half turns 5 and quarter turns - mr....

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LESSON 5: Half Turns and Quarter Turns M1-67 LEARNING GOALS • Rotate geometric figures on the coordinate plane 90° and 180°. • Identify and describe the effect of geometric rotations of 90° and 180° on two-dimensional figures using coordinates. • Identify congruent figures by obtaining one figure from another using a sequence of translations, reflections, and rotations. You have learned to model rigid motions, such as translations, rotations, and reflections. How can you model and describe these transformations on the coordinate plane? WARM UP 1. Redraw each given figure as described. a. so that it is turned 180° clockwise Before: After: b. so that it is turned 90° counterclockwise Before: After: c. so that it is turned 90° clockwise Before: After: Half Turns and Quarter Turns Rotations of Figures on the Coordinate Plane 5 D s Et II

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Page 1: Half Turns 5 and Quarter Turns - MR. PUNPANICHGULmrpunpanichgulmath.weebly.com/uploads/3/7/5/3/37534823/...The new X coordinates are opposite 0 Cx y C x y x y C y X M1-72 • TOPIC

LESSON 5: Half Turns and Quarter Turns • M1-67

LEARNING GOALS• Rotate geometric figures on the

coordinate plane 90° and 180°.• Identify and describe the effect of

geometric rotations of 90° and 180° on two-dimensional figures using coordinates.

• Identify congruent figures by obtaining one figure from another using a sequence of translations, reflections, and rotations.

You have learned to model rigid motions, such as translations, rotations, and reflections. How can you model and describe these transformations on the coordinate plane?

WARM UP1. Redraw each given figure as described. a. so that it is turned 180° clockwise Before: After:

b. so that it is turned 90° counterclockwise Before: After:

c. so that it is turned 90° clockwise Before: After:

Half Turns and Quarter TurnsRotations of Figures on the Coordinate Plane

5

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D

s Et

II

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M1-68 • TOPIC 1: Rigid Motion Transformations

Getting Started

Jigsaw Transformations

There are just two pieces left to complete this jigsaw puzzle.

A

1 2

B

1. Which puzzle piece fills the missing spot at 1? Describe the translations, reflections, and rotations needed to move the piece into the spot.

2. Which puzzle piece fills the missing spot at 2? Describe the translations, reflections, and rotations needed to move the piece into the spot.

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B rotate 1800slide up and left

A rotate 95 clockwiseslide up and right

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LESSON 5: Half Turns and Quarter Turns • M1-69

In this activity, you will investigate rotating pre-images to understand how the rotation affects the coordinates of the image.

1. Rotate the figure 180° about the origin.

a. Place patty paper on the coordinate plane, trace the figure, and copy the labels for the vertices on the patty paper.

b. Mark the origin, (0, 0), as the center of rotation. Trace a ray from the origin on the x-axis. This ray will track the angle of rotation.

c. Rotate the figure 180° about the center of rotation. Then, identify the coordinates of the rotated figure and draw the rotated figure on the coordinate plane. Finally, complete the table with the coordinates of the rotated figure.

d. Compare the coordinates of the rotated figure with the coordinates of the original figure. How are the values of the coordinates the same? How are they different? Explain your reasoning.

Modeling Rotations on the Coordinate Plane

ACTIVIT Y

5.1

x86

2

4

6

8

10–2–2

42–4

–4

–6

–6

–8

–8

–10

y

10

–10

0A

BCD

E F

G

H J

K

Coordinates of Pre-Image

Coordinates of Image

A (2, 1)

B (2, 3)

C (4, 5)

D (2, 5)

E (2, 6)

F (5, 6)

G (5, 5)

H (4, 2)

J (5, 2)

K (5, 1)

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K fts H BG c plF E

A'C 2 1B'c 2 3c'c 4 5

P'c 2 5E C 2 6F'c 5JG'c 5 5H'C 4 2

Bothcoordinates are Tk 5 2K'C 5 1

opposite 180t

x ys X y

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NOTES

M1-70 • TOPIC 1: Rigid Motion Transformations

Now, let’s investigate rotating a figure 90° about the origin.

2. Consider the parallelogram shown on the coordinate plane.

x86

2

4

6

8

10–2–2

420–4

–4

–6

–6

–8

–8

–10

y

10

–10

A

B

CD

a. Place patty paper on the coordinate plane, trace the parallelogram, and then copy the labels for the vertices.

b. Rotate the figure 90° counterclockwise about the origin. Then, identify the coordinates of the rotated figure and draw the rotated figure on the coordinate plane.

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Page 5: Half Turns 5 and Quarter Turns - MR. PUNPANICHGULmrpunpanichgulmath.weebly.com/uploads/3/7/5/3/37534823/...The new X coordinates are opposite 0 Cx y C x y x y C y X M1-72 • TOPIC

LESSON 5: Half Turns and Quarter Turns • M1-71

c. Complete the table with the coordinates of the pre-image and the image.

Coordinates of Pre-Image Coordinates of Image

d. Compare the coordinates of the image with the coordinates of the pre-image. How are the values of the coordinates the same? How are they different? Explain your reasoning.

3. Make conjectures about how a counterclockwise 90° rotation and a 180° rotation affect the coordinates of any point (x, y).

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6 I

i

toThe x and y coordinates switched

The new X coordinates are opposite

0

Cx y C x y

x y C y X

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M1-72 • TOPIC 1: Rigid Motion Transformations

You can use steps to help you rotate geometric objects on the coordinate plane.

Let’s rotate a point 90° counterclockwise about the origin.

Step 1: Draw a “hook” from the origin to point A, using the coordinates and horizontal and vertical line segments as shown.

Step 2: Rotate the “hook” 90° counterclockwise as shown.

Point A’ is located at (21, 2). Point A has been rotated 90° counterclockwise about the origin.

4. What do you notice about the coordinates of the rotated point? How does this compare with your conjecture?

x

4 53

1

2

3

4

5

–1–1

21–2

–2

–3

–3

–4–5

–4

–5

y

0

E

A’ (–1, 2)

A (2, 1)

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3,4c 4,3

T lme

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LESSON 5: Half Turns and Quarter Turns • M1-73

Consider the point (x, y) located anywhere in the first quadrant.

x

y

(x, y)

1. Use the origin, (0, 0), as the point of rotation. Rotate the point (x, y) as described in the table and plot and label the new point. Then record the coordinates of each rotated point in terms of x and y.

Original Point

Rotation About the Origin 90°

Counterclockwise

Rotation About the Origin 90°

Clockwise

Rotation About the Origin 180°

(x, y)

Rotating Any Points on the Coordinate Plane

ACTIVIT Y

5.2

If your point was at (5, 0), and you rotated it 90°, where would it end up? What about if it was at (5, 1)?

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C y X Cy x C x yC 1,2 C 2 1 2 l 1 2

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M1-74 • TOPIC 1: Rigid Motion Transformations

2. Graph ∆ABC by plotting the points A (3, 4), B (6, 1), and C (4, 9).

x86

2

0

4

6

8

10–2–2

42–4

–4

–6

–6

–8

–8

–10

y

10

–10

Use the origin, (0, 0), as the point of rotation. Rotate ∆ABC as described in the table, graph and label the new triangle. Then record the coordinates of the vertices of each triangle in the table.

Original Triangle

Rotation About the Origin 90°

Counterclockwise

Rotation About the Origin 90°

Clockwise

Rotation About the Origin 180°

∆ABC ∆A9B9C9 ∆A0B0C0 ∆A09B09C09

A (3, 4)

B (6, 1)

C (4, 9)

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c y x Cy x C X y

4,3 4 31 A C 3 42

C 1,6 1 6 B C bi D

f 9,4 9 4 c c 4 9

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NOTES

LESSON 5: Half Turns and Quarter Turns • M1-75

Let’s consider rotations of a different triangle without graphing.

3. The vertices of ∆DEF are D (27, 10), E (25, 5), and F (21, 28).

a. If ∆DEF is rotated 90° counterclockwise about the origin, what are the coordinates of the vertices of the image? Name the rotated triangle.

b. How did you determine the coordinates of the image without graphing the triangle?

c. If ∆DEF is rotated 90° clockwise about the origin, what are the coordinates of the vertices of the image? Name the rotated triangle.

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O C y X

D C 7,10 D 10 7 T

EEE I Esis's8 l

0Cy x

D C 7,10 10,7E C 5,5 5,5F C I 8 8 C 8 l

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M1-76 • TOPIC 1: Rigid Motion Transformations

d. How did you determine the coordinates of the image without graphing the triangle?

e. If ∆DEF is rotated 180° about the origin, what are the coordinates of the vertices of the image? Name the rotated triangle.

f. How did you determine the coordinates of the image without graphing the triangle?

NOTES

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oC x y

D C 7,10 7 10

E C 5,5 C 5 5

F L l 8 8 1 8

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LESSON 5: Half Turns and Quarter Turns • M1-77

Verifying Congruence Using Rigid Motions

ACTIVIT Y

5.3

Describe a sequence of rigid motions that can be used to verify that the shaded pre-image is congruent to the image.

1.

x860

4

2

6

8

10–2–2

42–4

–4

–6

–6

–8

–8

–10

y

10

–10

2.

x86

2

0

4

6

8

10–2–2

42–4

–4

–6

–6

–8

–8

–10

y

10

–10

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more than one transformations

Rotate go

preCounterclockwise

of Translate up 2

0Translatelefts down 6

X l y 6

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M1-78 • TOPIC 1: Rigid Motion Transformations

3.

x86

2

0

4

6

8

10–2–2

42–4

–4

–6

–6

–8

–8

–10

y

10

–10

4.

x86

2

0

4

6

8

10–2–2

42

–4

–6

–6

–8

–8

–10

y10

–10

–4

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OTransl at5 left5 op

O

gts

Rotate 180Translateright 1down 4

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NOTES

LESSON 5: Half Turns and Quarter Turns • M1-79

TALK the TALK

Just the Coordinates

Using what you know about rigid motions, verify that the figures represented by the coordinates are congruent. Describe the sequence of rigid motions to explain your reasoning.

1. △QRS has coordinates Q (1, 21), R (3, 22), and S (2, 23). △Q9R9S9 has coordinates Q9 (5, 24), R9 (6, 22), and S9 (7, 23).

2. Rectangle MNPQ has coordinates M (3, 22), N (5, 22), P (5, 26), and Q (3, 26). Rectangle M9N9P9Q9 has coordinates M9 (0, 0), N9 (−2, 0), P9 (22, 4), and Q9 (0, 4).

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Assignment

LESSON 5: Half Turns and Quarter Turns • M1-81

Practice1. Use △JKL and the coordinate plane to answer each question.

x86

2

4

6

8

10–2–2

420–4

–4

–6

–6

–8

–8

–10

y

10

–10

L

J

K

a. List the coordinates of each vertex of △JKL.

b. Describe the rotation that you can use to move △JKL onto the shaded area on the coordinate plane.

Use the origin as the point of rotation.

c. Determine what the coordinates of the vertices of the rotated △J9K9L9 will be if you perform the

rotation you described in your answer to part (b). Explain how you determined your answers.

d. Verify your answers by graphing △J9K9L9 on the coordinate plane.

2. Determine the coordinates of each triangle’s image after the given transformation.

a. Triangle ABC with coordinates A (3, 4), B (7, 7), and C (8, 1) is translated 6 units left and 7 units down.

b. Triangle DEF with coordinates D (22, 2), E (1, 5), and F (4, 21) is rotated 90° counterclockwise about

the origin.

c. Triangle GHJ with coordinates G (2, 29), H (3, 8), and J (1, 6) is reflected across the x-axis.

d. Triangle KLM with coordinates K (24, 2), L (28, 7), and M (3, 23) is translated 4 units right and

9 units up.

e. Triangle NPQ with coordinates N (12, 23), P (1, 2), and Q (9, 0) is rotated 180° about the origin.

WriteIn your own words, explain how each rotation about the origin

affects the coordinate points of a figure.

a. a counterclockwise rotation of 90°

b. a clockwise rotation of 90°

c. a rotation of 180°

RememberA rotation “turns” a figure about

a point. A rotation is a rigid

motion that preserves the size

and shape of figures.

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M1-82 • TOPIC 1: Rigid Motion Transformations

ReviewGiven a triangle with the vertices A (1, 3), B (4, 8), and C (5, 2). Determine the vertices of each described

transformation.

1. A reflection across the x-axis.

2. A reflection across the y-axis.

3. A translation 5 units horizontally.

4. A translation 24 units vertically.

Rewrite each expression using properties.

5. 2(x 1 4) 2 3(x 2 5)

6. 10 2 8(2x 2 7)

Stretch1. Rotate Trapezoid GHJK 90° clockwise 2. Rotate △ABC 135° clockwise

around point G. around point C.

x

y

K

H J

G

x

y

B

A C

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