information is a material. products are services
DESCRIPTION
We have passed the era of Peak MHz. The race in CPU development is now for smaller, cheaper, and less power-hungry processors. As the price of powerful CPUs approaches that of basic components, how information processing is used--and how to design for/with it--fundamentally changes. When information processing is this cheap, it becomes a material with which to design the world, like plastic, iron, and wood. This vision argues that most information processing in the near future will not be in some distant data center, but immediately present in our environment, distributed throughout the world, and embedded in things we don't think of as computers (or even as "phones").This talk discusses what it means to treat information as a material, the properties of information as a design material, the possibilities created by information as a design material, and approaches for designing with information. Information as a material enables The Internet of Things, object-oriented hardware, smart materials, ubiquitous computing, and intelligent environments, and services.(talk given at the University of Michigan's School of Information on 11/1/10 and at Stanford's HCI Group)TRANSCRIPT
Mike KuniavskyStanford
November 5, 2010
INFORMATION IS A MATERIALPRODUCTS ARE SERVICES
PEAK MHZ
$1500* $0.50
* CPI Adjusted to 2008, original price: $900
1989 2010
16MIPS
640X480 24-BIT LCD VIDEO CONTROLLER
USB 2.0
24 A/D CHANNELS (FOR AUDIO AND I/O)
CAPACITIVE SENSING (FOR MULTI-TOUCH)
1 CM SQUARE
$5 (IN QUANTITY)
PIC24FJ256DA210 PRODUCT FAMILY
PART 1: DESIGN PROPERTIES OF INFORMATION
AUTOMATICALLY SENSE THE WORLD
AUTONOMOUSLY ACT ON THE WORLD
REMEMBER
REPEAT EXACTLY
REPEAT EXACTLY
COMMUNICATE
CREATE COMPLEX BEHAVIOR
CREATE COMPLEX BEHAVIOR
ENCODE KNOWLEDGE
PART 2: USING INFORMATION AS A MATERIAL
OBJECT-ORIENTED HARDWARE
BLINKM
thingm.com/products/
SMART THINGS
SMART THINGS
INFORMATION AS DECORATION
HEIRLOOM ELECTRONICS
SERVICE AVATARS
SERVICE AVATARS
SERVICE
AVATARS
EXAMPLE: NETFLIX
INFORMATION SHADOWS
INTELLIGENT ENVIRONMENTS
ALL DESIGN IS A NEGOTIATION WITH MATERIALS
Mike [email protected]
ISBN: 978-0-12-374899-7