ios to mac graphical image transfer

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iOS to Mac Graphical Image Transfer Kenneth N. Reid This project involves an application created for iOS, and a corresponding application for Mac. This will allow these two devices which are connected via Wi-Fi, to transfer an image the user chooses from the iOS device library to the Mac graphically. This will be built in a server- client model. The user will have software installed on their Mac, and an app installed on their iPhone or iPad. The user opens the app, and chooses the Mac to interact with. The user then touches the image they wish to send to the Mac, and drag it up off the screen of the iOS device. The image will then appear on the Mac, having been transferred via Bonjour protocols, and the user can either move the iOS device to the right to save to desktop, or to the left to set At the beginning of the project each segment of the project were created separately to ensure represent the separation of concerns, to allow stepwise refinement and to allow compartmental design and testing. First research was done to work out whether scripts could, or indeed, should be used for changing the wallpaper, then that segment was completed, then a piece which could save JPEG files, etc. The project is written in Objective-C within the Xcode Integrated Development Environment (IDE). One part as an app for iOS, one part as a Cocoa-Touch application for OSX. Project Outline Approach

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iOS to Mac Graphical Image Transfer. Kenneth N. Reid. - PowerPoint PPT Presentation

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Page 1: iOS to Mac Graphical Image Transfer

iOS to Mac Graphical Image Transfer Kenneth N. Reid

This project involves an application created for iOS, and a corresponding application for Mac. This will allow these two devices which are connected via Wi-Fi, to transfer an image the user chooses from the iOS device library to the Mac graphically. This will be built in a server-client model.

The user will have software installed on their Mac, and an app installed on their iPhone or iPad. The user opens the app, and chooses the Mac to interact with. The user then touches the image they wish to send to the Mac, and drag it up off the screen of the iOS device.

The image will then appear on the Mac, having been transferred via Bonjour protocols, and the user can either move the iOS device to the right to save to desktop, or to the left to set the desktop wallpaper of the Mac. Movement will be detected with the accelerometer of the iOS device.

At the beginning of the project each segment of the project were created separately to ensure represent the separation of concerns, to allow stepwise refinement and to allow compartmental design and testing. First research was done to work out whether scripts could, or indeed, should be used for changing the wallpaper, then that segment was completed, then a piece which could save JPEG files, etc.

The project is written in Objective-C within the Xcode Integrated Development Environment (IDE). One part as an app for iOS, one part as a Cocoa-Touch application for OSX.

Project Outline

Approach