half elven list

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    A Half-Elf ArmyFor Warhammer Fantasy BattleMany centuries ago a proud and militaristic high elf family was exiled for some slight to the myriad complex laws of politenessin the Phoenix Kings court. After months at sea they were wrecked upon the shores of Albion. They were attacked by fell creaturesat every turn and shunned by the human tribes, soon what was a family of thousands was cut down to just seven hundred.Minhir, the patriarch of the clan knew the dire peril of a lonely exile, put on his dwindling clan and allowed his people to takewives and husbands from the local human warrior tribes, this influenced the culture of the colony, making it tribal andwarlike, and proud. After a couple of centuries, the children of the mixed race began to age. Minhir realised that the blood mixhad lead to mortality amongst his people; they lived for thousands of years but did die. This lead to a greater love of life amongstthe Forgotten as they were now known, and the development of an independent culture, freer than high elf society, more open thanwood elf, and imbued with a fearlessness and love of live neither culture possessed. Minhir was mortally wounded in a battleagainst Orcs however on his deathbed he said, Though we are forgotten, we have found in our deaths the secret to life, we are agrowing people, we are a fighting people we know the truth. When threatened the tribes of the forgotten band together under awarchief and amass on the plain of battle and let vent their fury.

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    Universal Special RulesBlood is thicker than water.The half elves fight in strict family or tribal groupings. Therefore no warband may be biggerthan 25 strongRivalry,All half-elf champions wish to show how great they are in front of their Lords and Kings.For each core warrior warband (not archers or noble cavalry) not encaged roll a d6, if 6 theunit rushes an extra 2d6 towards the enemy. If this brings them into contact with anenemy unit it counts as a charge, if this brings them into contact with any sort of terrainthe unit must halt and remains unformed.The rule of oneOnly one of the Lord characters may ride a war beast the rest must be on foot or mountedon an elf steed. Hero and Sage Characters may only choose from the Pegasus or Great eagleand again only one may have a war beast, the rest must be on a steed or foot.

    Characters0-1999 Max 3 Chars 0 lords 3 heroes2000 + Max 4 Chars 1 lords 4 heroes 3000 + Max 6 chars 2 lords 6 heroes4000 + Max 8 Chars 3 lords 8 Heroes+ 1000 + 2 max + 1 lord + 2 heroes

    Army Size and unit choice Chart Army Size Core units Special units Rare units

    0-1999 2+ 0 3 0 12000 + 3+ 0 4 0 2 3000 + 4+ 0 5 0 3

    4000 + 5+ 0 6 0 4+ 1000 +1 min. + 0 1 per + 0 1 per

    War BeastsThese can be chosen as mounts at the costs shown.

    Name M WS BS S T W I A LD SV CostDragon 6 6 0 6 6 6 3 5 8 3+ + 320Griffon 6 5 0 5 5 4 5 4 7 * + 200Great Eagle 2 5 0 4 4 3 4 2 8 * + 50Pegasus 8 3 0 4 4 3 4 2 7 * + 50

    All can fly; the griffon is a large target and causes terror. The dragon causes terror, is a large target, it hasscaly skin and can breathe fire.

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    LordsWarchief

    Name M WS BS S T W I A LD SVWarchief 5 7 6 4 3 3 8 4 10 *Warhorse 9 3 0 3 3 1 4 1 5 *

    125 pointsMay Choose:

    A lance +6, a spear + 6, a great weapon + 6 or an extra hand weapon +6.

    A longbow + 15May wear light armour + 3, Heavy armour + 6 and carry a shield +3.May ride a dragon, a griffon, an eagle or a Pegasus, or an elven steed +

    18.May have Barding at + 6

    Heroes

    SageSages are Heroes that are really too old to fight but their tactical wisdom

    and calmness steady many troops. They are taken from the hero allocations90 pointsMay Choose:

    A lance + 6, a spear + 6, a great weapon + 6 or an extra hand weapon + 6.A longbow + 15May wear light armour + 3, Heavy armour + 6 and carry a shield +3.May ride an eagle or a Pegasus, or an elven steed + 18.

    May have Barding at + 6

    Name M WS BS S T W I A LD SVSage 5 4 4 3 3 3 5 2 10 *Warhorse 9 3 0 3 3 1 4 1 5 *

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    Dragon CentaurAn ancient and wise creature often found as guardians of Dragonsbrood sites, they advise the Forgotten and aid them in theirstruggles against darkness, occasionally one of these will join with

    them for battle and vent their rage upon un suspecting foes65 ptsRending clawsMay have a double handed weapon +20 ptsScaly Skin

    Name M WS BS S T W I A LD SVSage 6 5 3 5 6 4 5 4 10 3+

    Companions70 pointsMay Choose:

    A lance + 4, a spear + 4, a great weapon + 4 or an extra hand weapon + 4.A longbow + 10May wear light armour + 2, Heavy armour + 4 and carry a shield +2.May ride an eagle or a Pegasus, or an elven steed + 12.May have Barding at + 5

    Name M WS BS S T W I A LD SVCompanion 5 6 6 4 3 2 7 3 9 *Warhorse 9 3 0 3 3 1 4 1 5 *

    1 Companion may be promoted to battle standard-bearer for 25pts

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    Core UnitsHarriers Light Cavalry17 per model

    Hand weaponMay upgrade to a Chieftain for 12 ptsMay upgrade to a standard bearer for 12 ptsMay upgrade to a Musician for 6 pts(Fast Cavalry Rules Apply)May have shield +1, Spear +2, light armour + 2, Longbow + 3

    Name M WS BS S T W I A LD SVHarrier * 4 3 4 3 1 4 1 8 6+Chieftain * 5 3 4 3 1 4 2 9 6+Warhorse 9 3 * 3 3 * 4 1 5 *

    Noble Cavalry19 per modelHand weapon, Spear, light Armour, Barded SteedMay upgrade to a Chieftain for 14 pts

    May upgrade to a standard bearer for 14 ptsMay upgrade to a Musician for 7 ptsMay have shield +2, Replace spear for lance +2, Replace light armour for

    heavy + 2, Longbow + 3 (but cannot take lance and longbow)

    Name M WS BS S T W I A LD SV

    Noble * 4 3 4 3 1 4 1 9 4+Chieftain * 5 3 4 3 1 4 2 9 4+Warhorse 9 3 * 3 3 * 4 1 5 *

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    Noble KinbandsMax Size 2512 per model

    Hand weapon,May upgrade to a Chieftain for 12 pts

    May upgrade to a standard bearer for 12 ptsMay upgrade to a Musician for 6 ptsMay have shield +1, spear + 1, Light armour + 2

    Name M WS BS S T W I A LD SVWarrior 5 4 4 4 3 1 5 1 9 *Chieftain 5 4 4 4 3 1 5 2 9 *

    Wain Riders85 per model(You may have two chariots for 1

    special choice slot)Hand weapon, spear and longbow2 crewMay upgrade any 1 crew to aChieftain for 18 pts

    Name M WS BS S T W I A LD SVCrew * 4 4 3 * * 5 1 8 5+Chieftain * 5 4 3 * * 5 2 9 5+Chariot * * * 5 4 4 * * *Warhorse 9 3 * 3 * * 4 1 * *

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    Warrior KinbandsMax Size 258 per modelHand weapon,May upgrade to a Chieftain for 10 pts

    May upgrade to a standard bearer for 10 ptsMay upgrade to a Musician for 5 ptsMay have shield +1, spear + 1, Great weapon + 3, Light armour + 3

    Name M WS BS S T W I A LD SVWarrior 5 4 4 3 3 1 5 1 8 *Chieftain 5 4 4 3 3 1 5 2 9 *

    Archer KinbandsMax Size 25

    8 per modelLongbow and Hand weapon,May upgrade to a Huntsman for 12 ptsMay upgrade to a standard bearer for 12 ptsMay upgrade to a Musician for 6 ptsMay have shield +1 one unit may have light armour at + 2 pts

    Name M WS BS S T W I A LD SV Archer 5 4 4 3 3 1 5 1 8 *Huntsman 5 4 5 3 3 1 5 1 9 *

    Skirmisher KinbandsMax Size 1614 per model

    Longbow and Hand weapon,May upgrade to a Huntsman for 14 ptsMay upgrade to a standard bearer for 14 ptsMay upgrade to a Musician for 7 ptsMay have shield +1Can skirmish

    Name M WS BS S T W I A LD SVSkirmisher 5 4 5 3 3 1 5 1 8 *Huntsman 5 4 6 3 3 1 5 1 9 *

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    Special unitsCymbrogi

    14 per modelMaximum unit size 102 hand weapons (Extra Attack included in profile), Light armour orShieldMay upgrade to a War Crafter for 18 ptsFrenzy, Skirmishers

    Name M WS BS S T W I A LD SVCymbrogi 5 5 3 4 3 1 4 3 9 6+War Crafter 5 6 3 4 3 1 4 4 9 6+

    Field Bolt Thrower65 pts per model (3 crew)Hand weapon,

    Name M WS BS S T W I A LD SV

    Half Elf 5 4 4 3 3 1 5 1 7 *

    Name Range Strength Damage SavesBolt Thrower 48 6 1 per Rank D3 None allowedRapid Fire 36 3 1 x 2 d6

    Each bolt thrower can be fired once or as rapid fire. Rapid fire cannot be aimed so nominate a target androll 2 d6 to see how many of the 12 shots hit. Each shot is strength 3 and resolved as normalT 7W 3

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    Mountain Kindred40pts per modelSpear and LongbowMay have shield (+3 pts)

    May upgrade 1 to a CraggeyeFlying cavalry, hit and run

    Name M WS BS S T W I A LD SVHalf Elf 5 4 4 3 3 2 5 1 8 *Craggeye 5 4 4 3 3 2 5 2 9 *War Hawk 1 4 0 4 3 * 5 1 5 *

    Beast Packs13 points + cost of beasts (minimum of 1 master and 1 beast)

    Masters have 2 hand weapons, unless hawkers who need one arm free to carry their hawkMay have war dogs at 18 pts eachMay have enraged forest boars at 8 pts eachMay have feral cats at 18pts eachMay have hawk, at 5 pts each maximum 1 hawk per master. The hawk is used in the shooting phase like a

    missile weapon and has unlimited range as long as the target is in sight. The hawks are trained to attackvulnerable parts of the target so get a minus 1 on the targets saving through.Packs may be mixed, unless hawkers, who band together

    Name M WS BS S T W I A LD SV

    Master 5 4 4 4 3 1 5 1 8 *War Dog 5 4 * 3 3 2 5 1 5 *Forest Boar 5 4 * 4 4 1 5 1 5 *Feral Cat 5 4 * 3 3 1 5 2 5 *Hawk * * * 3 * * * 2 * -1

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    Rare Units0 6 Centaurs(Must form one unit)

    35pts per model

    Light ArmourHuge Axe, (Use choppa rule from the orcs)May have shield + 4 ptsMay upgrade to Lord + 18 ptsMay upgrade to standard bearer +18 ptsMay upgrade to musician +9points

    Name M WS BS S T W I A LD SVCentaur 9 3 3 4 5 2 3 2 7 5+Centaur Lord 9 3 3 4 5 2 3 3 8 5+

    0 1 unit of Mounted Cymbrogi28 per modelMaximum unit size 102 hand weapons (Extra Attack included in profile), Light armour orShieldReplace one hand weapon for a spear (does not affect extra attacks)+5 ptsMay upgrade to a War Crafter for 18 ptsMay have standard for +18ptsMay have a musician for + 9 ptsFrenzy, Skirmishers

    Name M WS BS S T W I A LD SVCymbrogi 5 5 3 4 3 1 4 3 9 6+War Crafter 5 6 3 4 3 1 4 4 9 6+Warhorse 9 3 * 3 3 * 4 1 5 *

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    Steward (maximum 1 per warchief)95 pts per modelLight armour, great weapon, (Such is the size of a warchiefs steward that he can wield a great weapon one

    handed and it still has all its benefits, he will strike last however, Battle horn (automatically rallies anyfleeing warband within 12)

    May exchange Battle horn for a shield +18ptsCauses fear, large target

    Name M WS BS S T W I A LD SVSteward 5 4 3 5 5 4 3 4 8 6+

    Great Eagle (1 3 great eagles count as one rare choice)50 pts per modelFly

    Name M WS BS S T W I A LD SVGreat Eagle 2 5 0 4 4 3 4 2 8 *

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    A Half-Elf ArmyFor Warhammer Fantasy Battle