gravitation astrometric measurement experiment · 2011 game - m. gai - inaf-oato 6 0 1 2 3 4 5 6 0...
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![Page 1: Gravitation Astrometric Measurement Experiment · 2011 GAME - M. Gai - INAF-OATo 6 0 1 2 3 4 5 6 0 0.5 1 1.5 D istanc e from S un c entre [degs] Deflec tion an gle [a rcs ec] ( )](https://reader034.vdocument.in/reader034/viewer/2022050100/5f3f4a409660c85fb70ea208/html5/thumbnails/1.jpg)
2011 GAME - M. Gai - INAF-OATo 1
Gravitation Astrometric Measurement Experiment
M. Gai - INAF-Osservatorio Astronomico di Torino
On s ome g oa ls of Fundamenta l Phys ic s ac hievable throug h as tronomic a l
tec hniques …
Goal of GAME: γ to 10-7-10-8; β to 10-5-10-6
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2011 GAME - M. Gai - INAF-OATo 2
GAME: Gravitation Astrometric Measurement Experiment
PPN parameters γ and β
Light deflection close to the Sun
Apparent star position variation
Space mission – small / medium
Approach:
build on flight inheritance from past missions
[SOHO, STEREO, Hipparcos, Gaia]
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2011 GAME - M. Gai - INAF-OATo 3
• Scientific rationale
• The GAME implementation concept
Outline of ta lk:Outline of ta lk:
Goal of GAME: γ to 10-7-10-8; β to 10-5-10-6
Quick review of historical / scientific framework
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2011 GAME - M. Gai - INAF-OATo 4
1. Perihelion precession of planetary orbit [Mercury] ⇒ Eddington’s parameter β
2. Light deflection by massive objects (Sun) ⇒ Eddington’s parameter γ
3. Gravitational redshift / blueshift of light
Classical tests of general relativity [Einstein, 1916]
“Modern” tests: Gravitational lensing; Equivalence principle; Time delay of electromagnetic waves (Shapiro effect); ⇒ Cassini Frame dragging tests (Lense-Thirring effect); Gravitational waves; Cosmological tests (cosmic background); …
GAME space
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2011 GAME - M. Gai - INAF-OATo 5
51021 −×≤−γ41011 −×≤−β
Current experimental bounds:
consistent with GR
constraint on 2+2γ-β
Same experiment ⇒ cross-calibration
Complementary GR tests: γ + β
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2011 GAME - M. Gai - INAF-OATo 6
0 1 2 3 4 5 60
0 .5
1
1 .5
D is ta nc e f r o m S un c ent re [ de g s ]
Def
lect
ion
an
gle
[arc
sec]
( )ψψγδ ψ
cos1cos11 2 −
++=dc
GM
Spacetime curvature around massive objects
1".74 at Solar limb ≅ 8.4 µrad
Light deflection ⇔ Apparent variation of star position, related to the gravitational field of the Sun
⇔ γ in Parametrised Post-Newtonian (PPN) formulation
G: Newton’s gravitational constant
d: distance Sun-observer
M: solar mass
c: speed of light
ψ: angular distance of the source to the Sun
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2011 GAME - M. Gai - INAF-OATo 7
Dyson-Eddington-Davidson experiment (1919) - I
First test of General Relativity by light deflection nearby the Sun Epoch (a): unperturbed direction of stars S1, S2 (dashed lines) Epoch (b): apparent direction as seen by observer (dotted line)
Real (curved) photon trajectories
Moon
Negative sample from Eddington's photographs, presented in 1920 paper
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2011 GAME - M. Gai - INAF-OATo 8
Repeated throughout XX century
Precision achieved: ~10%
Limiting factors: • Need for natural eclipses • Atmospheric turbulence• Portable instruments
Deflection ["]Year Authors
1.66 ± 0.19 1973TMET 1.98 ± 0.46 1961Schmeidler 2.17 ± 0.34 1959Schmeidler 1.70 ± 0.10 1952van Biesbroeck 2.01 ± 0.27 1947van Biesbroeck 2.73 ± 0.31 1936Mikhailov 2.24 ± 0.10 1929Freundlich & al. 1.77 ± 0.40 1922Dodwell & al. 1.98 ± 0.16 1920Dyson & al.
Short exposures, high background Large astrometric noise Limited resolution, collecting area
[A. Vecchiato et al., MGM 11 2006]
Dyson-Eddington-Davidson experiment (1919) - II
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2011 GAME - M. Gai - INAF-OATo 9
Cosmological implications
Dark Matter and Dark Energy: explain experimental data
Alternative explanations: modified gravity theories – e.g. f(R)
Possible check: fit of gravitation theories with observations
Check of modified gravitation theories within Solar System
Rationale:
replacement in Einsten’s field equations of source terms [⇔ new particles] on one side with geometry terms [⇔ intrinsic curvature] on the other side
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2011 GAME - M. Gai - INAF-OATo 10
[S. Capozziello]
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2011 GAME - M. Gai - INAF-OATo 11
C hec k of g ravita tion theories w ithin S olar S ys tem:
loc a l meas urements ⇒ c os molog ic a l c ons tra ints
[Capozziello & Troisi 2005]
Taking advantage of PPN limit, e.g. for f(R) theories…
( )( ) ( )
( ) ( )( ) ( )
⋅
+⋅=−
+−=−
φγβγd
dRfRf
RfRfRfRf
Rf PPNRPPN
RPPNR 22
2
"3'2"'
411,
"2'"1
⋅⋅
+
⋅=−
+
−
=−ϕ
γ
ϕ
ϕβ
ϕ
ϕγ
ddR
dRd
ddRfZf
ddRff
ddRfZf
ddRf
PPNR
PPNR 22
2
"3'2
"'
411,
"2'
"1
Alternative formulation:
[Capone & Ruggiero 2010]
Constraining the phase space of modified gravity
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2011 GAME - M. Gai - INAF-OATo 12
Additional science topics - I
Light deflection effects due to oblate and moving giant planets: Jupiter and Saturn
• M onopole and quadrupole (till now undetec ted) terms of a s ymmetric mas s dis tribution
Close encounters between Jupiter and selected quasars and stars • “S peed of g ravity” tes ts ; link betw een dynamic a l
referenc e s ys tem and IC R F
Mercury’s orbit tracking / monitoring • Perihelion prec es s ion determination
⇒ PPN β parameter
Fundamental physics experiments in the Solar System ⇔ planetary physics
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2011 GAME - M. Gai - INAF-OATo 13
Additional science topics - II
Upper limits on masses of known massive planets and brown dwarfs by astrometry
• N earby (d < 30-50 pc ), brig ht (4 < V < 9) s tars , orbita l radii 3-7 AU
Time resolved photometry on known transiting exo-planet systems
• C ons tra ints on additiona l c ompanions : mas s , period, ec c entric ity
[Sample not conveniently observable by Gaia or Corot]
Astrophysics of planet-star transition region
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2011 GAME - M. Gai - INAF-OATo 14
Additional science topics - III
Observation in / through inner part of Solar System • N E O orbits and as teroid dynamic s (a few
c los e enc ounters )
• C irc ums olar environment trans ient phenomena (hig h res olution c orona obs ervations )
Monitoring of Solar corona and asteroids
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2011 GAME - M. Gai - INAF-OATo 15
• Scientific rationale
• The GAME implementation concept
Outline of ta lk:Outline of ta lk:
Goal of GAME: γ to 10-7-10-8; β to 10-5-10-6
Description focus on γ measurement
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2011 GAME - M. Gai - INAF-OATo 16
A space mission in the visible range to achieve •long permanent artificial eclipses •no atmospheric disturbances, low noise
The G AM E c onc ept (I )The G AM E c onc ept (I )
Observer in space with CCD technology
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2011 GAME - M. Gai - INAF-OATo 17
The G AM E c onc ept (I I )The G AM E c onc ept (I I )
Experimental approach: Repeated observation of fields close to the Ecliptic Measurement of angular separation of stars between fields Track separation with epoch ⇔ distance to Sun
Base Angle of ~4° between Lines of Sight (LOS) N and S
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2011 GAME - M. Gai - INAF-OATo 18
• Multiple epoch observation sequence
• Differential measurement on superposed fields
• Systematic error control
• Precision on image location / separation
• The Fizeau interferometer / coronagraph
• Elementary astrometric performance
• Photon limited mission performance
K ey is s ues of G AM EK ey is s ues of G AM E
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2011 GAME - M. Gai - INAF-OATo 19
M ultiple epoc h obs ervation s equenc e M ultiple epoc h obs ervation s equenc e
Fields F1, F2 measured close to and away from the Sun:
2+ measurements epochs to modulate deflection (Sun“switched”on/off)
Calibration fields: low deflection in all epochs
Deflection δψ measurement
Calibration fields,δψ ≅ 0
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2011 GAME - M. Gai - INAF-OATo 20
M ultiple field multiplex on teles c ope + M ultiple field multiplex on teles c ope + detec tordetec tor
Epoch 1↔2:
deflection modulation switched between field pairs
Epoch 1
Epoch 2
Additional epochs (calibration): low deflection on all fields
Star separation variation: deflection ψ + instrument [base angle]
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2011 GAME - M. Gai - INAF-OATo 21
M ultiple field s uperpos ition + epoc h M ultiple field s uperpos ition + epoc h modulationmodulation
Four epochs:
double differential measurement of deflection
+
astrometric calibration of stellar sample
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2011 GAME - M. Gai - INAF-OATo 22
( ) ( )[ ] ( ) ( )[ ] ( ) ( )2;12,12;22;11;21;1 EEFFEFEFEFEF βδ ψξξξξ ∆+=−−−
( ) ( )[ ] ( ) ( )[ ] ( ) ( )2;14,31;41;32;42;3 EEFFEFEFEFEF βδ ψξξξξ ∆−=−−−
Double differentia l meas urement Double differentia l meas urement Basic equations referred to stars in Fields 1, 2, 3, 4; Epochs 1, 2
Compensation among measurements of systematic error ∆β
Photon limited monitoring of base angle β variation
⇒ Rationale for simultaneous Sun-ward + Out-ward observations
( ) ( ) ( )[ ] ( ) ( )[ ]2;4,31;4,32;2,11;2,12;1 EFFEFFEFFEFFEE ξξξξβ −∆+∆−∆≅∆
( ) ( )( ) ( )[ ] ( ) ( )[ ]1;4,32;4,32;2,11;2,1
4,32,1EFFEFFEFFEFF
FFFFξξξξ
δ ψδ ψ∆−∆+∆−∆
=+
arXiv:1105.2740v1 [astro-ph.IM]
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2011 GAME - M. Gai - INAF-OATo 23
Prec is ionPrec is ion on imag e loc ation on imag e loc ation
SNRX1
4⋅=
πλασ
NSNR ≤
σ: Standard deviation of image location λ: Effective wavelength of observation
Signal to Noise Ratio ⇒ photons, RON, background N: Number of photons collected
α>1: Instrumental factor of degradation (geometry, sampling, …)
X: Root Mean Square size of the aperture
DiffractionStatistics
[Gai et al., PASP 110, 1998]
σ can be a small fraction of pixel/image size
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2011 GAME - M. Gai - INAF-OATo 24
Sun disc and Coronal background
Steep decrease of Coronal background at increasing distance from Sun limb
Design trade-off: observation at 2° from Sun centre
Background: ~9 mag/square arcsec
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2011 GAME - M. Gai - INAF-OATo 25
Ins trument: Fizeau interferometerIns trument: Fizeau interferometer + coronagraph
Goal: achieve higher resolution through small apertures
Fizeau interferometer implemented by Pupil Masking: set of elementary apertures cut on pupil of underlying monolithic telescope ⇒ cophasing by alignment
Coronagraphic techniques applied to each aperture ⇔ replication of individual coronagraphs in phased array
Geometry optimised vs. astrometry and background
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2011 GAME - M. Gai - INAF-OATo 26
B eam dis tribution (I )B eam dis tribution (I )
Solar photons are either rejected at first surface or sent out at second one…
Apodisation
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2011 GAME - M. Gai - INAF-OATo 27
B eam dis tribution (I I )B eam dis tribution (I I )
Photons from stars in N field separated from Sun beam at second surface…
Geometric optics representation
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2011 GAME - M. Gai - INAF-OATo 28
B eam dis tribution (I I I )B eam dis tribution (I I I )
Similarly for photons from stars in S field…
Symmetric situation for the two beams
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2011 GAME - M. Gai - INAF-OATo 29
B eam dis tribution (IV )B eam dis tribution (IV )
N and S stellar beams retained, Sun rejected
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2011 GAME - M. Gai - INAF-OATo 30
B eam C ombinationB eam C ombination
N and S stellar beams folded onto telescope optical axis by beam combiner
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2011 GAME - M. Gai - INAF-OATo 31
B eam C ombination B eam C ombination (I I )(I I )Requirements on Beam Combiner:
Two flat, pierced mirrors set at fixed angle
High dimensional stability over epochs
Proposed solution:
Pierced prism hosting one optical surface and supporting flat mirror e.g. by silicon bonding (LISA)
Near-monolithic assembly
90×115 mm2 Zerodur prototype
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2011 GAME - M. Gai - INAF-OATo 32
Convenient fields: Galactic plane Ecliptic
High stellar density regions:
intersection of Galactic and Ecliptic planes, toward Galactic centre / anti-centre
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2011 GAME - M. Gai - INAF-OATo 33
GSCII star counts along ecliptic plane
Astrometric performance depends on actual number, brightness and spectral type of observed targets (7’ field)
“Gaps” due to - extinction / reddening - removal of “blended” stars
Average values
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2011 GAME - M. Gai - INAF-OATo 34
Elementary astrometric performance
Band:
Precision on a 15 mag star: < 1 mas
nm6500 =λ
nmRMS 120=∆ λ
Performance depending on spectral type, background, …
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2011 GAME - M. Gai - INAF-OATo 35
Photon limited performance - small mission
1 million 15 mag stars required to achieve 1 µas cumulative
⇒2e-6 equivalent precision on γ
Observing time required: 20 + 20 days
[on average Galactic plane stellar density from GSCII]
[Gai et al., SPIE 2009]
Observation focused on Galactic centre / anti-centre region:3e-7 precision on γ ⇔ 2 + 2 months over 2 years
[Gai et al., COSPAR 2010; Vecchiato et al., COSPAR 2010]
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2011 GAME - M. Gai - INAF-OATo 36
Photon limited performance - medium mission
Performance factors: ~diameter^2, (field of view)^{3/2}
5 years mission: 4e-8 precision on γ 5e-6 precision on β
ESA M3 proposal: Cosmic Visions 2015-2025
Portugal: O. Bertolami & team[Gai et al., Exp.Astr. 2011 (sub.)]
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2011 GAME - M. Gai - INAF-OATo 37
Concluding remarks
Astronomical techniques ⇒ Fundamental Physics
GAME: Intrinsic mitigation of systematic errors
Double differential µas-level astrometry ⇒ PPN γ to 10-7 – 10-8 range; PPN β to 10-5 – 10-6 range
Efficient implementation on dedicated space mission
Observation concentrated on few epochs, high density regions
Additional (astro-)physical topics achievable
Instrument based on proven concepts/technologies: coronagraphy + Fizeau interferometry
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2011 GAME - M. Gai - INAF-OATo 38
GAME OVER
[PRESENTATION]
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2011 GAME - M. Gai - INAF-OATo 39
Open questions
What else can GAME do for you?
• either optimising observations with current configuration…
• adding additional secondary instruments…
• or optimising the main payload…
⇒ Concept dissemination within science community
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2011 GAME - M. Gai - INAF-OATo 40
10%How did the Universe originate and what is it made of?
4
60%What are the fundamental physical laws of the Universe?
3
20%How does the Solar System work?2
10%What are the conditions for planet formation and the emergence of life?
1
GAME Cosmic Vision Theme
G AM E vs . E S A C os mic V is ion “G rand G AM E vs . E S A C os mic V is ion “G rand Themes ”Themes ”
Main science goal consistent with the Roadmap for Fundamental Physics in Space [by ESA appointed Advisory Team]
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2011 GAME - M. Gai - INAF-OATo 41
Astrometric signature at 2° ecliptic latitude
Peak displacement between stars @ ±2°: 466 mas
Largest signature over ±10° along the ecliptic, i.e. about ±10 days
North
South
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2011 GAME - M. Gai - INAF-OATo 42
Mission profile
Sun-synchronous orbit, 1500 km elevation ⇒ no eclipse
Stable solar power supply and thermal environment ⇒ instrument structural stability
100% nominal observing time
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2011 GAME - M. Gai - INAF-OATo 43
B eam C ombination as pec tsB eam C ombination as pec tsRequirements on Beam Combiner:
Two flat, pierced mirrors set at fixed angle
High dimensional stability over epochs
Proposed solution:
Pierced prism hosting one optical surface and supporting flat mirror e.g. by silicon bonding (LISA)
Near-monolithic assembly
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2011 GAME - M. Gai - INAF-OATo 44
Pupil mapPupil map
N S
Entrance slit (solid) Output slit (dotted)
Optics size: ~0.5×0.7 m
Front mask size: ~0.7×0.8 m
Small mission version
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2011 GAME - M. Gai - INAF-OATo 45
Optic s Optic s layoutlayout
[Loreggia et al., SPIE 2010]
Korsch, 4 mirrors, EFL = 19.50 m, visibility > 95% over 20×20 arcmin field; distortion < 1e-4
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2011 GAME - M. Gai - INAF-OATo 46
Medium mission version
Pupil mapPupil map
Overall diameter: ~1.5 m
Individual diameter: 7 cm
Simultaneous observation of 4 Sun-ward + 4 outward fields
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2011 GAME - M. Gai - INAF-OATo 47
Preliminary optical design (unfolded)
[Beam Combiner not inserted]
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2011 GAME - M. Gai - INAF-OATo 48
Imag ing performanc e: Aberration free PS F
Monochromatic PSF (λ = 600 nm)
Polychromatic PSF (T = 6000 K)
x [ m a s ]
y [m
as]
- 2 0 0 0 - 1 0 0 0 0 1 0 0 0 2 0 0 0
- 2 5 0 0
- 2 0 0 0
- 1 5 0 0
- 1 0 0 0
- 5 0 0
0
5 0 0
1 0 0 0
1 5 0 0
2 0 0 0
2 5 0 0- 8
- 7
- 6
- 5
- 4
- 3
- 2
- 1
0
x [ m a s ]
y [m
as]
- 2 0 0 0 - 1 0 0 0 0 1 0 0 0 2 0 0 0
- 2 5 0 0
- 2 0 0 0
- 1 5 0 0
- 1 0 0 0
- 5 0 0
0
5 0 0
1 0 0 0
1 5 0 0
2 0 0 0
2 5 0 0
- 6
- 5
- 4
- 3
- 2
- 1
0
[Loga-rithmic units]
~50% photons concentrated in central peak
~30% photons in main dispersed fringes ⇒ photometry
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2011 GAME - M. Gai - INAF-OATo 49
Photometry on PS F w ing s
- 4 - 3 - 2 - 1 0 1 2 3 4- 3
- 2 . 5
- 2
- 1 . 5
- 1
- 0 . 5
0
x [ a r c s e c ]
log L
SF [p
eak]
T = 3 , 0 0 0 KT = 6 , 0 0 0 KT = 1 2 , 0 0 0 K
Feasible in low background conditions (away from Sun)
Nearly independent from astrometry (central peak)
Crowding tolerant due to the four wings available [13% SNR loss / one wing]
…but most stars are already known from catalogue…
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2011 GAME - M. Gai - INAF-OATo 50
Basic optical / detector parametersElementary entrance aperture diameter: 6 cm diameter
Elementary output aperture diameter: 10 cm diameter
Main tube length (pupil mask to primary mirror): 2.5 m
Envelope diameter (M1, M2): 1.6 m
Effective focal length: 45 m (scale: 4.58 arcsec/mm)
Pixel size: 13.5 µm = 62 mas
Total field of view: 30×30 arcmin
Focal plane: 15×8 CCD mosaic
Detector: EEV CCD42-80 2k×4k, 13.5 µm pixels
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2011 GAME - M. Gai - INAF-OATo 51
Prec is ionPrec is ion on imag e s eparationon imag e s eparation
Arc length defined by composition of individual locations
x1 x2
( ) ( ) ( )22
12
212 xxxx σσσ +=−
Precision related to
Instrument resolution ⇒ Pupil size
Source magnitude ⇒ Exposure time
Average on # arcs ⇒ Field of view }
Observing strategy
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2011 GAME - M. Gai - INAF-OATo 52
Fully differentia l meas urement (I I I )Fully differentia l meas urement (I I I )
Optical scale variation (in each field)
Deflection between fields
Different collective effects on field images from
• instrument evolution (focal length, distortion)
• deflection (field displacement)
⇒ simple calibration of MULTIPLICATIVE terms
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2011 GAME - M. Gai - INAF-OATo 53
Why is space better than ground? Atmospheric imaging limit without adaptive optics: ~1" [seeing ]
⇒ 10× degradation of individual location performance
Atmospheric coherence length in the visible: ~10"
⇒ small differential deflection ⇒ 100× degradation
Astrometric decorrelation noise ~0".1
⇒ degraded statistics on stars ⇒ 10× degradation
Atmospheric diffusion of Sun light
⇒ increased background ⇒ 10÷100× degradation
Measurement performance loss vs. space case: 10^5 ÷10^6
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2011 GAME - M. Gai - INAF-OATo 54
2 4 6 8 1 0
1 0- 4
1 0- 3
1 0- 2
1 0- 1
1 00
A n g le t o S u n c e n t r e [ d e g ]
Def
lect
ion
[arc
sec]
F u l l d e f le c t io nD if f e r e n t ia l o v e r 1 0 "D if f e r e n t ia l o v e r 1 0 0 "
Improvements achievable with adaptive optics
Large, state-of-the-art solar telescope equipped with high performance Adaptive Optics
Future multi-conjugate AO system
AO recovers at most 1-2 orders of magnitude
⇒ GAME needs space!
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2011 GAME - M. Gai - INAF-OATo 55
Field discrimination by deflection modulation
Deflection amplitude modulated by several mas along FOV transit
Additional orbital modulation:
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2011 GAME - M. Gai - INAF-OATo 56
Sun-ward fields
Out-ward fields
Vignetting of out-ward beams on both M1 and M2
Vignetting on M2
Vignetting on M1
B eam footprint s uperpos ition on B eam footprint s uperpos ition on M 1M 1
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2011 GAME - M. Gai - INAF-OATo 57
C oronag raphic + ba ffling s ec tion
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2011 GAME - M. Gai - INAF-OATo 58
C ompatibility w ith additiona l payloads
Depending on mass / volume constraints
Most natural match: Coronagraphic instrumentation, also fed by main telescope
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2011 GAME - M. Gai - INAF-OATo 59
GAME vs. Gaia
Commonality:
• Use of natural sources (stars) in two (or >2) fields of view
• Position measurement on CCD images
• Resolution (image size) ~200 mas
GAME peculiarity:
• Much more compact observing instrument, in low orbit
• Payload optimised for γ and β measurement
• Fully differential
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2011 GAME - M. Gai - INAF-OATo 60
0 1 2 3 40
0 .5
1
1 .5
D is ta n c e f ro m S un c e n tre [d e g s ]
Def
lect
ion
angl
e [a
rcse
c]
0 5 0 1 0 0 1 5 0
1 0-2
1 0-1
D is ta n c e f ro m S un c e n tre [d e g s ]
Def
lect
ion
angl
e [a
rcse
c]
GAIA: ψ ~ 2-20 mas
Deflection range
GAME: ψ ~ 0.5 arcsec
GAME observes sky regions with deflection larger (by 10-100) than that seen by Gaia
Minimum correlation among variables
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2011 GAME - M. Gai - INAF-OATo 61
Sensitivity: amplitude of deflection / angular precision
Location precision @ V = 15 mag
Gaia: σ(ψ) ~ 300 µas ⇒ S = 7 ~ 70
GAME: σ(ψ) ~ 400 µas ⇒ S = 1250
More than one order of magnitude of improvement
( )ψσψ=S
Lower number of measurements (stars) required by GAME
Lower sensitivity to systematic errors (deflection signal ~0".5, ~ PSF size)
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2011 GAME - M. Gai - INAF-OATo 62
0 5 0 1 0 0 1 5 0 2 0 0 2 5 0 3 0 0 3 5 0
0 . 5
1
1 . 5
2
2 . 5
3
3 . 5
4
L im i t: 15 m a g
E c li p ti c lo n g i tu d e [ d e g ]
σ( γ) / γ × 1
05
F ie ld : 7 a r c m inF ie ld : 1 0 a r c m in
Photon limited small mission performance - I
Precision averaged on 1° strip observations [~1 day]
Galactic centre
Galactic anti-centre
Field size: detector
7'×7': 2×2 CCD mosaic
10'×10': 3×3 CCD mosaic
( ) 510/ ×γγσ
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2011 GAME - M. Gai - INAF-OATo 63
0 10 20 30 40
0.5
1
1.5
2
2.5
3
3.5
4
4.5
5Limit: 15 mag; field: 7 arcmin
Observing time [d]
σ( γ) / γ × 1
06
0 10 20 30 40
0.5
1
1.5
2
2.5
3
3.5
4
4.5
5Limit: 15 mag; field: 10 arcmin
Observing time [d]
σ( γ) / γ × 1
06
Gal. CentreGal. Anti-CentreCumulative
Gal. CentreGal. Anti-CentreCumulative
Photon limited small mission performance - II
Cumulative precision < 10-6 with 10' field and >30 days observation
( ) 610/ ×γγσ ( ) 610/ ×γγσ
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2011 GAME - M. Gai - INAF-OATo 64
Photon limited small mission performance - III
Cumulative precision ~6×10-7, 10' field, 1 year continuous observation per epoch
0 5 0 1 00 150 200 250 300 3 50
0.5
1
1 .5
2
2 .5
3L im it: 15 ma g
O bser ving tim e [d ]
σ( γ) / γ × 1
06
F ield : 7 a rcm inF ield : 10 arc m in
( ) 610/ ×γγσ
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2011 GAME - M. Gai - INAF-OATo 65
Orbital parallax for Solar System objects
Satellite height: ~1500 km
Orbit radius: ~8000 km
Orbit period: ~2 hours
Nearby objects affected by orbital parallax ⇒ distance estimate
0 1 2 3 4 5 61 0
0
1 01
1 02
D is t a n c e [ A U ]
Orb
ital p
aral
lax
[arc
sec]
0 1 2 3 4 5 61 0
- 7
1 0- 6
1 0- 5
1 0- 4
1 0- 3
D is t a n c e [ A U ]
Dist
ance
pre
cisi
on
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2011 GAME - M. Gai - INAF-OATo 66
Occultations as targets of opportunity…
Apparent Moon motion induced by GAME orbit: ~1°.5 over ~2 hours
Diameters and binary separations for a few thousand objects
Slow repeated occultations in directions not sampled from ground ⇒ independent information + high precision
Observing mode: high cadence photometry on relevant sub-fields
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2011 GAME - M. Gai - INAF-OATo 67
Astrometric requirementsPosition knowledge: σ(ψ) ≅ 20 mas
( )ψψγδ ψ
cos1cos11 2 −
++=dc
GM
Individual star motion affects epoch modulation
Better than GSC II, easy for Gaia
Precision required for σ(γ)/γ ≅ 10-8: Proper motion: few µas/year Parallax: few µas
Marginally compatible with nominal Gaia
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2011 GAME - M. Gai - INAF-OATo 68
Full astrometric solution: multi-epoch observation
{A,B}: deflection in phase with parallax
{C,D} and {E,F}: low deflection ⇒ determination of parallax
Observation sequence: {C,D}; {A,B}; {E,F} ⇒ 1+1+1 months
Sequence in complementary epoch: {D,C}; {B,A}; {F,E}
Total γ observations: 6 months/year
Side result: µas astrometric catalogue of stellar sample
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2011 GAME - M. Gai - INAF-OATo 69
Classical GR test: Mercury’s perihelion precession
Orbit reconstruction: standard astrometry task, but…
Mercury: difficult target for large telescopes, within 20° from Sun
20°
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2011 GAME - M. Gai - INAF-OATo 70
Mercury observability by GAME
~three periods per mission year, four orbits (dotted line)
Orbit region accessible to GAME: up to 30° to Sun
Magnitude / pixel fits GAME dynamic range (scaling exposure time)
Performance assessment in progress