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Human Knight - CombatNormal Attack

Powerful Attack Level Needed Rank 1 1 Rank 2 Rank 3 Rank 4 Rank 5

Dual SlashDouble Attack Level Needed Initial Cost Upgrade Cost MP Cost Cast Time Cooldown Basic Damage 10 1.4s 7.5s 100% Rank 1 4 80g 480g 15 1.4s 7.5s 110% 1440g 20 1.4s 7.5s 120% 2880g 25 1.4s 7.5s 130% 4800g 30 1.4s 7.5s 140% Rank 2 7 Rank 3 10 Rank 4 13 Rank 5 16

Linear BlowAttack targets in a straight line Level Needed Initial Cost Upgrade Cost MP Cost Cast Time Cooldown Duration Cone Range Cone Width Basic Damage 5m 3m 90% 5m 3m 100% 6m 4m 110% 6m 4m 120% 7m 5m 130% 20 1.4s 7.4s Rank 1 10 480g 1440g 25 1.4s 7.4s 2880g 30 1.4s 7.4s 6400g 35 1.4s 7.4s 12000g 40 1.4s 7.4s Rank 2 13 Rank 3 16 Rank 4 19 Rank 5 22

Shield BashAttack a target with a shield and stun it at a certain rate Rank 1 Rank 2 Level Needed 10 13

Rank 3 16

Rank 4 19

Rank 5 22

Initial Cost Upgrade Cost MP Cost Cast Time Cooldown Range Basic Damage Stun Duration Skill Success Rate

480g 720g 12 1.3s 7.3s 1m 105% 3.0s 30% 15 1.3s 7.3s 1m 115% 3.0s 35% 960g 18 1.3s 7.3s 1m 125% 3.0s 40% 1600g 21 1.3s 7.3s 1m 135% 3.0s 45% 2400g 24 1.3s 7.3s 1m 145% 3.0s 50%

Triple SlashTriple Attack Level Needed Initial Cost Upgrade Cost MP Cost Cast Time Cooldown Basic Damage 30 1.5s 7.5s 120% Rank 1 16 960g 3200g 35 1.5s 7.5s 130% 7200g 40 1.5s 7.5s 140% 12800g 45 1.5s 7.5s 150% 28000g 50 1.5s 7.5s 160% Rank 2 19 Rank 3 22 Rank 4 25 Rank 5 28

Swing shotRange Attack using 2 handed weapons Rank 1 Level Needed 22 Initial Cost Upgrade Cost MP Cost Cast Time Cooldown Cone Range Cone Width Basic Damage 40 1.3s 7.3s 2m 4m 170% 2400g 6400g 45 1.3s 7.3s 2m 4m 180% 16800g 50 1.3s 7.3s 2m 4m 190% 32000g 55 1.3s 7.3s 2m 4m 200% 80000g 60 1.3s 7.3s 2m 4m 210%

Rank 2 25

Rank 3 28

Rank 4 31

Rank 5 34

Stun ShockStun Attack (Blunt weapon)

Level Needed Initial Cost Upgrade Cost MP Cost Cast Time Cooldown Basic Damage Stun Duration Skill Success Rate

Rank 1 22 2400g

Rank 2 25

Rank 3 28

Rank 4 31

Rank 5 34 80000g 60 1.3s 7.3s 180% 3.0s 50%

6400g 40 1.3s 7.3s 140% 3.0s 30% 45 1.3s 7.3s 150% 3.0s 35%

16800g 50 1.3s 7.3s 160% 3.0s 40%

32000g 55 1.3s 7.3s 170% 3.0s 45%

Axe SmashPowerful Attack (One-handed Axe) Level Needed Initial Cost Upgrade Cost MP Cost Cast Time Cooldown Duration Basic Damage Basic DoT DoT Tick 40 1.3s 7.3s 6.0s 150% 80 1.0s Rank 1 22 2400g 6400g 45 1.3s 7.3s 9.0s 160% 95 1.0s 16800g 50 1.3s 7.3s 12.0s 170% 110 1.0s 32000g 55 1.3s 7.3s 15.0s 180% 125 1.0s 80000g 60 1.3s 7.3s 18.0s 190% 140 1.0s Rank 2 25 Rank 3 28 Rank 4 31 Rank 5 34

Blade StingStab Attack (One-handed Sword) Level Needed Initial Cost Upgrade Cost MP Cost Cast Time Cooldown Basic Damage Magic Damage 40 1.3s 7.3s 160% 80% Rank 1 22 2400g 6400g 45 1.3s 7.3s 170% 85% 16800g 50 1.3s 7.3s 180% 90% 32000g 55 1.3s 7.3s 190% 95% 80000g 60 1.3s 7.3s 200% 100% Rank 2 25 Rank 3 28 Rank 4 31 Rank 5 34

Strike Of DeathCause Extreme damage (In exchange for a lower accuracy rate) Rank 1 Level Needed 28 Initial Cost Upgrade Cost MP Cost Cast Time Cooldown Basic Damage Skill Success Rate 50 1.3s 7.3s 220% 40% 5600g 16000g 55 1.3s 7.3s 230% 48% 48000g 60 1.3s 7.3s 240% 56% 64000g 65 1.3s 7.3s 250% 64% 120000g 70 1.3s 7.3s 260% 72%

Rank 2 31

Rank 3 34

Rank 4 37

Rank 5 40

HookAdditional Attack on targets within a certain radius Rank 1 Rank 2 Level Needed 34 37 Initial Cost Upgrade Cost MP Cost Cast Time Cooldown Range AOE Radius Basic Damage 60 1.5s 7.5s 3m 3m 110% 16000g 32000g 65 1.5s 7.5s 3m 3m 120% 72000g 70 1.5s 7.5s 3m 3m 130% 128000g 75 1.5s 7.5s 3m 3m 140% 240000g 80 1.5s 7.5s 3m 3m 150%

Rank 3 40

Rank 4 43

Rank 5 46

Big WheelSpinning Attack Level Needed Initial Cost Upgrade Cost MP Cost Cast Time Cooldown 70 1.5s 7.5s Rank 1 40 24000g 64000g 75 1.5s 7.5s 144000g 80 1.5s 7.5s 224000g 85 1.5s 7.5s 400000g 90 1.5s 7.5s Rank 2 43 Rank 3 46 Rank 4 49 Rank 5 52

Range AOE Radius Basic Damage

3m 3m 160%

3m 3m 170%

3m 3m 180%

3m 3m 190%

3m 3m 200%

Dragon DivideAttack consecutively with a weapon and summon a dragon Rank 1 Rank 2 Rank 3 Level Needed 46 49 52 Initial Cost Upgrade Cost MP Cost Cast Time Cooldown Cone Range Cone Width Basic Damage 80 1.9s 7.9s 3m 3m 180% 48000g 112000g 85 1.9s 7.9s 3m 3m 190% 240000g 90 1.9s 7.9s 3m 3m 200% 384000g 95 1.9s 7.9s 3m 3m 210% 640000g 100 1.9s 7.9s 3m 3m 220%

Rank 4 55

Rank 5 58

Human Knight - BuffsSpeed Attack

Accelerate Attack speed Level Needed Initial Cost Upgrade Cost MP Cost 30 Rank 1 5 80g 160g 35 240g 40 320g 45 400g 50 Rank 2 8 Rank 3 11 Rank 4 14 Rank 5 17

Cast Time Cooldown Duration Skill Cast Attack Speed

1.3s 288.0s 240.0s 4 16%

1.3s 324.0s 270.0s 6 17%

1.3s 360.0s 300.0s 8 18%

1.3s 396.0s 330.0s 10 19%

1.3s 432.0s 360.0s 12 20%

Combat EchoStrengthen yourself and other party members within a certain radius Rank 1 Rank 2 Rank 3 Level Needed 13 16 19 Initial Cost Upgrade Cost MP Cost Cast Time Cooldown Duration Range AOE Radius CON STR DEX 40 1.3s 432.0s 360.0s 7m 7m 6 20 2 720g 1920g 45 1.3s 468.0s 390.0s 7m 7m 10 25 3 4800g 50 1.3s 504.0s 420.0s 7m 7m 14 30 4 9600g 55 1.3s 540.0s 450.0s 7m 7m 18 35 5 16000g 60 1.3s 576.0s 480.0s 7m 7m 22 40 6

Rank 4 22

Rank 5 25

Power BladeIncrease Attack Damage (One-handed Swords) Rank 1 Rank 2 Level Needed 21 24 Initial Cost Upgrade Cost MP Cost Cast Time Cooldown Duration Min Damage Max Damage 50 1.3s 576.0s 480.0s 7 8 1600g 6400g 55 1.3s 600.0s 500.0s 9 10 14400g 60 1.3s 624.0s 520.0s 11 12 28800g 65 1.3s 648.0s 540.0s 13 14 40000g 70 1.3s 672.0s 560.0s 15 16

Rank 3 27

Rank 4 30

Rank 5 33

Brute ForceIncreased Damage (Two-handed Halberds and Swords) Rank 1 Rank 2 Level Needed 21 24 Initial Cost Upgrade Cost MP Cost Cast Time Cooldown Duration Min Damage Max Damage 50 1.3s 576.0s 480.0s 5 9 1600g 6400g 55 1.3s 600.0s 500.0s 7 12 14400g 60 1.3s 624.0s 520.0s 9 15 28800g 65 1.3s 648.0s 540.0s 11 18 40000g 70 1.3s 672.0s 560.0s 13 21

Rank 3 27

Rank 4 30

Rank 5 33

Power AxeIncreased Damage (One-handed Axes) Rank 1 Level Needed 21 Initial Cost Upgrade Cost MP Cost Cast Time Cooldown Duration Min Damage Max Damage 50 1.3s 576.0s 480.0s 6 9 1600g 6400g 55 1.3s 600.0s 500.0s 8 11 14400g 60 1.3s 624.0s 520.0s 10 13 28800g 65 1.3s 648.0s 540.0s 12 15 40000g 70 1.3s 672.0s 560.0s 14 17

Rank 2 24

Rank 3 27

Rank 4 30

Rank 5 33

BludgeonIncrease damage of Blunt Weapons Rank 1 Level Needed 21 Initial Cost Upgrade Cost 1600g 6400g 14400g 28800g 40000g

Rank 2 24

Rank 3 27

Rank 4 30

Rank 5 33

MP Cost Cast Time Cooldown Duration Min Damage Max Damage

50 1.3s 576.0s 480.0s 7 9

55 1.3s 600.0s 500.0s 9 11

60 1.3s 624.0s 520.0s 11 13

65 1.3s 648.0s 540.0s 13 15

70 1.3s 672.0s 560.0s 15 17

Faith DefenderIncreases Block Accuracy of Shields Rank 1 Level Needed 29 Initial Cost Upgrade Cost MP Cost Cast Time Cooldown Duration Physical Block Skill Block 60 1.3s 432.0s 360.0s 4 4 6400g 16000g 65 1.3s 456.0s 380.0s 6 6 48000g 70 1.3s 480.0s 400.0s 8 8 64000g 75 1.3s 504.0s 420.0s 10 10 120000g 80 1.3s 528.0s 440.0s 12 12

Rank 2 32

Rank 3 35

Rank 4 38

Rank 5 41

Stun ProtectionIncreases Defense against Stun Attacks Rank 1 Level Needed 37 Initial Cost Upgrade Cost MP Cost Cast Time Cooldown Duration Skill Success Rate 70 1.3s 72.0s 60.0s 100% 16000g 48000g 75 1.3s 84.0s 70.0s 100% 96000g 80 1.3s 96.0s 80.0s 100% 192000g 85 1.3s 108.0s 90.0s 100% 280000g 90 1.3s 120.0s 100.0s 100%

Rank 2 40

Rank 3 43

Rank 4 46

Rank 5 49

CLASS SKILL KNIGHT

Bellow

Defense Increase Level Needed Initial Cost Upgrade Cost MP Cost Cast Time Cooldown Duration Physical Defense Physical Resistance 35 1.3s 432.0s 360.0s 5 4 Rank 1 8 320g 640g 40 1.3s 456.0s 380.0s 8 6 960g 45 1.3s 480.0s 400.0s 11 8 1280g 50 1.3s 504.0s 420.0s 14 10 1600g 55 1.3s 528.0s 440.0s 17 12 Rank 2 11 Rank 3 14 Rank 4 17 Rank 5 20

ResistanceIncreases Elemental Resistance Level Needed Initial Cost Upgrade Cost MP Cost Cast Time Cooldown Duration Magic Min Damage Water Min Damage Wind Min Damage 40 1.3s 432.0s 360.0s 5 5 5 Rank 1 13 720g 1920g 45 1.3s 456.0s 380.0s 7 7 7 4800g 50 1.3s 480.0s 400.0s 9 9 9 9600g 55 1.3s 504.0s 420.0s 11 11 11 16000g 60 1.3s 528.0s 440.0s 13 13 13 Rank 2 16 Rank 3 19 Rank 4 22 Rank 5 25

Earth Min Damage Fire Min Damage Magic Max Damage Water Max Damage Wind Max Damage Earth Max Damage Fire Max Damage Magic Defense Water Defense Wind Defense Earth Defense Fire Defense

5 5 5 5 5 5 5 5 5 5 5 5

7 7 7 7 7 7 7 8 8 8 8 8

9 9 9 9 9 9 9 11 11 11 11 11

11 11 11 11 11 11 11 14 14 14 14 14

13 13 13 13 13 13 13 17 17 17 17 17

SprintIncreases Movement Speed Level Needed Initial Cost Upgrade Cost MP Cost Cast Time Cooldown Duration Movement Speed 45 1.3s 36.0s 30.0s 25% Rank 1 18 1200g 3200g 50 1.3s 48.0s 40.0s 30% 9600g 55 1.3s 60.0s 50.0s 35% 19200g 60 1.3s 72.0s 60.0s 40% 36000g 65 1.3s 84.0s 70.0s 45% Rank 2 21 Rank 3 24 Rank 4 27 Rank 5 30

Immortal CallingImprove your own status by summoning a hero's soul

Level Needed Initial Cost Upgrade Cost MP Cost Cast Time Cooldown Duration CON STR DEX Physical Defense

Rank 1 23 2400g

Rank 2 26

Rank 3 29

Rank 4 32

Rank 5 35 80000g 75 1.3s 528.0s 440.0s 14 40 9 22

8000g 55 1.3s 432.0s 360.0s 6 20 5 6 60 1.3s 456.0s 380.0s 8 25 6 10

19200g 65 1.3s 480.0s 400.0s 10 30 7 14

32000g 70 1.3s 504.0s 420.0s 12 35 8 18

Paint With BloodIncrease frequency of critical hits Level Needed Initial Cost Upgrade Cost MP Cost Cast Time Cooldown Duration Critical Skill Success Rate 65 1.3s 144.0s 120.0s 200% 8% Rank 1 28 5600g 16000g 70 1.3s 168.0s 140.0s 220% 10% 48000g 75 1.3s 192.0s 160.0s 240% 12% 64000g 80 1.3s 216.0s 180.0s 260% 14% 120000g 85 1.3s 240.0s 200.0s 280% 16% Rank 2 31 Rank 3 34 Rank 4 37 Rank 5 40

Razor SharpIncreases Accuracy both Normal and Elemental Attacks Rank 1 Rank 2 Level Needed 33 36 Initial Cost Upgrade Cost MP Cost Cast Time Cooldown Duration 70 1.3s 432.0s 360.0s 8000g 32000g 75 1.3s 456.0s 380.0s 72000g 80 1.3s 480.0s 400.0s 128000g 85 1.3s 504.0s 420.0s 200000g 90 1.3s 528.0s 440.0s

Rank 3 39

Rank 4 42

Rank 5 45

Skill Cast Hit Rate

6 10

8 15

10 20

12 25

14 30

SacrificeIncreases Max HP (in exchange for reduced Attack/Defense) Rank 1 Rank 2 Rank 3 Level Needed 38 41 44 Initial Cost Upgrade Cost MP Cost Cast Time Cooldown Duration Min Damage Max Damage Physical Defense Max HP 80 1.3s 432.0s 360.0s -1 -1 -1 20% 16000g 48000g 85 1.3s 450.0s 375.0s -2 -2 -2 25% 120000g 90 1.3s 468.0s 390.0s -3 -3 -3 30% 192000g 95 1.3s 486.0s 405.0s -4 -4 -4 35% 320000g 100 1.3s 504.0s 420.0s -5 -5 -5 40%

Rank 4 47

Rank 5 50

Spirit ShieldIncreases Elemental Resistance of Shields Rank 1 Level Needed 43 Initial Cost Upgrade Cost MP Cost Cast Time Cooldown Duration Magic Defense Water Defense 90 1.3s 432.0s 360.0s 14 14 32000g 96000g 95 1.3s 450.0s 375.0s 18 18 168000g 100 1.3s 468.0s 390.0s 22 22 320000g 105 1.3s 486.0s 405.0s 26 26 480000g 110 1.3s 504.0s 420.0s 30 30

Rank 2 46

Rank 3 49

Rank 4 52

Rank 5 55

Wind Defense Earth Defense Fire Defense

14 14 14

18 18 18

22 22 22

26 26 26

30 30 30

PASSIVE SKILLS KNIGHT

Supreme Damage

Increase frequency of Critical Hits Level Needed Initial Cost Upgrade Cost Critical Skill Success Rate 160% 3% Rank 1 6 160g 800g 170% 4% 1920g 180% 5% 3520g 190% 6% 6000g 200% 7% Rank 2 9 Rank 3 12 Rank 4 15 Rank 5 18

EnduranceIncreases Strength Level Needed Initial Cost Upgrade Cost CON 4 Rank 1 6 160g 800g 6 1920g 8 3520g 10 6000g 12 Rank 2 9 Rank 3 12 Rank 4 15 Rank 5 18

Mind BoostIncreases Wisdom Level Needed Initial Cost Upgrade Cost WIS 4 Rank 1 6 160g 800g 8 1920g 12 3520g 16 6000g 20 Rank 2 9 Rank 3 12 Rank 4 15 Rank 5 18

NimblenessIncreases Agility Level Needed Rank 1 6 Rank 2 9 Rank 3 12 Rank 4 15 Rank 5 18

Initial Cost Upgrade Cost DEX

160g 800g 3 4 1920g 5 3520g 6 6000g 7

Power SurgeIncreases Power Level Needed Initial Cost Upgrade Cost STR 3 Rank 1 6 160g 800g 6 1920g 9 3520g 12 6000g 15 Rank 2 9 Rank 3 12 Rank 4 15 Rank 5 18

IntellectIncreases Intelligence Level Needed Initial Cost Upgrade Cost INT 3 Rank 1 6 160g 800g 6 1920g 9 3520g 12 6000g 15 Rank 2 9 Rank 3 12 Rank 4 15 Rank 5 18

Defense HoldIncrease basic armor power Level Needed Initial Cost Upgrade Cost Physical Defense 10 Rank 1 14 800g 2080g 13 4800g 16 9600g 19 20000g 22 Rank 2 17 Rank 3 20 Rank 4 23 Rank 5 26

Health BurstIncreases HP Limit Level Needed Initial Cost Upgrade Cost Max HP 6% Rank 1 22 2400g 6400g 9% 16800g 12% 32000g 15% 80000g 18% Rank 2 25 Rank 3 28 Rank 4 31 Rank 5 34

Spirit SnapIncreases Elemental Resistance

Level Needed Initial Cost Upgrade Cost Magic Defense Water Defense Wind Defense Earth Defense Fire Defense

Rank 1 30 7200g

Rank 2 33

Rank 3 36

Rank 4 39

Rank 5 42 160000g 15 15 15 15 15

16000g 3 3 3 3 3 6 6 6 6 6

48000g 9 9 9 9 9

96000g 12 12 12 12 12

Human Knight - ComboMarching Song

Increases the Stamina of both you and party members that are within close proximity. Rank 1 Rank 2 Level Needed 50 52 Initial Cost Upgrade Cost MP Cost Cast Time Cooldown Duration Range AOE Radius CON 100 1.1s 360.0s 300.0s 7m 7m 30 64000g 128000g 110 1.1s 432.0s 360.0s 7m 7m 35

Rank 3 54

Rank 4 56

Rank 5 58 320000g 140 1.1s 648.0s 540.0s 7m 7m 50

192000g 120 1.1s 504.0s 420.0s 7m 7m 40

256000g 130 1.1s 576.0s 480.0s 7m 7m 45

CapacitateRequires 4 point(s) in Marching Song

Charges your weapon with energy dealing additional lightning damage to targets within close proximity. Rank 1 Level Needed 56 Initial Cost Upgrade Cost MP Cost Cast Time Cooldown Range AOE Radius +Lightning Damage Basic Damage Lightning Damage 100 1.4s 7.5s 3m 3m 20 230% 115% 104000g

Rank 2 58

Rank 3 60

Rank 4 62

Rank 5 64 1000000g 140 1.4s 7.5s 3m 3m 40 270% 135%

256000g 110 1.4s 7.5s 3m 3m 25 240% 120%

432000g 120 1.4s 7.5s 3m 3m 30 250% 125%

672000g 130 1.4s 7.5s 3m 3m 35 260% 130%

Hold up The ColoursRequires 4 point(s) in Marching Song Increases the Elemental Resistances of both you and party members that are within close proximity when cast. Rank 1 Level Needed 56 Initial Cost Upgrade Cost MP Cost Cast Time Cooldown Duration Range AOE Radius Magic Defense Water Defense Wind Defense Earth Defense Fire Defense 130 1.5s 360.0s 300.0s 7m 7m 4 4 4 4 4 104000g 256000g 140 1.5s 432.0s 360.0s 7m 7m 6 6 6 6 6 432000g 150 1.5s 504.0s 420.0s 7m 7m 8 8 8 8 8 672000g 160 1.5s 576.0s 480.0s 7m 7m 10 10 10 10 10 1000000g 170 1.5s 648.0s 540.0s 7m 7m 12 12 12 12 12

Rank 2 58

Rank 3 60

Rank 4 62

Rank 5 64

SolidarityRequires 3 point(s) in Capacitate Increases the Armour of both

you and guild members that are within close proximity when cast. Rank 1 Level Needed 62 Initial Cost Upgrade Cost MP Cost Cast Time Cooldown Duration Range AOE Radius Physical Defense 160 1.3s 360.0s 300.0s 12m 7m 10 168000g

Rank 2 64

Rank 3 66

Rank 4 68

Rank 5 70 1480000g 200 1.3s 648.0s 540.0s 12m 7m 26

400000g 170 1.3s 432.0s 360.0s 12m 7m 14

672000g 180 1.3s 504.0s 420.0s 12m 7m 18

1056000g 190 1.3s 576.0s 480.0s 12m 7m 22

Frontline ExperienceRequires 2 point(s) in Capacitate Requires 2 point(s) in Hold up The Colours Increases your Armour and Discipline when holding a shield. Rank 1 Rank 2 Rank 3 Level Needed 62 64 66 Initial Cost Upgrade Cost Physical Defense Skill Block 5 4 168000g 400000g 7 6 672000g 9 8 1056000g 11 10 1480000g 13 12

Rank 4 68

Rank 5 70

Defence BreakerRequires 3 point(s) in Hold up The Colours Deals additional weapon damage and reduces the targets Block chance. (duration increased with skill stage). Rank 1 Rank 2 Level Needed 62 64 Initial Cost Upgrade Cost MP Cost Cast Time Cooldown Duration Basic Damage Physical Block 130 1.4s 7.4s 8.0s 280% -4 168000g 400000g 140 1.4s 7.4s 9.0s 290% -6 672000g 150 1.4s 7.4s 10.0s 300% -8 1056000g 160 1.4s 7.4s 11.0s 310% -10 1480000g 170 1.4s 7.4s 12.0s 320% -12

Rank 3 66

Rank 4 68

Rank 5 70

Energy BarrierRequires 2 point(s) in Solidarity Requires 2 point(s) in Frontline Experience When active you gain immunity to physical damage only. (duration increased with skill stage). Rank 1 Rank 2 Level Needed 67 69 Initial Cost Upgrade Cost MP Cost Cast Time Cooldown Duration Skill Success Rate 280 1.3s 29.0s 6.0s 100% 240000g 560000g 275 1.3s 34.0s 7.0s 100% 960000g 270 1.3s 38.0s 8.0s 100% 1440000g 265 1.3s 43.0s 9.0s 100% 2040000g 260 1.3s 48.0s 10.0s 100%

Rank 3 71

Rank 4 73

Rank 5 75

AftershockRequires 2 point(s) in Defence Breaker Requires 2 point(s) in Frontline Experience Channel your weapon to invoke an aftershock that deals additional Earth damage to targets infront of you and reduces thier Elemental Damages. Rank 1 Rank 2 Level Needed 67 69 Initial Cost Upgrade Cost MP Cost Cast Time Cooldown Duration Cone Range Cone Width +Earth Damage Basic Damage Earth Damage Magic Min Damage Water Min Damage Wind Min Damage Earth Min Damage 160 1.3s 7.3s 8.0s 5m 5m 50 260% 130% -10 -10 -10 -10 240000g 280000g 170 1.3s 7.3s 9.0s 5m 5m 55 270% 135% -12 -12 -12 -12 320000g 180 1.3s 7.3s 10.0s 5m 5m 60 280% 140% -14 -14 -14 -14 360000g 190 1.3s 7.3s 11.0s 5m 5m 65 290% 145% -16 -16 -16 -16 408000g 200 1.3s 7.3s 12.0s 5m 5m 70 300% 150% -18 -18 -18 -18

Rank 3 71

Rank 4 73

Rank 5 75

Fire Min Damage Magic Max Damage Water Max Damage Wind Max Damage Earth Max Damage Fire Max Damage

-10 -10 -10 -10 -10 -10

-12 -12 -12 -12 -12 -12

-14 -14 -14 -14 -14 -14

-16 -16 -16 -16 -16 -16

-18 -18 -18 -18 -18 -18

Intimidating BlowRequires 3 point(s) in Energy Barrier Deals additional weapon damage and reduces the targets Attack Power. Rank 1 Level Needed 67 Initial Cost Upgrade Cost MP Cost Cast Time Cooldown Duration Basic Damage Min Damage Max Damage 160 1.3s 7.3s 8.0s 300% -10 -10 240000g 560000g 170 1.3s 7.3s 9.0s 310% -13 -13 960000g 180 1.3s 7.3s 10.0s 320% -16 -16 1440000g 190 1.3s 7.3s 11.0s 330% -19 -19 2040000g 200 1.3s 7.3s 12.0s 340% -22 -22

Rank 2 69

Rank 3 71

Rank 4 73

Rank 5 75

Godlike DisciplineRequires 2 point(s) in Energy Barrier Requires 2 point(s) in Aftershock When active you gain immunity to skill based attacks only. (duration increased with skill stage). Rank 1 Level Needed 71 Initial Cost Upgrade Cost MP Cost Cast Time Cooldown Duration 300 1.3s 29.0s 6.0s 320000g 720000g 295 1.3s 34.0s 7.0s 1224000g 290 1.3s 38.0s 8.0s 1856000g 285 1.3s 43.0s 9.0s 2600000g 280 1.3s 48.0s 10.0s

Rank 2 73

Rank 3 75

Rank 4 77

Rank 5 79

Skill Success Rate

100%

100%

100%

100%

100%

Divine ProtectionRequires 3 point(s) in Aftershock When active you and your party members within your immidiate vicinty absorb elemental magic damage. Rank 1 Rank 2 Rank 3 Rank 4 Rank 5 Level Needed 71 73 75 77 79 Initial Cost Upgrade Cost MP Cost Cast Time Cooldown Duration Range AOE Radius Damage Divider 210 1.3s 360.0s 300.0s 7m 7m 10% 320000g 720000g 210 1.3s 432.0s 360.0s 7m 7m 15% 1224000g 210 1.3s 504.0s 420.0s 7m 7m 20% 1856000g 210 1.3s 576.0s 480.0s 7m 7m 25% 2600000g 210 1.3s 648.0s 540.0s 7m 7m 30%