en.wikipedia.org/wiki/Agent-based_computational_economicshttp://en.wikipedia.org/wiki/Agent-based_computational_economicshttp://en.wikipedia.org/wiki/Social_networkhttp://en.wikipedia.org/wiki/Oligopolyhttp://en.wikipedia.org/wiki/Duopolyhttp://en.wikipedia.org/wiki/Fair_divisionhttp://en.wikipedia.org/wiki/Fair_divisionhttp://en.wikipedia.org/wiki/Game_theory#cite_note-GT-A-E-00-7http://en.wikipedia.org/wiki/Mergers_%26_Acquisitionshttp://en.wikipedia.org/wiki/Bargaininghttp://en.wikipedia.org/wiki/Auctionhttp://en.wikipedia.org/wiki/Game_theory#cite_note-r1-6http://en.wikipedia.org/wiki/Agent_(economics)http://en.wikipedia.org/wiki/Economic_modelhttp://en.wikipedia.org/wiki/Mathematical_economicshttp://en.wikipedia.org/wiki/Talk:Game_theoryhttp://en.wikipedia.org/wiki/Talk:Game_theoryhttp://en.wikipedia.org/wiki/Game_theory#cite_note-4http://en.wikipedia.org/wiki/Platohttp://en.wikipedia.org/wiki/Economics_and_philosophyhttp://en.wikipedia.org/wiki/Game_theory#cite_note-Camerer2003-3http://en.wikipedia.org/wiki/Decision_theory#Normative_and_descriptive_decision_theoryhttp://en.wikipedia.org/wiki/Evolution_and_the_Theory_of_Gameshttp://en.wikipedia.org/wiki/John_Maynard_Smithhttp://en.wikipedia.org/wiki/Charles_Darwinhttp://en.wikipedia.org/wiki/Ronald_Fisherhttp://en.wikipedia.org/wiki/Economicshttp://en.wikipedia.org/wiki/Applied_mathematics
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    A prototypical paper on game theory in economics begins by presenting a game that is an

    abstraction of a particular economic situation. One or more solution concepts are chosen, and the

    author demonstrates which strategy sets in the presented game are equilibria of the appropriatetype. Naturally one might wonder to what use should this information be put. Economists and

    business professors suggest two primary uses (noted above): descriptive andprescriptive.[3]

    is the process of modeling the strategic interaction between two or more players in a situation

    containing set rules and outcomes. While used in a number of disciplines, game theory is most notably

    used as a tool within the study ofeconomics. The economic application of game theory can be a

    valuable tool to aide in thefundamental analysisofindustries,sectorsand any strategic interaction

    between two or more firms. Here, we'll take an introductory look at game theory and the terms

    involved, and introduce you to a simple method of solving games, called backwards induction.

    Definitions

    Any time we have a situation with two or more players that involves known payouts or quantifiable

    consequences, we can use game theory to help determine the most likely outcomes.

    Let's start out by defining a few terms commonly used in the study of game theory:

    Game: Any set of circumstances that has a result dependent on the actions of two of more

    decision makers ("players")

    Players: A strategic decision maker within the context of the game

    Strategy: A complete plan of action a player will take given the set of circumstances that might

    arise within the game

    Payoff: The payout a player receives from arriving at a particular outcome. The payout can be in

    any quantifiable form, from dollars toutility.

    Information Set: The information available at a given point in the game. The term information

    set is most usually applied when the game has a sequential component.

    Equilibrium: The point in a game where both players have made their decisions and an outcome

    is reached.

    Assumptions

    As with any concept in economics, there is the assumption ofrationality. There is also an assumption of

    maximization. It is assumed that players within the game are rational and will strive to maximize their

    payoffs in the game. (The question of rationality has been applied to investor behavior as well. Read

    Understanding Investor Behaviorto learn more.)

    When examining games that are already set up, it is assumed on your behalf that the payouts listed

    include the sum of all payoffs that are associated with that outcome. This will exclude any "what if"

    questions that may arise.

    http://en.wikipedia.org/wiki/Decision_theory#Normative_and_descriptive_decision_theoryhttp://en.wikipedia.org/wiki/Decision_theory#Normative_and_descriptive_decision_theoryhttp://en.wikipedia.org/wiki/Game_theory#cite_note-Camerer2003-3http://en.wikipedia.org/wiki/Game_theory#cite_note-Camerer2003-3http://en.wikipedia.org/wiki/Game_theory#cite_note-Camerer2003-3http://www.investopedia.com/terms/e/economics.asphttp://www.investopedia.com/terms/e/economics.asphttp://www.investopedia.com/terms/e/economics.asphttp://www.investopedia.com/terms/f/fundamentalanalysis.asphttp://www.investopedia.com/terms/f/fundamentalanalysis.asphttp://www.investopedia.com/terms/f/fundamentalanalysis.asphttp://www.investopedia.com/terms/i/industry.asphttp://www.investopedia.com/terms/i/industry.asphttp://www.investopedia.com/terms/i/industry.asphttp://www.investopedia.com/terms/s/sector.asphttp://www.investopedia.com/terms/s/sector.asphttp://www.investopedia.com/terms/s/sector.asphttp://www.investopedia.com/terms/u/utility.asphttp://www.investopedia.com/terms/u/utility.asphttp://www.investopedia.com/terms/u/utility.asphttp://www.investopedia.com/terms/r/rationaltheoryofexpectations.asphttp://www.investopedia.com/terms/r/rationaltheoryofexpectations.asphttp://www.investopedia.com/terms/r/rationaltheoryofexpectations.asphttp://www.investopedia.com/articles/05/032905.asphttp://www.investopedia.com/articles/05/032905.asphttp://www.investopedia.com/articles/05/032905.asphttp://www.investopedia.com/terms/r/rationaltheoryofexpectations.asphttp://www.investopedia.com/terms/u/utility.asphttp://www.investopedia.com/terms/s/sector.asphttp://www.investopedia.com/terms/i/industry.asphttp://www.investopedia.com/terms/f/fundamentalanalysis.asphttp://www.investopedia.com/terms/e/economics.asphttp://en.wikipedia.org/wiki/Game_theory#cite_note-Camerer2003-3http://en.wikipedia.org/wiki/Decision_theory#Normative_and_descriptive_decision_theory
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    The number of players in a game can theoretically be infinite, but most games will be put into the

    context of two players. One of the simplest games is a sequential game involving two players.

    Read more:http://www.investopedia.com/articles/financial-theory/08/game-theory-

    basics.asp#ixzz2KgQY8QJp

    An economy in which the input requirements for production are directly proportional to

    the levels of production can be described by a set of linear equations. For details seeInput

    Output Analysis. The linear equations can be expressed in terms of matrices.

    Suppose an economy has n industries each producing a single unique product. (There is a

    generalization of input output analysis, called activity analysis, in which an industry mayproduce more than one product, some of which could be pollutants.) Let the product input

    requirements per unit of product output be expressed as an nxn matrix A. Let X be the n

    dimensional vector of outputs and F the n dimensional vector of final demands. The

    amounts of production used up in producing output X is AX. This is called the

    intermediary demand. The total demand is thus AX+F. The supply of products is just the

    vector X. For an equilibrium between supply and demand the following equations must be

    satisfied.

    X = AX + F

    The equilibium production is then given by

    X = (IA)-1F

    A viable economy is one in which any vector of nonnegative final demand induces a vector

    of nonnegative industrial productions. In order for this to be true the elements of (IA)-1

    must all be positive. For this to be true (IA) has to satisfy certain coditions.

    A minor of a matrix is the value of a determinant. The principal leading minors of an nxn

    matrix are evaluated on what is left after the last m rows and columes are deleted, where mruns from (n-1) down to 0.

    The condition for the nxn matrix of (IA) to have an inverse of nonnegative elements is

    that its principal leading minors be positive. This is known as the Hawkins-Simon

    conditions.

    http://www.investopedia.com/articles/financial-theory/08/game-theory-basics.asp#ixzz2KgQY8QJphttp://www.investopedia.com/articles/financial-theory/08/game-theory-basics.asp#ixzz2KgQY8QJphttp://www.investopedia.com/articles/financial-theory/08/game-theory-basics.asp#ixzz2KgQY8QJphttp://www.investopedia.com/articles/financial-theory/08/game-theory-basics.asp#ixzz2KgQY8QJphttp://www.sjsu.edu/faculty/watkins/inputoutput.htmhttp://www.sjsu.edu/faculty/watkins/inputoutput.htmhttp://www.sjsu.edu/faculty/watkins/inputoutput.htmhttp://www.sjsu.edu/faculty/watkins/inputoutput.htmhttp://www.sjsu.edu/faculty/watkins/inputoutput.htmhttp://www.sjsu.edu/faculty/watkins/inputoutput.htmhttp://www.investopedia.com/articles/financial-theory/08/game-theory-basics.asp#ixzz2KgQY8QJphttp://www.investopedia.com/articles/financial-theory/08/game-theory-basics.asp#ixzz2KgQY8QJp
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    1. Competency Mapping

    2. WHAT IS COMPETENCY MAPPING? Competency mapping involves the process

    by which we determine: The nature and scope of a specific job role, the skills required,

    the level of knowledge required, and the behavioral capacities required to apply thoseskills and knowledge in that role. Competency Mapping plays a vital role in selecting,

    recruiting and retaining the right people. When the competency required for a particularposition is mapped, an accurate job profile is created.

    3. DEFINITION Competency can be defined as the process of identifying key attributesand skills for each position and process with in the company.

    4. CHARACTERISTICS OF INDIVIDUALIN COMPETENCY Motive: Underlying

    need or thought pattern that drives, directs and selects an individuals behavior. Eg need

    for achievement Trait: A general disposition to behavior responds in a certain way, forinstance with self-confidence, self-control, stress resistance Self-concept: What they

    think they value, what they think they do or interested in doing Knowledge: Content

    knowledge

    5. COMPETENCY MAPPINGTHROUGH FOLLOWING STAGES Job Analysis

    Behavioral Event Interview 6. PROBLEM WITH COMPETENCYMAPPING A problem with competency

    mapping, especially when conducted by an organization is that there may be no room for

    an individual to work in a field that would best make use of his or her competencies.

    Psychologists Job Analysts HR Specialists Experts7. WHO CAN IDENTIFIESTHECOMPETENCIES?

    Use of job description Questionnaire Task Analysis work Shops Task Forces Group

    work Interviews8. METHODS USED IN COMBINATION FORCOMPETENCYMAPPING

    9. Thank you

    Building the core competition For time management Focus on performing Roles.10.

    NEED FOR COMPETENCYMAPPING 11. BROAD CATEGORIES INCOMPETENCY Generic Competencies which are

    considered essential for all employees regardless of their function or level. For example

    - Communication, initiative, listening skills etc. Managerial Competencies

    Competencies which are considered essential for managerial or supervisory

    responsibility

    12. BROAD CATEGORIES INCOMPETENCY Technical / Functional Specificcompetencies which are considered essential to perform a specific role in the organisation

    within a defined technical or functional area of work.

    13. COMPETENCY BASEDRECRUITMENT Competency based recruitment processes

    reduce the chances of a costly hiring mistake and increase the likelihood of identifying

    and selecting the right person for the right job

    Competencies14. COMPETENCY BASEDPERFORMANCE APPRAISAL enable

    establishment of clear high performance standards Collection and proper analysis of

    factual data against the set standards. Conduct of objective feedback meetings direction with regard to specific areas of improvement

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    15. COMPETENCY BASEDTRAINING Opportunity to identify/ develop specific

    training programmes Focused Training enabling improvement in specific technical andmanagerial competencies

    Competencies16. COMPETENCY BASEDDEVELOPMENT enhances the

    understanding of development and the individual gets the necessary tools to take

    responsibility for their own development give the managers a tool to empower themto develop people

    17. COMPETENCY BASED PAY Provide an incentive for employees to grow and

    enhance their capabilities

    COMPETENCY MAPPING :

    COMPETENCY MAPPING

    Presentation ByShailendra Deshpande :

    Presentation ByShailendra Deshpande

    Difference Between Performance & Competency. :

    Difference Between Performance & Competency. Performance is a deliberate and purposeful

    action or set of actions that an individual takes in order to achieve a desired result or output of some kind

    that has got value to the individual. Competency can be thought of as the tools that individuals use for

    successful or exemplary (best-in-class) performance. The best performer is always called as

    Competent performer and not vice versa.

    Competency As A Tool :

    Competency As A Tool Competencies are based on Knowledge: - information accumulated in a particular

    area of expertise (e.g., accounting, selling, servicing, management) Skills: - the demonstration of

    expertise (e.g., the ability to make effective presentations, or to negotiate successfully) Motive: - recurrent

    thoughts driving behaviors (e.g., drive for achievement, affiliation) Attitude: - self-concept, values and self-

    image Traits: - a general disposition to behave in certain ways (e.g., flexibility)

    Categories of Competencies :

    Categories of Competencies Two major categories of competencies: - Threshold competencies: - They

    are the characteristics, which any job holder needs to have to do that job effectively but do not

    distinguish the average from superior performer. Differentiating competencies: - They are the

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    characteristics, which superior performers have but are not present in average performers. Competencies

    establish a causal link between certain behaviors and the achievement of success.

    Types of Competencies :

    Types of Competencies The four major types which are normally evaluated as: - Mobilizing innovationand change: - ability to conceptualize, creativity, risk-taking, visioning. Managing people and tasks: -

    coordinating, decision-making, leadership / influencing others, managing conflict, planning, and

    organizing. Communication: - interpersonal relationships, listening to others, oral and written

    communication. Managing self: - learning new things, time management, personal strategies, problem

    solving.

    Procedure For Acquiring Competencies :

    Procedure For Acquiring Competencies Traits Self Image Skills Thought Process Behavior

    Difference Between Skill & Competency :

    Difference Between Skill & Competency E.g. 2 people in same of office. They have 2 Similar skills 80

    words in a minute with no error. Entertain the guest. Why choice of manager differs??? How to

    differentiate between skill & competency?? how can one know when a person has acquired and is

    appropriately using a competency in a performance situation?

    Behavior Indicators :

    Behavior Indicators Each competency must have associated with it one to five (maybe more) behavioral

    indicators. Behavioral indicators describe actions or behaviors that one can observe an individual takingor using that signify an appropriate application of the competency in a specific performance setting.

    For Example :

    For Example Conflict Management: Anticipates or seeks to resolve confrontations, disagreements, or

    complaints in a constructive manner.Behavioral Indicators: - Recognizes the root cause for conflicts,

    confrontations, or disagreements. Resolves conflicts, confrontations, or disagreements in a constructive

    manner. Addresses formal and informal complaints from employees or from person other than employees

    (e.g., customers, suppliers). Attempts to resolve employee complaints or from persons other than

    employees.

    3 Important Definitions In Competency Mapping :

    3 Important Definitions In Competency Mapping Competency Map. A competency map is a list of an

    individuals competencies that represent the factors most critical to success in given jobs, departments,

    organizations, or industries that are part of the individuals current career plan. Competency Mapping.

    Competency mapping is a process an individual uses to identify and describe competencies that are the

    most critical to success in a work situation or work role.

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    Continued. :

    Continued. Top Competencies. Top competencies are the vital few competencies (four to seven, on

    average) that are the most important to an individual in their ongoing career management process.

    Importance to the individual is an intuitive decision based on a combination of three factors: past

    demonstrated excellence in using the competency, inner passion for using the competency, and the

    current or likely future demand for the competency in the individuals current position or targeted career

    field.

    Slide 13:

    Competency Mapping HR Functional Role lies in: Identifying Competencies required by organisations

    Designing the Assessment/Development Center ( For Selection/promotion and development of

    managers) Designing scientific instruments for assessment (Psychological tests, In-Baskets etc)

    Developing Internal Assessor capabilities Facilitating Developmental outcomes/action plans

    Institutionalizing the process in the organisation

    Challenges Faced By Individuals :

    Challenges Faced By Individuals The first challenge has to do with the fact that effective competency

    mapping calls for insight analysis into the requisite competencies for success in the individuals career

    field and in key positions of interest. The second challenge is it will be a bit difficult for many individuals to

    create their own competency maps, because of limited experience with competencies and their

    behavioral definitions, as well as some blind spots about their own prior accomplishments.

    Continued.. :Continued.. A third challenge has been mentioned earlier. A common occurrence for many career

    consultants is encountering individuals who are less than comfortable putting the extra effort into &

    focusing so much on accomplishments, since this activity often feels to them like self-congratulatory back-

    patting. The major reason, for all these, is that all competencies include, other attributes such as traits,

    thought patterns, self-esteem, mindsets, and other characteristics that extend beyond ones knowledge

    and skills alone.

    Summary :

    Summary No matter how formal or informal and organizations practices are regarding development

    planning, the important idea for the individual is to map his or her top competencies that are important totheir future career passion and success. From among those top competencies, the individual needs to

    identify their current competency strengths, and also their future competency development needs.