hsin_yeh_690458_algorithmic sketchbook
DESCRIPTION
ÂTRANSCRIPT
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HSIN YEH
STUDIO AIR
SEM 2, 2015
ALGORITHMICSKETCHBOOK
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LOFTING & STAGE CAPTURE
From simple, smooth ---> complex, edgedFolding & twisting the tubeCreate sharp & round ends
The result:A overlapped form with
angled towers and smooth slope. Maybe a concept for
playground?
LOFTING & ALTERNATING THREE CURVES
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TRIANGULATION ALGORITHMS
POPULATE 2D + VORONOI
RADIUS + DELAUNAY
OCTREE
Increasing the number of random points creates a more complex and fine web.
Increasing the octree resolution creates more
and smaller boxes across a surface.
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POPULATE 3D + VORONOI 3D
Taking out the polysurfaces created by voronoi 3D is useful for form finding.
VORONOI
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MESH GEOMETRY
SMOOTH MESH
Concept model of a pavilion with shelter and
viewing platform.
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CURVE - INTERSECTIONS
INTERSECTING A LOFT SURFACE AND A PLANE
INTERSECTING A MESH AND A PLANE
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CURVE
CURVES GENERATED FROM LOFT
A loft surface is transformed into multiple curves to create a light
structure that is different to the solid original loft.
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TRANSFORM
TRANSFORM: PROJECT & LOFT CURVE
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A mesh is projected onto a plane as curves, and the curves are
lofted to transform the mesh into a layered structure.
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SECTIONING
SECTION A GEOMETRY: VERTICAL VIEW
This is a sectioning of a mesh object. The sections only onclude those that have
a closed boundary, so some part of the mesh is blank. This creates possible
design for bar table.
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SECTION A GEOMETRY: HORIZONTAL VIEW
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CONTOUR
CONTOUR & INTERSECT WITH SURFACES
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GRIDSHELL
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GEODESIC - INTERSECTING
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VORONOI FROM 3D OBJECT
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