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    EDTECH 503

    Choose Your Own

    Adventure QR Code StoryInstructional Design ProjectDessa Schurr

    8/4/2013

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    Part 8 AECT Standards Grid....................................................................................................................24

    Appendix A Needs Analysis Survey Questions..26

    Appendix B Write a Choose Your Own Adventure Story27

    Appendix C Story Map.28

    Appendix D Creating and Saving QR Codes..29

    Appendix E QR Code Practice.30

    Appendix F Choose Your Own Adventure QR Code Story Rubric31

    Appendix G Expert Review Evaluation.32

    Resources..34

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    Synthesis Reflection Paper

    Instructional design is like a jigsaw puzzle. Many pieces are necessary and required to design a

    lesson. Each piece must be analyzed and reviewed to see if it will fit with the other piece. When

    all the pieces fit together to create the final product or design, the designers intention is clear.

    At the beginning of this class, instructional design meant pre-planning of educational materials

    and activities to be designed and implemented in an educational setting. Therefore it required

    the consideration of student needs and the end result when planning or designing educational

    materials. As Smith & Ragan (2005) state, Instructional design activities offer a process for the

    systematic planning of instruction that may improve the effectiveness of the materials leading

    us to understand that this process is not always linear, but allows for moving back and forth (p.

    15). As I complete my instructional design project, I realize there is so much more that is

    involved in instructional design. Each step is dependent on the next and helps you analyze and

    revise along the way. It truly requires a systematic approach that has challenged as well as

    expanded my thinking of instruction development.

    As I began designing the first part of this project, I realized how important it was to understand

    more than just the basics of student abilities and learning environment. This design process had

    me consider the learning context and objectives paired with assessments. With a deeper

    understanding of the learning context, I was able to really think about other factors that may

    affect the instruction. I discovered with the matrix of objectives and assessments that it provided

    me with the opportunity and awareness to think about each objective and how the students will

    be able to demonstrate their success of it.

    As the second part of the project began, the concept of details, instructor guides, and expert

    reviews developed into a visible framework for the instruction. While working through each new

    step in the design, I realized that each step reinforced the other which coincided with thepurpose for the design. The expert review helped me to realize that seeking someones help in

    a topic they are an expert in can aid in a successful learning experience for all students. The

    expert review allowed me to check that I was not assuming or missing any steps in the

    instruction. Also, as I was progressing through the last part reminded me of my purpose as an

    educator which is to engage and enrich my students learning experience by providing them with

    learning applicable to their everyday lives.

    Overall, this course on instructional design has helped me to better understand the development

    of lessons based on learner needs. It also helped me to focus on the learner, goals and

    objectives, formative and summative assessments, conduct a needs assessment, and design

    motivating and engaging activities. Smith & Ragan (2005) summarize that instructionaldesigners use these skills in their everyday lives and one of the things that designers must

    learn is when and how to adjust design to the demands of the context (p. 368). This school

    year, I plan to conduct a pre-test to help me understand their current abilities which will help me

    design lessons to help them gain new skills. It may even be beneficial to my lesson design and

    the students for me to conduct a needs assessment at the beginning of the year for each of my

    classes. This information will help to develop lessons that are better suited to their needs

    instead of assuming.

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    Part 1 Topic

    Part 1a Stated Learning Goal

    After 3 hours of instruction, 5thgrade students will be able to create a choose your own

    adventure story that includes QR codes to get to the next step of the story.

    Part 1b Description of the Audience

    The target audience for this instruction consists of 5th graders. The learners for this instruction

    will be from a large suburb of Indianapolis and attend a K-8 Catholic School. They will have had

    four years of prior technology class instruction.

    Part 1c Rationale

    At my school, we are working towards purchasing a set of iPads per classroom in the near

    future. I chose this topic since students need to understand the basics of iPad use, as well as

    other features it offers such as QR code readers. This topic and lesson allows the students tosee how easy it is to create QR codes and promote the use of QR codes throughout the school.

    As the technology teacher, it is my goal to have all students proficient and comfortable using

    technology. This idea goes beyond computer use since mobile devices are becoming common

    educational technology.

    The instructional strategy that I will use overall with this lesson is supplantive. As Smith &

    Ragan (2005) explain, Supplantive strategies explicitly and overtly provide much of the events

    of instruction, actively gaining learners attention, informing learners of the objective, explicitly

    providing a preview of the lesson, and so on (p. 142). My instruction provides learners with

    scaffolding and facilitation to complete each procedure/step.

    This instruction will employ procedural instructional strategies because the goal of the

    instruction is to teach the learners the steps to create and read QR codes using a mobile

    device. Procedural strategies usually require a step-by-step approach to reach the final

    outcome. To allow the learners the opportunity to learn and practice creating and using QR

    codes, simple procedures will be applied to instruction. Simple procedures may be taught

    straightforwardly, with a step presented and demonstrated and then practiced (Smith & Ragan,

    2005, p. 191).

    This instruction is classified under procedures based on the notion that the students have a

    basic understanding of how an iPad works, how to download apps, and using Microsoft Word.

    This prior knowledge allows instruction time to focus on their story writing and the QR codecomponents of the lesson. As Smith & Ragan (2005) state, Demonstration of knowledge of a

    procedure requires actual application of it (p. 189). The learners will follow a set of steps

    (procedures) to be able to write their story, create the QR code using the QR code generator,

    and save the QR code to their computer.

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    Part 2 Analysis Report

    Part 2a Description of the Need

    Part 2a.1 Needs Analysis Survey

    To assess the needs of my learners, I created a Google Form. The survey was posted tomy class website. An email was sent to my future 5thgrade students asking them to

    participate in my survey.

    At this time, the survey was sent to 40 students and I had 21 responses. Each question

    on the survey was required so that I could learn the necessary information to design this

    instruction. A list of questions can be found in Appendix A.

    Part 2a.2 Needs Analysis Data Report

    What is a QR code?

    The survey asked learners if they knew QR

    codes. The response to the question was

    limited to Yes or No. About 85% (18

    students) of the learners who responded know

    what a QR code is and about 15% (3

    students) of the learners do not know what a

    QR code is.

    QR code creation

    The survey asked learners if they have

    created a QR code previously. The response

    to the question was limited to Yes or No.

    About 85% (18 students) of the learners who

    responded have not created a QR code before

    and about 15% (3 students) of the learners

    have created a QR code before.

    Download Apps

    The survey asked learners if they knew how

    to download an app from an app store on a

    mobile device. The response to the questionwas limited to Yes or No. About 95% (20

    students) of the learners who responded

    know how to download an app to a mobile

    device. Only 5% (1 student) of the learners

    responded that they did not know how to

    download an app.

    18

    3

    Do you know what a QR code is?

    Yes

    No

    3

    18

    Have you created a QR code before?

    Yes

    No

    20

    1

    Do you know how to download

    an app?

    Yes

    No

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    Bring Own Device

    The survey asked learners if they would be

    willing to bring in their own mobile device to

    assist in the lesson. The response to the

    question was limited to Yes or No. About

    66% (14 students) of the learners responded

    that they would be willing to bring their mobile

    devices to use in the lesson. Only 33% (7

    students) of the learners responded that they

    would not be willing to bring in their devices.

    Other Findings

    Overall, 100% of the participants indicated they have used an Apple device before, have

    read a Choose Your Own Adventure Story, are able to correctly identify the steps in

    writing a Choose Your Own Adventure Story, are comfortable using Microsoft Word, are

    comfortable using an Apple Device, and are interested in learning about QR codes.

    About 90% of the participants responded that they would be willing to share knowledge

    about mobile devices with peers. About 85% of the participants indicated they would be

    willing to assist their peers if they needed help with the mobile device. About 90% of the

    participants indicated that they could constructively proofread and edit a peers work.

    Part 2b Description of the Learning Context

    The needs assessment was conducted based on the innovation model. The innovation model is

    the evaluation of changes in the educational system, i.e. there is or may be something new that

    learners need to learn (Smith & Ragan, 2005, p. 44). Due to new technologies always being

    introduced to society and educational systems, students need to be prepared and

    knowledgeable in these new tools. Understanding how to use the tools offered with an iPad

    effectively, for more than just gaming, will benefit the students in their future. The necessary

    resources are not available yet, but will be very soon and most students in 5th grade already

    have access to tools that can assist them in completing this instruction. If required, students can

    bring in their own devices to read QR codes.

    When students reach the 5thgrade at this school, they begin a rotating schedule. Due this new

    schedule situation, these students may struggle with getting used to the change. This may affect

    the students concentration or motivation. Technology class is not the first class of their day and

    they may be slightly rushed by the time they get to class. Not only are they experiencing a new

    schedule, but they have new teachers for every class (except specials). These new situations

    and new teachers can affect student performance since 5thgraders have technology the first

    two quarters of the year.

    14

    7

    Would you be willing to bring in

    your own device?

    Yes

    No

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    Part 2b.1 Learning context

    The learning environment where this instruction situates is a private, K-8 Catholic school

    located in a suburb city of Indianapolis. Each student is required to take technology

    class. This lesson would take place during regularly scheduled technology class time.

    5th grade students have class for 45 minutes every day for one quarter. Class sizes areusually around 25-27 students. The students meet their technology teacher in the

    computer lab located on the second floor of the building. The lab contains 28 desktop

    computers, headphones, and microphones for each student. The lab is installing new

    computers this summer with Windows 8 and Microsoft Office 2010. At this time, class

    sets of iPads are not available to the students.

    The main color printer for the school is located in the technology lab and students are

    able to print to this printer. The lab also has a SmartBoard with projector that is attached

    to the teacher computer. Student computers are placed around the perimeter of the

    room and two rows in front of the SmartBoard therefore requiring most students to swivel

    in their chairs to see and listen to instruction.

    Part 2b.2 Transfer context

    Since tablet and mobile devices are becoming common tools in education, students can

    apply QR code knowledge to outside of this instruction. Many companies, schools, and

    other businesses are using QR codes to help advertise or present more information

    electronically. Students will understand how easy and fun it can be to create and use QR

    codes. These goals are appropriate to help students better understand new technologies

    and the basic skills needed to use iPads. QR codes can be created using a generating

    website, which allows the students an easy tool to practice and make codes.

    Part 2c Description of the Learners

    Based on the results of the needs analysis survey, the participants all indicated their interest in

    learning about QR codes. This lesson is designed to be facilitated in the technology lab with

    access to computers and mobile devices. Most participants indicated they were willing to bring

    in their own devices if necessary to complete the lesson.

    Learners for this instruction will be 5thgrade students with about 4 years of previous technology

    classes. Students need to have a background in Microsoft Word and the basics of iPad use.

    Students will also have prior knowledge of Choose Your Own Adventure Stories from their core

    Language Arts class.

    Students will be required to type their own version of a Choose Your Own Adventure Story.

    Based on the results of the survey, participants indicated they were able to type at a 4th-5th

    grade level in WPM (words per minute), as shown by the graph below.

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    Part 2d Learning Task Analysis

    Information Processing Analysis Graphic

    0

    0.5

    1

    1.5

    2

    2.5

    3

    3.5

    4

    20 21 22 23 24 25 26 27 28 29 30

    WPM

    Average Words Per Minute (WPM)

    Students

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    Part 3 Planning

    Part 3a Learning Objectives

    1. Learners will identify all the steps to assist in writing a Choose Your Own AdventureStory by restating and explaining each step.

    1.1 Using a computer, learners will list and describe each step in the story writingprocess.

    2. Learner applies story writing steps to create a Choose Your Own Adventure Story.

    2.1 Learners will use a handout with steps to guide their story writing process.

    3. Learners will use a story map to organize the flow of the story.

    3.1 Using the story map, learners will fill in each section.

    4. Learner applies the story map to assist in writing the story.

    4.1 Learners will open a new Microsoft Word document.

    4.2 Using the story map, learners will set up Word document.

    4.3 Learners will use ideas from completed story map to write each section of thestory.

    5. Learner applies proofreading and editing skills to story.

    5.1 Using a checklist, learners will proofread and edit a peers story.

    6. Learner applies prior knowledge of mobile devices to download a QR code reader.

    6.1 Using a mobile device, the learner is able to access an app store.

    6.2 Using a mobile device, the learner is able to successfully search and downloada free QR code reader.

    7. Learners will use a QR Code Reader by scanning an example QR code for practice.

    7.1 Using a mobile device, learners will open the QR code reader.

    7.2 Learners will scan an example QR code by holding the device over the QRcode.

    8. Learners will copy and paste text into the QR code generator to create a code for thatsection of the story.

    8.1 Using a computer, learners will open an internet browser and enter in QR codegenerator web address.

    8.2 Using keyboard shortcuts, learners will copy, one section at a time, of their story

    into the QR code generator website.9. Learner applies prior knowledge of saving files to save a QR code from the QR code

    generator website into a folder on the computer.

    9.1 Using a mouse, learners will locate and click on Save button above QR codeimage.

    9.2 Learners will type a specific file name for the image by writing in the box andclicking Save.

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    9.3 Using a mouse, learners will locate downloaded file on browser window andsave to their folder.

    10. Learners will use appropriate tools to insert a saved image into a Microsoft Worddocument.

    10.1 Using a mouse, learners will click on Insert tab, and then click Picture.

    10.2 Using a mouse, learners will go to their folder where the QR code image wassaved and choose an image.

    10.3 Using a mouse, learners will double clickon an image to be inserted into Word.

    Part 3b Matrix of Objectives, Bloom's Taxonomy, and Assessment Plan

    LearningObjectives(a)

    BloomsTaxonomyClassification (b)

    Format ofAssessment (c)

    Descript ion of testform (d)

    Sample items(e)

    1 Comprehension Paper-and-Pencil Identify items incomputer-based list

    Create list byrestating and

    explaining the stepsto write a ChooseYour Own AdventureStory.

    2 Application Paper-and-PencilComputer-basedconstructed answer

    Demonstrate how towrite a Choose YourOwn Adventure Storyin Microsoft Word.

    3 Application Paper-and-PencilCompletion of storymap

    Fill in each section ofthe story map chart.

    4 Application PerformanceObservation withchecklist

    Develop story inMicrosoft Word usingstory map as a guide.

    5 Application Performance Observation withchecklist of skills

    Assess writing usingproofreadingchecklist.

    6 Application PerformanceObservation withchecklist of skills

    Utilize skills tomaneuver throughmenus on tabletdevice to download aQR code reader.

    7 Application PerformanceSimulation of QRcode reader

    Practice using a QRcode reader byproviding examples touse with the readerand mobile device.

    8 Synthesis PerformanceObservation withchecklist

    Demonstrateappropriate copy andpaste skills to copytext into QR codegenerator website tocreate QR codes.

    9 Application PerformanceObservation withchecklist of skills

    Transfer priorknowledge to savenewly generated QRcodes from website to

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    their folder on thecomputer with anappropriate file name.

    10 Application PerformanceObservation withchecklist of skills

    Use correct tools andbuttons to insert theQR code into

    Microsoft Word.

    Part 3c ARCS Table

    ATTENTION

    A.1 Perceptual Arousal

    Show and scan example QR code for students, such as a QR code on a McDonalds cup(http://www.flickr.com/photos/awgrafx/8495018233/).

    A2. Inquiry Arousal

    Show the students a variety of example QR codes (i.e. McDonalds cup, magazineadvertisements, etc.) to demonstrate that the codes can be found anywhere and can be usedfor anything.

    A3. Variabil ity

    Have students provide examples of where they have seen QR codes before by creating a classlist on the board or having students search online for examples.

    RELEVANCE

    R1. Goal orientation

    Access students prior knowledge of basic iPad skills and literary genres, using this checklist asa guide:http://tinyurl.com/ipadchecklist.

    Provide most educational technology tools necessary to complete project (i.e. iPads andcomputers).

    R2. Motive matching

    Allow students to decide on the topic of the story, as long as it follows the Choose Your OwnAdventure Story format handout (see Appendix).

    R3. Familiarity

    This lesson provides the students with a story format to relate the concept of QR codes andwhat they can do to their everyday lives.

    CONFIDENCE

    http://www.flickr.com/photos/awgrafx/8495018233/http://www.flickr.com/photos/awgrafx/8495018233/http://www.flickr.com/photos/awgrafx/8495018233/http://tinyurl.com/ipadchecklisthttp://tinyurl.com/ipadchecklisthttp://tinyurl.com/ipadchecklisthttp://tinyurl.com/ipadchecklisthttp://www.flickr.com/photos/awgrafx/8495018233/
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    C1. Learning requirements

    Have all students create a short example QR code and text to make sure they understand howto complete the task.

    C2. Success opportunities

    Allow students to test their codes using mobile devices with QR code readers.

    C3. Personal control

    When students have successfully read their test QR code and it produced the text they typedinto the QR code generator.

    SATISFACTION

    S1. Natural consequences

    Post QR codes around the room for different ideas, text, tasks, etc. to allow students continueduse of QR codes and readers.

    S2. Positive consequences

    Include QR codes in future lessons and allow students to use them in future projects, such asdirections, references, or links to documents.

    S3. Equity

    When students test their final story with QR codes and it follows the Chose Your OwnAdventure Story format with no loops.

    Part 4 Instructor Guide

    Introduction

    At tent ion :To gain attention of the students, show and scan an example QR code for

    students, such as the school website. Allow students to search for QR codes on the

    internet to be scanned. This will allow the students to see how a QR code works.

    Purpose:Inform students that they will be learning how to create QR codes using a

    QR code generator,http://www.the-qrcode-generator.com/.They will also practice this

    by writing a Choose Your Own Adventure Story using QR codes to get to the next

    section.

    Motivation:To help motivate the students in the lesson, show a variety of example QR

    codes (i.e. McDonalds cup, magazine advertisements, etc.). Either the instructor can

    use a QR code reader on the codes or allow the students to practice themselves.

    http://www.the-qrcode-generator.com/http://www.the-qrcode-generator.com/http://www.the-qrcode-generator.com/http://www.the-qrcode-generator.com/
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    Overview:In this lesson, we will first see an example of a QR code and a reader. As a

    class, we will practice making a QR code with text and then practice with a QR code

    reader. After practicing creating QR codes and using a QR code reader, we will begin

    writing a short Choose Your Own Adventure Story. For each new choice in the story, we

    will use a QR code to help us get there. After writing the story, we will copy and paste

    each choice section into the QR code generator website. Next, we will save each QRcode created and add them to the word document to create a book.

    Body

    Prior Knowledge:Students prior knowledge of basic iPad skills and literary genres

    need to be assessed. Inform the class that each of them has, on some level, the

    technical ability and knowledge to complete this activity. Each student has used a

    computer, Microsoft Word, and the internet previously. Students should be asked if they

    have used an iPad before, downloaded an app, or have used a QR code reader.

    Students should be lead in a discussion on the different types of literary genres and

    which ones might be useful in a Choose Your Own Adventure Story. Inform students thatthis prior knowledge will be beneficial to the completion of this project.

    Information and Examples:Instructor will show a variety of examples of QR codes

    (i.e. McDonalds cup, magazine advertisements, etc.) to allow students an opportunity to

    practice in reading QR codes. Students will also create a short example QR code and

    text to make sure they understand how to use the QR code generator website. Example

    Choose Your Own Adventure Stories will be available to help students understand the

    format of the story while writing their own. Finally, an example Choose Your Own

    Adventure QR Code Story will be provided to help students better see and understand

    the final product they are working toward.

    Direct Attention:To redirect students attention during the lesson, the instructor can

    have students provide examples of where they have seen QR codes before. Another

    way to redirect attention is by allowing the students to decide on the topic of the story, as

    long as it follows the Choose Your Own Adventure Story format. As a class, they can

    brainstorm ideas and topics that will lead to successful Choose Your Own Adventure

    Stories.

    Learning Strategies:Learners will be able to take charge of their learning by being

    given the freedom to choose a topic for their story and move at a pace that suits their

    abilities. The instructor shouldalso allow students to test their codes using mobile

    devices with QR code readers as they finish each code to ensure the QR code works

    properly. The instructor will encourage students to fill in the story map to help organize

    the flow of the story to ensure no loops will occur. An example story board will be posted

    or projected on the board for student access.

    Practice:Students will have the opportunity to practice by creating an example QR

    code and text to make sure they understand how to use the QR code generator website.

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    Students will complete the necessary actions performed by the instructor and

    demonstrate their understanding through hands-on activities. The instructor will provide

    a handout to check student understanding of QR code creation, i.e. provide a QR code

    that the students have to read and write the text the code provides and vice versa.

    Responses will be checked together as a class.

    Feedback:The instructor will measure student understanding by walking around the

    computer lab and monitoring student progress and understanding. The instructor should

    also provide informational feedback by discussing the students work with them while

    walking around. Ask the students questions on their choices, such as Did you copy the

    text correctly?, Why do you think the QR code didnt save?, What do you click to

    insert the code into Microsoft Word?, etc. These questions allow the students the

    opportunity to think through a solution to their problem and by practicing the correct

    steps on their own.

    Conclusion

    Summary and Review:Summarize with the students what they have learned in this

    lesson. First, the students saw an example of a QR code and a reader. Next, they

    practiced making a QR code with text and then practiced with a QR code reader. After

    practicing creating QR codes and using a QR code reader, they wrote a short Choose

    Your Own Adventure Story. Next, they copied and pasted each choice section into the

    QR code generator website. Finally, they saved each QR code created and added them

    to the word document to create a book.

    Transfer Learning:The instructor will post QR codes around the room for different

    ideas, text, tasks, etc. to allow students continued use of QR codes and readers.

    Encourage students to continue using and creating QR codes in all subjects at school(with teachers permission). Inform students that they can use QR codes in this class for

    more than just this one project, i.e. homework, documents, etc.

    Closure:Emphasize the reason for creating and reading QR codes is because they

    are found everywhere and can be created for almost anything! QR codes can be used

    for websites, documents, images, and even videos. Explain that QR codes can even be

    made to look like pictures, i.e. house, heart, symbols, etc. Inform students that when

    they find QR codes on their own to bring them in to share with the class.

    Assessment :Instructors will assess learning during the lesson by monitoring student

    progress and understanding for each learning objective. The instructor will be able todetermine each students understanding based on the demonstration of each objective

    within each step of the process. Each student will be able to self-check the success of

    their story by making sure it flows and does not include any loops in the story. The

    learning objectives for this lesson are listed below:

    1. Learners will identify all the steps to assist in writing a Choose Your Own AdventureStory by restating and explaining each step.

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    1.1 Using a computer, learners will list and describe each step in the storywriting process.

    2. Learner applies story writing steps to create a Choose Your Own Adventure Story.2.1 Learners will use a handout with steps to guide their story writing process.

    3. Learners will use a story map to organize the flow of the story.

    3.1 Using the story map, learners will fill in each section.

    4. Learner applies the story map to assist in writing the story.4.1 Learners will open a new Microsoft Word document.

    4.2 Using the story map, learners will set up Word document.

    4.3 Learners will use ideas from completed story map to write each section ofthe story.

    5. Learner applies proofreading and editing skills to story.5.1 Using a checklist, learners will proofread and edit a peers story.

    6. Learner applies prior knowledge of mobile devices to download a QR code reader.6.1 Using a mobile device, the learner is able to access an app store.

    6.2 Using a mobile device, the learner is able to successfully search anddownload a free QR code reader.

    7. Learners will use a QR Code Reader by scanning an example QR code for practice.7.1 Using a mobile device, learners will open the QR code reader.

    7.2 Learners will scan an example QR code by holding the device over the QRcode.

    8. Learners will copy and paste text into the QR code generator to create a code forthat section of the story.

    8.1 Using a computer, learners will open an internet browser and enter in QRcode generator web address.

    8.2 Using keyboard shortcuts, learners will copy, one section at a time, of theirstory into the QR code generator website.

    9. Learner applies prior knowledge of saving files to save a QR code from the QR codegenerator website into a folder on the computer.

    9.1 Using a mouse, learners will locate and click on Save button above QR codeimage.

    9.2 Learners will type a specific file name for the image by writing in the box andclicking Save.

    9.3 Using a mouse, learners will locate downloaded file on browser window andsave to their folder.

    10. Learners will use appropriate tools to insert a saved image into a Microsoft Worddocument.

    10.1 Using a mouse, learners will click on Insert tab, and then click Picture.

    10.2 Using a mouse, learners will go to their folder where the QR code imagewas saved and choose an image.

    10.3 Using a mouse, learners will double clickon an image to be inserted intoWord.

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    Provide Feedback and Remediation: Congratulate the class on completing the

    project and allow students to volunteer to present their stories to another class. The

    other class can provide constructive feedback for the writer on their story. Students that

    failed to complete their stories will be provided extra time while the others are sharing

    their stories and the instructor will be available to answer questions.

    Part 5 Learner Content

    Part 5a Learning Materials

    Example Choose Your Own Adventure Story

    Students will be provided with examples of Choose Your Own Adventure Stories at the

    beginning of the lesson to familiarize and review them with the concept. The following

    link,http://www.cyoa.com/collections/fifth-grade,includes a list of age appropriate

    options for students to review and use as a reference for formatting their story. These

    books can be placed around the room several days ahead or at the beginning of thelesson to provide support in this instruction.

    Write a Choose Your Own Adventure Story Handout

    Students will be provided with a handout helping the students to remember the steps to

    complete a Choose Your Own Adventure Story prior to completing the Story Map. It

    breaks down each step to help students organize and plan their writing. This handout

    can be found in Appendix B.

    Story Map

    Students will be given a Story Map before beginning their Choose Your Own AdventureStory. This will help the students to plan exactly what will happen in each choice of their

    story. The Story Map only requires main ideas to be planned prior to writing the

    complete story which should help avoid loops within the story. This handout can be

    found in Appendix C.

    QR Code Examples

    Students will be given the opportunity to practice using a mobile device to read QR

    codes. Example QR codes will be provided for the students to practice with, see list

    below for ideas. This activity will be done to help introduce the idea of QR codes and QR

    code readers, which will be presented at the beginning of the lesson.

    McDonalds Cup -http://www.flickr.com/photos/awgrafx/8495018233/

    Whole Foods -http://farm5.staticflickr.com/4010/4245332405_6a55859f3a.jpg

    Watermelon -http://farm8.staticflickr.com/7030/6514121281_9cc77d9643.jpg

    Disneys Star Wars Weekends -http://www.mickeyupdates.com/2012/star-wars-

    weekends-qr-code/

    http://www.cyoa.com/collections/fifth-gradehttp://www.cyoa.com/collections/fifth-gradehttp://www.cyoa.com/collections/fifth-gradehttp://www.flickr.com/photos/awgrafx/8495018233/http://www.flickr.com/photos/awgrafx/8495018233/http://www.flickr.com/photos/awgrafx/8495018233/http://farm5.staticflickr.com/4010/4245332405_6a55859f3a.jpghttp://farm5.staticflickr.com/4010/4245332405_6a55859f3a.jpghttp://farm5.staticflickr.com/4010/4245332405_6a55859f3a.jpghttp://farm8.staticflickr.com/7030/6514121281_9cc77d9643.jpghttp://farm8.staticflickr.com/7030/6514121281_9cc77d9643.jpghttp://farm8.staticflickr.com/7030/6514121281_9cc77d9643.jpghttp://www.mickeyupdates.com/2012/star-wars-weekends-qr-code/http://www.mickeyupdates.com/2012/star-wars-weekends-qr-code/http://www.mickeyupdates.com/2012/star-wars-weekends-qr-code/http://www.mickeyupdates.com/2012/star-wars-weekends-qr-code/http://www.mickeyupdates.com/2012/star-wars-weekends-qr-code/http://www.mickeyupdates.com/2012/star-wars-weekends-qr-code/http://farm8.staticflickr.com/7030/6514121281_9cc77d9643.jpghttp://farm5.staticflickr.com/4010/4245332405_6a55859f3a.jpghttp://www.flickr.com/photos/awgrafx/8495018233/http://www.cyoa.com/collections/fifth-grade
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    Disneyland -http://micechat.com/forums/disneyland-resort/153653-disney-

    should-start-using-qr-codes-throughout-resort.html

    Creating and Saving QR Codes from website

    Students will be provided with a handout to help remind them how to create and save a

    QR code from the website. The instructor will show and guide students through this

    process, but will also provide this handout to assist students. This will be given to the

    students as they begin to create the QR codes for their story. This handout can be found

    in Appendix D.

    iPad Skills Checklist

    Students will be given the iPad Skills Checklist to self-evaluate their ability to maneuver

    on an iPad. The instructor will also use this checklist to evaluate each students basic

    iPad skills. This checklist will be use when iPads are first being used. This checklist can

    be found the following link,http://tinyurl.com/ipadchecklist.

    QR Code Practice Handout

    Students will be provided with the Practice QR Code handout after the instructor has

    instructed students on how to use a QR code reader app. This handout will allow the

    students to practice using the reader. It includes example codes to read and questions to

    answer based on reading each code. The handout can be found in Appendix E.

    Part 5b Formative/Summative Assessment Materials

    Students will be assessed based on their performance and their final Choose Your Own

    Adventure QR Code Story. The instructor will assess the students ability to maneuver an iPadwith basic skills, create and save QR codes using the website, and write a Choose Your Own

    Adventure Story with no loops. The students success will be shown in their final product with no

    loops within their story and each QR code working properly. The rubric for assessment can be

    found in Appendix F. This can also be provided to the students to show what they will be

    assessed on.

    Part 5c Technology Tool Justification

    Tool Justification

    SmartBoard The SmartBoard will be used to show students

    visually how to do each task on the computer,i.e. use the QR code generator website andset up their word document. It allows theinstructor to stand in front of the class andphysically point to what is being discussedrather than sitting at a computer trying toexplain.

    Projector The projector will allow the instructor to projectthe computer screen onto the SmartBoard to

    http://micechat.com/forums/disneyland-resort/153653-disney-should-start-using-qr-codes-throughout-resort.htmlhttp://micechat.com/forums/disneyland-resort/153653-disney-should-start-using-qr-codes-throughout-resort.htmlhttp://micechat.com/forums/disneyland-resort/153653-disney-should-start-using-qr-codes-throughout-resort.htmlhttp://micechat.com/forums/disneyland-resort/153653-disney-should-start-using-qr-codes-throughout-resort.htmlhttp://tinyurl.com/ipadchecklisthttp://tinyurl.com/ipadchecklisthttp://tinyurl.com/ipadchecklisthttp://micechat.com/forums/disneyland-resort/153653-disney-should-start-using-qr-codes-throughout-resort.htmlhttp://micechat.com/forums/disneyland-resort/153653-disney-should-start-using-qr-codes-throughout-resort.html
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    assist in showing how to complete differenttasks on the computer.

    Desktop Computers with mouse andkeyboard

    Computers will be used for students to accessthe internet and type their stories into Word.

    iPad (mobile device) The iPad (or mobile device) will be used whencreating and learning about QR codes and QRcode readers. It will also be used for practicewith QR codes and to check the studentcreated QR codes for their story.

    Microsoft Word Microsoft Word will be used when the studentsbegin to write their story from the Story Map.

    http://www.the-qrcode-generator.com/ This QR code generator website allows thestudents to create a QR code by typing orcopying text into the text box. The QR code onthe right side of the page adjusts to theinformation being added and become uniqueto their text.

    Printer The printer will be used at the end of thelesson when students print off the final versionof their Choose Your Own Adventure QRCode Story to turn in.

    Part 6 Formative Evaluation Plan

    Part 6a Expert Review

    My subject matter expert is Lena Atkinson. Lena holds a Bachelors degree in Elementary

    Education with a Computer Endorsement from Purdue University. She is a primary teacher at

    the Montessori School of Greater Lafayette. Lena was selected due to her teaching experienceand knowledge of student learning. The materials will be submitted to Lena on July 26, 2013

    and I hope to have them returned by July 31, 2013.

    Part 6b One-to-One Evaluation

    During the one-to-one evaluation, 2-3 fifth grade students will meet with me individually to

    discuss the lesson. Students will be chosen to represent a variety of abilities and prior

    knowledge in their class. Each student will be provided with actual lesson materials to check

    for errors and clarity. Students will be given a printed example of a Choose Your Own

    Adventure Story, handout reviewing the format for writing this type of story, story map,

    example QR codes to practice reading, and directions for creating and saving QR codes onthe website. Students will be asked to share their thoughts aloud as they work through the

    material. This will provide me with information on their thought processes, which allows me

    to identify misconceptions or difficulties encountered by the student.

    Questions to ask:

    1. Do you understand a Choose Your Own Adventure Story?

    http://www.the-qrcode-generator.com/http://www.the-qrcode-generator.com/http://www.the-qrcode-generator.com/
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    2. Do you understand a QR code?

    3. Do you understand the story map?

    4. Can you successfully read a QR code with a mobile device?

    5. Are the directions clear? If not, which ones need to be changed?

    6. Are student expectations clear? If not, which ones need to be changed?

    7. Was anything confusing? If so, what and how can it be improved?

    Part 6c Small Group Evaluation

    After updating materials based on the results of the one-to-one evaluation, a group of 6-8 fifth

    grade students, with varied abilities and prior knowledge, and a classroom teacher would be

    used for the small group evaluation. This teacher and group of students will work through the

    instruction without my involvement. I will be an observer during this evaluation taking notes on

    the interaction with the instruction. The teacher will work through the Instructor Guide and

    materials, marking any sections or areas that need improvement. Students will be asked to

    voice their suggestions at the end of the evaluation. Students will complete all tasks of theinstruction, except for sharing their final versions since this will be done in the field trial

    evaluation.

    Questions to ask:

    1. Do you feel you had the necessary prior knowledge and prerequisite skills?

    2. Do you think making the example QR code was helpful in completing the project? Why?

    3. If you did not have the skills and knowledge, did you succeed anyway? If you did have

    the skills and knowledge, did you succeed in the final product?

    4. How long did it take your group to complete the lesson?

    5. How did you feel about the lesson? If negative, what caused these feelings and whatcan be revised? If positive, what did you enjoy?

    6. Was anything confusing? If so, what and how can it be improved?

    Part 6d Field Trial

    After making revisions and improvements from the small group evaluation, a field trial would be

    used to evaluate the instruction. A field trial allows me to evaluate the instructors ability to use

    the provided materials and the learners abilities to follow the instruction. The instructor will use

    the Instructor Guide to teach the entire lesson to the full class of fifth graders, which will be

    about 25-27 students. Students will be asked to bring their own tablet/mobile device to complete

    this trial since this school does not have access to that many iPads. Since this lesson isinteractive and hands-on involving the QR codes, I will be an observer during the lesson. I will

    evaluate and gather information on the quality and effectiveness of the instruction. I will observe

    to determine if the revisions made from one-to-one and small group evaluations help the

    lessons success. The students final products will allow me to see what misunderstandings

    occurred during instruction and what revisions need to be made.

    Questions to ask:

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    1. Did you feel encouraged to participate in the lesson?

    2. Did the technology provided help you complete the project?

    3. Did you have to share an iPad? Did it make it easier or harder to do your work?

    4. Was it easier to use your own mobile device or would you prefer the school provided

    one?

    5. Did you feel you had enough time to complete the project?6. Do you feel like you could make a QR code on your own and save it?

    7. Was the instructor guide clear and helpful?

    8. Were any directions missing from the instructor guide?

    9. Was this lesson fun to teach? Why or why not?

    10. Was anything confusing? If so, what and how can it be improved?

    Part 7 Formative Evaluation Report

    Part 7a Evaluation Survey/Rubric

    Expert Review Evaluation

    Please indicate the rate at which you agree or disagree with the question. The scale is as follows:

    (1) Strongly Disagree, (2) Disagree, (3) Neutral, (4) Agree, (5) Strongly Agree.

    General Evaluation

    1 2 3 4 5 Are the goals and objectives realistic for learners? If

    not, what can be improved?

    1 2 3 4 5 Are the needs assessment and rationale clear? If

    not, what can be improved?

    1 2 3 4 5 Were appropriate strategies included in the ARCS

    table?

    1 2 3 4 5 Was the Instructor Guide readable and easy to

    follow? If not, what can be improved?

    1 2 3 4 5 Were all learning materials included and effectiveto the instruction?

    1 2 3 4 5 Were students provided with enough opportunities

    to practice and see examples?

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    1 2 3 4 5 Does the instruction flow efficiently from beginning

    to end?

    1 2 3 4 5 Are the resources provided accurate and helpful in

    understanding QR codes? How might they beimproved?

    1 2 3 4 5 Are the materials and content age-appropriate? If

    not, how would you change them?

    1 2 3 4 5 Is the lesson engaging? If not, how can I improve

    this?

    What are some problems that you think could arise? Explain.

    Other suggestions or comments.

    Part 7b Report the results of the Expert Review

    For the expert evaluation, Lena completed the evaluation form electronically which can be found

    in Appendix G. The form asked for a rating of how much she agreed with the instruction and

    asked for follow-up information to support her answer.

    Overall, Lenas ratings and comments on the evaluation form were positive and constructive.

    She liked the idea of the lesson and said she learned a lot as well. She also included ideas and

    suggestions for a few sections of the instruction. Lenas responses can be found below.

    Are the goals and objectives real istic for learners? If not, what can be improved?

    5 - Dessa has very clear goals for the students. Objectives are very organized and meet with

    state standards.

    Are the needs assessment and rationale clear? If not, what can be improved?

    4 Maybe you should have included some examples of QR codes on the survey.

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    Were appropriate strategies included in the ARCS table?

    5 Yes, the ARCS table and format was very easy to follow.

    Was the Instructor Guide readable and easy to follow? If not, what can be improved?

    5 Maybe provide a bigger list of where QR codes can be found in case the students needmore help coming up with their own. It was very detailed and direct on how to proceed with the

    lesson. I especially liked the idea of redirecting the students attention by relating to where they

    have previously seen these codes.

    Were all learning materials inc luded and effective to the instruct ion?

    5 Yes, Dessa was very thorough with the use of her materials for the both the instructor and

    the students.

    Were students provided with enough opportunit ies to practice and see examples?

    5 Yes, Dessa provided lots of examples and clickable links to help students that are visuallearners, like myself. Practicing QR codes is part of the learning materials at the beginning and

    reinforced thru instructor feedback during monitoring student progression.

    Does the instruction flow efficiently from beginning to end?

    5 Yes it is a very detailed and organized lesson.

    Are the resources provided accurate and helpful in understanding QR codes? How might

    they be improved?

    5 Yes, I learned a lot about QR codes. Also, since it seems that this might be a new

    experience for the students in this school setting, it might be helpful to post some QR codes

    within the schools signage prior to this lesson. This would make students more conscious and

    realize how QR codes can be used.

    Are the materials and content age-appropriate? If not, how would you change them?

    4 - Yes, all the material and content is age-appropriate. The only thing I would reconsider would

    be the use of McDonalds. Maybe consider choosing a healthier food company to endorse.

    Some families have strong opinions about exposing their young children to fast food. I did like

    the integration of Whole Foods and Walt Disney. Also if the survey had shown lack of

    knowledge of QR codes then it might be necessary to include a lesson prior to this project, such

    as sentences that were already written, and the objective would be to have them fill in the

    necessary QR codes.

    Is the lesson engaging? If not, how can I improve this?

    5 Yes, this is a very engaging lesson and well thought-out. I would be very interested in

    reading the final stories and using my mobile device for the QR codes.

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    What are some problems that you th ink could arise? Explain.

    It might take longer than planned depending on size of class and the various degrees of

    technological understanding. Another idea would be to send students around the school/home

    with a digital camera device to collect pictures of QR codes.

    Other suggestions or comments.

    The rubrics were very precise and would be a definite asset for final instructor evaluation. The

    students also know what is expected of them. This is a wonderful lesson and I think the students

    will really benefit from not only understanding QR codes, but how they are used in everyday life.

    Students will feel so empowered by creating their own QR codes.

    Part 7c Comments on Change

    Lena provided me with excellent comments and suggestions for my instructional design. She

    brought to my attention a few things that I need to reconsider. There are two main areas that

    Lena provided suggestions for change. She also provided some insight into problems that mightarise during instruction. Overall, her suggestions were very helpful.

    The first area she suggested I consider was the survey. She had a good idea to include QR

    codes in the survey to get a better understanding of the students prior knowledge. I agree with

    this comment and would change the survey to reflect this suggestion.

    The other area she suggested I reconsider was under the learning materials. The learning

    materials included examples of QR codes that can be found in their environments to support the

    idea that they can be found anywhere. Lena suggested that I reconsider using McDonalds

    since it can be a controversial issue with parents. I agree with this and would remove the

    McDonalds QR code from the provided examples to avoid this issue.

    Lena also brought to my attention that this lesson may take longer than the allotted time of 3

    hours. This instruction may need to be broken up into two mini-units, one focusing on Choose

    Your Own Adventure writing and the other focusing on QR codes. I understand her concern

    here, but I will leave it to the instructors discretions to split the lesson as needed for their

    purposes and will not make any changes.

    Part 8 AECT Standards Grid

    Professional Standards Addressed (AECT)

    The following standards, developed by the Association for Educational Communications and

    Technology (AECT), and used in the accreditation process established by the National Council

    for Accreditation of Teacher Education (NCATE), are addressed to some degree in this course.

    The numbers of the standards correspond to the numbers next to the course tasks show on the

    list of assignments. Not all standards are addressed explicitly through student work.

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    Assignments meeting standard in whole or part

    Standard 1: DESIGN

    1.1 Instructional Systems Design(ISD)

    X ID Project

    1.1.1 Analyzing X ID Project

    1.1.2 Designing X ID Project

    1.1.3 Developing X ID Project

    1.1.4 Implementing X ID Project

    1.1.5 Evaluating X Selected Discussion Forums; ID Project

    1.2 Message Design

    1.3 Instructional Strategies X ID Project

    1.4 Learner Characteristics X ID Project

    Standard 2: DEVELOPMENT

    2.0 (includes 2.0.1 to 2.0.8) X ID Project

    2.1 Print Technologies X Reading Quiz; ID Projects

    2.2 Audiovisual Technologies

    2.3 Computer-Based Technologies X (all assignments)2.4 Integrated Technologies

    Standard 3: UTILIZATION

    3.0 (includes 3.0.1 & 3.0.2)

    3.1 Media Utilization X (all assignments)

    3.2 Diffusion of Innovations

    3.3 Implementation andInstitutionalization

    X ID Project

    3.4 Policies and Regulations

    Standard 4: MANAGEMENT

    4.0 (includes 4.0.1 & 4.0.3)4.1 Project Management

    4.2 Resource Management

    4.3 Delivery System Management

    4.4 Information Management

    Standard 5: EVALUATION

    5.1 Problem Analysis X

    5.2 Criterion-ReferencedMeasurement

    X ID Project

    5.3 Formative and Summative

    Evaluation

    X ID Project

    5.4 Long-Range Planning

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    Appendix A

    QR Code Needs Assessment

    * Required

    Do you own an iPad, iPod, or iPhone? *

    Yes

    No

    Have you used an iPad, iPod, or iPhone? *

    Yes

    No

    Do you know what a QR code is? *

    Yes

    No

    Have you created a QR code before? *

    Yes

    No

    Have you read a Choose Your Own

    Adventure Story before? *

    Yes

    No

    Do you know how to download an app to a

    mobile device? *

    Yes

    No

    What are the steps required to write a

    Choose Your Own Adventure Story? *

    choose story, complete story map, use story

    map to write story, check flow of story,

    proofread/edit

    choose story, use story map to write story,

    complete story map, proofread/edit, check

    flow of story

    complete story map, choose story, use story

    map to write story, proofread/edit, check

    flow of story

    What is you r average typing speed (WPM)? *

    Are you comfor table using Microsoft Word? *

    Yes

    No

    Are you comfor table using an Apple device

    (iPad, iPod, or iPhone)? *

    Yes

    No

    Are you in terested in learning about QRcodes? *

    Yes

    No

    Would you be willing to share any knowledge

    you have about mob ile devices with the

    class? *

    Yes

    No

    Are you will ing to assist other students i fthey need help using a mobile device? *

    Yes

    No

    Would you be willing to bring in your own

    mobile device? *

    Yes

    No

    Can you constructively proofread and edit a

    classmates story? *

    Yes

    No

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    Appendix B

    Write a Choose Your Own

    Adventure Story

    Step 1: Decide on a topic and story line that can have

    multiple outcomes/endings.

    Step 2: Complete the Story Map to organize the flow of the

    story.

    Make sure there are no loops.

    Step 3: Write your story from the Story Map in Microsoft

    Word.

    Label each section of your story using the Story

    Map titles.

    Step 4: Check that story flows no matter what choices are

    made.

    No details included from other paths.

    Step 5: Proofread and edit.

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    Appendix C

    Story MapMain Idea

    _________________________

    _________________________

    _________________________Choice 1

    _________________________

    _________________________

    _________________________

    Choice 2

    _________________________

    _________________________

    _________________________

    Choice 1.1

    _________________________

    _________________________

    _________________________

    Choice 1 Paragraph Main Idea

    ________________________

    ________________________

    ________________________

    Choice 2 Paragraph Main Idea

    ________________________

    ________________________

    ________________________

    Choice 2.1

    _________________________

    _________________________

    _________________________

    Choice 1.2_________________________

    _________________________

    _________________________

    Choice 2.2_______________________

    _______________________

    _______________________

    Choice 1.1 Ending Main Idea

    _________________________

    _________________________

    _________________________

    Choice 2.1 Ending Main Idea

    _________________________

    _________________________

    _________________________

    Choice 1.2 Ending Main Idea

    _________________________

    _________________________

    _________________________

    Choice 2.2 Ending Main Idea

    _________________________

    _________________________

    _________________________

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    Appendix D

    Creating and Saving QR Codes

    1. Go tohttp://www.the-qrcode-generator.com/ .

    2. Copy and paste text from Word document into text box on website.

    3. Click Save above QR code image.

    4. In pop up box, change file name to title of section (choice 1.1, choice 1.2, etc.).

    5. Click Save.

    6. Open saved QR code and save it again to your folder.

    http://www.the-qrcode-generator.com/http://www.the-qrcode-generator.com/http://www.the-qrcode-generator.com/http://www.the-qrcode-generator.com/
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    Appendix E

    QR Code Practice

    Scan each code and write the answer on the line.

    1.

    What is the phone number?

    __________________________________

    2.

    What is the 5th

    word in the secondsentence?

    __________________________________

    3.

    Who is the secretary?

    __________________________________

    4.

    What time is Dismissal?

    __________________________________

    5. Create your own QR codeDo a Google search for your favorite foodand choose a link. Create a QR code linkingto that website. Print the QR code you madeand staple to this worksheet.

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    Appendix F

    Choose Your Own Adventure QR Code Story Rubric

    5 points 3 points 1 point

    iPad SkillsCan do at least 15 ofthe items on the iPadChecklist.

    Can do at least 10 ofthe items on the iPadChecklist.

    Can do less than 10of the items on theiPad Checklist.

    Story MapCompleted Story Mapand turned in.

    Most of Story Map isfilled in and turned in.

    Less than half ofStory Map is filled inand turned in.

    Story Format

    Correct formatting isused in Worddocument based onthe Story Map.

    Incorrect formatting isused in Worddocument.

    QR CodesQR codes are savedto students folder on

    computer.

    QR codes are notsaved to students

    folder on computer.

    QR Code WorksheetCompleted worksheetis turned in.

    Most of worksheet iscompleted and turnedin.

    Worksheet isincomplete or notturned in.

    Final Story

    Final story includes:

    At least 6 choicestotal

    No loops

    QR codes to thenext section

    Printed copyturned in

    Final story is missing1 of the following:

    At least 6 choicestotal

    No loops

    QR codes to thenext section

    Printed copy

    turned in

    Final story is missing2 or more of thefollowing:

    At least 6 choicestotal

    No loops

    QR codes to thenext section

    Printed copyturned in

    Spelling/GrammarFinal story includesno more than 1-2errors.

    Final story includes 3-4 errors.

    Final story includesmore than 4 errors.

    Total 35 points

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    Appendix G

    Expert Review Evaluation

    General Evaluation

    1 2 3 4 5 Are the goals and objectives realistic for learners? If not, whatcan be improved?

    5 - Dessa has very clear goals for the students. Objectives are

    very organized and meet with state standards.

    1 2 3 4 5 Are the needs assessment and rationale clear? If not, what can

    be improved?

    4 Maybe you should have included some examples of QR

    codes on the survey.

    1 2 3 4 5 Were appropriate strategies included in the ARCS table?

    5 Yes, the ARCS table and format was very easy to follow.

    1 2 3 4 5 Was the Instructor Guide readable and easy to follow? If not,

    what can be improved?

    5 Maybe provide a bigger list of where QR codes can be found

    in case the students need more help coming up with their own.

    It was very detailed and direct on how to proceed with the

    lesson. I especially liked the idea of redirecting the students

    attention by relating to where they have previously seen these

    codes.

    1 2 3 4 5 Were all learning materials included and effective to the

    instruction?

    5 Yes, Dessa was very thorough with the use of her materials

    for the both the instructor and the students.

    1 2 3 4 5 Were students provided with enough opportunities to practice

    and see examples?

    5 Yes, Dessa provided lots of examples and clickable links to

    help students that are visual learners, like myself. Practicing QR

    codes is part of the learning materials at the beginning and

    reinforced thru instructor feedback during monitoring student

    progression.

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    Dessa Schurr 2013 33

    1 2 3 4 5 Does the instruction flow efficiently from beginning to end?

    5 Yes it is a very detailed and organized lesson.

    1 2 3 4 5 Are the resources provided accurate and helpful in

    understanding QR codes? How might they be improved?

    5 Yes, I learned a lot about QR codes. Also, since it seems that

    this might be a new experience for the students in this school

    setting, it might be helpful to post some QR codes within the

    schools signage prior to this lesson. This would make students

    more conscious and realize how QR codes can be used.

    1 2 3 4 5 Are the materials and content age-appropriate? If not, how

    would you change them?

    4 - Yes, all the material and content is age-appropriate. The

    only thing I would reconsider would be the use of McDonalds.

    Maybe consider choosing a healthier food company to endorse.

    Some families have strong opinions about exposing their young

    children to fast food. I did like the integration of Whole Foods

    and Walt Disney. Also if the survey had shown lack of

    knowledge of QR codes then it might be necessary to include a

    lesson prior to this project, such as sentences that were already

    written, and the objective would be to have them fill in the

    necessary QR codes.

    1 2 3 4 5 Is the lesson engaging? If not, how can I improve this?

    5 Yes, this is a very engaging lesson and well thought-out. I

    would be very interested in reading the final stories and using

    my mobile device for the QR codes.

    What are some problems that you think could arise? Explain.

    It might take longer than planned depending on size of class and the various degrees of

    technological understanding. Another idea would be to send students around the school/home

    with a digital camera device to collect pictures of QR codes.

    Other suggestions or comments.

    The rubrics were very precise and would be a definite asset for final instructor evaluation. The

    students also know what is expected of them. This is a wonderful lesson and I think the students

    will really benefit from not only understanding QR codes, but how they are used in everyday life.

    Students will feel so empowered by creating their own QR codes.

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    Resources

    Awgrafx. (2013). QR code on McDonald's cup! They're becoming more & more prominent.

    Available under a Creative Commons license. Retrieved from

    http://www.flickr.com/photos/awgrafx/8495018233.

    Barnard, Todd. (2010). Human readable QR code. Available under a Creative Commons

    License. Retrieved from http://www.flickr.com/photos/ronin691/4245332405/.

    Choose your own adventure - Grade 5. (n.d.). Choose Your Own Adventure. Retrieved July 18,

    2013, from http://www.cyoa.com/collections/fifth-grade.

    McDonald, Kyle. (2011). Image0085. Available under a Creative Commons License. Retrieved

    from http://www.flickr.com/photos/kylemcdonald/6514121281/.

    Mojave. (2011, May 5). Disney should start using QR codes throughout the resort [Msg 1].Message posted to http://micechat.com/forums/disneyland-resort/153653-disney-should-

    start-using-qr-codes-throughout-resort.html.

    Murphy, C. (2013). iPad basic skills checklist. Ed Tech Feeds. Retrieved July 17, 2013, from

    http://edtechfeeds.blogspot.com/2013/03/ipad-basic-skills-checklist.html.

    QR code generator. (n.d.). QR Code Generator. Retrieved June 13, 2013, from http://www.the-

    qrcode-generator.com/.

    Smith, P. L. & Ragan, T. J. (2005). Instructional design (3rd Ed.). Danvers, MA: John Wiley &Sons.

    Star wars weekends QR code. (n.d.). MickeyUpdates.com. Retrieved July 18, 2013, from

    http://www.mickeyupdates.com/2012/star-wars-weekends-qr-code/.