how diner dash shook up life time's learning game

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Page 1: How Diner Dash Shook Up Life Time's Learning Game
Page 2: How Diner Dash Shook Up Life Time's Learning Game
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WHAT WAS PILOTED

“The Clickable PowerPoint w/ Voice Over”

WHAT EXISTED

“Multi-Device Game-Based Learning”

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VP, LIFECAFE(operations stakeholder)

VP, LTU(learning stakeholder)

INSTRUCTIONAL DESIGNER

(design, development)

GRAPHIC DESIGNER

*VIDEO INTERN(graphics, visual)

EDUCATION SPECIALIST

(consultant, SME)

DEVELOPER(publishing, beta-

testing)

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TRADITIONAL HANDS-ON GAME-BASED

Cost-Effective

Low Risk/Liability

Allows AssessmentComparisons

Highly & Actively Engaged

Pace Tailored to Learner

Immediate Feedback

Transferrable to Real-World

SOURCE: eLearning Industry, ATD, New Media Institute

+FUN +SOCIAL+REPS

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ALLOW DISCOVERY BE ENGAGING GIVE THE LEARNER CONTROL

PROVIDE CHALLENGE, BUT NOT COMPLICATE

EASY TO UNDERSTAND. QUICK

TO LEARN.ENTERTAIN

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PC, Mac, Consoles Mobile

Mobile

One of the top-selling downloadable games of all time!

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BASIC CONTENT OUTLINE Idea – Build - Adjust

Possible Titles

Questions

Scoring Structure

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STATION SET-UP SKETCH

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POUR SLIDE SKETCH

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INTERACTION SKETCH

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RESULT SKETCHES

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CONTENT OUTLINE FOR LEVELS

TUTORIAL BUSY PB BLENDER

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CLEANED UP SKETCHES

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Ingredient Amounts

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Absorb LMS Created Storyline Template

o Size =16:9 o Eliminated Extra Space

o No Built-In Menu/Logoo No Course Wrappero No User-Controlso Use as much of the screen as possible for content

o Articulate Mobile Playero In settings, prompt to download/use

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Individual Slides States Hotspots Layers &

Variables!!

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Levels separated into scenes Each step is it’s own slide

o Easy triggerso Limits potential for error

NEXT LEVEL VIEW

NEXT LEVEL START

STEP 1 - LIQUIDS

STEP 2 – ICE

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Hotspot (no conditions) to advance slideo Correct ingredient per Recipe Card

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Hotspots w/ Conditions (if passed)

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Hover State w/ Fruit/Tool Names (for desktop users) Created in Slide Master

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Initial state for current level color is: Hidden If meet minimum requirements to unlock the next

level, level backgrounds turn blue: Normal

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Custom States Change based on Level Results Variable 3 Stars Earned For:

o Completing all smoothies in levelo Correct pouro Time/Speed of service

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Basic Timer counts up, visible to learner Variables to Achieve: 3 Layers to Achieve: 1

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Variables to Achieve: 2 (per level) Level Results

o Changes State based on Level Results(completing recipes, correct pour, time requirement)

Total Time: o Functions in background, calculates time requirement

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Assigned to 200+ Team Members First Week Report

35 Learners YES: 25/35 (71%) NO: 10/35 (29%)

Second Week Report 47 Learners YES: 30/47 (64%) NO: 17/47 (36%)

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Use Slide Masters! Watch your file size Save often Hire a Graphic Designer…or an Intern Watch your font choice and usage Know your limits and your skills Beware of too much creativity Have a communication plan Storyboards worked well Do basic game tests on all devices up front

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