ict/computing curriculum game

24
The History of ICT in the Curriculum 1988 - 2014

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Post on 15-Jun-2015

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How well do you know the history of the national curriculum for ICT/computing? Test your knowledge with this game.

TRANSCRIPT

Page 1: ICT/Computing curriculum game

The History of ICT in the Curriculum

1988 - 2014

Page 2: ICT/Computing curriculum game

How well do you know the ICT curriculum?

Page 3: ICT/Computing curriculum game

Score 1 point for each answer you get right. !

You get a bonus point if you can also guess the correct key stage.

Page 4: ICT/Computing curriculum game

1988 1999

2014 I made it up

Pupils should be taught how to plan and give instructions to make things happen [for example, programming a floor turtle, placing instructions in the right order]

Page 5: ICT/Computing curriculum game

1988 1999

2014 I made it up

Pupils should be taught how to plan and give instructions to make things happen [for example, programming a floor turtle, placing instructions in the right order] (KS1)

Page 6: ICT/Computing curriculum game

1988 1999

2014 I made it up

Pupils should be able to develop a set of commands to control the movement of a screen image or robot; understand that a computer program or procedure is a set of instructions to be followed in a predetermined sequence.

Page 7: ICT/Computing curriculum game

1988 1999

2014 I made it up

Pupils should be able to develop a set of commands to control the movement of a screen image or robot; understand that a computer program or procedure is a set of instructions to be followed in a predetermined sequence. (KS2)

Page 8: ICT/Computing curriculum game

1988 1999

2014 I made it up

Pupils should be able to understand that a computer can control devices by a series of commands, and appreciate the need for precision in framing commands.

Page 9: ICT/Computing curriculum game

1988 1999

2014 I made it up

Pupils should be able to understand that a computer can control devices by a series of commands, and appreciate the need for precision in framing commands. (KS2)

Page 10: ICT/Computing curriculum game

1988 1999

2014 I made it up

Pupils should be taught to understand what algorithms are; how they are implemented as programs on digital devices; and that programs execute by following precise and unambiguous instructions.

Page 11: ICT/Computing curriculum game

1988 1999

2014 I made it up

Pupils should be taught to understand what algorithms are; how they are implemented as programs on digital devices; and that programs execute by following precise and unambiguous instructions. (KS1)

Page 12: ICT/Computing curriculum game

1988 1999

2014 I made it up

Pupils should be taught to design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts.

Page 13: ICT/Computing curriculum game

1988 1999

2014 I made it up

Pupils should be taught to design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts. (KS2)

Page 14: ICT/Computing curriculum game

1988 1999

2014 I made it up

Pupils should be taught to use logical reasoning to predict the behaviour of simple programs.

Page 15: ICT/Computing curriculum game

1988 1999

2014 I made it up

Pupils should be taught to use logical reasoning to predict the behaviour of simple programs. (KS1)

Page 16: ICT/Computing curriculum game

1988 1999

2014 I made it up

Pupils should be taught how to create, test, improve and refine sequences of instructions to make things happen and to monitor events and respond to them [for example, monitoring changes in temperature, detecting light levels and turning on a light]

Page 17: ICT/Computing curriculum game

1988 1999

2014 I made it up

Pupils should be taught how to create, test, improve and refine sequences of instructions to make things happen and to monitor events and respond to them [for example, monitoring changes in temperature, detecting light levels and turning on a light] (KS2)

Page 18: ICT/Computing curriculum game

1988 1999

2014 I made it up

Pupils should be taught to understand several key algorithms that reflect computational thinking [for example, ones for sorting and searching]; use logical reasoning to compare the utility of alternative algorithms for the same problem.

Page 19: ICT/Computing curriculum game

1988 1999

2014 I made it up

Pupils should be taught to understand several key algorithms that reflect computational thinking [for example, ones for sorting and searching]; use logical reasoning to compare the utility of alternative algorithms for the same problem. (KS3)

Page 20: ICT/Computing curriculum game

1988 1999

2014 I made it up

Pupils should be able to use a software package to create a computer database so that data can be captured, stored and retrieved.

Page 21: ICT/Computing curriculum game

1988 1999

2014 I made it up

Pupils should be able to use a software package to create a computer database so that data can be captured, stored and retrieved. (KS2)

Page 22: ICT/Computing curriculum game

1988 1999

2014 I made it up

Pupils should understand that personal information may be held on a computer, which is of interest to themselves and their families.

Page 23: ICT/Computing curriculum game

1988 1999

2014 I made it up

Pupils should understand that personal information may be held on a computer, which is of interest to themselves and their families. (KS2)

Page 24: ICT/Computing curriculum game

GAME OVER