hci’s 543

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Human-Computer Interaction's 543 Yu-Hsuan Lin [email protected]

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Page 1: HCI’s 543

Human-Computer Interaction's543

Yu-Hsuan [email protected]

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 5 Theories

4 Works

3 Self-studies

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5Theories

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Three Conceptual Models

 

From Norman, 1986.

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Three Conceptual Models

 

From Norman, 1986.

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Three Conceptual Models

 

From Norman, 1986.

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Three Conceptual Models

 

From Norman, 1986.

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Three Conceptual Models

 

From Norman, 1986.

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Affordance

Form Follows Function

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Um, which door?

 

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Fitts' law

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Tangible User Interface (TUI)v.s

Graphic User Interface (GUI)

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 Gestalt  Principle

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Closure                      //Gestalt Principle

 

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Closure                      //Gestalt Principle

 

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Continuity                  //Gestalt Principle

 

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Continuity                  //Gestalt Principle

 

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Similarity                    //Gestalt Principle

 

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Proximity                    //Gestalt Principle

 

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Embodiment

by Fishkin, 2004

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4Works

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Marble Answering Machine

by Durrell Bishop (1992)

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Touch Projector

 

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iRis

 

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3Self-studies

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TurnOver

 

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UbiCompfinal project

2011

Yu-Hsuan [email protected]

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Reference• The Design of Everyday Things by DA Normen, 1998• J. Mankoff , A.K. Dey , G. Hsieh , J. Kientz , S. Lederer , M. Ames. Heuristic evaluatio

n of ambient displays, CHI '03, p.169--176.• Kenneth P. Fishkin, A Taxonomy for and Analysis of Tangible Interfaces. Journal of P

ersonal and Ubiquitous Computing, 8 (5), September 2004, 347-358.• Marble Answering Machine • David Merrill , Jeevan Kalanithi , Pattie Maes, Siftables: towards sensor network user i

nterfaces, Proceedings of the 1st international conference on Tangible and embedded interaction, February 15-17, 2007, Baton Rouge, Louisiana

• Boring, S., Baur, D., Butz, A., Gustafson, S., and Baudisch, P., Touch Projector: Mobile Interaction Through Video, In Proceedings of CHI 2010, Atlanta, GA, April 10-15, 2009, pp. 2287-2296.

• PhoneBook 

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Thank You!