integral photography a method for implementing 3d video systems

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Integral Photography A Method for Implementing 3D Video Systems

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Page 1: Integral Photography A Method for Implementing 3D Video Systems

Integral Photography

A Method for Implementing 3D Video Systems

Page 2: Integral Photography A Method for Implementing 3D Video Systems

Outline

What is Integral Photography? Problems and Solutions An experimental System Remaining Drawbacks

Page 3: Integral Photography A Method for Implementing 3D Video Systems

What is Integral Photography?

Proposed by Lippman in 1908

Similar to Holography

Autostereoscopic

Page 4: Integral Photography A Method for Implementing 3D Video Systems

Elemental Images

• Miniature images of the view through each lens

Page 5: Integral Photography A Method for Implementing 3D Video Systems

Problems

Depth Inversion Image Inversion Optical Crosstalk Depth Error

Page 6: Integral Photography A Method for Implementing 3D Video Systems

Depth Inversion

Convex objects appear concave

Can be solved via a second image capture or via orthoscopic viewing

Page 7: Integral Photography A Method for Implementing 3D Video Systems

Image Inversion

The image capture on film appears inverted

Can be solved by rotating the film 180* before viewing

Page 8: Integral Photography A Method for Implementing 3D Video Systems

Optical Crosstalk

Caused when light rays from multiple sources strike same pixel of film

Solved via GRIN (gradient-index) lense array

Page 9: Integral Photography A Method for Implementing 3D Video Systems

Depth Error

Objects far from the lens array have their depths poorly estimated

Solved via a secondary depth control lense

Page 10: Integral Photography A Method for Implementing 3D Video Systems

An Experimental Real-time System

Page 11: Integral Photography A Method for Implementing 3D Video Systems

Remaining Drawbacks

• Requires extremely high resolution– ~Ne² times more than 2D imaging– Ne is the number of pixels per elemental image

Page 12: Integral Photography A Method for Implementing 3D Video Systems

Conclusion

Theoretically a very good approach Current Implementations limited by resolution

of image capture and display devices