interface presentation.ppt

Upload: tulasi-ch

Post on 04-Apr-2018

231 views

Category:

Documents


0 download

TRANSCRIPT

  • 7/29/2019 Interface Presentation.ppt

    1/17

    HCI and UI Design

    From Theory to Implementation

    Michael Saltsman

    Computer Science Program, University of Utah

  • 7/29/2019 Interface Presentation.ppt

    2/17

    What is an interface?

    the place at which independent and often

    unrelated systems meet and act on or

    communicate with each other.

    Meriam-Webster

  • 7/29/2019 Interface Presentation.ppt

    3/17

    Why do we remember only the bad?

    A good interface should be transparent

    Bad interfaces cause user frustration

    What was this product designer thinking?

    GOOD BAD

  • 7/29/2019 Interface Presentation.ppt

    4/17

    Topics of this presentation

    Brief history of software user interface (UI)

    design

    Some of the psychological studies done in

    human computer interface (HCI) design Usability and the use of icons

    Necessities for accessibility

    Some guidelines for good UI design

  • 7/29/2019 Interface Presentation.ppt

    5/17

    Brief history of software UI

    1968: Douglas Engelbart, Stanford

    Research Institute, regarded as father of

    the GUI

    Text-based manipulation using a mouse 1970: XEROX establishes Palo Alto

    Research Center (PARC) to develop first

    mainstream GUI

  • 7/29/2019 Interface Presentation.ppt

    6/17

    The First Graphical User Interfaces

    XEROXs GUI (1981)

    Microsofts Window (1985)

    Apple Computers Lisa GUI (1983)

  • 7/29/2019 Interface Presentation.ppt

    7/17

    Psychology of HCI

    GOAL: To determine how best to produce

    predictive theories of user and system behaviors

    William Edmond Hick British Psychologist

    Hicks Law

    Paul Fitts Ohio State University

    Fitts Law

  • 7/29/2019 Interface Presentation.ppt

    8/17

    Hicks Law

    William Edmund Hick

    British Psychologist

    1952

    Ability of a human to quickly predict an outcomebased on the number of simultaneous stimuli

    Relationship between speed and accuracy

    Software Example More options are not always better

  • 7/29/2019 Interface Presentation.ppt

    9/17

    Fitts Law

    Paul Fitts

    Psychologist at Ohio State University

    1954

    Mathamatical model used to predict how long it

    takes a user to move from one point on a screen

    to another

    Based on the distance between two points

  • 7/29/2019 Interface Presentation.ppt

    10/17

    Fitts Law(contd)

    Farther away an object is, the longer it takes to

    acquire with a mouse

    In order to keep the average acquisition speed,

    object needs to be larger

  • 7/29/2019 Interface Presentation.ppt

    11/17

    Principles of UI design

    Focus on the user

    Standards Example Phone number

    US uses 10 characters

    Europe can be up to 15 characters Color

    1 in 12 people are colorblind in some way

    Red / Green is most common

    Occurs mostly in males

    Icons as a means of communication

  • 7/29/2019 Interface Presentation.ppt

    12/17

    3-Click rule

    Visibility

    Accessibility

    Keyboard equivalents

    Undo action

    Short term memory load

    Average person can hold a maximum of 7 pieces ofindependent information

    Can hold information from 3 to 20 seconds

    Principles of UI design (contd)

  • 7/29/2019 Interface Presentation.ppt

    13/17

    Keep in mind

    This notALL of the principles of UI

    design, but what I have found to bethe most important ones.

  • 7/29/2019 Interface Presentation.ppt

    14/17

    Thank you.

    For more information on UI design, contact

    Michael Saltsman at [email protected]

  • 7/29/2019 Interface Presentation.ppt

    15/17

    Works Cited

    Merriam Webster Online Dictionary. Retrieved March 10, 2008 from

    http://www.merriam-webster.com/dictionary/interface

    Reimer, J. (May 05, 2005). A history of the Gui.Ars technical, the art of technology.

    Retrieved March 15, 2008 from http://arstechnica.com/articles/paedia/gui.ars

    Abowd G. D. (17 Dec, 1991). Formal descriptions of user interfaces. Theory in

    Human-Computer Interaction (HCI), IEE Colloquium on. pp. 7/1-7/3. London, UK

    Seow, S. C. (2005). Information Theoretic Models of HCI: A comparison of the Hick-

    Hyman Law and Fitts Law. Human-Computer Interaction, Volume 20, pp. 315-352.

    Norman, K. L. (1991). The Psychology of Menu Selection: Designing Cognitive

    Control at the Human/Computer Interface . Alex Publishing Corporation. 1991 ISBN:

    0-89391-553-X. Retrieved on March 30, 2008 from

    http://lap.umd.edu/POMS/Chapter4/Chapter4.html

    Olson J.R. and Nilsen, E. (1987). "Anaiysis of the Cognition Involved in Spreadsheet

    Software Interaction," Human-Computer Interaction (3:4), 1987, pp. 309-349.

    Harris J. (2006). Giving You Fitts, Jensen Harris: An Office User Interface Blog.

    Retrieved on March 30, 2008 from

    http://blogs.msdn.com/jensenh/archive/2006/08/22/711808.aspx

  • 7/29/2019 Interface Presentation.ppt

    16/17

    Works Cited

    Guiard Y., Beaudouin-Lafon M., Bastin J., Pasveer D., & Zhai S. (2004). View size

    and pointing difficulty in multi-scale navigation. Proceedings of AVI, Advanced Visual

    Interfaces. Pp. 117-124. New York: ACM Press.

    Dr. Riesenfeld suggested that when designing a UI of any sort, the most important

    thing to focus on in this design is your user. Who will you be designing this interface

    for? (personal communication, Dr. Richard Riesenfeld, University of Utah School of

    Computing. March 14, 2008).

    Dr. Riesenfeld suggested you cannot globally standardize an interface because

    standards vary between countries. (personal communication, Dr. Richard

    Riesenfeld, University of Utah School of Computing. March 14, 2008).

    Henderson C. (2002). Color Vision. Retrieved on March 15, 2008 from

    http://www.iamcal.com/toys/colors/stats.php.

    Cooper E., Demchak MA. (2000). Facts About Colorblindness. Tips for Home orSchool. Retrieved on March 15, 2008 from

    http://www.unr.edu/educ/ndsip/tipsheets/colorblindness.pdf

    Fahlman S. (2007) SMILEY: 25 YEARS OLD AND NEVER LOOKED HAPPIER!.

    Retrieved on March 15, 2008 from http://www.cs.cmu.edu/smiley/history.html

  • 7/29/2019 Interface Presentation.ppt

    17/17

    Works Cited

    Aronson J. (2005) Medical emoticons. BMJ, Volume 330, January 8, 2005, pp. 87.

    Retrieved on March 15, 2008 from http://www.bmj.com/cgi/reprint/330/7482/87.pdf

    Usability Glossary: 3-click rule. Retrieved on March 15, 2008 from

    http://www.usabilityfirst.com/glossary/term_707.txl

    Norman D. (1990). Design of Everyday Things. New York: Doubleday. ISBN 0-385-

    26774-6 (Original work published 1988 underPsychology of Everyday Things).

    US Department of Justice. (2000). Software Accessibility Checklist. Retrieved on

    March 20, 2008 from http://www.usdoj.gov/crt/508/archive/oldsoftware.html

    Shneiderman, B. (2005) Shneidermans Principles of Computer Interface Design,

    Retrieved from http://www.sjsu.edu/depts/it/itcdpdf/shneiderman.pdf.

    Skaalid B. (1999). Human-Computer Interface Design: Shneidermans Principles of

    Human-Computer Interface Design. Retrieved on March 20, 2008 from

    http://www.usask.ca/education/coursework/skaalid/theory/interface.htm

    Clark D. (2007). Memory: Short Term Memory (STM). Retrieved on March 21, 2008

    from http://www.nwlink.com/~donclark/hrd/learning/memory.html