hero cards apprentice

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Arcane Lance Damage: 2, Range: 4 +1TN Yes Arcane, Attack, Focus Attack 1 target within range. -1TN Arcane Lance Damage: 2, Range: 4 +1TN Yes -1TN Arcane, Attack, Focus Attack 1 target within range. Winter’s Bite Damage: 1, Range: 2 Yes Attack, Focus, Ice Attack 1 target within range. If hit, the target is Prone. Hero’s Edge Range: Tile Yes Yes Yes Ongoing Choose 1 Hero within range to gain the Hero’s Edge token. You may choose another Hero next Hero Cycle. A Hero with the token gains +1 a and +1 b to Attack Actions. The Mountain Crumbles Damage: 1, Range: 3 Yes +1 b +2 b +3 b Attack, Earth, Focus Attack 1 target within range. This attack also affects 1 additional target adjacent to the initial target. Any Captains hit are Prone. Reservoir Of The Ancients Yes Yes Yes Ongoing You gain +2 a and +2 b to each Arcane Attack. Damage: 1, Range: 3 Blood of Gaia -1 a Yes +1 a Attack, Fire, Focus Attack 1 target within range. This attack also affects the 3 squares behind and adjacent to the target as shown. The Mountain Crumbles Damage: 1, Range: 3 Yes +1 b +2 b +3 b Attack, Earth, Focus Attack 1 target within range. This attack also affects 1 additional target adjacent to the initial target. Any Captains hit are Prone. Damage: 1, Range: 3 Blood of Gaia -1 a Yes +1 a Attack, Fire, Focus Attack 1 target within range. This attack also affects the 3 squares behind and adjacent to the target as shown. ©2014 MegaCon Games, LLC. MegaCon Games, the MegaCon Games logo, Myth, and the Myth logo are trademarks or registered trademarks of their respective owner. All rights reserved.

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Arcane Lance

Damage: 2, Range: 4

+1TN

Yes

Arcane, Attack, FocusAttack 1 target within range.

-1TN

Arcane Lance

Damage: 2, Range: 4

+1TN

Yes

-1TN

Arcane, Attack, FocusAttack 1 target within range.

Winter’s Bite

Damage: 1, Range: 2

Yes

Attack, Focus, IceAttack 1 target within range. If hit, the target is Prone.

Hero’s Edge

Range: Tile

Yes

Yes

Yes

OngoingChoose 1 Hero within range to gain the Hero’s Edge token. You may choose another Hero next Hero Cycle. A Hero with the token gains +1 a and +1 b to Attack Actions.

The Mountain Crumbles

Damage: 1, Range: 3

Yes

+1 b

+2 b

+3 b

Attack, Earth, FocusAttack 1 target within range. This attack also affects 1 additional target adjacent to the initial target. Any Captains hit are Prone.

Reservoir Of The Ancients

Yes

Yes

Yes

OngoingYou gain +2 a and +2 b to each Arcane Attack.

Damage: 1, Range: 3

Blood of Gaia

-1 a

Yes

+1 a

Attack, Fire, FocusAttack 1 target within range. This attack also affects the 3 squares behind and adjacent to the target as shown.

The Mountain Crumbles

Damage: 1, Range: 3

Yes

+1 b

+2 b

+3 b

Attack, Earth, FocusAttack 1 target within range. This attack also affects 1 additional target adjacent to the initial target. Any Captains hit are Prone.

Damage: 1, Range: 3

Blood of Gaia

-1 a

Yes

+1 a

Attack, Fire, FocusAttack 1 target within range. This attack also affects the 3 squares behind and adjacent to the target as shown.

©2014 MegaCon Games, LLC. MegaCon Games, the MegaCon Games logo, Myth, and the Myth logo are trademarks or registered trademarks of their respective owner. All rights reserved.

Damage: 1, Range: 3

Fingers of Ia

+1TN

Yes

-1TN

Air, Attack, FocusAttack 1 target within range. For each Ongoing card cleared, this attack also affects 1 additional target up to 2 squares away from the last affected target.

Damage: 1, Range: 3

Fingers of Ia

+1TN

Yes

-1TN

Air, Attack, FocusAttack 1 target within range. For each Ongoing card cleared, this attack also affects 1 additional target up to 2 squares away from the last affected target.

Range: 4

Glacier’s Grip

Yes

Yes

Yes

Yes

Ice, OngoingChoose a 3x3 area within range. Each target affected reduces its movement by half (rounded down). In addition, each Hero targeting an affected target gains -2TN to Attack Actions.

Range: 3

Research

Yes

Yes

Yes

OngoingEach Hero within range may reroll 1 a once per Hero Cycle.

Damage: 1, Range: Weapon

Attack

Yes

Yes

Yes

Yes

Arcane, Attack, WeaponAttack 1 target within range.

Range: 2

Sphere of Defl ection

Yes

Yes

Yes

OngoingEach enemy ranged attack targeting a Hero within range, has its TN increased by 2.

Damage: 1, Range: Weapon

Attack

Yes

Yes

Yes

Yes

Arcane, Attack, WeaponAttack 1 target within range.

Aura Of The Elements

Yes

Yes

Yes

OngoingIgnore 1 damage per Hero Cycle.

Range: Tile

Illuminate

OngoingEach Instinct enemy within range has its attack’s TN increased by 1.

Yes

Yes

Yes

Yes

©2014 MegaCon Games, LLC. MegaCon Games, the MegaCon Games logo, Myth, and the Myth logo are trademarks or registered trademarks of their respective owner. All rights reserved.

Damage: 1, Range: 4

Chaotic Overfl ow

+2 b

Arcane, Attack, FocusClear any number of Ongoing cards. For each Ongoing card cleared, you may attack 1 target within range.

Damage: 1, Range: 4

Chaotic Overfl ow

+2 b

Arcane, Attack, FocusClear any number of Ongoing cards. For each Ongoing card cleared, you may attack 1 target within range.

Meditate

Yes

Yes

Yes

HealClear all Ongoing cards. For each Ongoing card cleared, you may restore 1 Vitality and reduce your Threat by 1.

-1 Threat

Range: Tile

Arcane Sigil

Yes

Yes

Yes

Yes

One Hero within range may clear the Curse status effect.

Blink

Yes

Yes

Yes

Yes

TeleportChoose 1 square within 3 squares. Place your Hero in that square. Not considered a Move.

Damage: 2, Range: 1

Leech

Arcane, Attack, FocusAttack 1 target within range. If this attack hits the target, restore 2 Vitality.

Yes

Yes

Yes

Yes

Sprint

Yes

MoveYou gain 3 additional MP.

Range: 4

Breath of Heroes

Yes

Yes

Yes

Each Hero within range automatically passes all Courage tests.

Hustle

MoveYou gain 2 additional MP.

Yes

©2014 MegaCon Games, LLC. MegaCon Games, the MegaCon Games logo, Myth, and the Myth logo are trademarks or registered trademarks of their respective owner. All rights reserved.

Riftwalk

Yes

TeleportChoose 1 square up to 2 squares away. Place your Hero in that square. Not considered a Move.

Damage: 1

Life Sieve

Yes

Arcane, OngoingAfter a target suffers damage from Leech this Hero Cycle, the target gains a DoT. The DoT deals the target 1 damage during each Refresh Phase and you restore 1 Vitality. When the target is killed, this card is cleared.

Diminish

Yes

For each Ongoing card cleared, you may reduce your Threat by 2.

Ongoing� e Apprentice has many Ongoing cards in his Hero deck. Ongoing cards stay in play until either the Apprentice chooses to clear them or one of his Hero cards require him to clear Ongoing cards to trigger various eff ects. In the case of the latter, the Ongoing cards are cleared after resolving the Hero card.

When an Ongoing card is cleared, it is fl ipped facedown in its Action Space and it is not discarded until the Hero Deck Phase.

Focus� e Apprentice may use an equipped Focus with many of his attacks. Focus items provide bonus dice to the Apprentice’s dice pool for his Attack Actions with the Focus keyword.

Some Focus items also allow the Apprentice to play Ongoing cards on it. � e Apprentice treats an item like this as if it was an Action Space.

Apprentice

©2014 MegaCon Games, LLC. MegaCon Games, the MegaCon Games logo, Myth, and the Myth logo are trademarks or registered trademarks of their respective owner. All rights reserved.