general and applied uses
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General and applied uses
As a method ofapplied mathematics, game theory has been used to study a wide variety of
human and animal behaviors. It was initially developed ineconomicsto understand a largecollection of economic behaviors, including behaviors of firms, markets, and consumers. The use
of game theory in the social sciences has expanded, and game theory has been applied topolitical, sociological, and psychological behaviors as well.
Game-theoretic analysis was initially used to study animal behavior byRonald Fisherin the
1930s (although evenCharles Darwinmakes a few informal game-theoretic statements). Thiswork predates the name "game theory", but it shares many important features with this field. The
developments in economics were later applied to biology largely byJohn Maynard Smithin his
bookEvolution and the Theory of Games.
In addition to being used to describe, predict, and explain behavior, game theory has also been
used to develop theories of ethical or normative behavior and toprescribesuch behavior.[3]
In
economics and philosophy, scholars have applied game theory to help in the understanding ofgood or proper behavior. Game-theoretic arguments of this type can be found as far back as
Plato.[4]
Economics and business
This article is incomplete. Please help to improve the article, or discuss the issue on thetalk
page.(November 2010)
Game theory is a major method used inmathematical economicsand business formodeling
competing behaviors of interactingagents.[6]
Applications include a wide array of economicphenomena and approaches, such asauctions,bargaining,mergers & acquisitionspricing,
[7]fair
division,duopolies,oligopolies,social networkformation,agent-based computational
economics,[8]
general equilibrium,mechanism design,[9]
andvoting systems,[10]
and across suchbroad areas asexperimental economics,
[11]behavioral economics,
[12]information economics,
[13]
industrial organization,[14]
andpolitical economy.[15][16]
This research usually focuses on particular sets of strategies known asequilibriain games. These
"solution concepts" are usually based on what is required by norms ofrationality. In non-
cooperative games, the most famous of these is theNash equilibrium. A set of strategies is aNash equilibrium if each represents a best response to the other strategies. So, if all the players
are playing the strategies in a Nash equilibrium, they have no unilateral incentive to deviate,
since their strategy is the best they can do given what others are doing.[17][18]
The payoffs of the game are generally taken to represent theutilityof individual players. Often
in modeling situations the payoffs represent money, which presumably corresponds to an
individual's utility. This assumption, however, can be faulty.
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A prototypical paper on game theory in economics begins by presenting a game that is an
abstraction of a particular economic situation. One or more solution concepts are chosen, and the
author demonstrates which strategy sets in the presented game are equilibria of the appropriatetype. Naturally one might wonder to what use should this information be put. Economists and
business professors suggest two primary uses (noted above): descriptive andprescriptive.[3]
is the process of modeling the strategic interaction between two or more players in a situation
containing set rules and outcomes. While used in a number of disciplines, game theory is most notably
used as a tool within the study ofeconomics. The economic application of game theory can be a
valuable tool to aide in thefundamental analysisofindustries,sectorsand any strategic interaction
between two or more firms. Here, we'll take an introductory look at game theory and the terms
involved, and introduce you to a simple method of solving games, called backwards induction.
Definitions
Any time we have a situation with two or more players that involves known payouts or quantifiable
consequences, we can use game theory to help determine the most likely outcomes.
Let's start out by defining a few terms commonly used in the study of game theory:
Game: Any set of circumstances that has a result dependent on the actions of two of more
decision makers ("players")
Players: A strategic decision maker within the context of the game
Strategy: A complete plan of action a player will take given the set of circumstances that might
arise within the game
Payoff: The payout a player receives from arriving at a particular outcome. The payout can be in
any quantifiable form, from dollars toutility.
Information Set: The information available at a given point in the game. The term information
set is most usually applied when the game has a sequential component.
Equilibrium: The point in a game where both players have made their decisions and an outcome
is reached.
Assumptions
As with any concept in economics, there is the assumption ofrationality. There is also an assumption of
maximization. It is assumed that players within the game are rational and will strive to maximize their
payoffs in the game. (The question of rationality has been applied to investor behavior as well. Read
Understanding Investor Behaviorto learn more.)
When examining games that are already set up, it is assumed on your behalf that the payouts listed
include the sum of all payoffs that are associated with that outcome. This will exclude any "what if"
questions that may arise.
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The number of players in a game can theoretically be infinite, but most games will be put into the
context of two players. One of the simplest games is a sequential game involving two players.
Read more:http://www.investopedia.com/articles/financial-theory/08/game-theory-
basics.asp#ixzz2KgQY8QJp
An economy in which the input requirements for production are directly proportional to
the levels of production can be described by a set of linear equations. For details seeInput
Output Analysis. The linear equations can be expressed in terms of matrices.
Suppose an economy has n industries each producing a single unique product. (There is a
generalization of input output analysis, called activity analysis, in which an industry mayproduce more than one product, some of which could be pollutants.) Let the product input
requirements per unit of product output be expressed as an nxn matrix A. Let X be the n
dimensional vector of outputs and F the n dimensional vector of final demands. The
amounts of production used up in producing output X is AX. This is called the
intermediary demand. The total demand is thus AX+F. The supply of products is just the
vector X. For an equilibrium between supply and demand the following equations must be
satisfied.
X = AX + F
The equilibium production is then given by
X = (IA)-1F
A viable economy is one in which any vector of nonnegative final demand induces a vector
of nonnegative industrial productions. In order for this to be true the elements of (IA)-1
must all be positive. For this to be true (IA) has to satisfy certain coditions.
A minor of a matrix is the value of a determinant. The principal leading minors of an nxn
matrix are evaluated on what is left after the last m rows and columes are deleted, where mruns from (n-1) down to 0.
The condition for the nxn matrix of (IA) to have an inverse of nonnegative elements is
that its principal leading minors be positive. This is known as the Hawkins-Simon
conditions.
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1. Competency Mapping
2. WHAT IS COMPETENCY MAPPING? Competency mapping involves the process
by which we determine: The nature and scope of a specific job role, the skills required,
the level of knowledge required, and the behavioral capacities required to apply thoseskills and knowledge in that role. Competency Mapping plays a vital role in selecting,
recruiting and retaining the right people. When the competency required for a particularposition is mapped, an accurate job profile is created.
3. DEFINITION Competency can be defined as the process of identifying key attributesand skills for each position and process with in the company.
4. CHARACTERISTICS OF INDIVIDUALIN COMPETENCY Motive: Underlying
need or thought pattern that drives, directs and selects an individuals behavior. Eg need
for achievement Trait: A general disposition to behavior responds in a certain way, forinstance with self-confidence, self-control, stress resistance Self-concept: What they
think they value, what they think they do or interested in doing Knowledge: Content
knowledge
5. COMPETENCY MAPPINGTHROUGH FOLLOWING STAGES Job Analysis
Behavioral Event Interview 6. PROBLEM WITH COMPETENCYMAPPING A problem with competency
mapping, especially when conducted by an organization is that there may be no room for
an individual to work in a field that would best make use of his or her competencies.
Psychologists Job Analysts HR Specialists Experts7. WHO CAN IDENTIFIESTHECOMPETENCIES?
Use of job description Questionnaire Task Analysis work Shops Task Forces Group
work Interviews8. METHODS USED IN COMBINATION FORCOMPETENCYMAPPING
9. Thank you
Building the core competition For time management Focus on performing Roles.10.
NEED FOR COMPETENCYMAPPING 11. BROAD CATEGORIES INCOMPETENCY Generic Competencies which are
considered essential for all employees regardless of their function or level. For example
- Communication, initiative, listening skills etc. Managerial Competencies
Competencies which are considered essential for managerial or supervisory
responsibility
12. BROAD CATEGORIES INCOMPETENCY Technical / Functional Specificcompetencies which are considered essential to perform a specific role in the organisation
within a defined technical or functional area of work.
13. COMPETENCY BASEDRECRUITMENT Competency based recruitment processes
reduce the chances of a costly hiring mistake and increase the likelihood of identifying
and selecting the right person for the right job
Competencies14. COMPETENCY BASEDPERFORMANCE APPRAISAL enable
establishment of clear high performance standards Collection and proper analysis of
factual data against the set standards. Conduct of objective feedback meetings direction with regard to specific areas of improvement
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15. COMPETENCY BASEDTRAINING Opportunity to identify/ develop specific
training programmes Focused Training enabling improvement in specific technical andmanagerial competencies
Competencies16. COMPETENCY BASEDDEVELOPMENT enhances the
understanding of development and the individual gets the necessary tools to take
responsibility for their own development give the managers a tool to empower themto develop people
17. COMPETENCY BASED PAY Provide an incentive for employees to grow and
enhance their capabilities
COMPETENCY MAPPING :
COMPETENCY MAPPING
Presentation ByShailendra Deshpande :
Presentation ByShailendra Deshpande
Difference Between Performance & Competency. :
Difference Between Performance & Competency. Performance is a deliberate and purposeful
action or set of actions that an individual takes in order to achieve a desired result or output of some kind
that has got value to the individual. Competency can be thought of as the tools that individuals use for
successful or exemplary (best-in-class) performance. The best performer is always called as
Competent performer and not vice versa.
Competency As A Tool :
Competency As A Tool Competencies are based on Knowledge: - information accumulated in a particular
area of expertise (e.g., accounting, selling, servicing, management) Skills: - the demonstration of
expertise (e.g., the ability to make effective presentations, or to negotiate successfully) Motive: - recurrent
thoughts driving behaviors (e.g., drive for achievement, affiliation) Attitude: - self-concept, values and self-
image Traits: - a general disposition to behave in certain ways (e.g., flexibility)
Categories of Competencies :
Categories of Competencies Two major categories of competencies: - Threshold competencies: - They
are the characteristics, which any job holder needs to have to do that job effectively but do not
distinguish the average from superior performer. Differentiating competencies: - They are the
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characteristics, which superior performers have but are not present in average performers. Competencies
establish a causal link between certain behaviors and the achievement of success.
Types of Competencies :
Types of Competencies The four major types which are normally evaluated as: - Mobilizing innovationand change: - ability to conceptualize, creativity, risk-taking, visioning. Managing people and tasks: -
coordinating, decision-making, leadership / influencing others, managing conflict, planning, and
organizing. Communication: - interpersonal relationships, listening to others, oral and written
communication. Managing self: - learning new things, time management, personal strategies, problem
solving.
Procedure For Acquiring Competencies :
Procedure For Acquiring Competencies Traits Self Image Skills Thought Process Behavior
Difference Between Skill & Competency :
Difference Between Skill & Competency E.g. 2 people in same of office. They have 2 Similar skills 80
words in a minute with no error. Entertain the guest. Why choice of manager differs??? How to
differentiate between skill & competency?? how can one know when a person has acquired and is
appropriately using a competency in a performance situation?
Behavior Indicators :
Behavior Indicators Each competency must have associated with it one to five (maybe more) behavioral
indicators. Behavioral indicators describe actions or behaviors that one can observe an individual takingor using that signify an appropriate application of the competency in a specific performance setting.
For Example :
For Example Conflict Management: Anticipates or seeks to resolve confrontations, disagreements, or
complaints in a constructive manner.Behavioral Indicators: - Recognizes the root cause for conflicts,
confrontations, or disagreements. Resolves conflicts, confrontations, or disagreements in a constructive
manner. Addresses formal and informal complaints from employees or from person other than employees
(e.g., customers, suppliers). Attempts to resolve employee complaints or from persons other than
employees.
3 Important Definitions In Competency Mapping :
3 Important Definitions In Competency Mapping Competency Map. A competency map is a list of an
individuals competencies that represent the factors most critical to success in given jobs, departments,
organizations, or industries that are part of the individuals current career plan. Competency Mapping.
Competency mapping is a process an individual uses to identify and describe competencies that are the
most critical to success in a work situation or work role.
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Continued. :
Continued. Top Competencies. Top competencies are the vital few competencies (four to seven, on
average) that are the most important to an individual in their ongoing career management process.
Importance to the individual is an intuitive decision based on a combination of three factors: past
demonstrated excellence in using the competency, inner passion for using the competency, and the
current or likely future demand for the competency in the individuals current position or targeted career
field.
Slide 13:
Competency Mapping HR Functional Role lies in: Identifying Competencies required by organisations
Designing the Assessment/Development Center ( For Selection/promotion and development of
managers) Designing scientific instruments for assessment (Psychological tests, In-Baskets etc)
Developing Internal Assessor capabilities Facilitating Developmental outcomes/action plans
Institutionalizing the process in the organisation
Challenges Faced By Individuals :
Challenges Faced By Individuals The first challenge has to do with the fact that effective competency
mapping calls for insight analysis into the requisite competencies for success in the individuals career
field and in key positions of interest. The second challenge is it will be a bit difficult for many individuals to
create their own competency maps, because of limited experience with competencies and their
behavioral definitions, as well as some blind spots about their own prior accomplishments.
Continued.. :Continued.. A third challenge has been mentioned earlier. A common occurrence for many career
consultants is encountering individuals who are less than comfortable putting the extra effort into &
focusing so much on accomplishments, since this activity often feels to them like self-congratulatory back-
patting. The major reason, for all these, is that all competencies include, other attributes such as traits,
thought patterns, self-esteem, mindsets, and other characteristics that extend beyond ones knowledge
and skills alone.
Summary :
Summary No matter how formal or informal and organizations practices are regarding development
planning, the important idea for the individual is to map his or her top competencies that are important totheir future career passion and success. From among those top competencies, the individual needs to
identify their current competency strengths, and also their future competency development needs.