how to draw manga vol. 29 - putting things in perspective

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Page 1: How to Draw Manga Vol. 29 - Putting Things in Perspective

EASTERN REGIONAL LIBRARIES

lryrurywEIt,

.*

t&.%%X?*.**

K's Art

karleenheong
Square
karleenheong
Square
Page 2: How to Draw Manga Vol. 29 - Putting Things in Perspective

Collect all volumes of the exchingHOW TO DRAW series.

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E ,. " To"e-i ,:im l- [i frlu-- - :ri ,.mm ummruuunmmnr&ry.nifrlfa :r r_i*.=. UnjUr|, :-i-;_ "-

Page 3: How to Draw Manga Vol. 29 - Putting Things in Perspective

Putting Things in PerspectiveBackgrounds/Crowds

Page 4: How to Draw Manga Vol. 29 - Putting Things in Perspective

HOWTO DRAW MANGA:

Putting Things in Perspective

by K's Art

Copyright O 1 997 K's Art

Copyright @ 1997 Graphic-sha Publishing Co., Ltd.

First designed and published in 1997 by Graphic-sha Publishing Co., Ltd.

This English edition was published in 2002 by

Graphic-sha Publishing Co., Ltd.

1 -1 4-1 7 Kudan-kita, Chiyoda-ku, Tokyo 1 02-0073 Japan

Production director: KatsuyaYamakami

Production manager: Hikaru Hayashi

Background aftist: Maguro

Finishing work artist: Nobuko Yuuki

English title logo design: Hideyuki Amemura

English edition layout: Shinichi lshioka

English translation management: Lingua frdnca, lnc. ([email protected])

Japanese edition editor: Motofumi Nakanish (Graphic-sha Publishing C0., Ltd.)

Foreign language edition project coordinator: Kumiko Sakamoto (Graphic-sha Publishing Co., Ltd.)

All rights reserved. No part of this publication may be reproduced,

stored in a retrieval system, or transmitted in any form or by any means,

electronic, mechanical, photocopying, recording, or otherwise,

without the prior written permission 0f the publisher

Distributed by Distributed Exclusively

NIPP0N SHUPPAN HANBAI lNC. ln North America by

4-3 Kanda Surugadai, Digital Manga Distribution

Chiyoda-ku, Tokyo 1123 Dominguez St., Unit "K"

1 0 1 -871 0 Japan Carson, CA 90746, U.S.A.

Tel: +81-(0)3-3233-4083 Tel: (310)- 604-9701

Fax +81-(0)3-3233-4106 Fax: (310)- 604-1134

E-mail: [email protected] E-mail: [email protected]

URL:http://www.emanga.com/dmd/

Hrst printing: october 2002

S&i: 4-7661 -1 256-3P-n-ed ard bound in China

Page 5: How to Draw Manga Vol. 29 - Putting Things in Perspective

Backgrounds indicate wherecharacters are. They are drawnto illustrate places andsituations.

A cut with only the character

A cut with the background included

Page 6: How to Draw Manga Vol. 29 - Putting Things in Perspective

. Example without background

Vxl'm leavingtor schooll

: :i ,: ::: :i:

Ah.1omebodyjuet, aVpearedtrom aroundlhe cornerl

ln this scene, a girl in a hurry collides with someone at a corner. Thescene is much easier to grasp with the background.

tEfrE

PITTER-PATTER

Oelter Lake aehor\cuLl

1...1 can't etopl

Page 7: How to Draw Manga Vol. 29 - Putting Things in Perspective

. Example with background

/'1 D

.o9.

Page 8: How to Draw Manga Vol. 29 - Putting Things in Perspective

Table of Gontents

lntroduction:Why Draw Backgrounds?......,s . How to create height ditferences

- Raising and lowering the head

. An easier way to draw crowds

Basics: Standing on the Earth .........1r Creating Effects by Changing the

Begin Drawing Backgrounds Gomposition of a Picture...........................s0

with a Single Horizon Line.......................12 r Drawing upward views

. Drawing manga is just like filming a movie. r Three-point perspective drawing

r Presentation: Long shots and close-ups r Ariel view of scenery - Bird's-eye view

How to Draw in One-Point Perspective: r Perspective when the ground is curved

Let's Try Drawing while

Looki n g at a Photog raph ......... ..................23

r Drawings suited to one-point perspective

Let's Draw Outer Space ........65

. when to use two-point perspective Chapter 3Distance of natural obiects:Tree-Lined Roads/

Chapter 1

. Vanishing point

. Simple way to pick a vanishing point

r Making a group of buildings

in the distance look cool

Ghapter 2

Drawing the Outdoors: Howto DrawTrees.. ....................,08

From Everyday Scenery r Drawing roadside trees

to 0uter Space...... ..................2g r Drawing atree-lined road

How to Draw a Roof .,.......... .........30 n Drawing shrubbery

How to Draw Slopes ..............,......34 . Leaves of roadside trees

How to Draw Forked Roads .........36 How to Draw Shad0ws.....................................72

Drawing Houses . Sunlight

- When the Vanishing Point is Far Away .......38 ' Light from streetlights and indoor lights

Drawing a Gymnasium .................40

How to Draw Characters and Backgrounds.....42 Etfective Use of Backgrounds

r Placing multiple characters - Slide method Basic concepts and techniques..............74

r How to draw groups of students going to

or coming home from school

Light and Shadow/Sky .......67

8

Page 9: How to Draw Manga Vol. 29 - Putting Things in Perspective

Ghapter 4

How to Make a Narrow Hallway Look Wide.....80

Classroom: How to Draw Desks.......................83

r Common chair/desk composition

and the horizon

Distance Between Characters and Walls .........88

How to Draw lndoor Scenes (Living room) ......90

1. Drawing the opposite wall

2. Drawing a rough sketch

3. Drawing a couch.

4. Drawing a table.

5.DrawingaWstand.

Drawing Small lndoor Objects .........................95

r Small objects on tables and desks - 1

Drawing without using perspective

. Small objects on tables and desks - 2

Drawing using perspective

r How to draw cups: Circles on tables

r Drawing small objects

Using cellular phones as an example

Drawing Beds............ .................100

Drawing D00rs.......... .................102

r Structure of doors

. Opening doors

. Examples of open doors

Drawing Stairs.......... .................105

. Looking down a flight of stairs

r Side view of stairs

. Distinguishing features of stairs

Drawing lndoor Scenes How to Draw BackgroundsHallways/Stairs/Small 0bjects...........7e Learning by Doing. ..............10e

Chapter 5

Process of Drawing Manga Backgrounds.,....1 1 0

1. Drawing a residential area

2. Drawing a school

3. Pen drawing

4. Erasing and white correction fluid

5. Adding tone 1 - Residential area

6. Adding tone 2 - School

Gomparison of Characters and Objects .........122

Ghapter 6Special Etfects and CharacterRepresentation Using Perspective..l 25

Drawing Special Effect Lines and

Sound Words Using Perspective............. .............126

Creating a Greater Sense of Existence

Using Minor Techniques.. ................129

Drawing with Perspective Rulers ....130

Special Effects Usin g Perspective Techniques..... 1 32

Various wide angles. .......................135

Examples/Changing Camera Ang|es....................1 36

Page 10: How to Draw Manga Vol. 29 - Putting Things in Perspective

{

4

10

Page 11: How to Draw Manga Vol. 29 - Putting Things in Perspective

Chapter 1 Basics

Stondirgthe Eorrh

on

Page 12: How to Draw Manga Vol. 29 - Putting Things in Perspective

When you want to draw apicture with the main

character standing in awasteland, draw a dividing

line between the earth and

the sky (horizon). All

backgrounds begin withdrawing of the horizon.

The expanse of the earth differs

depending on the position of the

horizon.

Column: ln Japanese class, the dividing line between the earth and the sky is called chiheisen

(horizon) and the dividing line between oceans and the sky is called suiheisen (horizon), but both

are referred to as suiheisen in drawing.

4I

/t,

/i\

12

Page 13: How to Draw Manga Vol. 29 - Putting Things in Perspective

I\.\]

l

When drawing the horizon, pretend like you are filming amovie and think about where you will hold the camera.

o

ln manga, the height of the camera is the horizon.

Column:Why is the horizon on land also called suiheisen in drawing? lt is called suiheisen becauseit is a horizontal (suihei) line (sen).

13

Page 14: How to Draw Manga Vol. 29 - Putting Things in Perspective

Drawinq the horizon below (foot level) a character

-=-::=>

Drawing the horizon at foot level

expresses the expanse of the wasteland.

This is a low-angled composition.

--/ -

//Wi

The character will float in the air when the

horizon is drawn below foot level.

height of the horizon

\

Filming conditions

@ Dig a hole to film from ground

\

@ The edqe of a cliff is the

D

Page 15: How to Draw Manga Vol. 29 - Putting Things in Perspective

Drawing the horizon above a characterDrawing the horizon above the head of a character creates the sensation of looking down on thecharacter. The so-called bird's-eye view. This is a high-angteo composition.

:

.".:\\.-!1,, ,rz

Viewing height

-;:-:ally looking down on person (bird,s_eye view of character)

Filming from radio-controlled airplane or stepladder

Bird's-eye view ard the horizonWhen yoti take::'ii piciiire from'*ie nonnat

15

Page 16: How to Draw Manga Vol. 29 - Putting Things in Perspective

the horizon in a character

You draw the horizon somewhere between

the head and feet. This will create the

most ordinary view.

Filming conditions

@ Low angle

16

Page 17: How to Draw Manga Vol. 29 - Putting Things in Perspective

. This is often used in sceneswith dialogue.

. Draw the horizon at eye levelwhen a character is moving inthis direction or for close-upsof the face.

. ftis is often used for full-bodystrots.

" Draw the horizon at bustreight when drawing theartire body (down to feet).

. -lis is often used for dramatic:nesentation.

. lnaw the horizon below the*rnees of a character when you

rant to make a strongrnpression or give the picture

i sense of depth or vastness.

Here a character between a close-up of feet in the foreground and a character inthe distance create a good sense of depth.

# 4

.^-

Page 18: How to Draw Manga Vol. 29 - Putting Things in Perspective

Presentation: Long shots and cl

Think of the

difference between

long shots and

close-ups as a

difference in camera

work (presentation).

A cut using a long outdoor shot

There isn't much

need to think about

the perspective of

small objects in

scenes using long

shots.

Long shot...zoom oul Close-up...zoom in

18

Page 19: How to Draw Manga Vol. 29 - Putting Things in Perspective

,-llose-ups are used:r present hands or.nall objects.

-se a long shot whenr,t-- lvdflt to illustratelil:-irsfhing with an

:,,:-all view. Use a

: :se-up when you want: :nrphasize one part.

brprtdce-xf

rnqnifed;i',irrGEtss

G

@

orapstda::rXrgdemgst.lfiire

fii*angle

I"nnumn: Technically, wide angle is a word used in photography. A thicker lens than usual is used to makean impressive etfect by making a picture extremely distorted.

Page 20: How to Draw Manga Vol. 29 - Putting Things in Perspective

Vanishing point

The vanishing point is the point

where all perspective linesc0nverge.

A drawing technique that uses

one vanishing point is calledone-point perspective. Thereare also two- and three-pointperspectives, but let's learn

about the vanishing point usingone-point perspective f irst.

Changing the position of the vanishing

Column: When you draw a building, for instance, think about whether you want to see the building fromthe right or from the left. lf you want to see the building from the right, place the vanishing point

20 in tire position shown in the right frame.

Photograph used for reference

Vanishing point

point changes how the sides look.

Page 21: How to Draw Manga Vol. 29 - Putting Things in Perspective

lagine you are taking a

: cture. lf you stand directly in*cnt of your subject, the*anishing point is in the middle.

" iou move to the right, the,-rrishing point moves to the-,::t as well.

l

C1\

| ..t !

oo 30"-------r' Side view

--s is taken from the right side of the road. You can see more of the wall on the left side.

This is taken from the left. You can see more of the right side of the road.

Page 22: How to Draw Manga Vol. 29 - Putting Things in Perspective

'way to pick a

When you want to draw asimple building roof or other

objects behind characters, use

one-point perspective. The

vanishing point could be in avariety of positions, depending

on the diagonal lines of your

outline. Pick a vanishing point

by choosing an angle you like.

SubjectCompleted drawing

2. Draw horizon1. Draw outline

ll

'illl , -

'l ..{;*' :'t:1 -"I'll ,*-\

:-" *l*,\l

-(" 'r

Column: 0nce you have picked a vanishingpoint, draw a rough sketch. lgnore the

other perspective lines of the outline

and draw all the lines in the direction

of just the one vanishing point.

Regarding background and

perspective, once you get used to this,

you can begin drawing a rough sketch

by first picking a horizon and a

vanishing point when drawing the

outline of the image.

3. Pick vanishing point

Extend diagonal line of outline.The point where it meets the horizon line

becomes the vanishing point.

Page 23: How to Draw Manga Vol. 29 - Putting Things in Perspective

:Whil0:'..l0okingr,, 01,, n

ien drawing backgrounds,,: sts often refer to: -:tographs that they have

"..en. Perspective drawing is-, most efficient way to: -Juce a good drawing, so. s get comfortable with it.

sketch of the background and choose a horizon and

,,,' a rough drawing-; :hotograph while- ' : :re depth lines: - l ngs and the

t:

-:ortant to grasp-- .,:'all picture.

'. - :-..oso the road*.

,," :"awing the,,r r--.Jfld, simplifyr"-:parts

- :r - : 'lg 0n y0ur

, -,; tid needs (note" - *: chotograph is

, ": ':'reference

: L-r':nr Horizon and vanishing points - ln photographs the vanishing point is often not clear.It is important that you choose a clear horizon and vanishing point for your drawing.

23'lh

Reference photograph

Page 24: How to Draw Manga Vol. 29 - Putting Things in Perspective

ffi Completed rough sketch

ffi Ren drawing

Draw thin lines.

Start with the foreground.

Make foreground lines bold and lines in the distance thin.Leave windows and other details for last.

Contour lines

24

Drawing thin non-contour

lines creates a three-dimensional etfect.

Page 25: How to Draw Manga Vol. 29 - Putting Things in Perspective

ffi Completion of pen drawing, erasing and applying white-out

Erase completely after finishing the pen drawing.Correct protruding lines and other anomalies after erasing.

I .' -se solid colors if you wantto create an overallwhite drawing, '* . c'ht feeling.- - :',,,,,in9 is complete. Lighfly apply tone to shaded areas.- , .:cut where the light (sun)and shadows are when applying tone.,r' ; ! .,,, tone is applied under the eaves and to the sides of buildings.

25

Page 26: How to Draw Manga Vol. 29 - Putting Things in Perspective

Drawings suited to one-point perspective One-point perspective is short for "one-pointperspective drawing." This technique is suited

to drawing indoor scenes and creating a sense

of depth.

Road (main road and side roads, etc.)

Road with wall and buildings with windows, etc.

Page 27: How to Draw Manga Vol. 29 - Putting Things in Perspective

Vanishing point

ln a one-point drawing, you can only see thefront of an object when the vanishing pointcomes from within the object,

27

Page 28: How to Draw Manga Vol. 29 - Putting Things in Perspective

When to use two-point perspective

Two-point perspective drawing is

a technique suited to creating athree-dimensional effect or ademanding presence. Use two-point perspective drawing when

there are many building standing

side by side or when you can see

two sides of buildings.

0ffice buildings drawn with one-point perspective

Office buildings drawn with two-point perspective

Use a long shot when you want to illustrate something with an

overall view. Use a close-up when you want to emphasize one pafi.

28

vanishing point

Page 29: How to Draw Manga Vol. 29 - Putting Things in Perspective

Chopter 2DrqwingtheOffint

Frcm hrerydoyScenety iloOuter Spqce

Page 30: How to Draw Manga Vol. 29 - Putting Things in Perspective

Think of a roof as

being on top of a -71\box.Anybody can Rciraw a roof as

li:iff',i:t<nowQffilhow the eaves

overhang.ffi--.

diagonal lines

The "center" of the wall

ln the case of a square, the point where the twodiagonal lines intersect is the center.

Corner of wall

. Connect the slanted lines with the wallGOrnerc.

,r Slanted line

Roof height

Draw a vertical line from the

center of the wall. lt can be

whatever length you prefer (the

longer it is, the steeper the angle

of the roof will be).

Page 31: How to Draw Manga Vol. 29 - Putting Things in Perspective

The line drawn straight to theside of the apex of the roofmakes the roof look morerealistic.

ink this corner and theranishing point and then:rtend the line.

liwnsring point

Supplementary line

',I' Draw line @ from thepoint of intersection oflines @ and @.

Draw line @ right alongthe center.

line 6 parallelto

the slanted line on thisside of the roof.

,6@Line @ can be drawn only after the supplementary line @ has been drawn.

Page 32: How to Draw Manga Vol. 29 - Putting Things in Perspective

Thickness lines are at

right angles to the

slanted lines.

Judge the length witfyour eyes.

1=Ditferent types of roofs

Draw shadows under the eaves.

Page 33: How to Draw Manga Vol. 29 - Putting Things in Perspective

/0u can draw these kinds of roofs with this technique.

* urr-.ll in the samurai house style.

Page 34: How to Draw Manga Vol. 29 - Putting Things in Perspective

Create a vanishing point

for slopes in addition tothe normal vanishingpoint on the horizon line.

Buildings are drawnbased on the normal

vanishing point, whileslopes are based on theslope vanishing point.

Slope vanishing point

.&/

Points where vertical

building lines and the road

(slope) intersect. The

extended lines that linkthese points and the

vanishing point become tht

lines for the floors

(foundations) of buildings.

Guardrails are located

on the edges of roads,

so their lines converge

on the slope vanishingpoint.

.i..*:- Slope vanishing PointDrawn inconectly

t ar,,<(B'l{

When you draw two vanishingpoints veftical to each other,

make sure they are on a

straight veftical line.

Draw buildings in one-point,perspective using the

normal vanishing point.

Page 35: How to Draw Manga Vol. 29 - Putting Things in Perspective

Floor line ofthe building

Uphill slope

vanishing point ----.-

Fiil

Road line

ic'a,rhill slope

:rshing point For downhill slopes, place the downhillslope vanishing point below the horizon.

lrnurm: Characters on slopes - Draw characters above the horizon as if you were looking up atthem and characters below the horizon as if you were looking down on them.

Houses are not built slanted

is impoftant to draw a foundation so

that the house will stand straight up.

Express a slope by the difference

between the road line and the floorline of the building.

)eate a vanishing point for slopes in addition to the normalrenishing point.

35

Page 36: How to Draw Manga Vol. 29 - Putting Things in Perspective

Think of a forked road as an

intersection of two roads withdiffering vanishing points.

Vanishing point A of astraight road

Vanishing points B and AC of branching roads To vanishing

Point B

To vanishing point A

Aerial photograph

Roads B and C intersect at a right angle

Page 37: How to Draw Manga Vol. 29 - Putting Things in Perspective

O Choose road vanishing points

#@ Draw roads from each vanishing point

BA

The closer the road is to the horizon, the narrower it will look, so

be careful not to make roads B and C too wide.

B hamnlinuation

Buildings stand along the road, so

the road vanishing point serves as

the perspective.

Vanishing point

Page 38: How to Draw Manga Vol. 29 - Putting Things in Perspective

What do you do when the vanishingpoint of the building you want todraw is located off the paper? There

are three things you can do.

'1 . Add paper

2. Use a copier

3. Draw guidelines

H4.'

D--

@Attach temporarily

with masking tape,

etc.

O Draw a rough sketch in a size that is easy

to draw@ Make an enlarged copy

Use a copier to enlarge the rough sketch tothe desired size.

Put tracing paper or transparent PPC (copy) paper over the

enlarged rough sketch and draw with pen.

@ Trace

JO

Page 39: How to Draw Manga Vol. 29 - Putting Things in Perspective

3nce you have decided on the outer border oflte building, partition the vertical lines.

@ Start drawing using the lines as a guide

@ Link each partition point

gw

loilumn' One trick is to draw the partition lines using yellow or blue colored pencits (yellow andblue wiil not show up when printed). rt is usua[y on one side or the other that thevanishing point becomes so far away that you cannot reach it with a ruler.

liI

I13eiI

Page 40: How to Draw Manga Vol. 29 - Putting Things in Perspective

When drawing a

building, capture

the distinctivefeatures of the

building.

Draw widebuildings like agymnasium

using two-pointperspective.

O Give the gymnasium shape

When giving the gymnasium shape, enclosethe roof portion in a box.

How to align the oval template:

@ Draw the roof using an oval template

The type of oval you choose depends 0n yourpreferences and the image you have of the roof.

Distinctive features of gymnasiums

Exterior: Many are wide and have a round roof.

lnterior: Spacious. Try to present them in a way thatmakes them look spacious.

@ Find the apex of the arc

Page 41: How to Draw Manga Vol. 29 - Putting Things in Perspective

,Mne fie floor and wails big to express the spaciousness and height of tne nullng.

When you draw a scene close to a wall, create theatmosphere of a gymnasium by including windowsnear the floor, protective bars on windows and otherdistinctive objects.

You can present a wide-open space by putting thefloor lines higher and drawing windows smafler.

41

Page 42: How to Draw Manga Vol. 29 - Putting Things in Perspective

When drawing backgrounds, the

size of characters is very impoftant.

Here you will learn how to draw a

background from the perspective of

characters.

Sense of distance ofcharacters standing ina straiqht line

Let's try figuring out the vanishingpoint and horizon from the wall

drawn behind these characters

standing in a straight line.

i,,1

a

^/HV

I&v

I

I

o.MI\)v

The horizon is the

same height as the

face of Girl A. These

three characters are-* standing in a straight

line, so even if there is

a height difference

between the

characters, the

relationship of the

other two characters is

like that shown in the

side view.

The three characters are Pretty

much in a straight line when seer

from above.

When viewed from the side, GirlA is the only one that

fits in with the background.

tVanishing poi

1. Link the feet of GirlA with the vanishing

point.

2. Since the three characters are standing ir

straight line, move the other two character

to the same line as GirlA.

42

Page 43: How to Draw Manga Vol. 29 - Putting Things in Perspective

characters on the same perspective lineff: in a straight line.

-\- Perspective line

Vanishing point

/

43

Page 44: How to Draw Manga Vol. 29 - Putting Things in Perspective

lacing multiple characters - Slide method

point, link it to the character and

draw characters in front of and

behind the original character.

You can choose any number

of vanishing points forplacing characters.

Choose a vanishing point near the

original character.

Randomly choose

vanishing points

Column: Place multiple characters by slidint'one character. You can think of it as placement bylL reproduction/movement.

1. Draw the original character.

2. Choose an appropriate vanishing

Note:All the characters are the same height

0riginahharacterY

I

- - -1- - - - - - -- -L - - - *- - - -- - -,,tNew vanishing point New vanishing point

Page 45: How to Draw Manga Vol. 29 - Putting Things in Perspective

f oraw one character

Drawing groups of characters can be quite difficult. lf you

don't draw them carefully, characters can look like theyare floating or sinking or they will not fit in with thebackground.

Process:

1. Draw a character around which the other characters willbe based.

2. Choose a horizon and vanishing point and draw a roughsketch of the background.

3. Based on the first character you drew, begin placing allthe other characters from the vanishing point (this iscalled the slide method).

4. Lastly, draw the background.

fte other characters will be drawn based

rn the first character.

Column: lt does not matter if the background changes a littlelater on. When drawing the first character, it isimportant to choose the horizon and vanishingpoint, which are the core of the picture.

Page 46: How to Draw Manga Vol. 29 - Putting Things in Perspective

Draw a short horizontal line where you want toput the character.

t_*wView from above

Supplementary line to lind the"

When you want to draw a character

behind the first character

Column: Standing directly in front of or directly behind is the same as

standing in a straight line. This is called "characters on the

same line."

Page 47: How to Draw Manga Vol. 29 - Putting Things in Perspective

T-c domly place characters

tu -:'r you want to place

.:"-acters like this and not- . sfaight line, there arei,r : #0!S to do it.

Vanishing poinl

r, ::'zcter on this line will be \m '': with the original ---{lilTmiil?:?r in relation to the road. ',

Draw a placement vanishing point alittle to the left of the originat

7 vanishing point.

/&_--_FI]l-i:_)t)lt

III}

O Sliding backward and fonruard-Drawplacement vanishing point

Sliding from the new vanishing point

47

View from above

0riginal character

@

CWhere you want to

new:

J=-LllCamera

@ Parallel translation and sliding backwardand fonruard-0n the basis of dummy

.'\tI f ptacement

:I vanishing

I Point -

-r--Put a placement vanishing point

near the dummy.

*/"ryi{Y(l_---T_---i' \ l:4. i

'\i( l-/ I

-- - j*Slide the original character into aparallel position (height is the same).

Page 48: How to Draw Manga Vol. 29 - Putting Things in Perspective

i1;,l}ttK-

Column: For scenes of students going to school, place blocks of two or three students walking side by side ancplace a single student behind, in front of or beside them.

48

Page 49: How to Draw Manga Vol. 29 - Putting Things in Perspective

,-4

49

'': - rn;yl'il,H:iliT:iy,:f";t'rs in tne toiesr;nd,;;; i;;; l;A;;;;;;i;i;i;;t|1;

Page 50: How to Draw Manga Vol. 29 - Putting Things in Perspective

How to create height ditferenceS - Raising and towering the head

All the characters will be

the same height if you just

slide backward and

fonruard and use parallel

sliding. When you want toexpress height differences,

do so by raising and

lowering the head, leaving *

the feet as they are.

(-11. Bl in.)

A human head is about 30 cm

(11.81 in.). Use a height of 160 cn

(5.25 ft.).

1 +20 cm

| (+7.87 in.)

-30 cm

+15 cm

(+5.91 i"

2i3 head longer

Height about 18,

180 cm = 5,90 ft.

160 cm = 5.25 ft.

150 cm = 4.92 ft.

130 cm = 4.27 ft.

Not good

,J"--"***^z1 |

.L

Raising and lowering the feet make a

character float or sink.

50

0ne.hef,d shorter

Height about 130 cm

.a

Good

rT1\/I * r-***-r"-"48' i ,.-.* IY rTvl1i:r'ii.:fii

-.; - *.*-l*-.1 .-i-

\ll characters are the same height,

t,.6o r* lg*m ,'/

Column: Give each person in a crowd a different direction and

different clothes to make a picture come alive.

Page 51: How to Draw Manga Vol. 29 - Putting Things in Perspective

An easier to draw crowds

:: a measure of each person,s height.

- '.,,v various sized heads on the horizon-:. Then draw the bodies using the heads Draw various sized heads

. HorizonrCut with rough image of background

ffi,.orno.

Page 52: How to Draw Manga Vol. 29 - Putting Things in Perspective

Measure the length of

the head and multi

to get the total length

of the character.

Multiply by five if the

headto-body ratio is

1:5 and multiply by six

if the head-to-bodyratio is 1:6.

Length of head

Note:Always multiply the head length by the same

number for all characters.

After the

total length

has been

determined,balance the

charactersto taste.

ln this drawing, heights were determined using the

same head-to-body ratio before individual differences

in head-to-body ratio were added.

Head-to-body ratio of 1:5

Reference: ln the case of a headto-body ratio of 1:ti

All are multiplied by different number.

All are multiplied by five. Good

Characters drawn with a head-to-body

Headto-body ratio of 1:6

Page 53: How to Draw Manga Vol. 29 - Putting Things in Perspective

3,ack for bust shots of characters

-=^ drawing backgrounds for bust shots of characters, draw the

,-:': body of the character even if it won't all appear in the

. --'e.

--; ^eight of the building door and guardrail should be drawn in

I i,.,Perspective line \representing

the edge of the building

Drawing building on right

inino heioht of door

Slide character horizontally (draw

dummy)

@

\'

2m

' 1.8 m

door=2m(6,56ft,)

t*-*.

(adult male) = 1,8 m (5.90 ft.)

The height 0, the door is about one head higher than the characler

Edge of sidewalk(road side)

-----t I----'-l

I

Perspective line

indicating height

of door (2 m)

;, " rrrcnize the

illlill,."= :f the

( j'ound and

tf. 1 :fiaracter

--lllllti -: a dummy.

ll I lilll ,:

,":3ter

Column: Synchronize the scale of the character and the background. When drawing the

background, clearly show how high background parts are above the ground. When you

try to do it by eye, you end up with doors that are too big or houses that are to small

in relation to the character.

Rough image

Page 54: How to Draw Manga Vol. 29 - Putting Things in Perspective

ng guardrail 1

nining height of guardrail

The height of the guardrail is a little above

the thighs

I t,a :\ lt | 1

I ,' l\.lli ' t,. J:tl,t\ i1 \{\i l: \',;*'; \

-'t

o Slide the character to the edge of the

@ Draw a supplementary line horizontally

at a little above thigh height.@ You get the right guardrail heig'

in relation to the size of the

character.ng guardrail 2rail poles at even intervals

@ Draw a supplementary line.

,f \,Third pole

\ ,ono* or

second pole

'll2 supplementary/The interval betweenguardrail poles is uniform.You are free to choose anyinterval.

Divide at 1i2 the heightSupplementary line in

direction of vanishing point.

lj

I

i

@ Determine the position of

@ Determine positions

of remaining poles.

54

Page 55: How to Draw Manga Vol. 29 - Putting Things in Perspective

J JJJ

==2,

Page 56: How to Draw Manga Vol. 29 - Putting Things in Perspective

Do not use perspective drawingindiscrim inately when drawinglong shots of buildings and

upward and downward views,

etc. Simple ideas can createlarge effects.

Drawing upward viewsical two-point perspective

When drawing an upward view,

assume the location from theplacement of buildings in arough sketch. The techniqueyou will use is veftical two-point perspective.

Location proposal 2

Cut based on proposal 2building

ffiCharacter

tb I

1,,fr,,1

GE FD

Characl er Street

B

"*,1cA

56

Page 57: How to Draw Manga Vol. 29 - Putting Things in Perspective

_il3$

i

illt@s ranishing point:

k'edtbpotut

illtlwvanishing

r@As wasffi&m vani

two-point

Generally, in one_point perspective andtw_o-point perspective drawings thein vanishing point is always placed on thenorizon and objects i

perpe n d icu rai iil; iffi:T i:TJ".J ji ,'

two-point perspective, tne vanisfrrng ;inhare. placed near the top and Ootto*iiinu"picture

\

\ --xrtr..'\

. "r"'\ I\ .,...."\. \\ !\ ''...\"\\\\\X

\\/

/'.,, I .'r1..'{l,,.#rr, \ it I lt 1 , /\ ,,

i li-''*':'l b!11 ,l il ,-,/ '* -

'--i

g';g--- -ffi1 I Fil)=Q';:".+f":-:.-:;:i{S{,::--

I

r-:n picture ispracedon itssiol"""'" ,y1;33,:il,i:{i.li;ffi;;;H::[#:?l,lHJ:,#T::, $

I::,-*- lookins up ano'oown-ai;;,Xffi,ffise ]/'u are stopping ano

fu

Page 58: How to Draw Manga Vol. 29 - Putting Things in Perspective
Page 59: How to Draw Manga Vol. 29 - Putting Things in Perspective

Three-point perspective drawing

-,',0-point perspective is a technique for creating a cubic effect by giving a sense of

- stance to the left and right of a picture.

- three-point perspective, a third vanishing point is added to give a sense of

: stance to height. Unlike one-point and two-point perspectives, the usual vedical

,-i parallel lines are not present.ln addition, the horizon line and vertical lines- ::rsect perpendicularly.

Two-point perspective

Three-point perspective

allows you to drawpowedul pictures.

,fuwj

Page 60: How to Draw Manga Vol. 29 - Putting Things in Perspective

Aerial view of sceneryBird's-eye view

When drawing a bird's-eyeview and the horizon is notvisible, there is no perspective(vanishing point). Drawbuildings parallel lengthwiseand crosswise.

Do not think too much

about perspective inbird's-eye view pictures.

For placement o{ buildings,

r:,:::::

terill0i!0llpqf$:$rtelpsiilaralr*Iei,g&d$-6_:i,]ti.;lrt: :!,:,::::r:i::,::r,;ii::rr:::,,,. -r'.1-.rr...-..,

:i:lgri{r.c$rt*ixll,ber::]r:,:l:::i:':iii::ii:

Skyscrapers

try.drawing-a map

:nOii'iielg$iiSgi:

!.ri&i?,0ii1&:::i:i::il

Page 61: How to Draw Manga Vol. 29 - Putting Things in Perspective

column: when drawing a bird's-eye view of scenery using one-point perspective, freely place the vanishing pointin accordance with the objective of the piciure or the composition. 61

Page 62: How to Draw Manga Vol. 29 - Putting Things in Perspective

When drawing a group of buildings in the distance, reduce the

Making a qroup of buildinqs in the distance look cool

of the buildi

Reducing the depth of buildings is effective when the main subject is in the foreground and the buildings areused for pure scenery in the background.

This

ofa

Reference:Town in the distance

an obiec't is the less thieK

Page 63: How to Draw Manga Vol. 29 - Putting Things in Perspective

When drawing a line of buildings using one-point perspective,making the width (depth) of buildings narrower eliminates thecramped feeling.

6ct*Draw objects far away with thin lines. For lines thatrun into characters, draw them thin as if they fadeaway and do not make contact with the character.

There is a big difference even then the frames are the samesize and the vanishing points are in the same position.

Column: When you want to avoid drawing a confusing group of buildings in a long, narrow frame, draw buildingsas if they were in the distance using narrow depth lines.

Buildings drawn with reduced width Buildings drawn with normal width

Page 64: How to Draw Manga Vol. 29 - Putting Things in Perspective

when the is curved

Distorted ground

used for dramaticpresentation can

be used in apicture where you

are looking up

from a low place.

Place thevanishing point inthe middle directlyabove the picture.

Groupff:huildinge ; Wfien,dnwin usins, vertieal'hrrro.pint perspective

The amount of distortion of the

curved surface depends on

ndividual sensitivity. Draw freely.

ln fie case of a group of buildings,

rse vertical two-point perspective.

View from above

Page 65: How to Draw Manga Vol. 29 - Putting Things in Perspective

,'lhen depicting outer space in manga, compose picturesr a way that creates a sense of distance.

" Paft of a large planet in theforeground

- Many small stars in thedistance

: ln the middle, place planetsihat are just big enough for,,ou to can discern their:atterns.

How to splatter correction fluid

Put oil-based correction fluid on tip of pen

a7oa /a

0@ Ftick with brush

Dots will be large if you doit away from the paper.

Dots will be

small if you doit close to thepaper.

splatter white conection fruid for the dots representing very sma, stars.

column: correction fruid wi, spratter in the generar vicinity, so put tape aroundthe manuscript and frame to mask;;;.'65

Page 66: How to Draw Manga Vol. 29 - Putting Things in Perspective

Making planets realistic

Representation ofouter spacePresent the depth and

mysteriousness of outer

space using special tonepatterns and applying layers

of tone.

Use a template forplanet circles.

Give planets a touch of color and apply tone to make them round

and to make them look heavy.

otE r

03E(-)o3,--, (J 3! -, /--\ :!-r- 3

( )-:ooi

Page 67: How to Draw Manga Vol. 29 - Putting Things in Perspective

rul

Tree-lined Roqd slljght ond Shodow/Sly

Chqpter 3Disiqnce of Notu

Oblects

Page 68: How to Draw Manga Vol. 29 - Putting Things in Perspective

Drawinq roadside trees

To draw roadside treesplanted at even

intervals, choose thepositions of the first and

second trees and use

the technique to an even

interval. Think of treetrunks as poles,

O Draw one tree

lir,

Side view

@ Draw supplementary

line.

Draw vanishingpoint and

supplementary

€) Choose interval

between trees.

Place on sidewalk slightly

away from road line. lines connecting itwith tip of the tree

and the base.

ta....

Mark the spot

where you want toplant the next

tree.@ Draw "pole" for

second tree.

Second tree

@ Determine where to plant the

rest of the trees.

Fourth treeI

@ Turn into trees.

Draw trees by fleshing out

the poles.

Column:When drawing roadside trees and tree-lined roads, first clearly sketch the road

and sidewalk. (Needless to say, you need a vanishing point and horizon.)

.i,;'

a,',

.I

Page 69: How to Draw Manga Vol. 29 - Putting Things in Perspective

lraw a line of trees on

,re side of the tree-red road and slide it to

@ Draw a perspective line

where the trees willbe placed.

jI

::e opposite side.

- Draw a line of

trees on one side

of the road.

@ Slide to the opposite side.

The trick is to raise veftical lines from thererspective line where trees will be placed.

/Golumn:This technique can also be used for drawing opposiig doors in condominiums

and hotels and opposing windows on trains.

.w.

Perspective line where

trees will be placed 7tl

1' ---'-' Perspective line for road

69

Page 70: How to Draw Manga Vol. 29 - Putting Things in Perspective

Drawing shrubbery

Shrubbery can be round

or square. lt is best tosimplify it.

Square type

Think of square shrubbery as a

rectangular parallelepiped in perspective.

Round typeooo

Like tree-lined roads, round shrubbery is

often planted at even intervals.

ri,:

l ''s.

shrubbery, think about how

light is hitting them.

6'tA tree consists of leaves and a trunk.There is no need to draw everything. ln the case of both trunks and

leaves, do not draw the parts with light hitting them.Think about the direction of the light and draw the shadowed parts.

- Give the trunk the feel of a trunk and leaves the feel of a leaf.

Page 71: How to Draw Manga Vol. 29 - Putting Things in Perspective

:;:, nese parasol/Maple

$.i'-\)44: Y/

!^ \v//

1--l-**Sycamore

iN)N'\\( \N)

t\

CherrylZelkova

MffiffiAurNS, @ g"

Chinaberry/False acacia

kEler@-L@tesE

Example: Roadside trees drawn close together

Example: Boadside trees drawn far apaft

T-

Page 72: How to Draw Manga Vol. 29 - Putting Things in Perspective

had6illlsii.,iiii.....i..hil{ow,

1;. r:urself the following: - :S-rrons when drawing:* j[o''vS. 'What is the light-: -'ae?" "What direction is

:-n qlt coming from?"

[0rcr']-rng or evening:SiirEi,ow is long.

--: -,,r8I the sun is, the

: - : :" :te shadow will be.

Shining from directly above:

Shadow is short (around noon).

Shadows could be various

shapes depending on the

shape of the ground and thepresentation.

Shining from an angle:Shadow is somewhai long.

qI

Evening sun \ The lengths of shadows

-.*=€ -t created bY sunlight are

t:4^-^-r

++

East

18:00

West

6:00

different depending on the

time of day.

When drawing shadows in

manga, choose the length

and direction of shadows

by thinking about whattime of the day it is.

16:00 14:00

SunlightShadowsbelow eaves

Shadows are in line with the rays

of the sun.

summer - Make them

solid. 't,:,',',,,,.',,t'.,'.,

Rays are weak in spring and

fall. so shadows are also

kht - Use tone and

dagnnal lines.

Tle rays of the sun reach

te ea'tir as oarallel lines.

Page 73: How to Draw Manga Vol. 29 - Putting Things in Perspective

Shadows formed by small objects

When light source is

above, shadow is short.

When light source is above andto the side, shadow is long.

Shadow formed by

florescent light is faint.

When there are two sources of light,two shadows appear.

Perspective is

used forshadows createdby artificial light.

Dlace theranishing point

r the center of astreetlight and

determine theshape of theshadow bylonnecting it,,rith the object:eing Iit.

The candle is emitting light in altdirections. Shadows are formed inperspective to the center of the flame.The shadows are faint since the lightitself is not very bright.

-r-

Page 74: How to Draw Manga Vol. 29 - Putting Things in Perspective

At the heafi of thismatter is how toplace objects. Draw

objects in theforeground biggerand objects in the

background smaller,

and place mid-sizeobjects betweenthem.

Page 75: How to Draw Manga Vol. 29 - Putting Things in Perspective

For rain in t-own,'diawbuildings and shadows in

a free-hand using shorlIines.

lur,l_lr,,"llt"-- i,i rl

flwfl$rlj' l'

Technique for solid parts

Use slanted linesdrawn free hand.

Add rain lines using

white correction fluidon solid pafts.

Gradate parts in the distance.

Draw trees and other objects usingslanted lines.

:i#r-*_.li=lr_-

Page 76: How to Draw Manga Vol. 29 - Putting Things in Perspective

Rivers

Draw rivers using thetechniques for drawingroads. Choose avanishing point and

draw free hand.

I Add touches with pen in

accordance with the

direction and skength of&e current.

Vanishing point

Use two vanishing points formeandering river.

Horizon

Normal river(use technique for straight road)

1;-*:'-

Technique for river surface

Page 77: How to Draw Manga Vol. 29 - Putting Things in Perspective

)epending on the clouds, keep perspective in mind when drawing them.

Perspective and natural objectsYou can use the concept of perspective without alteration

for drawing rivers, rnountalns and other foreground '

objeets tlmt move ofi into the distance.

with a sense of distance or any object you want to give a

sense of distance.

77

Page 78: How to Draw Manga Vol. 29 - Putting Things in Perspective

Various

Scratch with the tip of a cutter.

CumulonimbusBlur by cutting out, erasing witha sand eraser and shaving.

Setting sun Apply layers of tone and shave.

iii:,,ti1ll|;tiiltl:iiitii,iiiitit

78

Page 79: How to Draw Manga Vol. 29 - Putting Things in Perspective

Chopter 4Drcrwing Indoor Scenes

Ho I lwoys/Silo its / Smq ll Obiects

Page 80: How to Draw Manga Vol. 29 - Putting Things in Perspective

There are two ways to make a hallway in anarrow frame look wide.

Hallway drawn using regularone-point perspective

Method towiden hallway

Vanishing point for right wall Vanishing point for left wall

[Jse rregular two-pointcerspective when the,',,'rr of the hallway is

fued due to the setting.

I

O Draw using irregular two-point perspective.

" ';,:",11

\:4..'l rrlt\i.,,/,f \|Z/Y' :ls#t,,,,,,fi,tr .lI ::,lil.

,.llitl:1:::I1t+:....:l:::!l

\i:{:i}/l:/r';Altl

i ,T,1,,/

t:i,H0.Y."E)

m

@ Widen hallway

Page 81: How to Draw Manga Vol. 29 - Putting Things in Perspective

-re farther apart the two points are, the wider the space will be.

When you

reverse thepoints the

walls are

drawn from, itbecomes

narrower thanone-pointperspective

(when the twopoints are

close

together).

Draw the right wall fromthe right point and theleft wall from the leftpoint.

Wide space

The closer the two points are, thecloser it will be to one-pointperspective.

:rr*

Narrow space

:E

I

. -se when you want to create tension or:'3SSUre.

E.

Page 82: How to Draw Manga Vol. 29 - Putting Things in Perspective

lrregular two-point perspective is a technique used to emphasizebuildings in the foreground.

Use this technique when drawing dead ends and T-shaped junctions.

Character background/Town

o This technique is often used for drawing

the background when you want to put the

character in the center.

. When drawing scenery alone, buildings

should end before and after the vanishingpoints. (unique to this technique)

Example: Dead ends, three-forked roads,

insides of cars and airplanes, etc., that

serve as a background to characters.

. When using this technique for T-shapedjunctions, draw a wall or house directly

ahead (on the horizon).

Example: T-shaped junction

lrregular two-point perspective comes in handy when you

want to make a narrow space (hallway, etc.) look wide ormake a scene in a narrow frame Iook wide.

82

Page 83: How to Draw Manga Vol. 29 - Putting Things in Perspective

i:i.iii

83

Page 84: How to Draw Manga Vol. 29 - Putting Things in Perspective

A character sitting at a desk in class. Firstimagine the composition you want and

draw a rough sketch.

View from above

Rough sketch

Find the vanishing point from the shoulder lineof the character and the desk line.

Vanishing point

\]"'J*xqa!\.

\r..

Shoulder

/

The horizon is determined after the vanishing point

has been determined.

After finding the vanishing point, draw a line directly to the side.

A character sitting at a desk.

The character, chair and desk are

usually parallel to each other.

Not drawn in perspective

Page 85: How to Draw Manga Vol. 29 - Putting Things in Perspective

You may draw round c,mers free hand, (6)

-

but trey will lmk sharper I you use an \__/-.ovartemprate. \ ]0, :1.0.r,0

arso draw the parts that wiil notbe visible.

The height of thechair is abouthalf that of thedesk.

Draw straightfrom around this t_egs angle

slightly.

l

it

.L

oui Side view

85 d

Page 86: How to Draw Manga Vol. 29 - Putting Things in Perspective

Common chair/desk composition and the horizon

Vanishing point

Page 87: How to Draw Manga Vol. 29 - Putting Things in Perspective

rii:. Horizon

Page 88: How to Draw Manga Vol. 29 - Putting Things in Perspective

The distance

between acharacter and a

wall is represented

by the relationship

between theposition of thecharacter's feetand that of thefloor line.

Near the wall

Page 89: How to Draw Manga Vol. 29 - Putting Things in Perspective

{<.')/,

//,

Rlndicate the presence of a wall by drawing a shadow.

lraw a line separating the ceiling and walls.

lraw a window or bookshelf behind a character.

Use shadows and

sense of distance

Give the wall a sense of presence bydrawing shadows on both the floor and wall.

the room layout to create abetween characters and walls.

89

Page 90: How to Draw Manga Vol. 29 - Putting Things in Perspective

When you want to draw a roomwith a person sitting on the couchwatching TV as seen from one wall,staft by drawing an outline of ther00m.

Draw the opposite wall and draw adoor, the ceiling, the floor and wallson either side.

Then draw furniture and the person.

1. Drawinq the ite wall

@ Draw door so itlooks natural relativeto the ceiling.

I'l

@ Determine horizon

and vanishing point

based on the height ofthe door.

Relationship between person,

camera and ceiling

You are standing

here with camerain hand.

Room plan

Ceiling height

240-270cm - * 270 cm

240 cm

160 cm

150 cm

80 cm

VIEWSide

Staft by drawing

this wall270 cm = 8.86 ft.240 cm =7.87 fi.160 cm = 5.25 ft.150 cm = 4.92 tt.

80 cm = 2.63 ft.

column:The perspective line that is the same height as the door acts as a guide fordetermining the height of furniture. Drawing a perspective line with a distinctheight is the key to drawing backgrounds in both indoor and outdoor pictures

90

O Draw shape of wall.

Draw wall lines from four corners.

. The room may be any width you choose.

. Since the view is that of a standing person, draw the horizon at about j50 cm.Placing the vanishing point a little to the left or right of center will make thepicture look better.

o The ceiling, floor and sidewalls are drawn using lines coming from the vanishingpoint and passing through the corners.

. Draw a perspective line on the left and right walls that are the same height asthe door.

Page 91: How to Draw Manga Vol. 29 - Putting Things in Perspective

2. Drawino a rouoh sketch

TI

{,,

l'aw the interior on the basis of the plan.

Reference: Completed drawing with character

Page 92: How to Draw Manga Vol. 29 - Putting Things in Perspective

O Draw a projection.

80 cm = 31.5 in.

40 cm = 15.75 in.

25 cm = 9.84 in.

15 cm = 5.90 in.

@ Draw thickness.

150 cm = 59.06 in.

80 cm = 31.5 in.

70 cm = 27.56 in.

@ Draw shape.

Vanishing point

Create the overall shape ofthe couch by connecting the

vanishing point and the top

of each vefiical line.

Determine the height of the couch

based on the 150-cm wall line (same as

height of horizon in this drawing).

Determine the thickness from this,

Make corners and edges

round to make it look like acouch.

92

Page 93: How to Draw Manga Vol. 29 - Putting Things in Perspective

- l:al'r a projection.

Vanishing point

i Determine height.

/, th the table against the wall,:;lermine the height of the table-:m the height of the couch.

80 cm = 31.5 in.

40 cm = 15.75 in.

@ Add thickness.

When drawing the legs, also drawthe portions that will not be visible.

Height is about half that of the couch.

93

Page 94: How to Draw Manga Vol. 29 - Putting Things in Perspective

5. Drawinq a TV stand Like the couch and table, start by

drawing a projection.

Determine the thickness and

width in relation to the couchdrawn earlier (they do nothave to be as exact as thedepth and height).

Completed drawing

Looking at the floor plan, draw it inIine with the table, for instance.

-

Column:Draw indoor scenes using one-point perspective. (Two-point perspective is not used very often.)

Page 95: How to Draw Manga Vol. 29 - Putting Things in Perspective

Small objects ontables and desks - 1

)rawing without using

-.erspective

- a scene where one side (or,,, o corners) of a table is not, s ble, draw without using: "'spective.

not

)/

Show this part of the table.

show this portion.

Page 96: How to Draw Manga Vol. 29 - Putting Things in Perspective

Small objects ontables and desks - 2Drawing using perspective

Use perspective for drawing objectswhen the edges of the table or deskvisible.

Small objects on a table drawn using one-point perspective each have their ownvanishing point on the horizon line (they all

share the same horizon line).

Tables are often drawn using one-pointperspective, but objects on a table seldom use

the same vanishing point as the table.

Page 97: How to Draw Manga Vol. 29 - Putting Things in Perspective

How to draw cupsCircles on tables

. When the top of the table and the horizon lineare close, use an oval that looks like this.

Thin ovals Iook like O are often used for long shots.

Long shots are used for explanatory scenes withalmost the entire body of a character and background.

Horizon

lncorrectly drawn

lncorrectly drawn

Page 98: How to Draw Manga Vol. 29 - Putting Things in Perspective

When the top of the table and the horizon line are far apaft,use an oval that looks like Q .

Horizon

B@0vals that are almost circles are often usedfor close-ups. Close-ups are used when you

want to make a strong impression or you

want to magnify something.

The farther away the circle is from the horizonline, the closer it becomes to being a perfect

circle.

Draw the bottom oval of

cans, etc., round.

K/\7

98

BB

Page 99: How to Draw Manga Vol. 29 - Putting Things in Perspective

Drawing small ,bfits--_l When drawing small objects made up of squares, simplyUsing cellular phones as an example I draw all vertical and horizontal lines parallel to each other.

Drawn using one-pointperspective

Drawn using two-pointperspective

ffiff$

The shapes of small objects will not lookgood if the vanishing point is not pretty faraway.

Use one-point perspective when perspective is

used from the standpoint of presentation.99

Page 100: How to Draw Manga Vol. 29 - Putting Things in Perspective

perspective when drawing beds. When

drawing a character sleeping on a bed,think of the cubic effect of the person's

body.

Build a simple model when it is difficult tocome up with the cubic effect of themattress and person.

You do not normally think very much about

-1-r,rr \tN;/ //lll\l_< ll, "

r/l[, ,,9

A doll made with a marble,

ballpoint pens and an eraser waslaid down on a handkerchiefmattress. Tissue paper was used

for the covers.

100Column: Use perspective when you want to create an impressive effect.

Page 101: How to Draw Manga Vol. 29 - Putting Things in Perspective

101

Page 102: How to Draw Manga Vol. 29 - Putting Things in Perspective

When drawing open doors, place separate

vanishing points for the frame and thedoor.

When viewed from above,

draw a circle with the axis

as the center. ,'/ffi\_v The doorknob is in the center.

The doorknob is

on the left. l"V

@,,

#I

Determining door width. Start drawing the width ol the door

from the side with the doorknob.o Make the width of a door drawn in

perspective slightly nanow. :Make the distance between the top of the door and the ceilingabout B0 cm, which is about half the height of the character.

ing height

i40 cm

I

I

I

I

_t

-\ r\, l\ /f-'+ I\l+ I

l,'re i1\i\

240 cm = 7.87 fi.180 cm = 5.90 ft.

160 cm = 5.25 ft.

80 cm = 2.63 ft.

Page 103: How to Draw Manga Vol. 29 - Putting Things in Perspective

O Draw the door as seen from

straight on.

of the height and draw the door

as seen from straight on.

@ Draw the door open at 1B0o

angle.

O Draw an oval (locus of door).

Draw an oval that passes through the

apexes representing the corner of the

door. (l-he oval path the door travels

when opened.)

Vanishingpoint ofopendoor \

indicating how far the door is

open.

Top of axis

@ You get an open

door drawn inperspective.

No matter what the perspective

of the door you want to drawis, make it look like this whenyou draw an open door.

@ 0pen the door.

Draw the bottom door line

Door locus

Page 104: How to Draw Manga Vol. 29 - Putting Things in Perspective

Door vanishing ,,'

lilf/Horizon

I

I

@Vanishing point

of open door

Vanishing point

of open door

-r_

/=The door

vanishingpoint is faraway.

Upper vanishingpoint

Page 105: How to Draw Manga Vol. 29 - Putting Things in Perspective

--l ^,rrhlL

Move the

vanishing point

to the left whenyou want tomake it look likeyou are

up from the left.

C Draw supplementary line for inclination.

@ Draw width.

line for determining step width.

Stairs are drawn in one-point perspective using

two vanishing points and two supplementary lines.

lnclination vanishing point

Like slopes, drawstairs using twovanishing points.

ffhe normal eye-

level vanishing point

and a vanishingpoint fordetermining theinclination of thestairs.)

Vanishing point

// toinctinatidon vantshing point

O Determine step height.

Width line comes from here

105

Page 106: How to Draw Manga Vol. 29 - Putting Things in Perspective

:Vanishing point

; (eye-level

vanishing point)

. Always draw the width linefrom the eye-level vanishingpoint.

. Draw the parts that will notvisible as well.

Page 107: How to Draw Manga Vol. 29 - Putting Things in Perspective

Loddng down a-- .x of there being-: -orizon when you

:-, r, stairs from the::: coking down.

-'.,,, them using

'.::'ral two-point:* "r:eCtive.

.' f},"-.1L/t*/,, *&.t,

i. i-I

l''0'iurnn You cannot see the horizon in a picture looking down a flight of stairs because of thecomposition of the picture.

107

Page 108: How to Draw Manga Vol. 29 - Putting Things in Perspective

When drawing a sideview of stairs, there is no

need for an inclinationvanishing point. Just pay

attention to the eye-levelvanishing point and

horizon.

The angle of inclination of the handrailand that of the stairs are the same.

Difference in appearance dependingon viewing location in relation tovanishing point

Right of vanishing point

Vanishing point

Difference in appearance dependingon viewing location in relation tohorizon

Above horizon Above horizon. Cannot see

upper surface

Below horizon. Can see upper surface

Left of

vanishing point

Right of vanishing point. Can see height of steps

Left of vanishing point. Can see width of steps

Below horizon

Page 109: How to Draw Manga Vol. 29 - Putting Things in Perspective

Chopter 5Howto DrqvnBockgrounds

leoming by Doing

-1"

Page 110: How to Draw Manga Vol. 29 - Putting Things in Perspective

Let's say you have a name and a character for your manga.All that is left to do is draw the backgrounds.Let's take a look at the actual process of drawing mangabackgrounds using perspective.

Draw town scene here

(residential area).

Proposal draft('neemu' in Japanese)

Draw school here.

1'10

Page 111: How to Draw Manga Vol. 29 - Putting Things in Perspective

r- ihe case of manga, you-:_rally draw the frame at the-::er left or the top row first.*-

s helps keep the page from:;:ring messy.

Vanishing point

= Draw road.

Reference photograph

- Determine horizon and vanishing point.

lolumn: when drawing, mask the frames you are not working on with paper to keep them asclean as possible.111

Page 112: How to Draw Manga Vol. 29 - Putting Things in Perspective

3 Draw buildings on the left.

Determine the height of the show windowand other buildings by sliding the

character over.

Raise the character to the level of the

sidewalk.

.*.- 240 cm

240 cm = 7.87 ll.220 cm =7.2211.200 cm = 6.56 ft.

190 cm = 6.23 ft.

180 cm = 5.90 ft.

160 cm = 5.25 ft.

200 cm *190 cm

---- - 220cn

180 cm

160 cm

The height of the show window is

between 200 and 240 cm

Think of the street entrance of the building as being 2 meters high

and the show window as being 2.4 meters high. Use thecharacter as a guide when determining the size of the building,i.e., the height of the character plus number of heads.

Page 113: How to Draw Manga Vol. 29 - Putting Things in Perspective

@ Draw buildings on the right

G y,l?t,i:H[i :3'Jffi 111,.,

r-

*

When there is a sidewalk, raise

ffie dummy to the level of tiesidewalk.

Slide the character to the right and determine the height of

the vending machine, which will be used as the basis for

Height of yending machine

180 cm

180 cm = 5.90 ft175 cm =5.74fL160 cm = 5.25 ft.lfi) cm = 3.28 fi-80 cm = 2.63 ft.

t--i €**-'-\- -....\

Comparison of character and

vending machine

180 cm

Page 114: How to Draw Manga Vol. 29 - Putting Things in Perspective

Reference photograph

mNext is a school. Therewill be no character in thescene, but start bydr'awing the foundationand a dummy character.

O-t Draw horizon at eye level(middle of ground{loor window).

O-2 Extend sloping line in rough sketch toget vanishing point (point of intersectionwith horizon line).

300 cm = 9.84 ft.

280 cm = 9.19 ft.180 cm = 5.90 ft.1 60 cm = 5.25 ft.120 cm = 3.94 ft.

100 cm = 3.28 tt.

90 cm = 2.95 ft.

O Draw a character next to the school and determine thehorizon and vanishing point.

/_y*,*

Even if it will not appear In thepicture, clearly draw the sudacewhere the character and theschool come into contact tomake sure they are balanced

conectly.

cm

Page 115: How to Draw Manga Vol. 29 - Putting Things in Perspective

@ Draw contour

t -*t"' 1'

i . -.."-{:"1- l'3-._ a aI11

lii. I'ittiI'Iaill

,, .&,.s ,r1t8': .l

,i :;j ,

i1 ;,irjYi

@-2 Divide eachfloor., ./

I

It

ffi

t ffi

fH

-..-..-_.-i-l

I---"'t.

I

ffi

@-1 Determine each floor by dividinginto four parts.

:

The eaves, window and wall ratios ofschools and other buildings are thesame for each floor.

into four parts startingfrom the first-floor contactsurface that is not visible.

Side view

Page 116: How to Draw Manga Vol. 29 - Putting Things in Perspective

3 Draw windows.

Clearly draw the overall windowborder (including parts not

visible).

Draw remaining

windows.

@-t Find center

by drawing

diagonal

lines.

@-g Draw

supplemen-

tary lines.The depth ratio of

windows is the same

for every floor as long

as the perspective is

not from above. Thus,

for the remaining

windows all you have

to do is extend the

window lines from

another floor.

@-4 Divide

each into

two (to

divide

windowinto four).116

Page 117: How to Draw Manga Vol. 29 - Putting Things in Perspective

3 Pen drawing I

Do not bring background linesinto contact with characters.Tape a thumbtack over the

vanishing point.

Masking tape

1./'Lir ';r tr;3*|nn lines in the direction of the;:- i.- r"rg point, tape a thumbtack over the;r-:il' ng point. Using a ruler with the'"

- -:-ack as the axis makes it easier to draw:::* -:,:gh sketches and in pen.

fi4Thumbtack

Page 118: How to Draw Manga Vol. 29 - Putting Things in Perspective

Erasinq and white correction fluid

0mit intricate parts. Representthem by making use of shadows.

Not joining the edge line to thecorner better creates the mood ofa building.

118

Page 119: How to Draw Manga Vol. 29 - Putting Things in Perspective

tr

Think of perspective when

determining tone cut.

Z,-N

Scrape uniform curve using

blade tip of cutter.

Soft touch: Use little tone.

rard touch: Apply tone discriminatingly.

119

Page 120: How to Draw Manga Vol. 29 - Putting Things in Perspective

Adding tone 2- Residential area

+reThe page is completeafter you have finishedadding detailed tone!

Soft touch: Use little tone.

Hard touch: Apply tone discriminatingly.124

Page 121: How to Draw Manga Vol. 29 - Putting Things in Perspective

:

#€*

\,

Page 122: How to Draw Manga Vol. 29 - Putting Things in Perspective

that you see around yourself

every day can all be used in your

drawings. lt will be very helpful whendrawing manga if you know the size

of objects around you. Rememberthe size of objects relative to the sizeof human beings (yourself).

270 Ceiling line

240

210

180

160 -

150

120

90

60

30

Average adult male

180 cmAverage adult female160 cm

t=

Height of first-floorAbout 3 m

Desk

70-80cm

330 (10.83 ft.)

300 (9.84 ft.)

270 (8.86 fr.)

240 (7.87 tt.)

210 (6.89 ft.)

180 (5.90 ft.)

150 (4.92 ft.)

120 (3.94 ft.)

90 (2.e5 ft.)

_-,60 (1.97 ft.)

I

ffilg'eft.t

122

Page 123: How to Draw Manga Vol. 29 - Putting Things in Perspective

One interval = 30 cm(about one character head)

135 cm (4.43 ft.)

Chest of drawers Mattress height

30-40cm

Low traffic signs and signals.

The signs are 3 meters (9.84 ft.) and

tall signals can be 5 meters (16.4 ft.)

0r more.

123

Page 124: How to Draw Manga Vol. 29 - Putting Things in Perspective

Adding reflection tone to windowpanes createsa more realistic atmosphere.

Shadow from opposite building

124

E.

Page 125: How to Draw Manga Vol. 29 - Putting Things in Perspective

Chopter 6Speciol Efhcrs qnd

Chorcclrer RryresenlqlionUsing

(n

Page 126: How to Draw Manga Vol. 29 - Putting Things in Perspective

Use of perspective

is not limited tobuildings and

backgrounds. lt can

be used foranything that ispafi of a picture.

That includes

special effect lines

and sound words.

€ ---- --- -./!L

'- 1-.t.\-l, ---.il

il

JHEU

SideThe sword in this picture was drawn inperspective, but the sound word and special

effect lines were not.

The special etfect lines (concentration lines) were drawn

from the sword's vanishing point.

This sword was drawn with a vanishing point farther away and

the special effect lines were drawn accordingly.

. Special effect lines

when the vanishingpoint is in the picture

. Draw them toward the

vanishing point.

. Special effect lines

when the vanishingpoint is outside thepicture

. Draw them away from

the vanishing'point.

llo

Front

i,

.:-t1rl

^y

,l

I

Page 127: How to Draw Manga Vol. 29 - Putting Things in Perspective

fume of the contour lines of this sword were represented by;anted lines pointed in the direction of the vanishing point. SHHHHRRRRRR

perspective inmind to make

them look

cool.

127

Page 128: How to Draw Manga Vol. 29 - Putting Things in Perspective

Special effect lines when the vanishing point isoutside the picture.

Draw them away from the vanishing point.

Design the word. Draw veftical linesin general direction of vanishingpoint.

W<*" '

*w4t#

W#

Sound words do not have to be drawn perfecfly in perspective.Draw them in a deformed, perspective-like manner whilethinking of depth and direction.

"BANG" was drawn with theinclination of thesldnted lines in

milld.

Page 129: How to Draw Manga Vol. 29 - Putting Things in Perspective

hating a Greater Sense,of ,rExbtBnceiusing,,, Minor {eehniquer-+- . :icture strictly

t': ' - !,vo-point- :::i::ve does not turn" .- :€ very interesting,- : :-: perSpeCtiVe

,.,, i"l3

,,- -; ,erlical lines

6": , -. anted will create

.',i.= -rf existence and

:I-

Vanishing point

'-\\

Do not go to the trouble of

marking a point. Draw a

house assuming that the

vanishing point is above

the house.

irianga and dratting techniques'.^y drafting techniques are used to draw manga, but

:-:;;ing manga is not dratting.lf it is effective to do so, use

:",ting techniques flexibly. For instance, you do not have to

-.= three-point perspective just because the vanishing point is

'-,:ve the picture.

af,_

129

Page 130: How to Draw Manga Vol. 29 - Putting Things in Perspective

Perspective rulers

fioo Corporation) are

transparent, plate-

type drawing toolswith floor and wallperspective lines.

,They come in one-point, two-point and

three point

perspective types.They allow you toeasily draw objectswith vanishing points

far away, so use thetype that matches theangle or image you

want.

lf you assume that onegraduation is 20 cm, thegraduations are designed so thatthe height of the horizon is 160

cm.

Ceiling heights and room

compositions are freelydetermined by choosinggraduation positions.

0ne-point perspective type

ffhe horizon line was added in this book.)

\-

.-\

When you align the dedicated

ruler that comes with it with theplate's curved surface, slantedlines and depth lines willconverge on the vanishing point.

The two-point perspective ruler can be used

as the basis of a one-point perspective

background,

130

Two-point perspective type

Dedicated ruler

Three-point perspective type

t)

Page 131: How to Draw Manga Vol. 29 - Putting Things in Perspective

@ Align horizon of perspective ruler.

----\P,

uil r: :. 3 graduations on

]tliirrcE itive rulers to

'tr'"r"'ill potential.

,, i' : ,:( Convenient tO

.iut,r{ :El'spective rulers

,r*,1' :rawing a rough

ilr: - ,

', "':ru a horizon line on

-r:-r 'rugh sketch when

..ril -,: ffie one-point and

"ililr,{- :,0int perspective

",:,r Serspective rulers.

Using a kacing box

Tracing paper is usuallyplaced over a perspective

ruler, but using a tracing box

will be more efficient.

@ Draw perspective liries

131

Page 132: How to Draw Manga Vol. 29 - Putting Things in Perspective

The horizon line is two steps downfrom the top of the stairs. The horizon

line is oblique relative to the picture.

Page 133: How to Draw Manga Vol. 29 - Putting Things in Perspective

lren if you draw a character normally, you will get a powerful

:,rmposition by tilting the horizon line,

Simple one-point perspective-

all the artist did was tilt the

horizon line.

The ground has been tilted.The buildings were drawnusing vertical two-pointperspective.

Eo,lumn: 0veruse ol this technique oftilting the horizon line relativeto the picture can result in apage that is confusing to lookat. Save it for specialsituations.

133

Page 134: How to Draw Manga Vol. 29 - Putting Things in Perspective

Looking straight up.

Simple one-point perspective.

One-point perspective where the horizonwas tilted and curved.Draw perspective lines and specialeffect lines using curved lines.

rffi

',f, irr ur [a ril rrl lt

na lra arr tta ltr lrr lll

t,/,

fr

Page 135: How to Draw Manga Vol. 29 - Putting Things in Perspective

W

Page 136: How to Draw Manga Vol. 29 - Putting Things in Perspective

@rc

Page 137: How to Draw Manga Vol. 29 - Putting Things in Perspective

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