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  • OpenGL Information:Vendor - IntelRenderer - Intel(R) HD Graphics 2500Version - 4.0.0 - Build 9.17.10.2932Max texture size - 8192Max view size - 8192 x 8192Max vertices/indices - 1200/1200

    Display monitors count - 2Primary display monitor resolution - 1920 x 1080Virtual screen resolution - 3840 x 1080

    OpenGL ICD:Failed to retrieve ICD.

    DriverIssues: Black=0 NoXOR=0 BackB=0 Intel=0

    OpenGL extensions:GL_EXT_blend_minmaxGL_EXT_blend_subtractGL_EXT_blend_colorGL_EXT_abgrGL_EXT_texture3DGL_EXT_clip_volume_hintGL_EXT_compiled_vertex_arrayGL_SGIS_texture_edge_clampGL_SGIS_generate_mipmapGL_EXT_draw_range_elementsGL_SGIS_texture_lodGL_EXT_rescale_normalGL_EXT_packed_pixelsGL_EXT_texture_edge_clampGL_EXT_separate_specular_colorGL_ARB_multitextureGL_EXT_texture_env_combineGL_EXT_bgraGL_EXT_blend_func_separateGL_EXT_secondary_colorGL_EXT_fog_coordGL_EXT_texture_env_addGL_ARB_texture_cube_mapGL_ARB_transpose_matrixGL_ARB_texture_env_addGL_IBM_texture_mirrored_repeatGL_EXT_multi_draw_arraysGL_SUN_multi_draw_arraysGL_NV_blend_squareGL_ARB_texture_compressionGL_3DFX_texture_compression_FXT1GL_EXT_texture_filter_anisotropicGL_ARB_texture_border_clampGL_ARB_point_parametersGL_ARB_texture_env_combineGL_ARB_texture_env_dot3GL_ARB_texture_env_crossbarGL_EXT_texture_compression_s3tc

  • GL_ARB_shadowGL_ARB_window_posGL_EXT_shadow_funcsGL_EXT_stencil_wrapGL_ARB_vertex_programGL_EXT_texture_rectangleGL_ARB_fragment_programGL_EXT_stencil_two_sideGL_ATI_separate_stencilGL_ARB_vertex_buffer_objectGL_EXT_texture_lod_biasGL_ARB_occlusion_queryGL_ARB_fragment_shaderGL_ARB_shader_objectsGL_ARB_shading_language_100GL_ARB_texture_non_power_of_twoGL_ARB_vertex_shaderGL_NV_texgen_reflectionGL_ARB_point_spriteGL_ARB_fragment_program_shadowGL_EXT_blend_equation_separateGL_ARB_depth_textureGL_ARB_texture_rectangleGL_ARB_draw_buffersGL_ARB_color_buffer_floatGL_ARB_half_float_pixelGL_ARB_texture_floatGL_ARB_pixel_buffer_objectGL_EXT_framebuffer_objectGL_ARB_draw_instancedGL_ARB_half_float_vertexGL_ARB_occlusion_query2GL_EXT_draw_buffers2GL_WIN_swap_hintGL_EXT_texture_sRGBGL_ARB_multisampleGL_EXT_packed_floatGL_EXT_texture_shared_exponentGL_ARB_texture_rgGL_ARB_texture_compression_rgtcGL_NV_conditional_renderGL_EXT_texture_swizzleGL_ARB_texture_gatherGL_ARB_syncGL_ARB_framebuffer_sRGBGL_EXT_packed_depth_stencilGL_ARB_depth_buffer_floatGL_EXT_transform_feedbackGL_ARB_transform_feedback2GL_ARB_draw_indirectGL_EXT_framebuffer_blitGL_EXT_framebuffer_multisampleGL_ARB_framebuffer_objectGL_EXT_texture_arrayGL_EXT_texture_integerGL_ARB_map_buffer_rangeGL_EXT_texture_snormGL_ARB_blend_func_extendedGL_INTEL_performance_queriesGL_ARB_copy_buffer

  • GL_ARB_sampler_objectsGL_NV_primitive_restartGL_ARB_seamless_cube_mapGL_ARB_uniform_buffer_objectGL_ARB_depth_clampGL_ARB_vertex_array_bgraGL_ARB_shader_bit_encodingGL_ARB_draw_buffers_blendGL_ARB_geometry_shader4GL_ARB_texture_query_lodGL_ARB_explicit_attrib_locationGL_ARB_draw_elements_base_vertexGL_ARB_instanced_arraysGL_ARB_fragment_coord_conventionsGL_EXT_gpu_program_parametersGL_ARB_texture_buffer_object_rgb32GL_ARB_compatibilityGL_ARB_texture_rgb10_a2uiGL_ARB_texture_multisampleGL_ARB_vertex_type_2_10_10_10_revGL_ARB_timer_queryGL_INTEL_map_textureGL_ARB_tessellation_shaderGL_ARB_vertex_array_objectGL_ARB_provoking_vertexGL_ARB_sample_shadingGL_ARB_texture_cube_map_arrayGL_ARB_gpu_shader5GL_ARB_gpu_shader_fp64GL_ARB_shader_subroutineGL_ARB_transform_feedback3