how to engage young minds

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    CyborgLearning

    Theoryby

    Dallas McPheeters

    [email protected]

    www.dallasmcpheeters.com

    This presentationhttp://issuu.com/dallas/docs/elearn2009

    http://issuu.com/docs/dallas/cyborgRhttp://greenbananablog.org/http://greenbananablog.org/mailto:[email protected]://issuu.com/docs/dallas/cyborgRhttp://issuu.com/docs/dallas/cyborgRhttp://greenbananablog.org/http://greenbananablog.org/mailto:[email protected]:[email protected]
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    Definitions...

    Information

    reduces

    uncertaintyEducation

    increased

    capability

    are we an information society

    or an educated one?

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    Continuous Partial Attention

    The present generation is disengaged

    and education has become a game to winby navigating and maneuvering within thesystem. There is a disconnect between

    learning and learners. We want to engageyoung minds but how?

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    The Internet is composed of a cloudof computers, constantly shifting, neverstable and that will therefore have a direct

    effect on our notions of time and space,and the traditional boundariesassociatedwith those concepts when they are fixed

    rather than fluid. - Lawson & Comber

    what

    does technology have on education?

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    The 2-Sided Debate...

    Techno

    fascists

    control theTool

    Techno

    phobes

    control theTakeover

    and the operative word is?...

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    Immigrant Commonalities...

    Both want

    Both view tech as other

    but a third view has appeared...

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    Native Commonalities...

    New generation of technology

    natives does not view

    technology as otherSees technology as an

    extension of human identity

    Labeled Cyborg (Cybernetic

    Organism)

    Hybrid of human and

    technology

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    Rather than technology being appliedto

    human identity, technology actuallybecomes part of the human expressionitself.

    Thus the clear boundary between man andmachine is being blurred by the

    technological revolution and to legislatesuch a revolution becomes irrelevant in theview of Cyborg culture.

    heres an example...

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    Post Modern View...(Industrial view itemized the dots

    & Modern view boxed the dots)

    Can you connect thedots using only 4straight lines

    crossing no morethan one time?

    most of us have seen this...

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    Post Modern View...

    Thinking outside the box is

    SOOo last century

    but Cyborgs can do it with only1 line...

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    A Third View... (Post Human)

    In Calculus, a straight

    line is a curve.

    Can you break free of the old paradigm?

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    Existing Education System

    Based on box-shaped mentality

    Box shaped knowledge domains

    Box shaped cultural norms

    Box shaped expectations

    did I mention the box shape?...

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    When using social networking sites andvideo games, youth follow a learn to do so

    as to learn about model of learning,

    whereas schools typically follow a learn

    about, and then possibly a learn to do

    model.(Thomas & Brown, 2009)

    Problem: Students are not permitted touse mobile devices in schools andtherefore learn to use them for social

    purposes rather than academic.

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    Cyborgs realize...

    Humans are not box shaped

    The answers being taught are based onbox shaped questions

    Anyone can learn the right answers

    Innovation comes from asking the right

    questions

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    The Natives are Restless...

    Mashup generation

    Culture of uncertainty

    Face unknown future

    Tradition disconnect

    Boundaries irrelevant

    Random preferred

    Predictable is stressor

    Hint: they know we dont know.

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    Cyborg Learning Theory...

    Post Human

    Blurred boundaries

    Nomadic

    Embrace ephemeral

    Indefinable by nature

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    How to Engage a Cyborg...

    Present a future of

    fascination not fear

    Flex boundaries collectively

    Explore

    Remove the pedestal

    Visionize

    Foster sociallearning

    networks

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    Drop Our Concepts...

    Prepare them for thevoyage

    Train them on the newplatform

    Teach them how to

    map their journey

    Visionize them to paythe price

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    References

    This presentation: http://issuu.com/dallas/docs/elearn2009

    References for this presentation may be located online here:

    http://greenbananablog.org/2008/11/09/cyborg-learning-theory-and-the-blurring-of-boundaries

    The images used herein are screenshots of copyrighted television programs,

    station IDs, and/or publication covers. As such, the copyright for them is mostlikely owned by the company or corporation that produced them.

    It is believed that the use of a limited number of web-resolution screenshots

    for identification and critical commentary, hosted on servers in the UnitedStates for non-profit, presentation purposes, qualifies as fair use under United

    States copyright law.

    Despair.com images used with permission.

    Thank you! Your comments?

    http://greenbananablog.org/2008/11/09/cyborg-learning-theory-and-the-blurring-of-boundaries/http://greenbananablog.org/2008/11/09/cyborg-learning-theory-and-the-blurring-of-boundaries/http://greenbananablog.org/2008/11/09/cyborg-learning-theory-and-the-blurring-of-boundaries/http://greenbananablog.org/2008/11/09/cyborg-learning-theory-and-the-blurring-of-boundaries/http://greenbananablog.org/2008/11/09/cyborg-learning-theory-and-the-blurring-of-boundaries/http://greenbananablog.org/2008/11/09/cyborg-learning-theory-and-the-blurring-of-boundaries/http://greenbananablog.org/2008/11/09/cyborg-learning-theory-and-the-blurring-of-boundaries/http://greenbananablog.org/2008/11/09/cyborg-learning-theory-and-the-blurring-of-boundaries/http://issuu.com/docs/dallas/cyborgRhttp://issuu.com/docs/dallas/cyborgR