head tracking 4002.790.01 – emerging themes joe pietruch

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Head Tracking 4002.790.01 – Emerging Themes Joe Pietruch

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Page 1: Head Tracking 4002.790.01 – Emerging Themes Joe Pietruch

Head Tracking4002.790.01 – Emerging Themes

Joe Pietruch

Page 2: Head Tracking 4002.790.01 – Emerging Themes Joe Pietruch

What is Head Tracking?

Viewer's Position relative to Display Display Size and Viewing Angle Viewpoint Dependent 3D Display

v

Page 3: Head Tracking 4002.790.01 – Emerging Themes Joe Pietruch

Emerging ... How?

Sensing Systems Processing Power/Speed Smart People Demand for Engaging Experiences

Page 4: Head Tracking 4002.790.01 – Emerging Themes Joe Pietruch

Real-World Examples

Johnny Chung Lee – http://www.youtube.com/watch?v=Jd3-eiid-Uw

TrackIR – http://www.youtube.com/watch?v=IbL3zLWFqI8

Page 5: Head Tracking 4002.790.01 – Emerging Themes Joe Pietruch

Is it Practical?

Compared to the alternatives: Polarized Projection Shutter Glasses Pepper's Ghost Spinning Mirrors

Cheap and Easy

Page 6: Head Tracking 4002.790.01 – Emerging Themes Joe Pietruch

Benefits

Works with existing Display Convincing Interaction One step closer to the Holodeck! Gets Players off the Sofa

Page 7: Head Tracking 4002.790.01 – Emerging Themes Joe Pietruch

Drawbacks

Gets Players off the Sofa Single Player Simultaneously Screen Edges Break Illusion Requires Calibration Requires Headgear

Page 8: Head Tracking 4002.790.01 – Emerging Themes Joe Pietruch

My Prototype

Get it up and running. Get a Virtual Turret tracking Player “Hiding” Mechanic: Dive behind the sofa? Game: Shoot or be shot!

Page 9: Head Tracking 4002.790.01 – Emerging Themes Joe Pietruch

Head Tracking4002.790.01 – Emerging Themes

Joe Pietruch