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Games and Learning Research, Practice and the “Future”

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Games and LearningResearch, Practice and the “Future”

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The ResearchAugmented Reality (Squire)

WOW (Steinkuehler)New Media Literacies (Jenkins et al.)

Dissertation (Herro)Games+Learning+Society

Whitepapers, Reports & Trends

Dani - Education BackgroundAugmented Reality (Squire)

WOW (Steinkuehler)New Media Literacies (Jenkins et al.)

Games+Learning+Society

Matthew - Education Background

Background/Research

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The Reality

Technology, digital media and game-like tools, thinking or environments is pervasive.

The world we live in

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~The Appeal ~K-12

BusinessVideo game-designers

MilitaryJournalismAcademia

Healthcare IndustrySports

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Game play or game design?

Both

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Principles of Good Games - for players and designers to consider (Gee)

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Identity

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Interaction

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Production

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Risk-Taking

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Challenge

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Agency

control + ownershipunderstanding who you are so you can serve others

allows you to take riskssupports productivity

makes challenge feel comfortable

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education

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IdentityIdentityInteractionInteractionProductionProductionRisk TakingRisk Taking

CustomizationCustomizationWell-ordered problemsWell-ordered problems

System-thinkingSystem-thinkingDistributed knowledgeDistributed knowledge

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• ARIS + TED Talks - (iPod Touch)

• Blackboard + Google Apps (Docs, Sites, Forms)

• Scratch, Kodu

• PhotoShop

• Elluminate or Skype

• YouTube, HTML

• Daqri - QR Codes

• Google App Inventor (just beginning)

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• Designing a board game

First Iteration - Board Game

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• Programming in Kodu

Second design - Programming in Kodu

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Designing a mobile game - ARIS

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Fall, 2011 survey, N=35 - 26 boys/9 girlsWhat students said:Interests - video games (17), physical activities (21), creative activities (13)

Perceptions of learning:game design and process (10), technical skills (9), complexity of games (9), teamwork (6), history of games (5)

What they’d suggest or change:choose their own partners (9), play more video games (5), remove HTML game....technically difficult.....purchase better graphic cards

Spring, 2012

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Process: how to design a gameProcess: how to design a game 1515so far I’ve learned a lot about programming (Kodu) and the ‘behind the so far I’ve learned a lot about programming (Kodu) and the ‘behind the scenes’ of how a game is created. It helped me to start thinking in more of scenes’ of how a game is created. It helped me to start thinking in more of ‘how’ when I play a game.‘how’ when I play a game.I’ve learned the basic fundamentals to designing a game.I’ve learned the basic fundamentals to designing a game.

the history of games/insight into the history of games/insight into video game industryvideo game industry 1313

I actually learned a lot from this class, even stuff i already knew I am now I actually learned a lot from this class, even stuff i already knew I am now excelled in and know more about that certain thing. Some things I learned excelled in and know more about that certain thing. Some things I learned are programming, history of certain games, how to make my own board are programming, history of certain games, how to make my own board game and many more.game and many more.

I’ve learned the progress that gaming has made through history.I’ve learned the progress that gaming has made through history.

coding or programmingcoding or programming 1414how to program games and new aspects of games I never really thought how to program games and new aspects of games I never really thought about beforeabout before

massive amounts of info on programming and the science behind making massive amounts of info on programming and the science behind making games and insight into the video-game industrygames and insight into the video-game industry

how to use Koduhow to use Kodu 99I’ve learned how to program a game, i.e. KoduI’ve learned how to program a game, i.e. KoduLoads about Kodu and programming in general.Loads about Kodu and programming in general.the Kodu program, google docsthe Kodu program, google docs

how to apply technical skillshow to apply technical skills 55I’ve learned how to apply the technology skills I have learned and use them I’ve learned how to apply the technology skills I have learned and use them when I work with Kodu or even creating your own board game.when I work with Kodu or even creating your own board game.I’ve learned how to use many different programs, not all for game I’ve learned how to use many different programs, not all for game designing, such as Kodu, Photoshop, Sony Vegas, Google Apps, and designing, such as Kodu, Photoshop, Sony Vegas, Google Apps, and others.....others.....

What, if anything, do you think youWhat, if anything, do you think you’’ve ve learned?learned?

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DML and Gaming Labs

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purpose: interdisciplinary research, blueprints of spaces

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Job outlook 2008-201848% increase in computer science majors

• creativity

• critical thinking

• collaboration

• visualization

• innovation

Skills per Employers

• Mobile app development

• Analyzing LARGE data sets

• Usability, design and architecture of internet spaces

• Movie industry - digital signal processing, editing and conversion

• Games and entertainment programming

• Government - internet security

• Web, software, hardware engineer

Potential Jobs

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apps, film-making, robotics, finance, linguistics, game-design, theatre/music to restore paintings,

cyber-security, artificial intelligence, MRI’s

What kind of future do game design skills offer?

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Media and Game-based Futures

Real-world problemsSocial and cultural contexts

SimulationVisual-programming

CollaborationBlurring of reality/fantasy

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http://www.nobelprize.org/educational/medicine/mri/game/index.html