international cpi
DESCRIPTION
International CPI businessTRANSCRIPT
INTERNATIONAL CPI
Who is AdvertiserWhat his needWhy Installs
In APP 33%Widgets 8%Entertainment 7%Social 5%LifeStlyle ,Music,Photgraphy & productivity 4% eachTools , communication & utilities 3% eachMessaging which comes in OTT APPS Over the TOP
22%1 Billion OTT Messaging apps users around the World,
Most common are FB Messanger 700 Million, Wechat 300 Million what’s App 200 Million Viber 175 Million, Line 100 Million, kakao talk 70 million, BBM 60 Million, iMessage 45 Million, Chat on and Skype 10 Million each
APP DEVELPOERS SHARE
Total Downloads
Lets Study Supercell As a Avertiser
Stress Reliever( once it ‘s Addictive)Clash of clans and Hay Day2012 $51 Million2013 $892 MillionAndroid + iOS consist 30 Million Active
usersMonthly revenue is 80 Million USD.Rumor to spend 1 Million USD on
Conversions
SUPERCELL
Coming on Windows by 2014 End.New Entrant is Boom beach.Working on 40 games5 Games will be launched in 18
Months10% of Player accounts 50 % of App
Purchase.App Purchase is from 3 USD to 6
USD.
SUPERCELL
Average Revenue Per UserAs the ARPU increases the Spent on Install Jan 2013 : 1.57 USD/InstallMarch : 1.29 USD/InstallApril : 1.5 USD/InstallJuly : 1.8 USD/InstallAug : 1.9 USD/InstallIn 2014 2.5 to 3 USD/Install
Supercell ARPU
2013 CPI was 2.73 USD compare to ARPU of 1.96 USD
Implies that game developers need to Hold Players Engaged at least 2 Month before they can start Profit.
ARPPU : Average Revenue Per Pay UserARPPU is around 5 to 20 USDARPDAU : Average Revenue Per Daily
Active UserARPDAU is around .15 to .25 USD for
performing App.
ARPU,ARPPU and ARPDAU
ClicksPaid installsOrganic InstallsAny media sourceConversion rateUser FunnelIn App event and salesROI per media sourceAPI performance
More Metrics
APP IQ from Destimo (Best App Metric)
Revenue distribution by Platform
GLOBAL REVENUE FROM APP
Asia Market for APP
Top Asia App
Finger Print in iOS
Electronics ArtZyngaGame InsightROVIOGREEIGGPlaytikaPocket GemsGame loft
ToP Performing Developer
FetchDimosoApprostarSomoGlobalwideBluePod
Mobile Marketing Agency
Android Referral ModelIdentifierFinger PrintClick to Open
Advertiser Tracking Method
Android Install Refferal
IDENTIFIER
Finger Print
Click to Open
Installs by Publisher mainly done in three ways
1) Incent ( Push , SMS, Virtual currency, In-game)
2) Cross promotion ( Mobile display and In-app games) *cross promotion can be incent and non incent *
3) Non Incent ( Rich Media, Vedio & I App)
CPI Styles
WHY INCENT or BURST CAMPAIGN
The Network allows two apps to exclusively show each other ads to their users . Every time you generate an install for your partner app, you are allowed to receive
Chartboost Direct cross promotion NetworkTap for Tap , Taptica and Appflood gives credit
to developer for PromotionBurstly, Mobfox and adduplex provided
developers to promote internal cross promotion i.e promote your own app in your existing app.
Tapjoy incentivized cross promotion network.
Cross Promotion
Cross Promotion Key Stats
Non incent Installs have more LTV ( Life time Value)
Its expensive compare to incent in terms of CPI
ROI is the issue with Non incent campaignFall back for Small Developers.Non incent clicks are less expensive then
Incent campaignsQuality of Inventory is the issue.Placing the right campaign on inventory is
the key to get high LTV users.
Non incent
Cross Promotion of incent campaign is the best and efficient method suits to Advertiser
WHY ?
Because it increases user Engagement with the app.
One Method out of few is user find difficult in clearing starting level and all you need to ask to install one more game. Hence user does not loose interest and it can be done vice versa with other App.
Best method
x
Campaign Name : Clash of Clans and Hay DayCountries : EU, US, AU, SEA.Installs : 55261OS : Android and iOSAvg Rate : 2- 3 USDAgency : FetchDeveloper : Supercell
54964 Android Installs with 4953122 clicksHighest conversion from US UK RUAverage CPC is from 0.01 to 0.02 US Europe
countriesAverage cost per Install 1.5 to 2 USDAverage RPC is 0.02 to 0.03 USD .
Key to load the campaign on RTB with CPC rate .With specific device range for which campaign suits ..
Findings of Clash of clans Campaign
Findings of Mobusi Publisher
Mobusi Traffic Source
Mobusi Capability
Interesting story of Supercell and Appia . Please Google it ;)
Tejeshwar LawaniaSeventynine
The END