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© 2006 Open Grid Forum
eArts and eHumanities - eScience technologies and methodologies in Arts and humanities researchMay 7, 2007
HASS - RG
Humanities, Arts, Social Science -Research Group
Allison Clark, Ph.D.Seedbed Initiative for Transdomain Creativity,University of Illinois Urbana Champaign
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USA “HASS like Organizations”
• Seedbed• ICHASS• HASTAC
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Cyberinfrastructure Enables People
Scientists, Engineers, Decision Makers, Policy Makers, Media and Citizens
Engaging in discovery, analysis, discussion, deliberation, decisions, policy formulation and communication
Collaboration Framework facilitates Idea and Knowledge Sharing, eLearning and Multi-Objective Decision Support Processes
Analysis Framework facilitates Data and Model Discovery, Exploration, and Analysis; via the Collaboration Framework
Data Management Framework builds logical maps of distributed, heterogeneous information resources (data, models, tools, etc.)
and facilitates their use via the Analysis and Collaboration Frameworks
Physical Infrastructure
Courtesy of Tom Prudhomme, NCSA
© 2006 Open Grid Forum
SeedbedSeedbed Initiative for Transdomain Creativity
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Seedbed aimsto spur creativity
to seek new synergiesto connect isolated communities
TH
E SC
IEN
CES
THE ARTS TH
E HU
MA
NIT
IESCOMMERCE
Creativity
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Sample Seedbed Projects
• The Digital Library Testbed for Endangered Cultural Knowledge
• The ComixGrid: A distributed network for artists, educators and scholars• Web 2.0 Interface• “Horsepower of the semantic grid”• David DeRoure, Reagan Moore, Nosh Contractor, Allison
Clark, Damian Duffy, John Jennings, Dan Tincher
• HHITT: The Hip Hop Information Technology Tour• Bringing Science to Youth Through Art and Technology
• The Cyber Opera Project
© 2006 Open Grid Forum
ICHASSCenter for Computing in Humanities, Arts and Social Science
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“I-CHASS fosters innovation by engaging humanists, artists, and social scientists in sustained collaboration with colleagues in computer science, engineering, and high performance computing and communication in order to identify, create, and adapt computational tools that will accelerate research and education in the humanities, arts, and social sciences.”
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Goals
• To leverage innovative opportunities for technology transfer between the sciences and engineering on the one hand and humanities, arts, and social sciences on the other.
• To create open source computational and communication tools that can advance scholarship in the humanities, arts and social sciences.
• To foster inter-institutional collaborations among scholars in the humanities, arts, and social sciences in the pursuit of innovative technologies for research and education.
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Current Projects
• Opening the Census• Cultural Explorer• The Lincoln Papers• Global Heartlands• Inscriptifact• Spanish Civil War
Print Culture
• Freedom Riders and the Tuskegee Airmen
• Comparative Urban Design Changes Generated by Planning Policy in the 20th and 21st Centuries
• A Scientific Approach to Redistricting Analysis
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Current Projects
• Dynamics of Ideas Through Space, and Time
• Ideas in Online Social Spaces
• Games as Social Simulations/Games as Social Environments
• Network Dynamics of Massive Multiplayer Games
• A Game Environment for the Study of Political and Group Decision-Making
• Using Game Environments to Represent Complex Group Interactions
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Current Projects
• Tools for Research, Design, and Management of Human Connectivity
• Network Recommender Systems to Enable Collaborative Communities in Cyberenvironments
• Collaborative Technologies for Cyberenvironments
• Data Mining Conversations to Characterize Online Communities
• Human-centered Tools to Support Human and Social Innovation and Creativity
• Facilitating the Study of Prescriptive Language Behavior
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Upcoming ICHASS Event
• Digital Humanities 2007 (formerly the ACH/ALLC annual joint conference)• NCSA, University of Illinois in Urbana-Champaign• June 3-7, 2007
• Keynote - Professor Franco Moretti, the Danily C. and Laura Louise Bell Professor, Professor of English and Comparative Literature, and Director of the Center for the Study of the Novel, at Stanford University. Professor Moretti is the author of The Atlas of the European Novel (1998) and Graphs, Maps, Trees (2003), among many other works.
• http://www.digitalhumanities.org/dh2007/
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© 2006 Open Grid Forum
HASTACHumanities, Arts, Science, and Technology Advanced Collaboratory
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What is HASTAC?
• A consortium of humanists, artists, scientists, social scientists and engineers from universities and other civic institutions across the U.S. and internationally, HASTAC ("Haystack") is committed to new forms of collaboration across communities and disciplines fostered by creative uses of technology.Since 2003, we have been developing tools formultimedia archiving and social interaction, gaming environments for teaching, innovative educational programs in information science and information studies, virtual museums, and other digital projects. HASTAC leaders have served as consultants to U.S. and international organizations and governments on grid computing andcyberinfrastructure.Our aim is to promote expansive models for thinking, teaching, and research.
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HASTAC Vision
• Seek a greater understanding of the global impacts of what technology has wrought• “new technologies” and “globalization” demand a
full-scale analysis of • Meaning of these terms• How they function• What are their implications?
• Working as a consortium of computational, natural, and human scientists can begin to comprehend the impact of technology
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Building the HASTAC Community
• How much the scientist can learn from the humanist and artist and vice versa. • Humanist can add the why to the “gee whiz” part
of the technology. Historians and philosophers on one side of campus. Computer scientist and engineers on the other. No more build it and they will come.
• The challenge is the building of bridges among diverse cultures and communities – technology, humanist, artists, social scientist.
Speak a common language
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Building the HASTAC Community
• Think transformatively about our disciplines by• Engaging in the design and application of innovative
computing and scientific technologies• Act as an advocacy group
• Formulate a paradigm shift of USA funding agenciesNSFNational Endowment for the ArtsNational Endowment for the HumanitiesPrivate Foundations
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InlFromation Year
• InCommon, UIUC• Interplay, USC Los
Angles• Interaction, USC
Berkley• Injustice, University
of Michigan
• Invitation, University of Washington
• Integration, Wayne State University
• Interface, Duke• Innovation, UCSD
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InlFormation Year at UIUC
• In|Common Katrina: After the Storm - Civic Engagement Through Arts, Humanities and Technology, September 28-30, 2006
• Panels, performances, and other convenings on topics of emergency response, poverty, social justice, and racism
• Mix TAPEStry a Virtual Reality experience • •A Virtual Town Hall Meeting using the Access Grid• www.katrinasummit.uiuc.edu
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Electronic Techtonics:Thinking at the Interface
• Keynote address by visionary information scientist John Seely Brown (The Social Life of Information; formerly Chief Scientist of Xerox Corporation and Director of its Palo Alto Research Center/PARC)
• James Boyle, legal theorist (co-founder of the Center for the Study of the Public Domain, Creative Commons, and Science Commons)
• John Unsworth (chair of the ACLS “Cyberinfrastructure and the Humanities and Social Sciences” commission)
• The conference included refereed scholarly and scientific papers, multimedia performances, an exhibit hall of innovative software and hardware, plus tours of art and scientific installations in virtual reality, learning-game, and interactive sensor space environments.
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Recent HASTAC Grant• The MacArthur Foundation launched its five-year, $50
million digital media and learning initiative in 2006 to help determine how digital technologies are changing the way young people learn, play, socialize, and participate in civic life. http://www.digitallearning.macfound.org/
• The Future of Learning InstitutionsWe are faced today by a pressing question: How do institutions-- social, civic, educational--transform in response to and in order to promote new kinds of learning in the information age? • social networks, and peer-to-peer knowledge-sharing
Ability to customize media • Yet very few of our schools of education or universities
are addressing the challenges of new modes of learning that move across traditional disciplinary boundaries and or even across the traditional divide between “science”and “the humanities.”