is that a rich web in your pocket?

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Josh Holmes @joshholmes http://www.joshholmes.com Architect Evangelist, Microsoft Ireland IS THAT A RICH WEB IN YOUR POCKET?

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A fast moving trend is building for mobile with HTML5. In this talk, Josh Holmes will show what can be accomplished with a mobile browser app and talk about the design considerations for that form factor.

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Page 1: Is that a Rich Web in Your Pocket?

Josh Holmes

@joshholmes

http://www.joshholmes.com

Architect Evangelist, Microsoft Ireland

IS THAT A RICH WEB IN YOUR POCKET?

Page 2: Is that a Rich Web in Your Pocket?

WE'VE COME A LONG WAY

Remember this?<?xml version = '1.0' encoding = 'UTF-8'?> <!DOCTYPE wml PUBLIC "-//WAPFORUM//DTD WML 1.1//EN" "http://www.wapforum.org/DTD/wml_1.1.xml"> <wml>

<head> <meta http-equiv="Cache Control" content="max-age=0"/> </head>

<card><p align="center">User: <input name="id" format="*m" />Password: <input type="password" name="pw" /><anchor>Login<go href="/wireless/mobMailPost" method="post">

<postfield name="arg1" value="$(id)" /><postfield name="arg2" value="$(pw)" />

</go></anchor></p></card>

</wml>

Page 3: Is that a Rich Web in Your Pocket?

WE'VE COME A LONG WAY

<!DOCTYPE html><html id="demohtml" xmlns="http://www.w3.org/1999/xhtml" class="testdrive"><head> <!-- Copyright © Microsoft Corporation. All Rights Reserved. --> <meta http-equiv="X-UA-Compatible" content="IE=9" /> <meta name="viewport" content="width=device-width, initial-scale=5.0, maximum-scale=10.0, minimum-scale=1.0, user-scalable=false" /> <title>Hampster Dance Revolution</title> <link rel="shortcut icon" href="/image/favicon.ico" /> <meta name="description" content="This demo uses CANVAS and AUDIO to create a fun game based off the classic web sensation Hampster Dance!" />. . .<body id="demobody"> <div id="fullbodywrap"> <!-- <a style="z-index: 100;" href="../../Default.html" title="Return to Test Drive Demos" id="returnbutton">Return to Test Drive Demos</a> --> <!--<table id="headertable" border="0" cellpadding="0" cellspacing="0" width="100%"> <tr> <td class="heading"> <h1 id="demobodyh1">Hampster Dance Revolution</h1> </td> <td id="demodescription"> This demo uses &lt;CANVAS&gt; and &lt;AUDIO&gt; to create a fun game based off the classic web sensation Hampster Dance! </td> </tr> </table>. . . <audio id="bgMusic" controls="controls" src="assets/sounds/song_hamster_techno56.mp3" onended="ReloopMusic()" style="visibility:hidden"> </audio> </div> <script type="text/javascript" src="testdrive.js"></script> <script type="text/javascript" src="/script/FeatureDetectCanvas.js"></script> <script type="text/javascript" src="libs/Xhr.js"></script> <script type="text/javascript" src="libs/json.js"></script> <script type="text/javascript" src="libs/Events.js"></script> <script type="text/javascript" src="libs/Callback.js"></script> <script type="text/javascript" src="libs/Math.js"></script> <script type="text/javascript" src="libs/ApplicationLog.js"></script> <script type="text/javascript" src="libs/Dictionary.js"></script> <script type="text/javascript" src="libs/Collections.js"></script> <script type="text/javascript" src="libs/Keyboard.js"></script>. . ..</body></html>

Page 4: Is that a Rich Web in Your Pocket?

TODAY'S PHONES ARE FULL OF SENSORS

• It knows what time it is (clock)

• It knows where it is (geolocation)

• It knows the ambient lighting (light sensor)

• It knows if it's moving (accelerometer)

• It knows its direction (compass)

• It can hear things (microphone)

• It can see things (camera)

Page 5: Is that a Rich Web in Your Pocket?

UNDERSTANDING THE MOBILE CONTEXT

The Mobile Web isDifferent From the Desktop

Full KeyboardAccurate Pointing DeviceLarge Screen, multiple monitorsPowerful CPU / GPU, Big Disk

Limited / Virtual KeyboardFinger Pointing DeviceSmall Screen, which can rotateLess Capable CPU / GPU, Small StoragePH

YSIC

ALEX

PERI

ENCE Typically used from fixed,

predictable locationsGood for open-ended browsingEasy to switch among many tasksUser is focused and comfortable

Typically used on-the-go in an unpredictable environmentGood for quick, glanceable informationFocused on discrete individual tasksUser is often distracted or busy

Page 6: Is that a Rich Web in Your Pocket?

UNDERSTANDING THE MOBILE CONTEXTMobile Web Users Have Different Expectations Than Desktop Users

Mobile Web users expect immediate access to important information and applications

Mobile Web users expect information to be augmented by the real world – time, place, etc.

Environmental conditions can vary widely – lighting, background noise, network speed, etc.

A user’s surroundings influence how they use a Web application – relative privacy, for example

Page 7: Is that a Rich Web in Your Pocket?

DESIGN FOR THE FINGER, NOT THE STYLUS

Good finger-friendly design is also stylus-friendly Don't make the stylus the only way to access features

Fingers are naturally more dexterous than a device like a stylus It is relatively easy to perform multiple actions with a finger, like flicking, panning, scrolling, tapping, pinching, etc.

The typical size of a fingertip is 40 to 80 pixels. Navigation elements must be sized appropriately to ensure they respond well to the user (7mm).

Page 8: Is that a Rich Web in Your Pocket?

BE CRISP, CLEAN, & SUCCINCT

• Design pages that use fewer fonts & colors• Dramatically increases readability

• Avoid gratuitous graphics and unnecessary interactivity

• Background images can make the page hard to read

• Optimize content for the small screen space• Scale down images, use short titles

• Use whitespace to separate elements, but be sparing and judicious

Page 9: Is that a Rich Web in Your Pocket?

MINIMIZE REQUIRED INPUT

• Entering data on a phone can be tiresome and error-prone

• Requires the user to focus on the task

• Entering a lot of text increases the likelihood of errors and frustration

• Only require the minimum amount of information to get the job done

• Provide sensible default values

• Use cookies/storage to remember previous user input

Page 10: Is that a Rich Web in Your Pocket?

ADAPTING CONTENT TO MOBILE

Do Nothing Basic Mobile Adaptation Multi-Serving Content Mobile-Specific Design

No special content adaptation, result is the desktop site being delivered to the device

Content laid out so it will at least be consumable on a device, special META tags indicate that page is ready for mobile

Same page is sent to mobile and desktop, styled differently for each

Parts of site are designed for mobile specifically, kept in separate domain or subfolder, redirected to when necessary

Page 11: Is that a Rich Web in Your Pocket?

• Josh Holmes

• @joshholmes

• http://www.joshholmes.com

• Architect Evangelist, Microsoft Ireland

Page 12: Is that a Rich Web in Your Pocket?

KEY TAKEAWAYS…

• Mobile Web has come a long and is only accelerating

• Think about your mobile strategy

• Remember your user’s context

Page 13: Is that a Rich Web in Your Pocket?

Josh Holmes

@joshholmes

http://www.joshholmes.com

Architect Evangelist, Microsoft Ireland

IS THAT A RICH WEB IN YOUR POCKET?