innovation through gaming at te

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Innovation through gaming Stephane Berghmans

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We ran an online competition for innovative ideas at TE connectivity. These are the results and conclusions.

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Page 1: Innovation Through Gaming At TE

Innovation through gaming

Stephane Berghmans

Page 2: Innovation Through Gaming At TE

Offering a Wealth of Technology Platforms

Serving Large Attractive Markets

Having Extensive Global Resources around the globe

Transportation Communications EnergyConsumerProducts

IndustrialEquipment

Aerospace& Defense

Connectors Fiber Optics Touch Systems Circuit Protecti on WirelessSealing

Medical

Precision Cable

7,000 EngineersClose to our Customers

5,000 Salespeople Advising our Customers

150 Countries Served & Supported

TE is a World Leader enabling Connectivity

97 Manufacturing SitesServing Every Region

November 8, 2012page 2 /Information is TE Confidential & ProprietaryDo Not Reproduce or Distribute

Page 3: Innovation Through Gaming At TE

Telecom Networks End-to-end Fiber Connectivity

Fiber to the Antenna

Fiber Backhaul Accessories

Optical Distribution Frames

Fiber Enabled Outdoor DAS

Closures & Terminals

Subsea Communications

Structured Cabling Solution

Fiber Management System

Active Optical Cable*

Fiber to the Chip (in R&D)*

Fiber Enabled Indoor DAS

Fiber Distribution Node

1

2

3

4

7

8

9

10

Central Office

Telecom Carrier Central Office / Head End

Single Family Homes with FTTH

Streaming Video / VoD

Data/ Gaming

Wireless Base Station

Mobile voice and data users

Data Center/Enterprise

Stadium / Public Location

Multi-Dwelling Units

Concentrated base of 3G video, data and voice users

Stadium / Public Location

Data/ Gaming

12

Landing site Landing site

Concentrated base of 3G video, data and voice users

11

12

5

6

Streaming Video / VoD

7

9

8

6

6

11

11

11

11

11

10

6

1

10

4

3

2

5

1

November 8, 2012page 3 /Information is TE Confidential & ProprietaryDo Not Reproduce or Distribute

Page 4: Innovation Through Gaming At TE

Telecom Networks Market

Fiber-To-The-Home

Broadband rollout

Wireless networks

November 8, 2012page 4 /Information is TE Confidential & ProprietaryDo Not Reproduce or Distribute

Page 5: Innovation Through Gaming At TE

Why Innovate when you’re a world leading Company?

Page 6: Innovation Through Gaming At TE

TE invests in Technology

• R&D budget ~5% sales/jaar

• 26% sales = nieuwe producten (>3 jaar)

• 14,000+ patenten ‘issued’ of ‘pending’

(US$ in millions)

page 6 / November 8, 2012Information is TE Confidential & ProprietaryDo Not Reproduce or Distribute

Page 7: Innovation Through Gaming At TE

Innovation @ TE

Gaming

Internal Networking

ExternalNetworking

Page 8: Innovation Through Gaming At TE

Image of the competition – connecting minds

Gaming

Page 9: Innovation Through Gaming At TE

11/8/2012page 9 /

TalentsInvestors

Entrepreneurs

Page 10: Innovation Through Gaming At TE

Winning teams

Implementation&

25000 $

Worldwide for TE Telecom Networks

Goal?Two parallel competitions

New business generationProductivity improvement

Page 11: Innovation Through Gaming At TE

Who?

Page 12: Innovation Through Gaming At TE

Timing

Page 13: Innovation Through Gaming At TE

“Awareness” campagne

Posters

IntranetMailings

Popup Leaflets

11/8/2012page 13 /

Page 14: Innovation Through Gaming At TE

Dynamics of the investments

11/8/2012page 14 /

Page 15: Innovation Through Gaming At TE

Innovation comes from people meeting up in the hallways

or calling each other at 10:30 at night with a new idea,

or because they realized something that shoots holes in how we've been thinking about a problem.

Steve Jobs

We worried when people were going to “play the game”

Page 16: Innovation Through Gaming At TE

Variety of the ideas

Page 17: Innovation Through Gaming At TE

Evolution over time - Ventures

Page 18: Innovation Through Gaming At TE

Geographical Spread

Spread over Disciplines

Page 19: Innovation Through Gaming At TE

150,000,000 virtual cash invested

2Winners

89ventures 57

investors2500 messages sent

571 paticipants

Page 20: Innovation Through Gaming At TE

Lessons Learned

Monitor

Taal

Language

SpracheSpracheSpracheSpracheIdioma

Regions = Cultures

Page 21: Innovation Through Gaming At TE

Conclusions

Timing is key Reward participants

Great ideas will bubble up Create a continuum