health ed report

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    ooperative

    learning

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    Based on the premise that learners work together and

    are responsible for not only their own learning but alsofor the learning of the other group members.

    Involves structuring small group of learners who work

    together toward achieving shared learning goals.

    Cooperative learning

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    Types ofcooperativelearning groups

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    Informal Groups

    Purpose: To enhanceunderstanding of a specific

    unit of information; to make

    connections to prior learning

    Length of existence: No morethan one class and perhaps

    for only a few minutes duringclass

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    Base Groups

    Purpose: To provideencouragement and tomonitor progressthroughout the learning

    experience.

    Length of existence: Thelength of the learning

    experience.

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    Advantages ofCooperativeLearning

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    1. Group members learn to function as part of a team.

    2. Working in a group for any length of time can teachor enhance social skills.3. It can help to address individual learning needs and

    learning styles.4. Critical thinking is promoted.

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    Simulations

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    Are controlled perceptions of reality

    Exercises that learners engage in to learn about the realworld without the risks of the real world

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    Purpose and Uses of Simulations:

    Intended to help learners practice decision-makingand problem-solving skillsTo develop human interaction abilitiesTo learn Psychomotor skills in a safe and controlledsetting.It is an avenue for attitude changeCan be used to evaluate learning an competence

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    Role of the educator

    3 facets:

    1. Planning

    2. Facilitating3. Debriefing

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    Types ofSimulations

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    1. SimulationExercise

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    Simulation Exercise:

    Focus on process of learningA controlled representation of a piece of realitythat learners can manipulate to better understandthe corresponding real situation

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    2. SimulationGame

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    Simulation Game:

    Focus on either content or process of learningA game that represents real-life situations inwhich learners compete according to a set of rules

    in order to win or achieve an objective.

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    3. Role Playing

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    Role Playing:

    A form of drama in which learners spontaneouslyact out roles in an interaction involving problemsor challenges in human relations

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    4. Case study

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    Case study:

    Originated at Harvard Law school in 1870sCan range from simple to lengthyAn analysis of an incident or situation in whichcharacters and relationships are described, factual

    or hypothetical events transpire, and problemsneed to be resolved or solved.

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