gsn digital - leveraging games as a powerful marketing medium

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Leveraging Games As A Powerful Marketing Medium VISIONARY SPONSORS INNOVATOR SPONSORS SESSION PARTNER TALK ABOUT US! #FUTUREM #EDITYOURSESSION

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FutureM 2013 session with GSN Digital Speakers: Ari Brandt CEO and co-founder, MediaBrix John Federman CEO, Dailybreak Geoffrey Greenblatt North American Gaming Director, Mindshare James Kissell Strategic Partner Lead, Americas Mobile Apps and Gaming, Google Christian Meyer Senior Vice President, Digital Advertising, GSN Digital This panel discussion, led by Mindshare’s Geoffrey Greenblatt, will explore the correlation between gaming environments and the measured success of advertisements, shedding light on the growing marketing and brand awareness-boosting opportunities available across social, mobile and web game platforms.

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Page 1: GSN Digital - Leveraging Games as a Powerful Marketing Medium

Leveraging Games As A Powerful

Market ing Medium

VISIONARY  SPONSORS   INNOVATOR  SPONSORS  

SESSION  PARTNER  

TA L K A B O U T U S ! # F U T U R E M # E D I T Y O U R S E S S I O N

Page 2: GSN Digital - Leveraging Games as a Powerful Marketing Medium

TA L K A B O U T U S ! # F U T U R E M

AGENDA

• Introduc)on  §  Today’s  Gaming  Landscape  §  Why  Gaming  For  Brands  

 • Panel  Discussion    • Wrapup  And  Q&A    

Page 3: GSN Digital - Leveraging Games as a Powerful Marketing Medium

TA L K A B O U T U S ! # F U T U R E M

Introduc?on  

Page 4: GSN Digital - Leveraging Games as a Powerful Marketing Medium

TA L K A B O U T U S ! # F U T U R E M

TODAY, GAMING IS SEEN AS…

Engagement  Entertainment!  

Lean-­‐Forward  Environment  

Adver;sing  Is  Embraced  

Mul;ple  Playing  PlaEorms  

Page 5: GSN Digital - Leveraging Games as a Powerful Marketing Medium

TA L K A B O U T U S ! # F U T U R E M

IT MOVES THE NEEDLE FOR BRANDS

ATTRIBUTE  LIFTS  

BRAND  ENGAGEMENTS  

Results  •  Clicks    

•  Video  Views  •  FB  ‘Likes’  

Results  • Awareness  LiNs  • Favorability  LiNs  

• Recommenda;on  LiNs  

SALES    RESULTS!  

Results  • Purchase  Intent  

• Drive-­‐To-­‐Site/Store  • Actual  Transac;ons  

Page 6: GSN Digital - Leveraging Games as a Powerful Marketing Medium

TA L K A B O U T U S ! # F U T U R E M

2  BILLION  PEOPLE  Across  Every  Device  Imaginable!!  

500 MILLION  iOS  DEVICES  

1.6 BILLION  DESKTOP  AND  NOTEBOOK  PCS  

300 MILLION  CONNECTED  TVS  

1 BILLION  FACEBOOK  USERS  

500 MILLION  ANDROID  DEVICES  

256 MILLION  CURRENT-­‐GEN  GAMING  CONSOLES  

(And  That’s  Up  33%  From  One  Year  Ago)      Sources:  NewZoo  2013  

AND BRANDS CAN REACH…

Page 7: GSN Digital - Leveraging Games as a Powerful Marketing Medium

TA L K A B O U T U S ! # F U T U R E M

Sources:  NewZoo  2013  

...AND  46%  OF  ALL  PLAYERS  ARE  FEMALE  

75% Of Guys Play Games…

Page 8: GSN Digital - Leveraging Games as a Powerful Marketing Medium

TA L K A B O U T U S ! # F U T U R E M

134  Million   175  Million  

Hours  Spent  Per  Day  

Playing  Games  

1  Billion  

On  YouTube   On  Facebook  

Sources:  NewZoo  2013  

TIME SPENT IS HUGE

Page 9: GSN Digital - Leveraging Games as a Powerful Marketing Medium

TA L K A B O U T U S ! # F U T U R E M

2000   2013  

2010  

2011  

2007  

2010  2003  

Paid  downloads  of  TETRIS  

100MM  

2006  

2005  2001   2011  

2008  

It  Just  Con;nues  To  Evolve  And  Grow…  

AND MOBILE…

Page 10: GSN Digital - Leveraging Games as a Powerful Marketing Medium

TA L K A B O U T U S ! # F U T U R E M

Mobile  Gamers  WW  2011-­‐2016  millions  

351  487  

662  

869  

1,082  

1,272  

2011   2012   2013   2014  2014   2015   2016  Sources:  NewZoo  2013  

…IN MINDBLOWING FASHION!!!

Page 11: GSN Digital - Leveraging Games as a Powerful Marketing Medium

TA L K A B O U T U S ! # F U T U R E M

Massive  Audience  Hugely  Engaging  Experiences  Unobtrusive  Environments  

Added  Value  Pricing  Discounts  

Opportunity!!!  

FOR BRANDS, THIS MEANS…

Page 12: GSN Digital - Leveraging Games as a Powerful Marketing Medium

TA L K A B O U T U S ! # F U T U R E M

Core  Player   Casual  Player   Social  Player  Play  To  Win/Compete  

 Personality:    Killer    

Play  To  Explore/Escape    

Personality:    Achiever/Explorer  

 

Play  To  Engage  W  Others    Personality:  

 Socializer    

THEY CAN TARGET BY PLAYER TYPE

Page 13: GSN Digital - Leveraging Games as a Powerful Marketing Medium

REACH THEM… All  Day,  Every  Day  

Page 14: GSN Digital - Leveraging Games as a Powerful Marketing Medium

AND SELECT FROM A MULTITUDE OF…

SCALABLE,  EFFECTIVE  OPTIONS  

Media  &  Sponsorships  

Video   Minigames  

Integra@ons   Retail/OOH/e-­‐Commerce  

Page 15: GSN Digital - Leveraging Games as a Powerful Marketing Medium

TA L K A B O U T U S ! # F U T U R E M

EVEN MORE…

• Free  Games  • Incen;vized  Views  • Branded  Rewards  • Events  • Content  Crea;on      

STRONGER  DRIVE  TO  POINT  OF  PURCHASE  

• TV  Spots    • Banners  • Online  Video  • OOH  • Print  • Radio  

ACTIVE,  LEAN-­‐FORWARD  MEDIA   PASSIVE  MEDIA  

GAMING  WORKS  WITH  OTHER  MEDIA  FORMS  

Page 16: GSN Digital - Leveraging Games as a Powerful Marketing Medium

TA L K A B O U T U S ! # F U T U R E M

BRANDS CAN OPTIMIZE ON-THE-GO

Use  Real-­‐Time  Marke;ng  Tools  To  Track  Playing  Ac;vity…  

…Op;mizing  Campaigns  And  Maximizing  Results!!  

PASSES  CAUGHT  

LEVELS  BEATEN  

Page 17: GSN Digital - Leveraging Games as a Powerful Marketing Medium

TA L K A B O U T U S ! # F U T U R E M

AND TAKE ADVANTAGE OF GAMIFICATION

Drives  Retainment  Via  Engagement  Mechanics  Include:  

Coins  Levels  

Economy  

Socializa;on  Compe;;on  

Status  

Badges  Par;cipa;on  Bonuses  

Personaliza@on   Rewards   Ac@vity  

Page 18: GSN Digital - Leveraging Games as a Powerful Marketing Medium

TA L K A B O U T U S ! # F U T U R E M

SIMPLY PUT…

A  $68B  Industry  Expected  To  Reach  $82B  In  2017  (Compare  To  Movies:  $33B)  (Compare  To  Music:  $17B)  

Gaming  Con@nues  To  Smash  All  Barriers  

And  Brands  Must  Get  Involved!  

Page 19: GSN Digital - Leveraging Games as a Powerful Marketing Medium

TA L K A B O U T U S ! # F U T U R E M

FOR MORE INFORMATION

Let’s  Play:    A  How-­‐To  Guide  To  Winning  In  Gaming  

By  Geoff  GreenblaY  LinkedIn:  Geoffrey  GreenblaY  

Page 20: GSN Digital - Leveraging Games as a Powerful Marketing Medium

TA L K A B O U T U S ! # F U T U R E M

AND NOW…

LEVERAGING  GAMES  AS  A  POWERFUL  MARKETING  MEDIUM  

Geoffrey  GreenblaY  Mindshare  

North  American  Gaming  Director  

Ari  Brandt  Mediabrix  

CEO  &  Co-­‐Founder  

John  Federman  Dailybreak  

CEO  

James  Kissell  Google  

Strategic  Partner  Lead,  Mobile  Apps  &  Gaming  

Chris@an  Meyer  GSN  Digital  

SVP,  Digital  Adver@sing