hero lab - alekos constantine
DESCRIPTION
char shtTRANSCRIPT
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Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.comContents copyright Wizards of the Coast, Inc. 'd20 System' is a trademark of Wizards of the Coast, Inc. and is used with permission.
STR 0STRENGTH
10DEX +5
DEXTERITY20
CON +1CONSTITUTION
12INT +3
INTELLIGENCE16
WIS -1WISDOM
8CHA +2
CHARISMA14
+1(CONSTITUTION) =FORTITUDE +1
+5(DEXTERITY) +6=REFLEX +11
-1(WISDOM) +3=WILL +2
Immunity to Sleep
Crit: 20/x3Rng: 100'2-Hand, P
LongbowRanged, Both Hands: +7, 1d8
Crit: 19-20/x2Rng: 30'Light, P
Mainhand: +3, 1d6Mind Blade (Shortsword)
Ranged: +8, 1d6
Crit: 19-20/x21-Hand, S
Mainhand: +4, 1d8+1Both Hands: +4, 1d8+1
Mindblade longsword ranged +8, +1 Longsword
Crit: 20/x2Light, B
Mainhand: +2, 1d3Unarmed Strike
Ability Modifier TemporaryScore
Chaotic Neutral; Age: 124; Height: 5' 7"; Weight: 110lb.Male Elf Rogue 2, Soulknife 2 - CL4 - CR 4
Alekos Constantine
AbilityBase MiscSaving Throw NotesResist TempTotal
17 +2 +5=1215
+2+2
36
+5
ACArmor DeflecDex Dodge
Flat-Footed AC
MiscNaturShield Size
Touch AC
Total
Base AttackGrapple
HPDamage / Current HPTotal
InitiativeSpeed 30 ft
Ability MiscSkill Name RanksTotalINT (3)Appraise +3
WIS (-1)Autohypnosis 6+5DEX (5)Balance 3+10CHA (2)Bluff 2+4STR (0)Climb +0CON (1)Concentration +1CHA (2)Diplomacy 2+4INT (3)Disable Device 7+10CHA (2)Disguise 2+4DEX (5)Escape Artist 2+7INT (3)Forgery 3+6CHA (2)Gather Information +2WIS (-1)Heal -1DEX (5)Hide 5+10CHA (2)Intimidate 4+6STR (0)Jump +2WIS (-1)Listen 7+8DEX (5)Move Silently 5+10DEX (5)Open Lock 4+9DEX (5)Ride +5INT (3)Search 4+9
WIS (-1)Sense Motive 4+3DEX (5)Sleight of Hand 4+9WIS (-1)Spot 7+8WIS (-1)Survival -1STR (0)Swim +0DEX (5)Tumble 5+10CHA (2)Use Magic Device 4+6DEX (5)Use Rope +5
Feats, Traits & Flaws
When you wear a type of armor with which you are proficient, the armor checkpenalty for that armor applies only to Balance, Climb, Escape Artist, Hide,Jump, Move Silently, Sleight of Hand, and Tumble checks.
Armor Proficiency (Light)
You are proficient with the Longsword, Rapier, Longbow (including CompositeLongbow) and Shortbow (including Composite Shortbow).
Elven Weapon Proficiencies
+1 to attack and damage rolls with ranged weapons at up to 30 feet.Point Blank Shot
You are proficient with the Hand Crossbow, Rapier, Sap, Shortbow andShortsword.
Rogue Weapon Proficiencies
You can use a shield and take only the standard penalties.Shield Proficiency
Benefit: You are proficient with all Simple weapons.
Normal: When using a weapon with which you are not proficient, you are at -4
Simple Weapon Proficiency - All
You gain a +1 bonus on all attack rolls you make using the selected weapon.Weapon Focus - Longsword
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Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.comContents copyright Wizards of the Coast, Inc. 'd20 System' is a trademark of Wizards of the Coast, Inc. and is used with permission.
Total Weight Carried: 22/100lbs, Light Load(Light: 33lbs, Medium: 66lbs, Heavy: 100lbs)
Gear
Artisan's Outfit (Free) -Leather 15lbsLongbow 3lbsMindblade longsword ranged +8 4lbs
Experience & WealthExperience Points: 6,000/10,000Current Cash: You have no money!
+2 Max Dex: +6, Armor Check: -Spell Fail: 10%, LightLeather
Feats, Traits & Flaws
Gain 2 PP and can take Psionic feats, but can't manifest powers.Wild Talent
Special Abilities
+2 save bonus vs Enchantments.+2 to saves vs Enchantments
When wearing light or no armor, if you pass your Reflex save against an attack thatdeals half damage on a save, you take no damage.
Evasion (Ex)
See twice as far as a human in low light, distinguishing color and detail.Low-Light Vision
As a move action, you may create a semisolid blade composed of psychic energy.At 5th level, the blade can be created as a free action (but only one creation attemptmay be tried per round).
Mind Blade (Su)
You always gain a bonus to the listed skill checks. This is already factored into yourstats in Hero Lab.
Racial Skill Bonus
You do extra damage when your target is denied their Dexterity bonus to AC, orwhen you flank a target. This damage is not multiplied by critical hits. RangedSneak Attacks can only be made within 30 feet.
Sneak Attack +1d6
Elves are elegant and magical humanoids who live close to their environment andwho all speak Elven.
Subtype - Elf
You can throw your mind blade with a range incremement of 30'.
The blade dissipates after the attack, whether it hits or not.
Throw Mind Blade (Ex)
You can find and disarm traps with a DC > 20.Trapfinding
A humanoid usually has two arms, two legs, and one head, or a humanlike torso,arms, and a head. Humanoids have few or no supernatural or extraordinary abilities,but most can speak and usually have well-developed societies. They usually are
Type - Humanoid
You gain Wild Talent as a bonus feat.Wild Talent
ChargesPower Points Used 0/2
LanguagesCommon ElvenDraconic Sylvan
Drow Sign Language