hci-lecture02

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    Human ComputerInteraction

    Lecture 2

    The Human

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    The Human

    Think of human as an informationprocessing system, which containsinput/output, stores information andprocesses information

    We will therefore consider threecomponents of this system: input

    output, memory and processing

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    The Human

    Information i/o !

    "isual, auditory, haptic, mo"ement

    Information stored in memory

    sensory, shortterm, longterm

    Information processed and applied

    reasoning, pro#lem sol"ing, skill, error

    $motion in%uences human capa#ilities

    $ach person is di&erent

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    'ision

    Two stages in "ision

    ( physical reception of stimulus

    ( processing and interpretation ofstimulus

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    The $ye physical reception

    mechanism for recei"ing light andtransforming it into electrical energy

    light is re%ected from o#)ects

    images are focused upsidedown onretina

    retina contains rods for low light

    "ision* +ods are responsi#le for "isionin darkness* ppro-imately .2million rods*

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    The $ye physical reception

    +etina also contains cones for colour"ision* They are responsi#le for "isionin light*

    Cones are concentrated on fo"ea androds are concentrated on retina

    0lind spot contains neither rods nor

    cones* 1anglion cells #rain34 detect pattern

    and mo"ement

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    5esign 6ocus

    user concentrating on the middleof the screen cannot #e e-pected toread help te-t on the #ottom line*

    7o if an error message is to #e shownto user, what to do888

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    5esign 6ocus

    user concentrating on the middleof the screen cannot #e e-pected toread help te-t on the #ottom line*

    7o if an error message is to #e shownto user, what to do888

    0etter use %ashing error message

    What a#out cle"er mo"ing icons*

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    Interpreting the signal cont4

    0rightness su#)ecti"e reaction to le"els of light

    a&ected #y luminance of o#)ect, which is

    the amount of light emitted #y an o#)ect Contrast is luminance of o#)ect and

    luminance of its #ackground

    "isual acuity increases with luminanceas does %icker*

    High display luminance systems areseen to %icker e"en a#o"e 9 H*

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    Interpreting the signalcont4

    Colour made up of hue, intensity, saturation

    Hue is determined #y the spectral wa"elength of the light ppro-imately .9 di&erent hues can #e discriminated #y the a"erage

    person

    Intensity is the #rightness of color

    7aturation is the amount of whiteness in color

    Cones are sensiti"e to colour wa"elengths*Three types of cones red, green and #lue4

    #lue acuity is lowest, #ecause only ;= males and .= females colour #lind

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    Interpreting the signal cont4

    ?ur e-pectations a&ect the way animage is percei"ed*

    Conte-t is used to resol"e am#iguity

    Howe"er, ?ptical illusions sometimesoccur due to a#o"e factors

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    ?ptical Illusions

    the @ono illusionthe Auller Lyer illusion

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    +eading

    7e"eral stages: "isual pattern percei"ed

    decoded using internal representation of language

    interpreted using knowledge of synta- and

    semantics

    +eading in"ol"es saccades)erky mo"ements4and B-ations

    @erception occurs during B-ations

    Word shape is important to recognition

    egati"e contrast dark character on a lightscreen4 impro"es reading from computerscreen

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    5esign 6ocus

    7tandard font sies of D to .2 areeEually legi#le, gi"en proportional

    spacing #etween lines* 7imilarly line lengths of #etween 2*;

    and 9*2 inches 9> and .;2 mm4 areeEually legi#le*

    e"ertheless, reading from a computerscreen is slower than from a #ook*Howe"er, this fact can #e controlled #y

    careful design of te-tual interfaces*

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    Hearing

    7ound can con"ey a remarka#le amount of information

    @ro"ides information a#out en"ironment:distances, directions, o#)ects etc*

    @hysical apparatus:

    outer ear F protects inner and ampliBes sound middle ear F transmits sound wa"es as

    "i#rations to innerear

    inner ear F chemical transmitters are releasedand cause impulses in auditory ner"e

    7ound

    pitch F sound freEuency loudness F amplitude

    tim#re F type or Euality

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    Hearing cont4

    Humans can hear freEuencies from 2H to.9kH less accurate distinguishing high freEuencies than low*

    uditory system Blters sounds can attend to sounds o"er #ackground noise*

    for e-ample, the cocktail party phenomenon*

    7ound could #e used e-tensi"ely in interfacedesign to con"ey information a#out the systemstate

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    Touch

    @ro"ides important feed#ack a#out en"ironment*

    Aay #e key sense for someone who is "isuallyimpaired*

    7timulus recei"ed "ia receptors in the skin: thermoreceptors F heat and cold

    nociceptors F pain

    mechanoreceptors F pressure

    7ome areas more sensiti"e than others e*g*6ingers and hair

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    Ao"ement

    6ittsG Law descri#es the time taken to hit a screentarget:

    At a # log25/7 .4

    where: a and # are empiricallygained #y means ofo#ser"ations4 determined constants

    At is mo"ement time

    5 is 5istance

    7 is 7ie of target

    targets as large as possi#le distances as small aspossi#le

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    Aemory

    There are three types of memory function:

    7ensory memories

    7hortterm memory or working memory

    Longterm memory

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    7ensory Aemory

    0u&ers for stimuli recei"ed through senses

    iconic memory: "isual stimuli

    echoic memory: aural stimuli

    haptic memory: touch stimuli

    $-amples: Ao"e your Bnger fastly #efore

    you, JsparklerK trail Continuouslyo"erwritten

    Information is passed to 7TA #y attention

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    7hortterm memory 7TA4

    What is the result of ;9 M888

    7cratchpad for temporary recall rapid access

    rapid decay

    limited capacity NO 2 @rinciple

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    $-amples

    2.2;2N>