iesna lighting levels
DESCRIPTION
Niveles de Ilumiancion por ambientes.TRANSCRIPT
I. INTERIOR Very Important Important Somewhat importantLOCATIONS AND TASKS
De
sig
n I
ss
ue
s
Appe
aran
ce o
f Spa
ce a
nd L
umin
aire
s
Colo
r App
eara
nce
(and
Col
or C
ontr
ast)
Day
lighti
ng In
tegr
ation
and
Con
trol
Dire
ct G
lare
Flic
ker
(an
d S
tro
be
)
Ligh
t Dis
trib
ution
on
Surf
aces
Ligh
t Dis
trib
ution
on
Task
Pla
ne (U
nifo
rmity
)Lu
min
ance
s of
Roo
m S
urfa
ces
Mod
elin
g of
Fac
es o
r Obj
ects
Poin
t(s)
of I
nter
est
Refle
cted
Gla
reSh
adow
s
(see Transportation Terminals in Section V, Transportation)
Armories
Auditoriums
Assembly Social activity
Lobby General Writing area Tellers' stations ATM facilities — keypad ATM facilities — display screen ATM facilities — writing surface ATM facilities — surrounding area
Barber Shops/Salons
Casino and Gaming
Circulation High activity Medium activity Low activity Baccarat General Game surface
Accounting (see Offices)
Air Terminals
Art Galleries (see Museums)
Banks (see Reading)
Bingo General Game surface Blackjack General Game surface Craps General Game surface Keno General Game surface Poker General Game surface Roulette General Game surface Sport and race books General Game surface Video and slots
Churches and Synagogues
(see Houses of Worship section)
Club and Lodge Rooms
Lounge and reading
Conference Rooms
Meeting Critical seeing (refer to task) Video conference
I. INTERIOR Very Important Important Somewhat importantLOCATIONS AND TASKS
De
sig
n I
ss
ue
s
Appe
aran
ce o
f Spa
ce a
nd L
umin
aire
s
Colo
r App
eara
nce
(and
Col
or C
ontr
ast)
Day
lighti
ng In
tegr
ation
and
Con
trol
Dire
ct G
lare
Flic
ker
(an
d S
tro
be
)
Ligh
t Dis
trib
ution
on
Surf
aces
Ligh
t Dis
trib
ution
on
Task
Pla
ne (U
nifo
rmity
)Lu
min
ance
s of
Roo
m S
urfa
ces
Mod
elin
g of
Fac
es o
r Obj
ects
Poin
t(s)
of I
nter
est
Refle
cted
Gla
reSh
adow
s
Correctional Facilities Cells Day rooms
Seating area (spectators)
Judge and clerk Litigant's table Podium Witness chair
Dance Halls/Discotheques
Ballrooms/social events
(see Transportation Terminals in Section V, Transportation)
Drafting/Graphic Arts
CAD stations only Mixed CAD and paper task Mylar High contrast media
Low contrast media
Vellum/mylar
High contrast Low contrast Overlays Light table Prints
Educational Facilities
Corridors
Corridors (see Service Spaces)
Court Rooms (see Reading)
Dance halls/discotheques
Depots, Terminals, Stations
Classrooms General (see Reading) Art rooms Drafting (see Drafting/Graphic Arts) Home economics (see Residences) Science laboratories Lecture halls Audience (see Reading) Demonstration Music rooms (see Reading) Shops (see Section II, Industrial) Sight saving rooms Study halls (see Reading) Typing (see Reading)
Gymnasiums
Basketball
Other sports (See Section IV, Sports)
Social events
Outdoor sports facilities (see Section IV, Sports) Cafeterias (see Food Service Facilities) Dormitories (see Residences)
Elevators, Freight
Elevators, Passenger
Emergency Lighting
(see Section VI, Emergency, Safety, and Security)
Exhibition Halls
I. INTERIOR Very Important Important Somewhat importantLOCATIONS AND TASKS
De
sig
n I
ss
ue
s
Appe
aran
ce o
f Spa
ce a
nd L
umin
aire
s
Colo
r App
eara
nce
(and
Col
or C
ontr
ast)
Day
lighti
ng In
tegr
ation
and
Con
trol
Dire
ct G
lare
Flic
ker
(an
d S
tro
be
)
Ligh
t Dis
trib
ution
on
Surf
aces
Ligh
t Dis
trib
ution
on
Task
Pla
ne (U
nifo
rmity
)Lu
min
ance
s of
Roo
m S
urfa
ces
Mod
elin
g of
Fac
es o
r Obj
ects
Poin
t(s)
of I
nter
est
Refle
cted
Gla
reSh
adow
s
Filing (see Offices and Reading)
Food Service Facilities
(If equipment locations are known, see Residences-Kitchens)
Butcher shop Cashier Cleaning Dining Food displays Food storage Nonrefrigerated Refrigerated Galley Kitchen Pantry Refuse area Sculleries Thaw room
Food Courts
Service Station in Section III, Outdoor)
Graphic Design and Material
Color selection Charting and mapping Graphs Keylining Layout and artwork Photographs, moderate detail
Health Care Facilities
Ambulance (local) Anesthetizing Autopsy and morgue Autopsy, general Autopsy table Morgue, general Cardiac function laboratory Central sterile supply Inspection, general Inspection
Financial Facilities (see Banks)
Fire Stations (see Municipal Buildings - Police and Fire)
Garages — Parking (see Outdoor Facilities section)
Gasoline Stations (see Retail Spaces - Outdoor:
Work areas, general Processed storage Corridors Nursing areas, day Nursing areas, night Operating areas, delivery, recovery, and laboratory suite and service Critical care areas General Examination Surgical task lighting Handwashing Cystoscopy room Dental suite General Instrument tray Oral cavityI. INTERIOR Very Important Important Somewhat importantLOCATIONS AND TASKS
De
sig
n I
ss
ue
s
Appe
aran
ce o
f Spa
ce a
nd L
umin
aire
s
Colo
r App
eara
nce
(and
Col
or C
ontr
ast)
Day
lighti
ng In
tegr
ation
and
Con
trol
Dire
ct G
lare
Flic
ker
(an
d S
tro
be
)
Ligh
t Dis
trib
ution
on
Surf
aces
Ligh
t Dis
trib
ution
on
Task
Pla
ne (U
nifo
rmity
)Lu
min
ance
s of
Roo
m S
urfa
ces
Mod
elin
g of
Fac
es o
r Obj
ects
Poin
t(s)
of I
nter
est
Refle
cted
Gla
reSh
adow
s
Recovery room General Dialysis unit, medical Elevators EKG and specimen room General Emergency outpatient General Endoscopy rooms General Peritoneoscopy Culdoscopy Eye surgery
Fracture room General
Local Inhalation therapy Laboratories Specimen collecting Linens Sorting soiled linen Central (clean) linen room Sewing room, general Linen closet Lobby Locker rooms Medical illustration studio Medical records Nurseries General Observation and treatment Nursing stations General Desk Corridors, day Corridors, night Medication station Obstetric delivery suite Labor rooms General Local Birthing room Delivery area Scrub, general General Delivery table Resuscitation Postdelivery recovery area Occupational therapy Work areas, general Work tables or benches Patient rooms General Observation Critical examination Reading Toilets Physical therapy departments Gymnasiums Tank rooms Treatment cubicles Postanesthetic recovery room General
Local Pulmonary function laboratories Radiological suite General Radiography/fluoroscopy roomI. INTERIOR Very Important Important Somewhat importantLOCATIONS AND TASKS
De
sig
n I
ss
ue
s
Appe
aran
ce o
f Spa
ce a
nd L
umin
aire
s
Colo
r App
eara
nce
(and
Col
or C
ontr
ast)
Day
lighti
ng In
tegr
ation
and
Con
trol
Dire
ct G
lare
Flic
ker
(an
d S
tro
be
)
Ligh
t Dis
trib
ution
on
Surf
aces
Ligh
t Dis
trib
ution
on
Task
Pla
ne (U
nifo
rmity
)Lu
min
ance
s of
Roo
m S
urfa
ces
Mod
elin
g of
Fac
es o
r Obj
ects
Poin
t(s)
of I
nter
est
Refle
cted
Gla
reSh
adow
s
Radiation therapy section General Solarium General
Local for reading Stairways Surgical suite Operating room, general
Operating table Scrub room
Instruments and sterile supply room
Clean-up room, instruments Anesthesia storage Substerilizing room Surgical induction room Surgical holding area Toilets Utility room Waiting areas General Local for reading
(see Hotels, Food Service Facilities)
Homes (see Residences)
Hospitality Facilities
Hotels
Guest rooms
General
Bathrooms, for grooming Reading/desk work
Corridors, elevators, stairs
Front desk Linen room Sewing General Lobby General lighting Reading and work areas Entrance canopy
Congregational areas
Leadership area
Highlighted items
Reading stacks
Bookstacks
Active
Inactive
Book repair or binding
Cataloguing
Card files (paper)
Carrels, individual study desks
Circulation desk
Map and print room (see Graphic Design and Material)
Audiovisual areas
Audio listening areas
Microform areas
I. INTERIOR Very Important Important Somewhat importantLOCATIONS AND TASKS
Hospitals (see Health Care Facilities)
Houses of Worship
Kitchens (see Food Service or Residences)
Libraries (10)
De
sig
n I
ss
ue
s
Appe
aran
ce o
f Spa
ce a
nd L
umin
aire
s
Colo
r App
eara
nce
(and
Col
or C
ontr
ast)
Day
lighti
ng In
tegr
ation
and
Con
trol
Dire
ct G
lare
Flic
ker
(an
d S
tro
be
)
Ligh
t Dis
trib
ution
on
Surf
aces
Ligh
t Dis
trib
ution
on
Task
Pla
ne (U
nifo
rmity
)Lu
min
ance
s of
Roo
m S
urfa
ces
Mod
elin
g of
Fac
es o
r Obj
ects
Poin
t(s)
of I
nter
est
Refle
cted
Gla
reSh
adow
s
Locker Rooms
Merchandising Spaces
Retail store areas Alteration room Fitting room Dressing areas Fitting areas Locker rooms Stock rooms, wrapping
and packaging
Sales transaction area
Circulation
General merchandise display
Feature display Show windows Shopping mall areas Main concourse Food court (see Food Courts) Entertainment areas Kiosks Directory/information desk
Service corridors Restrooms Child care
Vertical transportation Entry/vestibule Side arcade Landscape (see Retail Spaces — Outdoor in Section III, Outdoor) Meeting rooms/officesSupermarkets Meat — processed
Meat — fresh
Dairy cases
Produce
Floral displays
Gondolas
Shelving
Municipal Buildings - Police and Fire
Police Identification records Jail cells and interrogation rooms
Fire Station
Museums
Flat displays on vertical surfaces
Exhibit cases 3-dimensional objects Realistic environments
Lobbies, general gallery areas, corridors Restoration or conservation shops and labs
I. INTERIOR Very Important Important Somewhat importantLOCATIONS AND TASKS
De
sig
n I
ss
ue
s
Appe
aran
ce o
f Spa
ce a
nd L
umin
aire
s
Colo
r App
eara
nce
(and
Col
or C
ontr
ast)
Day
lighti
ng In
tegr
ation
and
Con
trol
Dire
ct G
lare
Flic
ker
(an
d S
tro
be
)
Ligh
t Dis
trib
ution
on
Surf
aces
Ligh
t Dis
trib
ution
on
Task
Pla
ne (U
nifo
rmity
)Lu
min
ance
s of
Roo
m S
urfa
ces
Mod
elin
g of
Fac
es o
r Obj
ects
Poin
t(s)
of I
nter
est
Refle
cted
Gla
reSh
adow
s
Filing (see Reading) General and private offices (see Reading) Open plan office Intensive VDT use Open plan office Intermittent VDT use Private office Libraries (see Libraries)
Motels (see Hotels)
Nursing Homes (see Health Care Facilities)
Offices (13)
Lobbies, lounges, and reception areas Mail sorting Copy rooms
Post Offices
Lobby Customer service counter Mail processing, general
Copied tasks Microfiche reader Photograph, moderate detail Thermal copy, poor
Photocopies
Data processing tasks VDT screens Impact printer good ribbon
ink jet/laser printer keyboard reading Machine rooms Active operations Tape storage Machine area Equipment service Thermal print Handwritten tasks #2 pencil and softer leads #3 pencil #4 pencil and harder leads Ball-point pen Felt-tip pen Handwritten carbon copy White boards Chalk boards Printed tasks 6-point type 8- and 10-point type Glossy magazines Maps Newsprint Typed originals
Parking Facilities (see Section III, Outdoor)
Reading (16)
Photocopies, 3rd generation
2nd carbon and greater
Telephone books
Residences
General lighting Conversation, relaxation, and entertainment
Passage areas (circulation)
I. INTERIOR Very Important Important Somewhat importantLOCATIONS AND TASKS
De
sig
n I
ss
ue
s
Appe
aran
ce o
f Spa
ce a
nd L
umin
aire
s
Colo
r App
eara
nce
(and
Col
or C
ontr
ast)
Day
lighti
ng In
tegr
ation
and
Con
trol
Dire
ct G
lare
Flic
ker
(an
d S
tro
be
)
Ligh
t Dis
trib
ution
on
Surf
aces
Ligh
t Dis
trib
ution
on
Task
Pla
ne (U
nifo
rmity
)Lu
min
ance
s of
Roo
m S
urfa
ces
Mod
elin
g of
Fac
es o
r Obj
ects
Poin
t(s)
of I
nter
est
Refle
cted
Gla
reSh
adow
s
Specific visual tasks Dining
Grooming
Makeup and shaving
Dressing evaluation (mirror)
Handcrafts and hobbies
Ordinary tasks (e.g,. crafts) Difficult tasks (e.g., sewing)
Critical tasks (e.g., workbench) Easel hobbies Ironing Kitchen counter Critical seeing (e.g., cutting) General Kitchen range Difficult seeing (e.g., cooking)
Kitchen sink Difficult seeing Noncritical (clean up) Laundry
Music study (piano, organ)
Reading In a chair (casual)
In a chair (serious) In bed (casual)
At desk
Casual
Serious Sewing (see Residences: Handcrafts and Hobbies)
Table games
Service Spaces
(see Service Spaces in Section II, Industrial)
Stairways and corridors Elevators (see Elevators) Toilets and washrooms
Service Stations
Service bays (see Section II, Industrial) Sales room (see Merchandise Spaces)
Toilets and Washrooms
Transportation Terminals
(See Section V, Transportation)
Wine cellarI. INTERIOR Very Important Important Somewhat importantLOCATIONS AND TASKS
Restaurants (see Food Service Facilities)
Retail Spaces (see Merchandising Spaces)
Safety (see Section VI, Emergency, Safety, and Security)
Schools (see Educational Facilities)
Show Windows (see Merchandising Spaces)
Stairways (see Service Spaces)
Storage Rooms (see Section II, Industrial)
Stores (see Merchandising Spaces)
Theatre and Motion Picture Houses
Winery (see Food Service Facilities)
De
sig
n I
ss
ue
s
Appe
aran
ce o
f Spa
ce a
nd L
umin
aire
s
Colo
r App
eara
nce
(and
Col
or C
ontr
ast)
Day
lighti
ng In
tegr
ation
and
Con
trol
Dire
ct G
lare
Flic
ker
(an
d S
tro
be
)
Ligh
t Dis
trib
ution
on
Surf
aces
Ligh
t Dis
trib
ution
on
Task
Pla
ne (U
nifo
rmity
)Lu
min
ance
s of
Roo
m S
urfa
ces
Mod
elin
g of
Fac
es o
r Obj
ects
Poin
t(s)
of I
nter
est
Refle
cted
Gla
reSh
adow
s
Notes:
(1) Consider lighting for video cameras.(2) Maximum illuminance.(3) At ground level.(4) The minimum illuminance in a prison cell is 200 lx (20 fc); 300 lx (30 fc) should be provided for reading at the head of the bed.(5) Adjustable task lighting recommended.(6) Task lighting recommended, possibly located in ceiling.(7) Degradation factors important to consider.(8) In the display plane.(9) Special lighting for signage or banners may be required.(10) See Chapter for special considerations.(11) Refer to Chapter 16, Health Care Facility Lighting, for specific recommendations for surgical task lighting.(12) At 30" above floor.(13) Design issues, including illuminances, can be listed for room or space. Refer to specific task under "Reading" or "Graphic Design and Materials", for example.(14) Lighting should be flexible to accommodate changes in office furniture.(15) Accoustical aspects of luminaires need to be considered.(16) Design issues and illuminances listed for the task. See "Offices" or "Educational Facilities", for example, for additional considerations for the room.
Somewhat important Blank = Not important or not applicableS
ou
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/Ta
sk/E
ye G
eo
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irabl
e Re
flect
ed H
ighl
ight
s
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ace
Char
acte
ristic
s Sy
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Con
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and
Fle
xibi
lity
Spec
ial C
onsi
dera
tions
Not
es o
n Sp
ecia
l Con
side
ratio
ns
Illum
inan
ce (H
oriz
onta
l)
Cate
gory
or V
alue
(lux
)
Illum
inan
ce (V
ertic
al)
Cate
gory
or V
alue
(lux
)N
otes
on
Illum
inan
ce -
see
end
of s
ectio
n
Refe
renc
e Ch
apte
r(s)
Ch. 11
Ch. 23
C A
Ch. 14
C B A
Ch. 11
(1) C A(1) D A(1) E A(1) A C(1) A B (2)
D AC A (3)
E D
Ch. 13
D BC AB A
D(1) C
D(1) C B
E A(1) C
D(1) C
C(1) C A
E(1) C
D(1) C
D A(1) C B
C A
Ch. 14
D
Ch. 11D B
(1) E D
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e/T
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e Re
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ighl
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Con
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and
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xibi
lity
Spec
ial C
onsi
dera
tions
Not
es o
n Sp
ecia
l Con
side
ratio
ns
Illum
inan
ce (H
oriz
onta
l)
Cate
gory
or V
alue
(lux
)
Illum
inan
ce (V
ertic
al)
Cate
gory
or V
alue
(lux
)N
otes
on
Illum
inan
ce -
see
end
of s
ectio
n
Refe
renc
e Ch
apte
r(s)
Ch. 14D B (4)D B
Ch. 14C A
(1) E C (5)(1) E C (6)(1) E C (5)(1) D B
A AB A
Ch. 23
C AD A
E CF D
E CF D
(7)C AE C
Ch. 12C
E D
E D
F E
F E
Ch. 20F D
B A
Ch. 20Ch. 13Ch. 18
B
B A
Ch. 29
C A
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and
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xibi
lity
Spec
ial C
onsi
dera
tions
Not
es o
n Sp
ecia
l Con
side
ratio
ns
Illum
inan
ce (H
oriz
onta
l)
Cate
gory
or V
alue
(lux
)
Illum
inan
ce (V
ertic
al)
Cate
gory
or V
alue
(lux
)N
otes
on
Illum
inan
ce -
see
end
of s
ectio
n
Refe
renc
e Ch
apte
r(s)
Ch. 11
Ch. 11
Ch. 11
Ch. 13
E CD ACC AE (8)
B AB AE CE AD ACE CD A
(9) D A Ch. 13
Ch. 22
Ch. 17
F DF DE CF DF DE C
Ch. 16(10) E C(10) E C
(10) E C(10) G E(10) D B(10) E C
E CF D
D BD B
C AB A
E A
(10) B A(10) E C(10) (11)(10) F(10) E C
(10) D BE CG E
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Not
es o
n Sp
ecia
l Con
side
ratio
ns
Illum
inan
ce (H
oriz
onta
l)
Cate
gory
or V
alue
(lux
)
Illum
inan
ce (V
ertic
al)
Cate
gory
or V
alue
(lux
)N
otes
on
Illum
inan
ce -
see
end
of s
ectio
n
Refe
renc
e Ch
apte
r(s)
C AF DB A
(10) A A
(10) E C
(10) E C(10) D B(10) D B(10) G E
(10) E C
(10) F D(10) D B
(10) E C
D AD A
(10) D BB A
(10) B AB A
(10) F D(10) E C
(10) B A(10) E C
(10) D B(10) E C
B AA A
(10) E C
C AE CF D
(10) F DG
(10) G E(10) G E
E C
(10) D B(10) E C
(10) B A(10) A A
E C(10) D B
D A
(10) D B(10) D B(10) D B
E C
G E(10) E C
(10) A A(10) A A
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e/T
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Ge
om
etr
y
Spar
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Des
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e Re
flect
ed H
ighl
ight
s
Surf
ace
Char
acte
ristic
s Sy
stem
Con
trol
and
Fle
xibi
lity
Spec
ial C
onsi
dera
tions
Not
es o
n Sp
ecia
l Con
side
ratio
ns
Illum
inan
ce (H
oriz
onta
l)
Cate
gory
or V
alue
(lux
)
Illum
inan
ce (V
ertic
al)
Cate
gory
or V
alue
(lux
)N
otes
on
Illum
inan
ce -
see
end
of s
ectio
n
Refe
renc
e Ch
apte
r(s)
(10) B A
(10) C A(10) D B
C A
(10) G E(10) G E
F DD BE CC AC AE CE CC AD A
(10) C A(10) D B
Ch. 18
Ch. 13
Ch. 16
Ch. 13
CD BDBE
FC
CDA
Ch. 14C AD D
D
Ch. 13, 18
Ch. 12D
(7) D (12)
(7) B (12)
(7) D A (7) D
D BDD
(7) DDDD
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and
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Spec
ial C
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tions
Not
es o
n Sp
ecia
l Con
side
ratio
ns
Illum
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ce (H
oriz
onta
l)
Cate
gory
or V
alue
(lux
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(4) The minimum illuminance in a prison cell is 200 lx (20 fc); 300 lx (30 fc) should be provided for reading at the head of the bed.
(11) Refer to Chapter 16, Health Care Facility Lighting, for specific recommendations for surgical task lighting.
(13) Design issues, including illuminances, can be listed for room or space. Refer to specific task under "Reading" or "Graphic Design and Materials", for example.
(16) Design issues and illuminances listed for the task. See "Offices" or "Educational Facilities", for example, for additional considerations for the room.
IES - RECOMMENDATIONS
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IES ILLUMINANCE CATEGORIES and VALUES - for GENERIC INDOOR ACTIVITIES
CATEGORY LUX FOOTCANDLES
A 20-30-50
B 50-75-100 5-7.5-10
C 100-150-200 10-15-20
D 200-300-500 20-30-50
E 500-750-1000 50-75-100
F 1000-1500-2000 100-150-200
G 2000-3000-5000 200-300-500
H 5000-7500-10000 500-750-1000
10000-15000-20000 1000-1500-2000
A-C for illuminances over a large area (ie lobby space)D-F for localized tasksG-I for extremely difficult visual tasks
IES METHOD - RECOMMENDED PROCEDURE
STEP 1 - define visual task and visual plane.
STEP 2 - select illuminance CATEGORY (use IES tables or Table 1 above)
Since 1958 the Illuminating Engineering Society has published illuminance recommendations in table form. These tables cover both generic tasks (reading, writing etc), and 100's of very specific tasks and activities (such as drafting, parking, milking cows, blowing glass and baking bread).
All tasks fall into 1 of 9 illuminance categories, covering from 20 to 20,000 lux, (2 to 2000 footcandles). The categories are known as A - I, and each provide a range of 3 iluminance values (low, mid and high). See Table 1.
TABLE 1
ACTIVITY
Public spaces with dark surroundings 2-3-5
Simple orientation for short temporary visits
Working spaces where visual tasks are only occasionally performed
Performance of visual tasks of high contrast or large size
Performance of visual tasks of medium contrast or small size
Performance of visual tasks of low contrast or very small size
Performance of visual tasks of low contrast or very small size over a prolonged period
Performance of very prolonged and exacting visual tasks
Performance of very special visual tasks of extremely low contrast I
STEP 3 - determine illuminance RANGE. (from Table 1).
STEP 4 - select WEIGHTING factors:for category A-C use 'Table 1a' below.for category D-I use 'Table 1b' below.
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Weighting Factor-1 0 +1
Occupant ages under 40 40-55 over 55Average room surface reflectances more than 70% 30-70% less than 30%
INSTRUCTIONS for Table 1a: Add both weighting factors algebraically.If the total factor is -2 use the low illuminance value.If the total factor is +2 use the high illuminance value.If the total factor is 0 use the middle illuminance value.
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Weighting Factor-1 0 +1
Occupant ages under 40 40-55 over 55not important important critical
more than 70% 30-70% less than 30%
INSTRUCTIONS for Table 1b: Add all 3 weighting factors algebraically.If the total factor is -2 or -3 use the low illuminance value.If the total factor is +2 or +3 the high illuminance value.Otherwise use middle illuminance value.
EXAMPLE
STEP 1 - What illuminance is recommended for an adult aged 56, performing detailed accounting tasks of medium contrast or small size?
factor +1
TABLE - 1a - (for Categories A-C)
ROOM AND OCCUPANT CHARACTERISTICS
TABLE - 1b - (for Categories D-I)
ROOM AND OCCUPANT CHARACTERISTICS
Importance of speed and/or accuracyReflectance of task background
STEP 2 - From 'Table 1' we identify CATEGORY' E' as the appropriate category.
STEP 3 - From 'Table 1' we also identify the illuminance RANGE as 50-75-100 fc.
STEP 4 - From 'Table 1b' we calculate the weighting factor:
AGE - 56 IMPORTANCE OF SPEED AND ACCURACY - (important) factor 0BACKGROUND REFLECTANCE - (medium contrast, about 40%) factor 0
---------+1
In accordance with 'Table 1b' instructions, we use a weighting factor of +1 and then select the middle value of 75 footcandles for the task.
STEP 1 - What illuminance is recommended for an adult aged 56, performing detailed accounting tasks of medium contrast or small size?