introduction digitaldesign

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CMOS Digital Design II Day 1 [email protected] 1

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Page 1: Introduction DigitalDesign

[email protected]

CMOS Digital Design II

Day 1

Page 2: Introduction DigitalDesign

[email protected]

TYPES OF IC DESIGNS Analog Digital

Full Custom Standard-cell based

(ASIC) from RTL

Semi-custom Steps in a design

process

Define Overall ChipC/RTL Model

Initial Floorplan

Cell LibrariesCircuit Schematics

Megacell BlocksCircuit Simulation

Layout and FloorplanPlace and Route

Parasitics ExtractionDRC/LVS/ERC

Behavioral SimulationLogic Simulation

SynthesisDatapath Schematics

RTL SimulatorSynthesis ToolsTiming AnalyzerPower Estimator

Text EditorC Compiler

Schematic EditorCircuit Simulator

Router

Designer Tasks Tools

Architect

LogicDesigner

DesignerCircuit

PhysicalDesigner

Place/Route ToolsPhysical Design and Evaluation Tools

Page 3: Introduction DigitalDesign

[email protected]

TYPES OF LOGIC STRUCTURES Combinational logic

output depends on current inputs Sequential logic

output depends on current and previous inputs Requires separating previous, current, future Called state or tokens Ex: ??

CL

clk

in out

clk clk clk

CL CL

PipelineFinite State Machine

Page 4: Introduction DigitalDesign

[email protected]

WHY SEQUENTIAL DESIGN? If tokens moved through pipeline at constant

speed, no sequencing elements would be necessary

Ex: fiber-optic cable Light pulses (tokens) are sent down cable Next pulse sent before first reaches end of cable No need for hardware to separate pulses But dispersion sets min time between pulses

This is called wave pipelining in circuits In most circuits, dispersion is high

Delay fast tokens so they don’t catch slow ones.

Page 5: Introduction DigitalDesign

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SEQUENCING OVERHEAD Use registering elements to delay fast tokens

so they move through exactly one stage each cycle.

Inevitably adds some delay to the slow tokens

Makes circuit slower than just the logic delay Called sequencing overhead

Clocking overhead But it applies to asynchronous circuits too Inevitable side effect of maintaining

sequence

Page 6: Introduction DigitalDesign

[email protected]

RULES FOR RIGHT SEQUENCING To Ensure Proper Sequencing of Data through a

Sequential Circuit: Rule 1: Data launched by a Flip-Flop SHOULD BE

captured by the subsequent FF at the subsequent edge Rule 2: Data launched by a FF SHOULD NOT BE captured

by the subsequent FF at the same edge Example: A serial-in-serial-out shift register

D3 D2 D1 D0

D Q

F1

D Q

F2

D Q

F3

D Q

F4CLK

D3D2D1D0

Page 7: Introduction DigitalDesign

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(IM)PROPER SEQUENCING

What if: F2 violates setup requirement? F2 violates hold requirement?

D0 D1 D2 D3

D0 D1 D2 D3xxxx D0 D1 D2

xxxx D0 D1

xxxx D0

x

CLK

Input

F1/QF2/QF3/Q

F4/Q

Page 8: Introduction DigitalDesign

[email protected]

STATIC TIMING ANALYSIS Analyzing timing performance Flip-Flops and latches break signal flow by means of

clock Analogous to closing and opening valves in fluid pipe

Goal : every timing path to meet the required timing constraints

Design divided into pairs of registers separated by combinational logic Launch (start or source) register Capture (end or destination) register

For every endpoint register: Many paths possible, each one starting at different start points Known as fanin cone

Page 9: Introduction DigitalDesign

[email protected]

TIMING PATHS

F2

F1

Fn

.

.

.in1in2

Fanin cone

F(End as well as Start for next stage)

Path1

Path2

Path n