hard foes for "and then the sky..."

192
Wolf* 1 1 -1 Hope Reward: None 1

Upload: martin-enghoff

Post on 08-Apr-2016

224 views

Category:

Documents


0 download

DESCRIPTION

 

TRANSCRIPT

Page 1: Hard Foes for "And then the Sky..."

Wolf*

1 1

-1 Hope

Reward: None

1

Page 2: Hard Foes for "And then the Sky..."

Hard Foe

Page 3: Hard Foes for "And then the Sky..."

Wolf*

1 1

-1 Hope

Reward: None

1

Page 4: Hard Foes for "And then the Sky..."

Hard Foe

Page 5: Hard Foes for "And then the Sky..."

Wolf*

1 1

-1 Hope

Reward: None

1

Page 6: Hard Foes for "And then the Sky..."

Hard Foe

Page 7: Hard Foes for "And then the Sky..."

Wolf*

1 1

-1 Hope

Reward: None

1

Page 8: Hard Foes for "And then the Sky..."

Hard Foe

Page 9: Hard Foes for "And then the Sky..."

Bandit*

1 1

-1 ressource. Worth 1 Hero point for each bandit

defeated.

Reward: None

1+

Page 10: Hard Foes for "And then the Sky..."

Hard Foe

Page 11: Hard Foes for "And then the Sky..."

Bandit*

1 1

-1 ressource. Worth 1 Hero point for each bandit

defeated.

Reward: None

1+

Page 12: Hard Foes for "And then the Sky..."

Hard Foe

Page 13: Hard Foes for "And then the Sky..."

Bandit*

1 1

-1 ressource. Worth 1 Hero point for each bandit

defeated.

Reward: None

1+

Page 14: Hard Foes for "And then the Sky..."

Hard Foe

Page 15: Hard Foes for "And then the Sky..."

Bandit*

1 1

-1 ressource. Worth 1 Hero point for each bandit

defeated.

Reward: None

1+

Page 16: Hard Foes for "And then the Sky..."

Hard Foe

Page 17: Hard Foes for "And then the Sky..."

Poacher*

1 1

-1 Food, -1 Hope

Reward: None

1

Page 18: Hard Foes for "And then the Sky..."

Hard Foe

Page 19: Hard Foes for "And then the Sky..."

Poacher*

1 1

-1 Food, -1 Hope

Reward: None

1

Page 20: Hard Foes for "And then the Sky..."

Hard Foe

Page 21: Hard Foes for "And then the Sky..."

Trader*

1 1

Loose up to 1 ressource, gain 2 food per ressource lost. Do not advance Foe

tracker.

Reward: -1 Hope

-1

Page 22: Hard Foes for "And then the Sky..."

Hard Foe

Page 23: Hard Foes for "And then the Sky..."

Lynx*

1 2

-1 Hope. Moves 1 extra spot forward if there is an

empty space.

Reward: None

1

Page 24: Hard Foes for "And then the Sky..."

Hard Foe

Page 25: Hard Foes for "And then the Sky..."

Lynx*

1 2

-1 Hope. Moves 1 extra spot forward if there is an

empty space.

Reward: None

1

Page 26: Hard Foes for "And then the Sky..."

Hard Foe

Page 27: Hard Foes for "And then the Sky..."

Wild Child*

1 1

-1 Food OR -3 Food to gain 1 young Worker (keep

card). Don’t feed in Hun-ger phase this turn.

Reward: None

0

Page 28: Hard Foes for "And then the Sky..."

Hard Foe

Page 29: Hard Foes for "And then the Sky..."

Madman*

1 1

-2 Hope

Reward: None

1

Page 30: Hard Foes for "And then the Sky..."

Hard Foe

Page 31: Hard Foes for "And then the Sky..."

Madman*

1 1

-2 Hope

Reward: None

1

Page 32: Hard Foes for "And then the Sky..."

Hard Foe

Page 33: Hard Foes for "And then the Sky..."

Doomsayer*

1 1

-3 Hope

Reward: None

2

Page 34: Hard Foes for "And then the Sky..."

Hard Foe

Page 35: Hard Foes for "And then the Sky..."

Doomsayer*

1 1

-3 Hope

Reward: None

2

Page 36: Hard Foes for "And then the Sky..."

Hard Foe

Page 37: Hard Foes for "And then the Sky..."

Alpha wolf

1 2

-1 Hope. When killed you may move 1 Wolf into an

adjacent space.

Reward: See above

2

Page 38: Hard Foes for "And then the Sky..."

Hard Foe

Page 39: Hard Foes for "And then the Sky..."

Alpha wolf

1 2

-1 Hope. When killed you may move 1 Wolf into an

adjacent space.

Reward: See above

2

Page 40: Hard Foes for "And then the Sky..."

Hard Foe

Page 41: Hard Foes for "And then the Sky..."

Angry Bear

2 2

-1 cow or -2 Food if no cow is alive. -1 Hope.

Reward: 1 Food

2

Page 42: Hard Foes for "And then the Sky..."

Hard Foe

Page 43: Hard Foes for "And then the Sky..."

Angry Bear

2 2

-1 cow or -2 Food if no cow is alive. -1 Hope.

Reward: 1 Food

2

Page 44: Hard Foes for "And then the Sky..."

Hard Foe

Page 45: Hard Foes for "And then the Sky..."

Big Bandit

1 2

-1 ressource. Worth 1 Hero point for each bandit

defeated.

Reward: None

1+

Page 46: Hard Foes for "And then the Sky..."

Hard Foe

Page 47: Hard Foes for "And then the Sky..."

Big Bandit

1 2

-1 ressource. Worth 1 Hero point for each bandit

defeated.

Reward: None

1+

Page 48: Hard Foes for "And then the Sky..."

Hard Foe

Page 49: Hard Foes for "And then the Sky..."

Deserter

2 2

Put 1 adult Worker in the Infirmary.

Reward: None

1

Page 50: Hard Foes for "And then the Sky..."

Hard Foe

Page 51: Hard Foes for "And then the Sky..."

Deserter

2 2

Put 1 adult Worker in the Infirmary.

Reward: None

1

Page 52: Hard Foes for "And then the Sky..."

Hard Foe

Page 53: Hard Foes for "And then the Sky..."

Sorcerer

2 1

Loose 1 young Worker permanently, -1 Hope.

Reward: None

2

Page 54: Hard Foes for "And then the Sky..."

Hard Foe

Page 55: Hard Foes for "And then the Sky..."

Sorcerer

2 1

Loose 1 young Worker permanently, -1 Hope.

Reward: None

2

Page 56: Hard Foes for "And then the Sky..."

Hard Foe

Page 57: Hard Foes for "And then the Sky..."

Boar

2 1

Cannot use Commons next turn.

Reward: 1 Food

2

Page 58: Hard Foes for "And then the Sky..."

Hard Foe

Page 59: Hard Foes for "And then the Sky..."

Boar

2 1

Cannot use Commons next turn.

Reward: 1 Food

2

Page 60: Hard Foes for "And then the Sky..."

Hard Foe

Page 61: Hard Foes for "And then the Sky..."

Forsworn knight

3 3

Cannot use the Inn next turn. -1 Hope.

Reward: None

3

Page 62: Hard Foes for "And then the Sky..."

Hard Foe

Page 63: Hard Foes for "And then the Sky..."

Forsworn knight

3 3

Cannot use the Inn next turn. -1 Hope.

Reward: None

3

Page 64: Hard Foes for "And then the Sky..."

Hard Foe

Page 65: Hard Foes for "And then the Sky..."

Feral human

1 2

-1 Hope

Reward: None

1

Page 66: Hard Foes for "And then the Sky..."

Hard Foe

Page 67: Hard Foes for "And then the Sky..."

Feral human

1 2

-1 Hope

Reward: None

1

Page 68: Hard Foes for "And then the Sky..."

Hard Foe

Page 69: Hard Foes for "And then the Sky..."

Will’o wisp

2 2

-2 Hope. Moves 1 column left before advancing if there is an empty space.

Reward: None

2

Page 70: Hard Foes for "And then the Sky..."

Hard Foe

Page 71: Hard Foes for "And then the Sky..."

Will’o wisp

2 2

-2 Hope. Moves 1 column left before advancing if there is an empty space.

Reward: None

2

Page 72: Hard Foes for "And then the Sky..."

Hard Foe

Page 73: Hard Foes for "And then the Sky..."

Bandit leader

2 2

Cannot use Market next turn. Worth 1 Hero point for each bandit defeated

Reward: None

1+

Page 74: Hard Foes for "And then the Sky..."

Hard Foe

Page 75: Hard Foes for "And then the Sky..."

Bandit leader

2 2

Cannot use Market next turn. Worth 1 Hero point for each bandit defeated

Reward: None

1+

Page 76: Hard Foes for "And then the Sky..."

Hard Foe

Page 77: Hard Foes for "And then the Sky..."

Stag

2 2

Put 1 young Worker in the Infirmary.

Reward: 2 Food

2

Page 78: Hard Foes for "And then the Sky..."

Hard Foe

Page 79: Hard Foes for "And then the Sky..."

Stag

2 2

Put 1 young Worker in the Infirmary.

Reward: 2 Food

2

Page 80: Hard Foes for "And then the Sky..."

Hard Foe

Page 81: Hard Foes for "And then the Sky..."

Bear

2 2

-1 Hope, -1 Food

Reward: 1 Food

2

Page 82: Hard Foes for "And then the Sky..."

Hard Foe

Page 83: Hard Foes for "And then the Sky..."

Bear

2 2

-1 Hope, -1 Food

Reward: 1 Food

2

Page 84: Hard Foes for "And then the Sky..."

Hard Foe

Page 85: Hard Foes for "And then the Sky..."

Crazy mob

2 2

-1 Hope. Advance Foe tracker two times.

Reward:

1

Page 86: Hard Foes for "And then the Sky..."

Hard Foe

Page 87: Hard Foes for "And then the Sky..."

Crazy mob

2 2

-1 Hope. Advance Foe tracker two times.

Reward:

1

Page 88: Hard Foes for "And then the Sky..."

Hard Foe

Page 89: Hard Foes for "And then the Sky..."

Rabid fox

2 1

-1 horse or -2 Food if no horse is alive. -1 Hope.

Reward: None

1

Page 90: Hard Foes for "And then the Sky..."

Hard Foe

Page 91: Hard Foes for "And then the Sky..."

Rabid fox

2 1

-1 horse or -2 Food if no horse is alive. -1 Hope.

Reward: None

1

Page 92: Hard Foes for "And then the Sky..."

Hard Foe

Page 93: Hard Foes for "And then the Sky..."

Diseased rats

2 1

-2 Food

Reward: None

1

Page 94: Hard Foes for "And then the Sky..."

Hard Foe

Page 95: Hard Foes for "And then the Sky..."

Gang of Bandits

2 2

-2 ressources. Worth 1 Hero point for each bandit

defeated.

Reward: None.

1+

Page 96: Hard Foes for "And then the Sky..."

Hard Foe

Page 97: Hard Foes for "And then the Sky..."

Wolf*

1 1

-1 Hope

Reward: None

1

Page 98: Hard Foes for "And then the Sky..."

Hard Foe

Page 99: Hard Foes for "And then the Sky..."

Wolf*

1 1

-1 Hope

Reward: None

1

Page 100: Hard Foes for "And then the Sky..."

Hard Foe

Page 101: Hard Foes for "And then the Sky..."

Bandit*

1 1

-1 ressource. Worth 1 Hero point for each bandit

defeated.

Reward: None

1+

Page 102: Hard Foes for "And then the Sky..."

Hard Foe

Page 103: Hard Foes for "And then the Sky..."

Bandit*

1 1

-1 ressource. Worth 1 Hero point for each bandit

defeated.

Reward: None

1+

Page 104: Hard Foes for "And then the Sky..."

Hard Foe

Page 105: Hard Foes for "And then the Sky..."

Poacher*

1 1

-1 Food, -1 Hope

Reward: None

1

Page 106: Hard Foes for "And then the Sky..."

Hard Foe

Page 107: Hard Foes for "And then the Sky..."

Lynx*

1 2

-1 Hope. Moves 1 extra spot forward if there is an

empty space.

Reward: None

1

Page 108: Hard Foes for "And then the Sky..."

Hard Foe

Page 109: Hard Foes for "And then the Sky..."

Trader*

1 1

Loose up to 1 ressource, gain 2 food per ressource lost. Do not advance Foe

tracker.

Reward: -1 Hope

-1

Page 110: Hard Foes for "And then the Sky..."

Hard Foe

Page 111: Hard Foes for "And then the Sky..."

Madman*

1 1

-2 Hope

Reward: None

1

Page 112: Hard Foes for "And then the Sky..."

Hard Foe

Page 113: Hard Foes for "And then the Sky..."

Doomsayer*

1 1

-3 Hope

Reward: None

2

Page 114: Hard Foes for "And then the Sky..."

Hard Foe

Page 115: Hard Foes for "And then the Sky..."

Alpha wolf

1 2

-1 Hope. When killed you may move 1 Wolf into an

adjacent space.

Reward: See above

2

Page 116: Hard Foes for "And then the Sky..."

Hard Foe

Page 117: Hard Foes for "And then the Sky..."

Angry Bear

2 2

-1 cow or -2 Food if no cow is alive. -1 Hope.

Reward: 1 Food

2

Page 118: Hard Foes for "And then the Sky..."

Hard Foe

Page 119: Hard Foes for "And then the Sky..."

Big Bandit

1 2

-1 ressource. Worth 1 Hero point for each bandit

defeated.

Reward: None

1+

Page 120: Hard Foes for "And then the Sky..."

Hard Foe

Page 121: Hard Foes for "And then the Sky..."

Deserter

2 2

Put 1 adult Worker in the Infirmary.

Reward: None

1

Page 122: Hard Foes for "And then the Sky..."

Hard Foe

Page 123: Hard Foes for "And then the Sky..."

Sorcerer

2 1

Loose 1 young Worker permanently, -1 Hope.

Reward: None

2

Page 124: Hard Foes for "And then the Sky..."

Hard Foe

Page 125: Hard Foes for "And then the Sky..."

Boar

2 1

Cannot use Commons next turn.

Reward: 1 Food

2

Page 126: Hard Foes for "And then the Sky..."

Hard Foe

Page 127: Hard Foes for "And then the Sky..."

Forsworn knight

3 3

Cannot use the Inn next turn. -1 Hope.

Reward: None

3

Page 128: Hard Foes for "And then the Sky..."

Hard Foe

Page 129: Hard Foes for "And then the Sky..."

Feral human

1 2

-1 Hope

Reward: None

1

Page 130: Hard Foes for "And then the Sky..."

Hard Foe

Page 131: Hard Foes for "And then the Sky..."

Will’o wisp

2 2

-2 Hope. Moves 1 column left before advancing if there is an empty space.

Reward: None

2

Page 132: Hard Foes for "And then the Sky..."

Hard Foe

Page 133: Hard Foes for "And then the Sky..."

Bandit leader

2 2

Cannot use Market next turn. Worth 1 Hero point for each bandit defeated

Reward: None

1+

Page 134: Hard Foes for "And then the Sky..."

Hard Foe

Page 135: Hard Foes for "And then the Sky..."

Stag

2 2

Put 1 young Worker in the Infirmary.

Reward: 2 Food

2

Page 136: Hard Foes for "And then the Sky..."

Hard Foe

Page 137: Hard Foes for "And then the Sky..."

Bear

2 2

-1 Hope, -1 Food

Reward: 1 Food

2

Page 138: Hard Foes for "And then the Sky..."

Hard Foe

Page 139: Hard Foes for "And then the Sky..."

Crazy mob

2 2

-1 Hope. Advance Foe tracker two times.

Reward:

1

Page 140: Hard Foes for "And then the Sky..."

Hard Foe

Page 141: Hard Foes for "And then the Sky..."

Rabid fox

2 1

-1 horse or -2 Food if no horse is alive. -1 Hope.

Reward: None

1

Page 142: Hard Foes for "And then the Sky..."

Hard Foe

Page 143: Hard Foes for "And then the Sky..."

Diseased rats

2 1

-2 Food

Reward: None

1

Page 144: Hard Foes for "And then the Sky..."

Hard Foe

Page 145: Hard Foes for "And then the Sky..."

Wolf*

1 1

-1 Hope

Reward: None

1

Page 146: Hard Foes for "And then the Sky..."

Hard Foe

Page 147: Hard Foes for "And then the Sky..."

Wolf*

1 1

-1 Hope

Reward: None

1

Page 148: Hard Foes for "And then the Sky..."

Hard Foe

Page 149: Hard Foes for "And then the Sky..."

Bandit*

1 1

-1 ressource. Worth 1 Hero point for each bandit

defeated.

Reward: None

1+

Page 150: Hard Foes for "And then the Sky..."

Hard Foe

Page 151: Hard Foes for "And then the Sky..."

Bandit*

1 1

-1 ressource. Worth 1 Hero point for each bandit

defeated.

Reward: None

1+

Page 152: Hard Foes for "And then the Sky..."

Hard Foe

Page 153: Hard Foes for "And then the Sky..."

Poacher*

1 1

-1 Food, -1 Hope

Reward: None

1

Page 154: Hard Foes for "And then the Sky..."

Hard Foe

Page 155: Hard Foes for "And then the Sky..."

Lynx*

1 2

-1 Hope. Moves 1 extra spot forward if there is an

empty space.

Reward: None

1

Page 156: Hard Foes for "And then the Sky..."

Hard Foe

Page 157: Hard Foes for "And then the Sky..."

Wild Child*

1 1

-1 Food OR -3 Food to gain 1 young Worker (keep

card). Don’t feed in Hun-ger phase this turn.

Reward: None

0

Page 158: Hard Foes for "And then the Sky..."

Hard Foe

Page 159: Hard Foes for "And then the Sky..."

Madman*

1 1

-2 Hope

Reward: None

1

Page 160: Hard Foes for "And then the Sky..."

Hard Foe

Page 161: Hard Foes for "And then the Sky..."

Doomsayer*

1 1

-3 Hope

Reward: None

2

Page 162: Hard Foes for "And then the Sky..."

Hard Foe

Page 163: Hard Foes for "And then the Sky..."

Alpha wolf

1 2

-1 Hope. When killed you may move 1 Wolf into an

adjacent space.

Reward: See above

2

Page 164: Hard Foes for "And then the Sky..."

Hard Foe

Page 165: Hard Foes for "And then the Sky..."

Angry Bear

2 2

-1 cow or -2 Food if no cow is alive. -1 Hope.

Reward: 1 Food

2

Page 166: Hard Foes for "And then the Sky..."

Hard Foe

Page 167: Hard Foes for "And then the Sky..."

Big Bandit

1 2

-1 ressource. Worth 1 Hero point for each bandit

defeated.

Reward: None

1+

Page 168: Hard Foes for "And then the Sky..."

Hard Foe

Page 169: Hard Foes for "And then the Sky..."

Deserter

2 2

Put 1 adult Worker in the Infirmary.

Reward: None

1

Page 170: Hard Foes for "And then the Sky..."

Hard Foe

Page 171: Hard Foes for "And then the Sky..."

Sorcerer

2 1

Loose 1 young Worker permanently, -1 Hope.

Reward: None

2

Page 172: Hard Foes for "And then the Sky..."

Hard Foe

Page 173: Hard Foes for "And then the Sky..."

Boar

2 1

Cannot use Commons next turn.

Reward: 1 Food

2

Page 174: Hard Foes for "And then the Sky..."

Hard Foe

Page 175: Hard Foes for "And then the Sky..."

Forsworn knight

3 3

Cannot use the Inn next turn. -1 Hope.

Reward: None

3

Page 176: Hard Foes for "And then the Sky..."

Hard Foe

Page 177: Hard Foes for "And then the Sky..."

Feral human

1 2

-1 Hope

Reward: None

1

Page 178: Hard Foes for "And then the Sky..."

Hard Foe

Page 179: Hard Foes for "And then the Sky..."

Will’o wisp

2 2

-2 Hope. Moves 1 column left before advancing if there is an empty space.

Reward: None

2

Page 180: Hard Foes for "And then the Sky..."

Hard Foe

Page 181: Hard Foes for "And then the Sky..."

Bandit leader

2 2

Cannot use Market next turn. Worth 1 Hero point for each bandit defeated

Reward: None

1+

Page 182: Hard Foes for "And then the Sky..."

Hard Foe

Page 183: Hard Foes for "And then the Sky..."

Stag

2 2

Put 1 young Worker in the Infirmary.

Reward: 2 Food

2

Page 184: Hard Foes for "And then the Sky..."

Hard Foe

Page 185: Hard Foes for "And then the Sky..."

Bear

2 2

-1 Hope, -1 Food

Reward: 1 Food

2

Page 186: Hard Foes for "And then the Sky..."

Hard Foe

Page 187: Hard Foes for "And then the Sky..."

Crazy mob

2 2

-1 Hope. Advance Foe tracker two times.

Reward:

1

Page 188: Hard Foes for "And then the Sky..."

Hard Foe

Page 189: Hard Foes for "And then the Sky..."

Rabid fox

2 1

-1 horse or -2 Food if no horse is alive. -1 Hope.

Reward: None

1

Page 190: Hard Foes for "And then the Sky..."

Hard Foe

Page 191: Hard Foes for "And then the Sky..."

Gang of Bandits

2 2

-2 ressources. Worth 1 Hero point for each bandit

defeated.

Reward: None.

1+

Page 192: Hard Foes for "And then the Sky..."

Hard Foe