improv, not screenplays: iterative holographic design

46
IMPROV, NOT SCREENPLAYS ITERATIVE HOLOGRAPHIC DESIGN + LEARNINGS FROM POP’S HOLOGRAPHIC WEAREPOP.COM

Upload: dave-curry

Post on 21-Apr-2017

520 views

Category:

Design


0 download

TRANSCRIPT

Page 1: Improv, Not Screenplays: Iterative Holographic Design

IMPROV, NOT SCREENPLAYSITERATIVE HOLOGRAPHIC DESIGN + LEARNINGS FROM POP’S HOLOGRAPHIC WEAREPOP.COM

Page 2: Improv, Not Screenplays: Iterative Holographic Design

DAVE CURRY VP Emerging Trends & Technology

@davecurry

WEAREPOP.COM

Page 3: Improv, Not Screenplays: Iterative Holographic Design

ERIC RAK Creative Director

WEAREPOP.COM

Page 4: Improv, Not Screenplays: Iterative Holographic Design

WEAREPOP.COM

Page 5: Improv, Not Screenplays: Iterative Holographic Design

HOLOGRAMSHELLO! WE’RE

LET’S WORK TOGETHER!

WEAREPOP.COM

Page 6: Improv, Not Screenplays: Iterative Holographic Design

CHALLENGEWELCOME TO

MODE

WEAREPOP.COM

Page 7: Improv, Not Screenplays: Iterative Holographic Design

FOURWE FACED

SIGNIFICANT OBSTACLES

WEAREPOP.COM

Page 8: Improv, Not Screenplays: Iterative Holographic Design

Holograms shatter our existing paradigms…

IT’S COMPLETELY NEW

We very quickly learned what a

unique (and exciting) challenge

this was going to be.

01

WEAREPOP.COM

Page 9: Improv, Not Screenplays: Iterative Holographic Design

Sure, we assembled a team of experts…

BUT EXPERTS AT WHAT?

Not holographic experts, we are

experts at creating screen-based

digital experiences.

02

WEAREPOP.COM

Page 10: Improv, Not Screenplays: Iterative Holographic Design

Normally, we speak the same language…

BUT NOW WE’RE TOURISTS

The holographic language is new

and we didn’t have a translator in

the room.

03

WEAREPOP.COM

Page 11: Improv, Not Screenplays: Iterative Holographic Design

C’mon, we’ve got our processes down cold…

20 YEARS OF EXPERIENCE

Makes us better problem solvers,

but the effort we’ve put into

streamlining our processes for

building experiences for screens

doesn’t quite translate.

04

WEAREPOP.COM

Page 12: Improv, Not Screenplays: Iterative Holographic Design

How do you stop thinking like digital screen natives…

And start thinking like holographic natives?

WEAREPOP.COM

Page 13: Improv, Not Screenplays: Iterative Holographic Design

SMASHING THE SCREEN RECOMMENDATIONS ON

AND BECOMING HOLOGRAPHIC NATIVES

WEAREPOP.COM

Page 14: Improv, Not Screenplays: Iterative Holographic Design

Think like explorers.

01

WEAREPOP.COM

Page 15: Improv, Not Screenplays: Iterative Holographic Design

Think like explorers.

FIND THE RIGHT PEOPLE

Bring in risk-takers, people that

aren’t afraid to fail, people who

know how to listen, and people who

are hungry for new challenges.

01

WEAREPOP.COM

Page 16: Improv, Not Screenplays: Iterative Holographic Design

Ignore labels and exploit skill.

02

WEAREPOP.COM

Page 17: Improv, Not Screenplays: Iterative Holographic Design

Ignore labels and exploit skill.

DON’T RELY ON JOB TITLES

If you can do a thing to move

your project along, choose to do

it. No one is going to be the

expert, so take this opportunity to

expand yourself.

02

WEAREPOP.COM

Page 18: Improv, Not Screenplays: Iterative Holographic Design

Dedicate a space for holograms.

03

WEAREPOP.COM

Page 19: Improv, Not Screenplays: Iterative Holographic Design

Dedicate a space for holograms.

ROOM TO EXPLORE

A familiar environment for you and

your HoloLens is key. For you and

your team a “war room” encourages

the collection of ideas, and for the

HoloLens, your space will be

quickly learned.

03

WEAREPOP.COM

Page 20: Improv, Not Screenplays: Iterative Holographic Design

Wear the device.

04

WEAREPOP.COM

Page 21: Improv, Not Screenplays: Iterative Holographic Design

Wear the device.

SPEND TIME IN HOLOLENS

Time spent using the HoloLens is

time well spent. Get to know your

HoloLens. The more comfortable

you are, the more comfortable

others will be.

04

WEAREPOP.COM

Page 22: Improv, Not Screenplays: Iterative Holographic Design

Study the existing demos.

05

WEAREPOP.COM

Page 23: Improv, Not Screenplays: Iterative Holographic Design

LEARNING FROM THE EXPERTS

Microsoft has had people working

with holograms for three years now,

and there is a lot we can learn from

their experiences. Pay careful

attention to the demos and note

what works for you, and what doesn’t.

05

WEAREPOP.COM

Study the existing demos.

Page 24: Improv, Not Screenplays: Iterative Holographic Design

CONCEPTYOU HAVE A

WEAREPOP.COM

Page 25: Improv, Not Screenplays: Iterative Holographic Design

Develop a storyline.

06

WEAREPOP.COM

Page 26: Improv, Not Screenplays: Iterative Holographic Design

Develop a storyline.

YOUR FLUID GUIDELINE

Tell the story of your idea and

rewrite it as it evolves. Remember,

it’s not a scripted screenplay, it’s

improv.

06

WEAREPOP.COM

Page 27: Improv, Not Screenplays: Iterative Holographic Design

Draw storyboards and sketch ideas out.

07

WEAREPOP.COM

Page 28: Improv, Not Screenplays: Iterative Holographic Design

Draw storyboards and sketch ideas out.

OLD SCHOOL

Don’t be afraid to start with pen

and paper, or cardboard boxes,

sticks and glue. Holograms

(appear to) consume physical

space, so why not start in the

physical world?

07

WEAREPOP.COM

Page 29: Improv, Not Screenplays: Iterative Holographic Design

Prototype rapidly with low-fi holograms.

08

WEAREPOP.COM

Page 30: Improv, Not Screenplays: Iterative Holographic Design

Prototype rapidly with low-fi holograms.

PRIMITIVES ARE YOUR FRIENDS

Getting objects in the device and

interacting with them is incredibly

critical, so don’t delay. Simple

shapes will help you find the right

direction no matter how complex

your concept is.

08

WEAREPOP.COM

Page 31: Improv, Not Screenplays: Iterative Holographic Design

Be OK with not having all of the answers.

09

WEAREPOP.COM

Page 32: Improv, Not Screenplays: Iterative Holographic Design

Be OK with not having all of the answers.

09

YOU’RE GOING TO MAKE MISTAKES

Don’t overthink your tasks

because you’re not going to get

them right the first time, or maybe

the second time either. Don’t take

it too hard when that thing you

thought was going to be amazing

lands with a thud.

WEAREPOP.COM

Page 33: Improv, Not Screenplays: Iterative Holographic Design

Listen to your developers.

10

WEAREPOP.COM

Page 34: Improv, Not Screenplays: Iterative Holographic Design

Listen to your developers.

10

COLLABORATION IS KEY

And so is performance. You’re full

of amazing ideas and to make

them come to life (at a minimum

of 60fps), you’ve got to work

closely as a team.

WEAREPOP.COM

Page 35: Improv, Not Screenplays: Iterative Holographic Design

Make decisions as a team quickly.

11

WEAREPOP.COM

Page 36: Improv, Not Screenplays: Iterative Holographic Design

Make decisions as a team quickly.

11

FORWARD MOMENTUM

It’s really easy to get hung up on

repeatedly trying to fix something

that isn’t working. Be quick to

abandon flailing ideas and stay

open to trying something that

might work.

WEAREPOP.COM

Page 37: Improv, Not Screenplays: Iterative Holographic Design

Learn through teaching

12

WEAREPOP.COM

Page 38: Improv, Not Screenplays: Iterative Holographic Design

12

HANDS-ON FEEDBACK

Demoing the device, the available

apps, and the products your are

building give you immediate

access to invaluable feedback. It

also puts you in the role of

instructor, which will be key when

you have your feet firmly planted.

WEAREPOP.COM

Learn through teaching

Page 39: Improv, Not Screenplays: Iterative Holographic Design

Stay focused.

13

WEAREPOP.COM

Page 40: Improv, Not Screenplays: Iterative Holographic Design

Stay focused.

13

HUG YOUR GUARD RAILS

Holograms represent a brave new

world and (of course) you can

think of a million things that would

be incredible in your concept, but

don’t loose sight of your goal and

don’t let “we could add this”

distract you and your team from

completing a build.

WEAREPOP.COM

Page 41: Improv, Not Screenplays: Iterative Holographic Design

ALIGNTHE STARS WILL

AND IT WILL BE AMAZING

WEAREPOP.COM

Page 42: Improv, Not Screenplays: Iterative Holographic Design

Share your learnings.

SPREAD THE KNOWLEDGE

This is why we’re here today.

Helping others understand where

you faltered and where you

flourished, will offer them a

shortcut to success.

14

WEAREPOP.COM

Page 43: Improv, Not Screenplays: Iterative Holographic Design

Participate in the forums.

BE ACTIVE IN THE HOLOLENS COMMUNITY

An active community is a healthy

and thriving community and this

cannot happen without your

thoughts, input and feedback.

15

WEAREPOP.COM

Page 44: Improv, Not Screenplays: Iterative Holographic Design

Help us expand this new reality.

YOU’RE PART OF SOMETHING BIG

Holograms are a game changer

that will massively disrupt the way

we interact with our world and the

technology that surrounds us and

you’re getting in on the ground

floor.

16

WEAREPOP.COM

Page 45: Improv, Not Screenplays: Iterative Holographic Design

THANKS!THE ENTIRE POP HOLOGRAPHIC TEAM WEAREPOP.COM

Page 46: Improv, Not Screenplays: Iterative Holographic Design