harry - research proposal - 2000 words
TRANSCRIPT
RESEARCH PROPOSAL
Table of Contents1 INTRODUCTION........................................................................................................................3
1.1 Research Overview................................................................................................................3
1.2 Theoretical Framework and Research Rationale...................................................................3
1.3 Research Focus......................................................................................................................4
1.3.1 Research objectives........................................................................................................4
1.3.2 Research questions..........................................................................................................4
2 LITERATURE REVIEW.............................................................................................................5
2.1 Reenactment Tourism............................................................................................................5
2.2 Reenactment and Living History...........................................................................................5
2.3 Push and Pull Motivations.....................................................................................................6
2.4 Motivational Theories............................................................................................................6
3 RESEARCH METHODOLOGY.................................................................................................7
3.1 Research Philosophy..............................................................................................................8
3.2 Research Method...................................................................................................................8
3.3 Data Collection......................................................................................................................8
3.3.1 Primary Data...................................................................................................................8
3.3.2 Secondary Data...............................................................................................................9
3.4 Sampling................................................................................................................................9
3.5 Data Analysis.........................................................................................................................9
REFERENCES..............................................................................................................................11
APPENDIX A: MASLOW’S THEORY.......................................................................................12
APPENDIX B: PUSH AND PULL THEORY..............................................................................12
APPENDIX C: QUESTIONNAIRE..............................................................................................13
1 INTRODUCTION
Heritage and cultural landscapes bestow a noteworthy portion of the destination’s classifiable
cultural indistinguishability (Carnegie and McCabe, 2006). Re-enactment traverses various
history-themed genres, from dramatic and living history executions to films, television, and
museum exhibits (Janes, 2008). As a consequence of re-enactments of heritage and cultural
landscapes, recreations and representation of heritage and cultural events at different historical
destinations have developed in UK.
1.1 Research Overview
Each nation possesses its particular historical events, and numerous individuals have a typical
enthusiasm for history (Agnew, 2004) that can run from the appreciation local heritage to interest
with a timeline that includes numerous cultures (Cook, 2004). What is not readily apparent to the
mind is whether it is just the fascination toward historical events that persuades individuals to
visit authentic reenactment destinations and events or if there are different variables that go about
as vital motivational impacts for exploring historical reenactment sites.
1.2 Theoretical Framework and Research Rationale
The 'living history' has turned into a critical educational instrument and legacy scenes play an
important part of the place's classifiable cultural identity (Carnegie and McCabe, 2006). The
differing qualities of guest encounters have permitted more visitors and people to explore
authentic places, communities, individual stories and thoughts that shape the physical and social
environment (Janes, 2008). Conceiving that travelers are getting to be real part players in
reenactment tourism, this study looked to determine the pull and push factors for tourists visiting
reenactment type activities in London.
Despite the fact that tourists keep on pursueing different types of tourism, the major challenge is
to create encounters that are remarkable, moderately captivating, and historically important and
socially built (Edgell, 2016). The real errand for the heritage division has been on the
conservation and protection of legacy assets without due thought of socio-economic prospects
ensuing thereof. Subsequently, there is an open door cost coming about because of absence of
alignment of legacy preservation and tourism improvement.
Along these lines, the sustained interest and high level for this theme gets from a broadly held
conviction that the essential managerial foundation for achievement ought to be characterized as
far as level of fulfillment (Baker and Crompton, 2000) yet it appears to be intuitively lucid that
various studies directed on verifiable re- enactment as a recreation interest, have discovered no
empirical confirmation on push and pull elemets behind exploring re-enactment destinations in
London.
1.3 Research Focus
The aim of this study is to critically assess the motivational push and pull factors that impact the
decision making process of people to visit the reenactment activities with the case of London
Dungeon.
1.3.1 Research objectives
To inquire the factors those implicate the decision making process of people to visit
reenactment activities
To inquire the pull factors those implicate the decision making process of people to visit
the London Dungeon
To inquire the push factors those implicate the decision making process of people to visit
the London Dungeon
To perceive the role of London Dungeon in the tourism of London
1.3.2 Research questions
What are the pull and push factors that impact people’s decision to visit London
Dungeon?
What is the role of London Dungeon in the tourism of London?
2 LITERATURE REVIEW
This chapter will discourse the applicable research and literature on historical reenactment to
demonstrate the foundation of this study.
2.1 Reenactment Tourism
Reenactment constitutes an action through the players reproduce certain parts of a historical
period or a historical event (Guha, 2009). The delegacy of cultural heritage in these structures
makes a one of a kind arrangement of associations between heritage and tourists organizations,
local communities, and landscapes (Vargas-Hernández, 2012). In the later past, nevertheless, re-
enactment activities have been subjugated to expanded criticism and verbal confrontation as to
their meaning and educational value and for their commitment to apprehensions of social legacy
in post-modern societies.
Hunt (2004) distinguished chronicled re- enactment as a recreation interest and characterized it
as a type of tourism where explorers get a chance to draw in inventively to become players.
Researchers have demonstrated that culture and social legacy are pivotal to individuals' identity,
dignity, and sense of pride. The societies of reenactment indicate a place that is owned /
temporarily leased to depicting chronicled situations (Endresen, 1999). This can be portrayed as
history treated through local pride, nationalism, ideology, romantic ideas, mythology, or just
marketing, into a trade good (Crang, 1996).
2.2 Reenactment and Living History
The principal objective when contriving the reenactment moment as live legacy elucidation is
staged, in the point of view of numerous societies of reenactment, by the preoccupation, the
credibility for imitating as most precise as could reasonably be expected, the script, the dialect,
the outfits and materials close to exact (if not indistinguishable) to the period/timeline recreated
(Endresen, 1999). In recreating, more than in different circumstances, the necessitation that
legacy understanding shows itself as a craftsmanship is more practical, and as Tilden (1977)
emphasized, in a similar way could be educated or exchanged further on. Investigating what
guests hope to encounter with heritage elucidation through reenactment events, a few researchers
underlined the fact that group of onlookers' desires, in their information and nature content, were
exceptionally different (Austin, 2002).
Researchers characterizing legacy destinations conceiving their geographical indistinguishability
(Howard, 2003) emphasize the fact that a land space has numerous cultural identities from
various history periods, numerous narrating viewpoints and to uncover reality and the various
"place's spirits." In this regard a solid presentation is insufficient to cover the distinctive cultural
elements of a place, the veracities inside furthermore insufficient for the guest's desires (Poria et
al., 2009). A space has a scope of numerous implications which should be exhibited keeping in
mind the end goal to make a genuine and complete vision of that specific space.
2.3 Push and Pull Motivations
Pull-and-Push travel inspirations assume an essential part for people in deciding where and when
to visit (Crompton, 1979). Push components are interior drives that rouse individuals to travel
and they are and non-destination-specific and general dimensions. Snepenger et al. (2006)
discovered that intrapersonal escape, intrapersonal seeking, personal escape, and personal
seeking were remarkable characteristic motivational push elements for tourism conduct.
Conversely, pull components denote the allure and particular elements of the destination
conceived by potential voyagers that draw in individuals to travel once the choice has been
devised. For instance, environmental quality, friendliness of people, relaxed atmosphere, and
warm climate were imperative pull components for tourism conduct (Klenosky, 2002).
2.4 Motivational Theories
The investigation of motivation for reenactment tourism necessitates a fundamental
comprehension of theories of motivation and how it employs it to different tourism forms. Some
of the popular theories were discussed below:
Maslow grouped human needs into two classes: lower needs and higher needs. Higher
classifications relate to development needs, and the lower need classifications are inadequacy
needs. This necessitate order ranges from physiological and survival needs to social (or esteem)
needs, lastly to self-actualization necessitations (Maslow, 1954). As indicated by this theory,
self-realization can be a deciding motivational element just if every other need have been
fulfilled. On the off chance that there is a contention between necessities at various levels of
hierarchy, the lower level needs prevail (APPENDIX A).
Dann (1977) found that an inclination had been shown by travelers toward pull compenents
trying to clarify why sightseers travel. Thus, push compenents, identified with a variable
arrangement of necessities, are regularly either set in suspension or given negligible thought. As
indicated by Crompton (1979), numerous dialogs of visitor motivation have spun around the
constructs of push and pull. Customarily, push intentions have been considered helpful for
explicating the craving to go on a trip, while pull intentions have been considered helpful for
explicating the option of destination (APPENDIX B).
3 RESEARCH METHODOLOGY
These researches considered the motivational factors of push and pull that impact individuals to
engage in reenactment activities and to explore. Research methodology is a methodical
arrangement for conducting research. This section portrays the research design, which
incorporates research method, strategy, development of the questionnaire, strategies for directing
the study, and measurable investigation of the gathered information.
Research Onion (Saunders et al, 2009)
3.1 Research Philosophy
Research philosophy is the phenomenon by which an exploration is carried out or written. There
are three noteworthy philosophies of research which corroborate the research technique
including interpretivism, positivism, and pragmatism (Collis and Hussey, 2009). This study
assumes positivism as this philosophy employs with a perceptible social reality having the effect
of the final result of this examination can be law-like generalizations like those created by the
natural and physical researchers.
3.2 Research Method
Research methods fall into two major types including qualitative and quantitative method.
Utilization of non-countable information is qualitative. Then again, utilization of denumerable
information is quantitative (Ghauri and Gronhaug, 2005). This investigation proposes to utilize
the quantitative research technique. Suitable data collection for this study would be utilizing a
survey questionnaire which is well-structured close-ended inquiries. Data identified with the past
available literature and researc works of the research theme were assembled from various
secondary datasources. Moreover, Ghauri and Gronhaug (2005) stated that, a quantitative
technique is more logical than a qualitative technique.
3.3 Data Collection
The phenomenon of data accumulation is to gathering suitable information about the
examination from specific populace. This investigation utilizes both primary and secondary data.
3.3.1 Primary Data
In this study, the research method will be quantitative and the research strategy will be survey
method. The quantitative primary information will be a descriptive in type. A standard survey
questionnaire will guarantee likeness of the information, increment accuracy and speed of
recording and encourage information handling. An empiric survey process will be carried out in
London Dungeon during the months of November and December 2016. The close-ended
questionnaire will be constituted of 13 questions to assess the push and pull components. The
survey will be established on a survey questionnaire which will be devised and investigated in
light of comparable studies directed on the research topic. Most inquiries will be devised on a
five point Likert scale. The sample questionnaire is provided in Appendix C.
3.3.2 Secondary Data
Secondary data are likewise useful in outlining consequent primary research and, also, can
render a benchmark which to equate about the primary data gathering outcomes. Subsequently, it
is constantly shrewd to start any research action with a critique of the secondary information
(Novak, 1996). This study intends to utilize some of the major secondary sources including
technical reports, official statistics, books, reports, websites, and journals etc.
3.4 Sampling
Surveys will be maneuvered on the site of London Dungeon and the testing sampling will be the
visitors of London Dungeon. In picking up the sample, survey forms were disseminated just to
the individuals who were willing and ready to fill in the poll. A sum of 100 surveys will be self-
administered by the researcher to guarantee an exceptional yield rate. To guarantee obscurity of
the outcome, all survey information will be kept entirely classified, members' names won't be
required in the questionnaire (optional), participation in the study will be deliberate and members
will be given an alternative to stop their support whenever.
This sample size of this research is spiled to 100 as the researcher sternly trusts that high sample
size will render better opinion and base. Sample determination is noteworthy to find out the
quality and the unwavering quality of the data. Random sampling is utilized in the research as a
random sample will be parable of the aggregate populace. This investigation has favored this
method with a specific end goal to demolish inclination by managing all respondents an
equivalent chance to be selected.
3.5 Data Analysis
Once the data was gathered, the following critical stride was to examine the gathered information
and make an interpretation of that into numbers or numerical values for factual examination
(DePoy and Gitlin, 2005). In other words, the estimation procedure is fundamentally building up
an operational resolution of the concept. This survey used a five point Likert-type scale of
measurement. This study intends to use Microsoft Excel to analyze the questionnaire responses
from the research respondents.
REFERENCES
Agnew, (2004). What Is reenactment?. Published by Criticism, Vol(46)3.
Baker, Crompton, (2000). Quality, satisfaction and behavioral intentions. Published by Annals of
Tourism Research, (27)3.
Carnegie, McCabe, (2006). Cultural Landscapes in the 21st Century. Presented at the UNESCO
University.
Collis, Hussey, (2009). Business Research. Published by Palgrave Macmillan, USA.
Cook, (2004). The Use and Abuse of Historical Reenactment. Published by Criticism, Vol(46)3.
Crang, (1996). Historical Reenactment. Published by Annals of Tourism Research, (46)3.
David Edgell, (2016). Managing Sustainable Tourism. Published by Routledge, UK.
DePoy, Gitlin, (2005). Introduction to Research. Published by Elsevier Mosby, USA.
Endresen, (1999). Sustainable Tourism and Cultural Heritage. Published by New World Hope
Organization.
Ghauri, Gronhaug, (2005). Research methods in Business studies. USA:Prentice Hall.
Hunt, (2004).'living history' as a serious leisure pursuit. Published byJournal of Leisure Studies,
Vol(23)4.
Janes, (2008). Beyond a tourist gaze?. Published by Journal of Research in International
Education Vol(7)1.
Novak, (1996). Secondary Data Analysis. Published by Telnet.
Vargas- Hernández, (2012). A normative model for sustainable cultural and heritage tourism in
regional development of Southern Jalisco. Published by Innovative Journal of Business and
Management.
APPENDICES
APPENDIX A: MASLOW’S THEORY
APPENDIX B: PUSH AND PULL THEORY
APPENDIX C: QUESTIONNAIRE