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Inspiration and Brainstorming Advanced Interaction Design 2014

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Page 1: Inspiration and Brainstorming · Brainstorming • Ideas must not be criticized before they are finished. • Spontaneity encouraged. – All ideas are good ideas. An idea that does

Inspiration and Brainstorming

Advanced Interaction Design 2014

Page 2: Inspiration and Brainstorming · Brainstorming • Ideas must not be criticized before they are finished. • Spontaneity encouraged. – All ideas are good ideas. An idea that does

Today

•  Groups! •  Project (Next in schedule) •  Some ideas •  Brainstorming, collectively - spreading us in

310 and in the cafe •  Before you leave today, this should be clear:

–  A handful of ideas to think further on –  You know who your supervisor is and have told

your ideas to the supervisor 2014-03-21 Héctor Caltenco, Avd. för Rehabiliteringsteknik, Designvetenskaper 2

Page 3: Inspiration and Brainstorming · Brainstorming • Ideas must not be criticized before they are finished. • Spontaneity encouraged. – All ideas are good ideas. An idea that does

Project (Next in Schedule)

•  Brainstorming today •  “Beyond the Screen”: Tuesday 25/03 13-15 •  Supervision: Wednesday 26/03 10-12 •  Idea presentation: Friday 28/03 8-10

2014-03-21 Héctor Caltenco, Avd. för Rehabiliteringsteknik, Designvetenskaper 3

Page 4: Inspiration and Brainstorming · Brainstorming • Ideas must not be criticized before they are finished. • Spontaneity encouraged. – All ideas are good ideas. An idea that does

Idea Presentation 28/03

•  2 slides by 27/03 noon to Héctor! –  1 slide with group name, group members

–  1 slide / app name with punchy title + 3 sentences •  4-5 minutes about selected app(s) (max 2 ideas)

–  Use whiteboard to draw and tell and show with voice and body how you think the app should work

•  5 minutes feedback from teachers and other groups

2014-03-21 Héctor Caltenco, Avd. för Rehabiliteringsteknik, Designvetenskaper 4

Page 5: Inspiration and Brainstorming · Brainstorming • Ideas must not be criticized before they are finished. • Spontaneity encouraged. – All ideas are good ideas. An idea that does

Questions about the project?

2014-03-21 Héctor Caltenco, Avd. för Rehabiliteringsteknik, Designvetenskaper 5

Page 6: Inspiration and Brainstorming · Brainstorming • Ideas must not be criticized before they are finished. • Spontaneity encouraged. – All ideas are good ideas. An idea that does

Project Ideas

•  Training •  Games •  Navigational •  Augmented Reality •  Social •  Helpful / Useful context based •  Helpful / Useful for users with disabilities

2014-03-21 Héctor Caltenco, Avd. för Rehabiliteringsteknik, Designvetenskaper 6

Page 7: Inspiration and Brainstorming · Brainstorming • Ideas must not be criticized before they are finished. • Spontaneity encouraged. – All ideas are good ideas. An idea that does

Training / Game apps

•  GPS games of different types

–  Live Mario: collect points / coins by following different paths - hilly terrain gives more points

•  Climbing stairs - Sound Effects

•  Social / interactive running app. –  Social/Interactive Zombies Run!

Page 8: Inspiration and Brainstorming · Brainstorming • Ideas must not be criticized before they are finished. • Spontaneity encouraged. – All ideas are good ideas. An idea that does

Helpful / Useful apps

•  Audio-tactile navigation (for persons with visual impairments)

•  Hansel and Gretel: Making your own rounds and follow them later (save space and audio in each position)

•  Single "I'm here" - "come and help me" app. •  Accessories: navigation help for bikers, blink

left or right light when need to turn.

2014-03-21 Héctor Caltenco, Avd. för Rehabiliteringsteknik, Designvetenskaper 8

Page 9: Inspiration and Brainstorming · Brainstorming • Ideas must not be criticized before they are finished. • Spontaneity encouraged. – All ideas are good ideas. An idea that does

Brainstorming

•  Ideas must not be criticized before they are finished. •  Spontaneity encouraged.

–  All ideas are good ideas. An idea that does not seem good can develop into a brilliant idea.

•  Quantity of ideas is important, as it often generates quality.

•  All participants develop and improve each other's ideas.

2014-03-21 Héctor Caltenco, Avd. för Rehabiliteringsteknik, Designvetenskaper 9

Page 10: Inspiration and Brainstorming · Brainstorming • Ideas must not be criticized before they are finished. • Spontaneity encouraged. – All ideas are good ideas. An idea that does

Brainstorm about …

•  Project ideas - what will become of the app? •  Focus on Interaction!

•  App content / interaction

–  If focus is non-visual: How would you be able to design information without visual screen content? - Then add the visual

• 

2014-03-21 Héctor Caltenco, Avd. för Rehabiliteringsteknik, Designvetenskaper 10

Page 11: Inspiration and Brainstorming · Brainstorming • Ideas must not be criticized before they are finished. • Spontaneity encouraged. – All ideas are good ideas. An idea that does

Materials for Brainstorming

•  Write down ALL your ideas •  Draw explanatory figures •  Use paper, post-its as needed •  Context cards

2014-03-21 Héctor Caltenco, Avd. för Rehabiliteringsteknik, Designvetenskaper 11

Page 12: Inspiration and Brainstorming · Brainstorming • Ideas must not be criticized before they are finished. • Spontaneity encouraged. – All ideas are good ideas. An idea that does

Context cards

•  Use as idea generators

–  Shuffle the cards and draw one or more cards that you use as the basis for your brainstorming

–  imagine that apps can be used in all situations

–  Select some of the cards that you think is exciting to design for

•  When you work with one (or none) cards, draw, and add ideas: new apps or features

2014-03-21 Héctor Caltenco, Avd. för Rehabiliteringsteknik, Designvetenskaper 12

Page 13: Inspiration and Brainstorming · Brainstorming • Ideas must not be criticized before they are finished. • Spontaneity encouraged. – All ideas are good ideas. An idea that does

Results

•  One or more ideas to work on with •  Reported results for supervisor

–  Handwritten paper with brief info of ideas: •  Name •  Description •  Simple drawing if it helps

2014-03-21 Héctor Caltenco, Avd. för Rehabiliteringsteknik, Designvetenskaper 13

Page 14: Inspiration and Brainstorming · Brainstorming • Ideas must not be criticized before they are finished. • Spontaneity encouraged. – All ideas are good ideas. An idea that does

The selection phase

•  After brainstorming (NOT today)

•  Rank your ideas •  Vote between ideas •  Merging different ideas into

one (max two) –  if undecided ask supervisor next

wednesday

•  Think about course objectives

2014-03-21 Héctor Caltenco, Avd. för Rehabiliteringsteknik, Designvetenskaper 14

Page 15: Inspiration and Brainstorming · Brainstorming • Ideas must not be criticized before they are finished. • Spontaneity encouraged. – All ideas are good ideas. An idea that does

Brainstorming!

2014-03-21 Héctor Caltenco, Avd. för Rehabiliteringsteknik, Designvetenskaper 15

Page 16: Inspiration and Brainstorming · Brainstorming • Ideas must not be criticized before they are finished. • Spontaneity encouraged. – All ideas are good ideas. An idea that does

Supervisors

•  "Kirre" Rassmus-Gröhn –  Groups 2, 3, 5 –  DC:518

•  Mattias Wallergård –  Groups 4, 7, 8 –  VR-lab

•  Joakim Eriksson –  Groups 1, 6 –  DC:502

•  Héctor Caltenco

2014-03-21 Héctor Caltenco, Avd. för Rehabiliteringsteknik, Designvetenskaper 16