how to install codeblocks and get started with c_c++ programming
DESCRIPTION
installation of codeblocksTRANSCRIPT
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TABLE OF CONTENTS (HIDE)
1. How to Install CodeBlocks 13.12
2. Writing C/C++ Programs in CodeBlocks
2.1 Writing Toy Programs (without Creating a Project)
2.2 Writing Programs (under Project)
2.3 Writing Many Toy Programs under ONE Project
3. CodeBlocks' Common Errors
4. Debugging C/C++ Program in CodeBlocks
5. Tips and Tweaks
yet another insignificant programming notes... | HOME
CodeBlocks forC/C++Programming
How To Install andGet Started
CodeBlocks is an open-source, cross-platform (Windows, Linux, MacOS), and free C/C++ IDE. It
supports many compilers, such as GNU GCC (MinGW and Cygwin) and MS Visual C++. It supports
interactive debugging (via GNU GDB or MS CDB). CodeBlocks is surprisingly versatile, and in my
opinion, much better than the Visual Studio suite. The mother site of CodeBlocks is
www.codeblocks.org.
1. How to Install CodeBlocks 13.12
Step 1: Download
Goto http://www.codeblocks.org/downloads. Click "Download the binary release". Select your
operating platform (e.g., Windows 2000/XP/Vista/7). Download the installer with GCC Compiler, e.g.,
codeblocks-13.12mingw-setup.exe (98 MB) (which includes MinGW's GNU GCC compiler and
GNU GDB debugger).
Step 2: Install
Run the downloaded installer. Accept the default options.
Verify the Compiler's and Debugger's Path : (For CodeBlocks 13.12 For Windows) Goto
"Settings" menu ⇒ "Compiler..." ⇒ In "Selected Compiler", choose "GNU GCC Compiler" ⇒ Select tab
"Toolchain Executables" ⇒ Check the "Compiler's Installation Directory". It shall be set to the
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"MinGW" sub-directory of the CodeBlocks installation directory, for example, suppose that
CodeBlocks is installed in "c:\Program Files\codeblocks", set it to "c:\Program
Files\codeblocks\MinGW".
Similarly, check the debugger's path. Goto "Settings" menu ⇒ "Debugger..." ⇒ Expand "GDB/CDB
debugger" ⇒ Select "Default" ⇒ In "Executable path", provide the full-path name of "gdb.exe", for
example, "c:\Program Files\codeblocks\MinGW\bin\gdb.exe".
Notes For CodeBlocks 13.12 For Windows
I encountered problem running debugger with CodeBlocks 13.12 bundled with MinGW (gcc
v4.7.1 and gdb 7.5).
I resolved by installing the latast MinGW (gcc 4.8.1, gdb 7.6.1) separately (See "How to
install MinGW"), and configured the compiler's and debugger's path to the installed MinGW
as in the above step.
Alternatively, consider using Eclipse or Netbeans with Cygwin or MinGW GNU GCC
compiler.
2. Writing C/C++ Programs in CodeBlocks
Read:
1. CodeBlocks' Wiki @ http://wiki.codeblocks.org/index.php?title=Main_Page, in particular,
"Creating a new project" and "Debug my Program".
2.1 Writing Toy Programs (without Creating a Project)
To write toy programs (such as few-line simple programming exercises):
1. File ⇒ New ⇒ Empty File.
2. Enter (copy and paste) the following codes:
// First C++ program to say Hello
#include <iostream>
using namespace std;
int main() {
cout << "Hello, world!" << endl;
return 0;
}
Save the file as "Hello.cpp" in your project directory (e.g., "d:\project").
3. Build (Compile and Link): Select "Build" menu ⇒ Build (Ctrl-F9).
4. Run: Select "Build" menu ⇒ Run (Ctrl-F10).
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The drawback is you cannot debug program without creating a project.
Read "CodeBlocks' Common Errors" if ....
2.2 Writing Programs (under Project)
Other than the few-line toy programs, you shall create a project for each of your application. A
project contains related files such as source codes, header files, and relevant resources. Also, under
CodeBlocks, you can only debug your program under a project - single-file program (in previous
section) debugging is not supported.
1. File ⇒ New ⇒ Project... ⇒ Console Application ⇒ Go.
2. The "Console Application" wizard appears:
a. Next
b. Select "C++" ⇒ Next.
c. In "Project Title", enter "HelloProject". In "Folder to create project in", set to your
working directory, e.g., "d:\project". Accept the default for the rest ⇒ Next.
A project directory "HelloProject" will be created under "d:\project", with a project
configuration filename of "HelloProject.cbp". You could later create more projects
under this working directory "d:\project".
d. In "Compiler" field, accept the defaults of "GNU GCC Compiler" ⇒ Finish.
3. Under the "Management" pane ⇒ Choose "Projects" tab ⇒ Expand the project node
"HelloProject" ⇒ Expand "Source" node ⇒ Double-click "main.cpp", which is a template
program to say "Hello, world!".
4. To build the program, select "Build" menu ⇒ Build.
5. To run the program, select "Build" menu ⇒ Run.
6. To create more source file or header file under the project:
a. File ⇒ New File... ⇒ Select C/C++ source or C/C++ header.
b. C++ ⇒ Next.
c. In "Filename with full path" ⇒ Click the "Navigate" (...) button to navigate to the project
directory and enter the new file name. Check both the "Debug" and "Release" boxes (or
"All") ⇒ Finish.
Set Active Project
You can create more projects. However, the "Build" and "Run" commands are always apply to the
active project, which is shown in bold. To activate a project: right-click on the project name ⇒
"Activate Project".
Open an Existing Project
To open an existing project, either:
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1. From "File" menu ⇒ "Recent Projects" ⇒ Choose the desired project; or
2. From "File" menu ⇒ "Open..." ⇒ Navigate to your project directory ⇒ Choose
"ProjectName.cbp", where ".cbp" stands for CodeBlocks-Project.
Read "CodeBlocks' Common Errors" if ....
2.3 Writing Many Toy Programs under ONE Project
Although a project may contain many source files, there can only be one main() function among all
the source files. That is, you cannot keep two toy programs (each having a main() function) in one
project (you will get the error "multiple definition of 'main'" when you try to build the project). You
need to create one project for each toy program. This is clumsy!
Codeblock, nonetheless, allow you to add files or remove files from a project. The removed files are
not deleted and remain in the folder. We could use this feature to write many toy programs under
one project. The procedures are as follows:
1. Create a C/C++ project called "ToyProgramProject" (read previous section on how to create a
project). You shall get a "main.cpp" automatically.
2. To write another toy program, remove "main.cpp" from the project: right-click on "main.cpp"
⇒ "remove file from project".
3. Add a new file into the project: "File" menu ⇒ "New" ⇒ "File..." ⇒ "C/C++ Source" ⇒ "Go" ⇒
Next ⇒ "C++" ⇒ Next.
a. In "Filename with full path", click the "Navigate" (...) button, enter the filename (e.g.,
Hello.cpp) ⇒ Save.
b. In "Build targets", select "All" (both "Debug" and "Release" ⇒ Finish.
4. Enter your source code.
5. Build and run the program.
6. Check your project directory, which shall show that both the main.cpp and Hello.cpp are
present.
7. Suppose that you wish to run "main.cpp" again: First remove "Hello.cpp" from the project.
Right-click on the project ⇒ Add File... ⇒ Choose "main.cpp" ⇒ Open ⇒ Check both the
"Debug" and "Release" box ⇒ OK. You can now build and run the "main.cpp".
In brief, use the "Add File" and "Remove File" to place your desired toy program file (with the main()
function) under the active project. You can then "Build" the project and "Run" your toy program.
3. CodeBlocks' Common Errors
Cannot Compile any C/C++ Program after Installing CodeBlocks
Check:
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1. You downloaded the CodeBlocks with "MinGW GNU C/C++ Compiler" (e.g., "codeblocks-
10.05mingw-setup.exe").
2. Goto "Settings" menu ⇒ "Compiler..." ⇒ Select tab "Toolchain Executables" ⇒ Check the
"Compiler's Installation Directory". It shall be set to the "MinGW" sub-directory of the
CodeBlocks installation directory, e.g., "c:\Program Files\codeblocks\MinGW" suppose
that CodeBlocks is installed in "c:\Program Files\codeblocks".
Cannot Build or Run Program - Build/Run Buttons and Menu-Items are Greyand Not Selectable
A previous program is still running. You need to terminate the program by closing the output
console window.
Error: undefined reference to `WinMain@16'
Check that you have a main() function in your function. Check your spelling of main!
(For C Programs) System Error: "xxx.exe has stopped working"
Check your scanf() function. You probably omitted the '&' before the variable name.
4. Debugging C/C++ Program in CodeBlocks
Able to use a graphics debugger to debug program is crucial in programming. It could save you
countless of hours guessing on what went wrong.
Step 0: Write a C++ Program
Follow the steps in "Writing C++ Program (with Project)" to write the following C++ program, to be
used for the debugging practice. This program computes and prints the factorial of n
(=1*2*3*...*n). The program, however, has a logical error and produce a wrong answer for n=20.
(It outputs "The Factorial of 20 is -2102132736" - a negative number?!).
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/*
* Compute the factorial of n, with n=20.
* n! = 1*2*3*...*n
*/
#include <iostream>
using namespace std;
int main() {
int n = 20; // To compute factorial of n
int factorial = 1; // Initialize the product to 1
int i = 1;
while (i <= n) {
factorial = factorial * i;
i++;
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}
cout << "The Factorial of " << n << " is " << factorial << endl;
return 0;
}
Run the program and observe the output produced:
The Factorial of 20 is -2102132736
Let's use the graphic debugger to debug the program.
Step 1: Set an Initial Breakpoint
Set an initial
breakpoint at main()
function by clicking on
the "left-margin"
(right-side of the line
number) of the line
containing main(). A red circle appears indicating a breakpoint has been set at that line. A
breakpoint suspends program execution for you to examine the internal states.
Step 2: Start Debugging
From "Debug" menu, select "Start (F8)". The program
begins execution but suspends its execution at the
breakpoint, i.e., main(). An yellow arrow (as shown in
the diagram) appears and points at the main(),
indicating this is the next statement to be executed.
Step 3: Single-Step and Watch the Variables and Outputs
Click the
"Debugging
Windows"
button on
the "Debug"
toolbar and
select
"Watches"
to enable
the "Watch"
pane. (You
could also
do it from
the "Debug"
menu.)
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Click the "Next line" button on the
"Debug" toolbar to single-step
thru your program. At each of the
step, you could examine the
internal state of your program,
such as the value of the variables
(in the "Watches" pane), the
outputs produced by your
program (in the console), etc.
Single-stepping thru the program
and watching the values of the variables and the outputs produced is the ultimate mean in
debugging programs - because it is exactly how the computer runs your program!
Step 4: Breakpoint, Run-To-Cursor, Continue and Stop
As mentioned, a breakpoint suspends program execution and let you examine the internal states of
the program. To set a breakpoint on a particular line, click the left-margin of that line (or select
"Toggle Breakpoint (F5)" from "Debug" menu).
The "Continue" resumes the program execution, up to the next breakpoint, or till the end of the
program.
Single-stepping thru a loop with a large count is time-consuming. You could set a breakpoint at the
statement immediately outside the loop (e.g., Line 12 of the above program), and issue "Continue" to
complete the loop.
Alternatively, you can place the cursor on a particular line, right-click and select "Run-To-Cursor" to
resume execution up to this line.
The "Stop" ends the debugging session. Always terminate your current debugging session using
"Stop" or "Continue" till the end of the program.
Important: I can's stress more that mastering the use of debugger is crucial in programming. Explore
the features provided by the debuggers.
Other Debugging Features
Step-Into and Step-Out: To debug a function, you need to use "Step-Into" to step into the
first statement of the function. ("Step-Over" runs the function in a single step without stepping
through the statements inside the function.) You could use "Step-Out" to return to the caller,
anywhere within the function. Alternatively, you can set a breakpoint inside a function.
Watching a Variable: To add a variable into the "Watches" panel, goto "Debug" ⇒ "Edit
Watch..." ⇒ "Add" ⇒ Enter the variable name ⇒ You can select the format, or "watch as array".
5. Tips and Tweaks
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1. Re-format Source Code: Right-click on the source file ⇒ Format this file (AStyle). [Source
formatting feature is provided by a plugin called AStyle, which can be accessed via menu
"Plugins" ⇒ "Source Code Formatter (AStyle)". To configure the formatting styles, goto
"Settings" ⇒ "Editor..." ⇒ "Source Formatter".]
2. Auto-Complete: type the initial letters of a keyword/identifier and press Ctrl-space to list
the available options.
3. Abbreviation: e.g., type "for" and press control-J to get the skeleton of for-loop. The
abbreviation list can be configured in "Settings" menu ⇒ "Editor..." ⇒ "Abbreviations".
4. Zoom in/out on Editor Panel: Either:
a. From "Edit" menu ⇒ "Special Commands" ⇒ "Zoom" ⇒ "In", "Out", or "Reset", or
b. Hold the control key and zoom in/out via the mouse scroll wheel, or
c. Use keyboard shortcut: control number-pad + (zoom in), control number-pad / (zoom
out).
5. Configure Editor: Right-click on the editor panel ⇒ "Configure editor...".
a. Source Formatter: You can choose the "Java" style.
b. [TODO] more
6. [How to link to API documentation?]
REFERENCES & RESOURCES
1. CodeBlocks Mother Site @ http://www.codeblocks.org/.
2. CodeBlocks' Wiki @ http://wiki.codeblocks.org/index.php?title=Main_Page.
3. CodeBlocks' User Manual @ http://www.codeblocks.org/user-manual.
Latest version tested: CodeBlocks 13.12
Last modified: January, 2014
Feedback, comments, corrections, and errata can be sent to Chua Hock-Chuan
([email protected]) | HOME