hci’s 543
TRANSCRIPT
Human-Computer Interaction's543
Yu-Hsuan [email protected]
5 Theories
4 Works
3 Self-studies
5Theories
Three Conceptual Models
From Norman, 1986.
Three Conceptual Models
From Norman, 1986.
Three Conceptual Models
From Norman, 1986.
Three Conceptual Models
From Norman, 1986.
Three Conceptual Models
From Norman, 1986.
Affordance
Form Follows Function
Um, which door?
Fitts' law
Tangible User Interface (TUI)v.s
Graphic User Interface (GUI)
Gestalt Principle
Closure //Gestalt Principle
Closure //Gestalt Principle
Continuity //Gestalt Principle
Continuity //Gestalt Principle
Similarity //Gestalt Principle
Proximity //Gestalt Principle
Embodiment
by Fishkin, 2004
4Works
Marble Answering Machine
by Durrell Bishop (1992)
Touch Projector
iRis
3Self-studies
TurnOver
Reference• The Design of Everyday Things by DA Normen, 1998• J. Mankoff , A.K. Dey , G. Hsieh , J. Kientz , S. Lederer , M. Ames. Heuristic evaluatio
n of ambient displays, CHI '03, p.169--176.• Kenneth P. Fishkin, A Taxonomy for and Analysis of Tangible Interfaces. Journal of P
ersonal and Ubiquitous Computing, 8 (5), September 2004, 347-358.• Marble Answering Machine • David Merrill , Jeevan Kalanithi , Pattie Maes, Siftables: towards sensor network user i
nterfaces, Proceedings of the 1st international conference on Tangible and embedded interaction, February 15-17, 2007, Baton Rouge, Louisiana
• Boring, S., Baur, D., Butz, A., Gustafson, S., and Baudisch, P., Touch Projector: Mobile Interaction Through Video, In Proceedings of CHI 2010, Atlanta, GA, April 10-15, 2009, pp. 2287-2296.
• PhoneBook
Thank You!