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    Sydney College of the Arts

    The University of Sydney

    Bachelor of Visual Arts (Honours)

    2011

    BACHELOR OF VISUAL ARTSRESEARCH PAPER

    THE MOTION PICTURE RUIN

    by

    Isabella Andronos

    Photomedia

    [email protected]

    isabellaandronos.com

    October 2011

    mailto:[email protected]:[email protected]
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    Acknowledgements

    This research paper was written in Annandale and Rozelle. I would like to acknowledge

    the Wangal and Cadigal people, the traditional custodians of the land.

    Thank you to Fabia Andronos, Melissa Laird, Perry Andronos, Peter Cozens, Tanya

    Peterson and Alex H Mack. A special thank you to Anne Ferran.

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    Table of Contents

    List of Illustrations... 4

    Introduction ........ 7

    Chapter One: Pictures on Plastic and the Digital Clone ..... 10

    Chapter Two: Digital Decay ... 21

    Chapter Three: Topography of Time.. 37

    Conclusion: The End.... 49

    Bibliography. 52

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    List of Illustrations

    Figure 1. Eric Rondepierre, Masques from Prcis de Dcomposition(A Short History of

    Decay) series, 1993-1995, silver print on aluminium, 47 x 70cm.

    Figure 2. Bill Morrison, Decasia, 2002, 35mm, 70 mins, no sound, score by Michael

    Gordon.

    Figure 3. Isabella Andronos, 1:13:07 (Diary of a Lost Girl), screen capture from DVD

    (Diary of a Lost Girl, 1929, directed by Georg Wilhelm Pabst, 104 mins, black and white,

    silent, Kino Video, 2001).

    Figure 4. Isabella Andronos, 1:03:25 (Diary of a Lost Girl), screen captures from DVD

    (Diary of a Lost Girl, 1929, directed by Georg Wilhelm Pabst, 104 mins, black and white,

    silent, Kino Video, 2001).

    Figure 5. Isabella Andronos, 1:20:47 (King Creole, 1958), 2011, screen capture from

    DVD (King Creole, 1958, directed by Michael Cutiz, Paramount Pictures).

    Figure 6. Isabella Andronos, 0:50:27 (The 39 Steps, 1935), 2011, screen capture from

    DVD (The 39 Steps, 1935, directed by Alfred Hitchcock, Gaumont British Picture

    Corporation).

    Figure 7. Jon Rafman, 412 US-9W, Bethlehem, New York from 9 Eyes series, 2009,

    capture from Google Street View.

    Figure 8. Google Street View, 412 US-9W, Bethlehem, New York, screen capture from

    October 3, 2011.

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    Figure 9. Thomas Ruff, jpeg ny02 from jpeg series, 2004, chromogenic print, 2.69 x

    3.64m.

    Figure 10. A selection of code created by opening a jpeg image in WordPad.

    Figure 11. Rebecca Baron and Douglas Goodwin, Lossless #3, 2008, digital video, 10

    mins, colour, with sound.

    Figure 12. A still frame from Cleopatra, 1963, directed by Joseph L. Mankiewicz, 192

    mins, colour, with sound (stereo), Twentieth Century Fox (2001).

    Figure 13. Isabella Andronos,Motion Picture Ruins (Cleopatra, 1963), 2011, video, 6

    mins, no sound.

    Figure 14. Isabella Andronos, Motion Picture Ruins (Bring It On, 2000), 2011, video, 6

    mins, no sound.

    Figure 15. Andy Warhol,Kiss, 1963, 16mm, 54 minutes (at 16 fps), black and white, no

    sound.

    Figure 16. Christian Marclay, The Clock, 2010, single-channel video, 24 hours, colour

    and black and white, with sound.

    Figure 17. Christian Marclay, The Clock, 2010, single-channel video, 24 hours, colour

    and black and white, with sound.

    Figure 18. Tracey Moffatt, Love, 2003, video, 21 minutes, colour and black and white,

    with sound (stereo), edited by Gary Hillberg.

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    Figure 19. Douglas Gordon,Between Darkness and Light (After William Blake), 1997,

    two-channel video, dual vision screen, 107 mins, 155 mins, colour and black and white,

    with sound.

    Figure 20. Isabella Andronos,Motion Picture Ruins (Titanic, 1997), 2011, video, 6 mins,

    no sound.

    Figure 21. Isabella Andronos, Motion Picture Ruins (To Catch a Thief, 1955), 2011,

    video, 6 mins, no sound.

    Figure 22. The End title from Black Sunday, 1960, directed by Mario Bava, 87 mins,

    black and white, Umbrella Entertainment (2005).

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    Introduction

    Everything comes to nothing, everything perishes, everything passes,

    only the world remains, only time endures.

    Denis Diderot, The Salon of 1767, 1767.

    Digital data is immaterial; it transcends the physical, existing as series of numerical

    values, as ones and zeros. In this sense, the digital is often thought of as a medium

    impervious to decay. The duplicable quality of digital files is sometimes misunderstood to

    mean that the information is infinite. However, the digital is susceptible to failure and

    decay. Malfunctions and errors can occur, processing algorithms can degrade files, data

    can be accidentally erased and lost forever in an instant and there are problems with access

    and technological obsolescence. This project examines technology, time and processes of

    decay in relation to the physical and digital break down of the motion picture. The motion

    picture ruin comes to reflect a point between the creation and the demise of the image,

    where the moving image has been significantly impaired by processes of decay.

    Through watching my favourite films repeatedly on DVD (Digital Versatile Disc), I began

    to notice small anomalies located in certain frames; I came to see unintentional dust curled

    across a landscape, abstract marks which would block out a characters face, and evidence

    of chemical decomposition, which would flash on the screen for a twenty-fourth of a

    second. Capturing these elusive frames from Hollywood motion pictures became the

    starting point of my project. The evidence of damage reflected a tension between the

    motion picture image and the effects of time on the physical film print. This duality of

    time provided a visual layering, as the film print came to exist with a damaged surface,

    one which was now replicated in the DVD version. As evidence of physical damage now

    contained in a digital format, I began to question what decay meant in terms of the digital

    age; what would happen to digital files if they became degraded. Through my project I

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    found that digital decay was possible, evidenced in the way that digital information could

    be broken down at the level of data.

    The first chapter of this paper, Pictures on Plastic and the Digital Clone explores my

    initial investigations of the physical degradation of the motion picture film print, examined

    through the DVD and underpinned by Baudrillards notion of data as an extermination of

    the real. In my paper, the DVD is explored as a copy of the physical film print. In this

    sense, the images I collected showed an impression of tangible damage, now contained as

    digital data. Rondepierres photographic series, Prcis de Dcomposition(A Short History

    of Decay) (1993-1995), and Bill Morrisons film, Decasia (2002) are examined as

    examples of works which depict decay as a covering, a trace of the temporality of the

    print.

    The second chapter of this paper, Digital Decay, explores the faults of the digital image

    and the related aesthetic possibilities. Understanding that digital information can

    decompose, degrade and deteriorate, this chapter investigates traces of digital failure

    evident in the image. John McAndrews notion of destructural aesthetics, explores the

    process of breaking down digital images to achieve aesthetic results. This idea is

    examined in relation to Jon Rafmans 9 Eyes series (2009), Rebecca Baron and Douglas

    Goodwins Lossless #3 (2008) and Thomas Ruffs jpeg series (2004). The glitch, as a

    malfunction in technology, can be seen as related to both visual and sound mediums. In

    this chapter, the glitch is discussed in relation to the still and moving digital images. The

    writing of Iman Moradi on the glitch-alike expands on this idea, looking at the potential

    of artists to synthesise intentional errors in technology. Fundamental to the creation of my

    final video work is the technique data-moshing which is discussed as a process of digital

    decay; as a planned corruption of data based on a compression algorithm.

    The third chapter of this paper, Topography of Time, explores the way time can be traced

    in relation to the motion picture. Christian Marclays real time video piece, The Clock

    (2010), Tracey Moffatts composite video, Love (2003), and Douglas Gordons layered

    video work, Between Darkness and Light(1997), are discussed as examples of time and

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    its relationship to the motion picture. Real timeis a term used in this chapter to express

    the idea that the events that occur in the playback of the film directly match the audiences

    experience. Andy Warhols film,Kiss (1963), is used as an historical link to this concept.

    The temporal aspects of cinema are discussed in this chapter, exploring different ways in

    which motion pictures can be altered to create new experiences of time.

    Through the research investigations and experimentations associated with this project, I

    was able to develop an understanding of organic, chemical and digital decay manifested in

    the motion picture. My final work, in the form of a video, came to constitute a visual

    experience of digital decay. Using appropriated film clips from cinema and the data-

    moshing technique, I was able to re-write cinematic time and break down the moving

    images of the silver screen.

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    Chapter One

    Pictures on Plastic and the Digital Clone

    The storytellers have not realised that the Sleeping Beauty

    would have awoken covered in a thick layer of dust1

    Georges Bataille,Poussiere (Dust), 1929.

    The film print acts as the initial form of most motion pictures; it can be seen as a series of

    still frames forged onto plastic. With nitrocellulose, cellulose-acetate or polyester as the

    predominant bases used in the film stock, the motion picture print is inevitably subject to

    processes of decay. Developed in 1995, the DVD became a popular means of distributing

    motion pictures, outdating the VHS (Video Home System) which had popularised home

    entertainment systems. Awoken from storage to be converted into the new digital format,

    motion picture film prints had begun to show evidence of their physical existence. Like

    Batailles Sleeping Beauty, traces of dust had crept onto the surface of the still frames.

    Bacterial damage, chemical decay, marks and scratches now marred the surface of the

    plastic.

    As a digital approximation of the information from the original film print, a copy of the

    tangible, the DVD came to include this evidence of damage in every disk. The DVD acted

    as a digital capture of the images at a point before their inevitable failure; a snapshot from

    the life of plastic. Stored on the optical disk, the information was now comprised of

    encoded binary data, ones and zeros, rather than analogue information. When linked to the

    writing of Jean Baudrillard, the conversion of the film print to digital data can be

    considered as a kind of cloning. Baudrillard states,

    1 Georges Bataille,Poussiere (Dust), in Le Dictionnaire Critique, Documents, no. 1

    (Paris, 1929); translated Iain White, in Encyclopaedia Acphalica (London: Atlas Press,

    1995), 42-43.

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    The perfect crime is that of an unconditional realization of the world by the

    actualization of all data, the transformation of all our acts and all events into

    pure information: in short, the final solution, the resolution of the world

    ahead of time by the cloning of reality and the extermination of the real by its

    double.2

    This idea can be strongly linked to the way the film print relates to the DVD and the Blu-

    ray, with the physical analogue information condensed into data, and the digital clone

    taking precedence over the original.

    The mortality of the film print is examined in Eric Rondepierres photographic series,

    Prcis de Dcomposition(A Short History of Decay) (1993-95). The images show points

    in aged silent films where the print has been deformed by decay. By using works of the

    early cinema, Rondepierre alludes to the ephemeral condition of the film print. The images

    represent a layering of time, observed in the way the image on the film stock becomes

    overwritten by the temporal affects of decay. In Rondepierres Masques (Figure 1) a

    coronet of deterioration now adorns the female figure. The womans face has been

    bleached out, an effect caused by the imposition of time and decay on the image.

    Exploring motion pictures beyond the diegetic elements of their composition, the decay

    can now be seen as a layer which obscures the original image. Rondepierres work acts as

    a way of visualising the mortality of the motion picture.

    Unstable and highly flammable, much of the nitrate-based film of the silent film era has

    been lost or badly damaged. In Decasia (2002), Bill Morrison compiled fragments of

    found footage sourced from this era, as a way of exploring the decay of the image in

    moving sequences. A scene in Morrisons work shows a merry-go-round at a carnival (see

    Figure 2). The perpetual movement of the ride is undermined by large sections of black

    damage which fill each frame. The deterioration appears like a dark cloud, arriving in

    abstract formations across the image. The decay acts as a layer which exists in the

    2 Jean Baudrillard, The Perfect Crime. (Translated by Chris Turner, London and new

    York: Verso, 1996), 25.

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    Figure 1. Eric Rondepierre, Masques from Prcis de Dcomposition(A Short History of

    Decay) series, 1993-1995, silver print on aluminium, 47 x 70cm.

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    Figure 2. Bill Morrison, Decasia, 2002, 35mm, 70 mins, no sound, score by Michael

    Gordon.

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    same frame as the images but is asynchronous to the original narrative. Through this work

    Morrison has created an awareness of the film print as a perishable object.

    Laura Mulvey states, Everyone knows that celluloid consists of a series of still frames

    that have been, by and large, inaccessible to the film spectator throughout its history.3

    With the digital age, a new level of accessibility is possible. Using DVDs and a program

    on my computer called InterVideo WinDVD 5, I began to create screen captures of

    damaged frames from motion pictures. The screen capture, as a method of creating a still

    image by recording the items visible on a computer monitor, became a way of digitally

    copying the images from the DVD. In this sense, the image created was a screen capture

    copy of a DVD copy of an image originally printed on film; it was a clone of a clone.

    Played at 25 fps (frames per second), a two hour film is comprised of 180 thousand still

    frames. Through technological processes I was able to slow and stop the motion picture to

    reveal specific frames, to consider them as single images. Mulvey suggests, Digital

    technology enables a spectator to still a film in a way that evokes the ghostly presence of

    the individual celluloid frame.4 An individual frame I copied from Diary of a Lost Girl

    (1929) (Figure 3) shows evidence of decay of the film print, likely to be caused by

    chemical breakdown. The decay overwrites the original print, masking the face of the

    character in the frame. It becomes combined with the image, existing unified as data on

    the DVD.

    A series of screen captures I made from the same motion picture show damage to the film

    print which extends in an unbroken line across three frames of Thymian (Louise Brooks)

    (see Figure 4). With the frames displayed as consecutive still images, as they exist on the

    film print, the damage can be seen as continuous. This is a detail which would likely be

    missed when broken into separate images to be played in a moving image sequence. Laura

    Mulveys aesthetics of delay, which embraces such processes as slowing, pausing, or

    extracting stills from narrative cinema acts as a way of exploring

    3 Laura Mulvey, Death at x24 a Second: Stillness and the Moving Image, (London:

    Reaktion, 2006), 26.4Ibid.

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    Figure 3. Isabella Andronos, 1:13:07 (Diary of a Lost Girl), screen capture from DVD

    (Diary of a Lost Girl, 1929, directed by Georg Wilhelm Pabst, 104 mins, black and white,

    silent, Kino Video, 2001).

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    Figure 4. Isabella Andronos, 1:03:25 (Diary of a Lost Girl), screen captures from DVD

    (Diary of a Lost Girl, 1929, directed by Georg Wilhelm Pabst, 104 mins, black and white,

    silent, Kino Video, 2001).

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    the materiality of the medium.5 Related to the three stills from Diary of a Lost Girl it

    becomes a way of looking at the physicality of both analogue and digital mediums. By

    delaying the images through digital technology, an imprint of the initial physical form of

    the film print can be traced.

    Shown as still images, damage and decay came to act as intrusions on scenes from cinema.

    An image I found from King Creole (1958) (Figure 5), shows a black void over Danny

    Fishers (Elvis Presley) face, which disrupts the clichd gaze of the two romantic leads.

    The tarnished surface of the print eclipses Dannys profile almost entirely, leaving a dark

    circular mark in its place. While the stain is superficial, as a coincidence, Ronnies

    (Carolyn Jones) expression suggests a sense of confusion as though she is staring right at

    it. This idea, of decay as a disturbance of the cinematic scene, became an underlying

    theme throughout my project. A similar scene was evidenced in a still frame from The 39

    Steps (1935), where Pamela (Madeleine Caroll) came to gaze at an intrusive dark smudge

    across the face of Hannay (Robert Donat). Also evident in the frame is image noise, as

    superfluous colour information (see Figure 6). Although the film was originally made in

    black and white, the still shows small trace elements of colour scattered throughout the

    frame. This helps to map the possible history of the film from its origin on black and white

    35mm film, to its transition to VHS, and then to DVD. It is likely that the original 35mm

    print was lost or too badly damaged to be converted to DVD, so a VHS version was used

    instead. Through the extraneous noise information, the transformation through different

    technologies can be observed. The still image documents a layered chronology, a

    subliminal element of time.

    An ancient Buddhist teaching states, Decay is inherent in all compounded things.6 This

    idea suggests a fundamental truth of existence that all things must disintegrate. It was

    obvious to me how this idea related to the motion picture film print; as a physical

    5 Laura Mulvey,Death at x24 a Second: Stillness and the Moving Image, (London:

    Reaktion, 2006), 192.6 Siddharta Gautama, Buddha, quoted in T. Patrick Burke, The Major Religions: An

    Introduction with Texts (Blackwell Publishing: Malden, USA Oxford, UK Cartlon,

    Australia, 2004), 71.

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    Figure 5. Isabella Andronos, 1:20:47 (King Creole, 1958), 2011, screen capture from

    DVD (King Creole, 1958, directed by Michael Cutiz, Paramount Pictures).

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    Figure 6. Isabella Andronos, 0:50:27 (The 39 Steps, 1935), 2011, screen capture from

    DVD (The 39 Steps, 1935, directed by Alfred Hitchcock, Gaumont British Picture

    Corporation).

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    object comprised of plastic matter, the print would eventually decay to nothing. A point of

    interest for me was the use of the word compounded. Understanding the DVD as a

    compound of data, with the images contained as encoded information, I became engrossed

    in the concept of digital decay; how digital images could deteriorate. My initial research,

    as outlined, provided me with a way of examining the degraded images of the silver

    screen and the residues of time evidenced through organic, chemical and technological

    processes. I went in search of digital decay, interested in what would happen to motion

    picture images if they were to be decayed or corrupted at the data level.

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    Chapter Two

    Digital Decay

    Terms used to describe the degradation of digital media make reference to organic

    processes, software entropy, data decay, link rot. Data can become corrupt, it can

    malfunction or glitch, it can deteriorate through digital processes. While digital files are

    not susceptible to exactly the same kind of organic deterioration as plastic-based film

    prints, they become vulnerable to digital decay. The aesthetic properties of the glitch, or

    the malfunction of technology are examined in Jon Rafmans, 412 US-9W, Bethlehem,

    New York from the 9-Eyes series (2009). Thomas Ruffs jpeg series (2004) explores

    compression artefacts of the digital age, sourcing poor quality media photographs from the

    September 11 attacks on the United States. Digital decay is further explored through Iman

    Moradis discussion of the glitch-alike, as a forced or synthesised glitch. Rebecca Baron

    and Douglas Goodwins Lossless (2008), is examined in relation to this idea as an

    intentional corruption of the motion picture. This chapter addresses the philosophies of

    digital decay, channelled through an interest in the visual and technical qualities of the

    digital fault.

    Digital technology is susceptible to failure; malfunctions can occur which produce un-

    planned aesthetic results. The glitch acts as a signifier of a technological problem. In

    visual media, it can be considered a short-term error which interrupts the continuity of the

    sequence. John McAndrew defines the glitch stating,

    The glitch is an unwanted technical discrepancy which, in video and

    electronic moving image technology at least, appears as damage within the

    audio-visual field.7

    7 John McAndrew, Destructural Video, (B.A. diss. Fine Arts, University of Cumbria,2009, https://docs.google.com/fileview?

    id=0B5wuaeJRnoGMOTlkODRkZmItZTRiZS00ZDkzLThlZjYtMjMwNDkxMzUxZDAx

    &hl=en_GB), 1. [accessed 10/07/2011]

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    The glitch can be seen as an electrical pulse manifested in the digital landscape. Occurring

    due to software crashes, computer bugs, lack of computer memory, interruptions in

    downloads, weak signal strength, physical damage, overheating, and disruptions in image

    processing, the glitch has many varied forms. In relation to electronic moving images, the

    glitch can be seen as a temporal manifestation of the failure of technology. It has a

    phantasmic presence; appearing and then vanishing. My most common experience of the

    glitch is in relation to television reception; the poor strength of the signal leads the image

    on the screen to become corrupt. The glitch creates a sense of chaos; it confuses the data

    of the signal, manifesting itself by replicating parts of the image, by forming large pixel

    blocks and by freezing sections. While its appearance can be anticipated, its form remains

    elusive; the glitch is an amorphous entity. There is a sense of amnesia once the glitch

    disappears, the television program returns to its original state without flaw.

    John McAndrew explores the idea of destructural aesthetics as a way of using the

    medium-specific faults of machines as tools for art-making. The term destructural is a

    combination of the words deconstruct, structural and destruct, three words which

    reflect ideas associated with processes of digital decay. McAndrew states,

    Destructural video is an art movement of video and moving image artists who

    aestheticize the exploration of medium specific flaws which perpetrate

    themselves as visual and/or audible glitches in their work.8

    This idea provides a means to explore the failures of machines and the ensuing results as

    aesthetic tools. While machines can output glitched images, it is people who ascribe

    aesthetic meaning to them. Angela Lorenz states, Computers obviously have no idea or

    opinion about aesthetics, let alone beauty.9 The destructural aesthetic created by

    machines reflects a pure abstraction of form, it becomes a mechanical vision.

    8 Ibid., 31.9 Angela Lorenz, interview, Glitch: Designing Imperfection, (New York: Mark Batty

    Publisher, 2009), 12.

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    The work of Jon Rafman explores ideas of self and identity in the digital age. His series, 9

    Eyes (2009) is a collection of images taken from Google Street View. Created by vehicles

    with nine cameras attached to the roof, the Google Street View images are automatically

    captured every ten to twenty meters.10Rafman states,

    The detached gaze of their cameras witness but do not act in history. Street

    View photography, artless and indifferent, without human intention, ascribes

    no particular significance to any event or person.11

    Taking these images from the context of a functional mapping system into the art realm,

    Rafman exploits the mechanised documentary style in which the images have been

    created. As a process which inherently relies on digital technologies, there is always the

    possibility that the machines will malfunction. My interest lies in the images Rafman has

    found where a technological disfiguration has occurred. A corrupt image of412 US-9W,

    Bethlehem, New York(Figure 7) shows a road tinted pink with digital noise. Jagged shapes

    caused by the glitch rise out of the ground forming strange caverns. It is as though the

    scene has been stretched along a vertical axis; the glitch has warped the visual information

    evident in the image, creating an abstraction of shape and colour. As an image which I

    could re-access through the internet on Google Street View, I became curious about

    whether the area was still depicted in its glitched state. Exploring the site in pursuit of an

    image which was similar to Rafmans became an uncanny experience. Despite using

    Rafmans co-ordinates, I couldnt find the glitch anywhere. As confirmation of the failure

    of technology, Google has removed the glitch and replaced it

    10 The Google Maps project was launched by Google on May 25, 2007, and uses a process

    of digital mapping, taking photographs of selected areas and compiling them into aninteractive virtual image.11 Jon Rafman, Sixteen Google Street Views, exhibition catalogue, (Golden Age:

    Chicago, 2009), 1.

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    Figure 7. Jon Rafman, 412 US-9W, Bethlehem, New York from 9 Eyes series, 2009,

    capture from Google Street View.

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    Figure 8. Google Street View, 412 US-9W, Bethlehem, New York, screen capture from

    October 3, 2011.

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    with an untainted image. All I was able to find was a standard image from the site (see

    Figure 8), which somewhat resembled Rafmans image.

    Pixels are understood to be the smallest element in the composition of digital images; they

    act as single points of colour used in the display of an image. By viewing digital images at

    a large scale, or by compressing a majority of the data, pixel components can become

    exposed as obvious square shapes in the image. This is known as pixelation. Thomas

    Ruffs,jpeg ny02, from hisjpegseries (2004) (Figure 9) is a highly pixelated image from

    the September 11 2001 terrorist attacks on the United States. The image shows the iconic

    image of the aftermath of the plane crashing into the World Trade Centre in New York

    City. Distributed virally online, the image has become a substitute for memory; it now acts

    as a collective cultural reference point for the event. It can be considered a compression

    artefact as the image visually defected, with large, block-like pixels distorting the image.

    This effect is created by the deleterious lossy compression algorithm, which depletes the

    quality of the image, saving only an approximation of the original image. Printed large

    scale, at close to four metres wide, the pixelation becomes explicit. The visual information

    is broken up into blocks which appear like the dots in the Pointillist paintings of Georges

    Seurat. Ruff utilises pixelation as a visual technique to explore the way that we interact

    with digital media; how we have accepted poor resolution into our experience of image

    viewing. In this sense, Ruffs image constitutes an exploration of the digital decay of the

    image.

    The glitch-alike, a term used by Iman Moradi, refers to a forced glitch; a way of

    intentionally corrupting technology for visual results. Digital images are comprised of data

    which is encoded electronically by machines and displayed in a way that people can

    comprehend. Figure 10 shows a section of the data which comprises an image opened in a

    text editor. To a computer, there is no difference between this information and what we

    understand to be a picture. The sequence of symbols and characters can be seen as a

    computer language. Glitch a-like techniques use this digital information and

    intentionally manipulate it. Moradi writes,

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    Figure 9. Thomas Ruff, jpeg ny02 from jpeg series, 2004, chromogenic print, 2.69 x

    3.64m.

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    __JFIF___________C__________________________________________________________________C_____________________________________________________________________@____"_________________________________ _

    _________________}________!1A__Qa "q_2 _#B_R$3br_____%&'()*456789:CDEFGHIJSTUVWXYZcdefghijstuvwxyz__________________________ _

    __________ ______w_______!1__AQ aq_"2 __B #3R_br_$4%____&'()*56789:CDEFGHIJSTUVWXYZcdefghijstuvwxyz_________?____.__FyMv b__

    Figure 10. A selection of code created by opening a jpeg image in WordPad.

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    Glitch artists either synthesise glitches in non-digital mediums, or produce

    and create the environment that is required to invoke a glitch and anticipate

    one to happen12

    Data-moshing is a common glitch-alike technique which is based on a compression

    algorithm. When a video file is compressed, every frame is turned into either an I-Frame

    (Intra-coded picture) or a P-Frame (Predicted picture). The I-Frames store the pixel

    information which is put together to create a visible image. The P-Frame records the

    changes in pixel movement from one frame to the next. In this sense, the I-Frame can be

    seen as responsible for colour and composition of the image, while the P-Frame controls

    the way these change to create the perception of movement. Recording only the changes in

    pixel movement, the file size can be made smaller. This is called image compression. The

    process of data-moshing involves splitting the information in the data-stream into a larger

    number of P-Frames and then removing the I-Frames, leading the pixels in one image to

    move according to the motion information in the next. By breaking down and corrupting

    data through the technique, data-moshing can be seen as a form of digital decay, an

    intentional disruption of digital information which in turn, creates an aesthetic outcome

    sympathetic to McAndrews destructural aesthetics.

    Glitch-alikes are used by artists to corrupt data in order to achieve visual results. To

    createLossless #3 (2008), Rebecca Baron andDouglas Goodwin altered the keyframes in

    a digital version of John Ford's film The Searchers (1956), which obscured the

    composition of the original images. A scene from the film shows a group of cowboys

    riding horses across a desert landscape. Broken up into block-like shapes, as the figures

    traverse the screen, they leave a trail of coloured pixels behind them (see Figure 11). The

    work explores a tension between the time of the motion picture and the mechanical

    12 Iman Moradi, Glitch Aesthetics, (B.A. diss., Multimedia Design, The University ofHuddersfield, 2004,

    http://www.oculasm.org/glitch/download/Glitch_dissertation_print_with_pics.pdf), 11.

    [accessed 10/07/2011].

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    Figure 11. Rebecca Baron and Douglas Goodwin, Lossless #3, 2008, digital video, 10

    mins, colour, with sound.

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    vision of the process, which leaves a trace of the movements which occur in the frame.

    The work is titled Lossless, a term that refers to a digital process where compressed data

    can return to its original state without being affected. By using this term, Baron and

    Goodwin make reference to technical jargon, to the language of the digital.

    Jon Rafmans glitch artefact, 412 US-9W Bethlehem, New York (2009), Thomas Ruffs

    pixelated jpeg ny02 (2004), and Rebecca Baron and Douglas Goodwins glitch-alike

    video, Lossless #3 (2008)can be seen as examples of processes of digital decay. In my

    work I became interested in exploring similar processes and how they related to the

    moving image. Hollywood films became the starting point for my work, with the scenes I

    chose to work with unified in their depiction of the Hollywood kiss. I collected

    fragments of footage which were originally from commercial motion pictures where two

    characters shared a kiss. This kind of scene was chosen as the raw material of the work as

    it came to represent the idealism of Hollywood and the narrative unfolding of human

    desires, as well as being a familiar trope of cinema. I was able to combine footage, to re-

    purpose cinema in the space of the virtual.

    Through the duplicable qualities of digital data, images from film can be copied, altered

    and appropriated by anyone with the right devices. Discussing artists of the 1990s,

    McAndrew suggests,

    With the popularity of the internet as a creative communication tool, as well

    as the rise of illegal file sharing programs allowing copyrighted material to

    be freely shared between users, artists had an incredible wealth of

    information available outside of the control of television broadcasters, film

    distributors and music companies.13

    13 John McAndrew, Destructural Video, (B.A. diss. Fine Arts, University of Cumbria,2009, (https://docs.google.com/fileview?

    id=0B5wuaeJRnoGMOTlkODRkZmItZTRiZS00ZDkzLThlZjYtMjMwNDkxMzUxZDAx

    &hl=en_GB),17. [accessed 10/07/2011].

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    Digital appropriation and sampling became an important part of my process of art-making.

    I was able to download clips from the video sharing website, Youtube, cut them and

    convert them to AVI (Audio Video Interleave) files in AVS Video Converter 7, arrange

    them inAdobe PremierePro CS3, alter the keyframe number inffmpegXand corrupt the

    work in Avidemux. Interested in the free culture movement, as an understanding of the

    open sharing and appropriation of existing creative material, Youtube became a way to

    access a multiplicity of ideas. Using selections from fan videos, kiss compilation videos

    and small excerpts from motion pictures which had been uploaded to the site, each clip

    was no wider than 480 pixels and limited to 2 MB (megabytes) in size. The graphic

    quality of the videos, some highly pixelated, was visually similar to Ruffs jpegseries.

    Invoking a malfunction in the digital landscape, my work now had the visual qualities of a

    glitch, but as the environment for the malfunction was planned and created, it could more

    accurately by understood as a glitch-alike. By data-moshing the clips I was able to

    combine and re-purpose different motion pictures, pursuing a visual experience of digital

    decay. The process became like digital alchemy, transmuting digital motion picture files

    into other visual forms.

    Through the work, I wanted to show a rupture in the myth of Hollywood idealism;

    reducing the stardom of the actors and the majesty of the scene to broken data. With the

    digital surface disrupted through the data-moshing technique, one kiss began to morph

    into another, providing an endless cycle of digital entropy. Exploiting the digital motion

    and colour information, the images became distorted, with pixels rising and pulling in

    formations, replicating and synthesising themselves in time. As I was able to arrange the

    clips in an order which would generate the most interesting aesthetic results, the process

    became a form of digital painting. Remnants of scenes which had previously appeared

    were pulled through the video as traces of colour. Figure 12 depicts a kissing scene from

    Cleopatra (1963) on DVD, while Figure 13 shows a still from my video work where the

    same digital information has been distorted. As a clip from the comedy, Bring It On

    (2000) existed directly before the Cleopatra clip in my video work, the colours of the

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    Figure 12. A still frame from Cleopatra, 1963, directed by Joseph L. Mankiewicz, 192

    mins, colour, with sound (stereo), Twentieth Century Fox (2001).

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    Figure 13. Isabella Andronos,Motion Picture Ruins (Cleopatra, 1963), 2011, video, 6

    mins, no sound.

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    cheerleader characters were continued into this scene. The hair of Cleopatra (Elizabeth

    Taylor) became coloured with the red and green uniforms of the cheerleaders (see Figure

    14). Moving like an aqueous surface in the video, the colour information and the way it

    was shifted into different scenes became a way of visualising the breakdown of the digital.

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    Figure 14. Isabella Andronos, Motion Picture Ruins (Bring It On, 2000), 2011, video, 6

    mins, no sound.

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    Chapter Three

    Topography of Time

    Linked to the idea of topography, as a way of plotting surface and shape, the motion

    picture can be understood as a map of time. Time can be seen in the initial stages of the

    creation of the images on the light sensitive emulsion of the film print. It is also evident in

    the rapid shift of still images to create the illusion of movement. Laura Mulveys idea of

    cinema time, acts as a way of understanding the temporal structure of the motion picture.

    Time can be related to the ability of the film, tape or optical disc to be paused, re-wound

    and fast-forwarded. There is also the length in hours, minutes and seconds it takes for a

    motion picture to run its course. In contrast to this understanding is Henri Bergsons

    concept ofdure (duration) as a means to reflect on a personal experience of time. Art

    works which use cinema to explore the topography of time include Christian Marclays

    real time video piece, The Clock(2010), Tracey Moffatts composite video, Love (2003),

    and Douglas Gordons layered video work,Between Darkness and Light(1997). Each of

    these works explore the potential for impressions of time to exist within the moving

    image.

    Andy Warhols film Kiss (1963) shapes an understanding of real time in relation to the

    moving image. In a work devoid of narrative continuity, Warhol shows a series of couples

    kissing unscripted for roughly four minutes each. In this sense, a depiction of real time is

    created as the audiences experience of watching the event unfold on screen is in direct

    parity to the time in which it took place. Figure 15 shows a still from the work of a young

    man and woman kissing. Warhol states,

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    Figure 15. Andy Warhol,Kiss, 1963, 16mm, 54 minutes (at 16 fps), black and white, no

    sound.

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    Of course what I think is boring must not be the same as what other people

    think is, since I could never stand to watch all the most popular action shows

    on TV, because they're essentially the same plots and the same shots and the

    same cuts over and over again.14

    Warhol subverts the idea of the narrative structure of commercial cinema by allowing the

    kiss, as a moment which is so often seen in Hollywood, to continue on screen in real

    time. Without dialogue or score, the work remains silent. This further removes the work

    from a traditional cinematic experience, reinforcing it as a film exploring the temporal

    associations of the motion picture.

    Christian Marclays, The Clock(2010), augments Warhols explorations of real time and

    the motion picture. Marclay has sampled thousands of existing motion pictures, drawing

    out segments which feature an analogue or digital clock, timepiece, clock tower or spoken

    reference to time. Marclay takes symbols of the temporal from motion pictures and brings

    them into real time; the work becomes a cinematic timepiece created from disparate

    fragments. Famous clocks act as markers throughout the work; included is the scene of

    Big Ben exploding at midnight from V for Vendetta (2006), and the infamous scene from

    Pulp Fiction (1994) where a young Butch (Chandler Lindauer) receives his great

    grandfathers watch. There is diversity in the time-pieces shown; early in the morning,

    there seem to be more alarm clocks, while at four in the afternoon wall clocks feature. To

    represent the time 4:10, a scene from Jean-Pierre Jeunets Amelie (2001) is shown (see

    Figure 8), with the excerpt featuring French dialogue and the close up of a large analogue

    clock face as the second hand ticks around. Later on in the work, a 90s style cell phone

    rings. A shot of the blue screen of the phone is shown reading, Incoming Call. Annas

    Cell. 04:12pm (see Figure 9). The work creates a hyper-awareness of the enduring and

    cyclical nature of time and its significance for the silver screen. By weaving scenes

    together in this way, Marclay creates a bridge between

    14 Andy Warhol,POPism: The Warhol 1960s (New York: Harcourt Brace Jovanovich,

    1980), 50 quoted in Lars Svendsen,A philosophy of boredom, (London: Reaktion Books,

    2005), 104.

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    Figure 16. Christian Marclay, The Clock, 2010, single-channel video, 24 hours, colour

    and black and white, with sound.

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    Figure 17. Christian Marclay, The Clock, 2010, single-channel video, 24 hours, colour

    and black and white, with sound.

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    different cinematic genres, technology and time; he draws out these segments and gives

    them a new context. While the source footage comes to be inherently associated with the

    past, the fact that the work functions as a working clock brings the footage into the

    present. Darian Leader states, Through this technique of montage he [Marclay] shows us

    that our experience of time is not only a given but also something constructed. 15 In this

    sense, Marclays work reflects on the idea of the enduring cycle of time, and by extension,

    the condition of mortality.

    Tracey Moffatts video work, Love (2003), corrupts narrative time, isolating moments

    from 153 existing films and montaging them into a new moving image sequence. Moffatt

    has derived subliminal meaning from the motion pictures, arranging them in a way which

    mocks the conventional cinematic ideal. The work begins with clips which illustrate

    romantic relationships. Among these scenes is the iconic kiss in the rain between Holly

    Golightly (Audrey Hepburn) and Paul Varjack (George Peppard) in the finale ofBreakfast

    at Tiffanys (1961). This scene has come to be inextricably associated with classic film

    and the melodrama of the silver screen. Shown alongside a dramatically lit kiss between

    Frances Stevens (Grace Kelly) and John Robie (Cary Grant) from To Catch a Thief(1955)

    (Figure 18), Moffatt parodies these repetitious Hollywood scenarios. The work takes an

    aggressive turn as scenes of arguments, slaps and physical violence are shown, with

    Moffatts narrative finally escalating to murder. Moffatt has remixed motion pictures,

    arranging the segments to suit her own narrative. By organising cinema in this way, her

    work acts as a critique of the hyperbolic drama and violence used in motion pictures. The

    work comes to reflect an investigation of Mulveys cinema time, examining the way the

    narrative sequence is constructed.

    Douglas GordonsBetween Darkness and Light (After William Blake) (1997) shows two

    films projected onto a single translucent screen, which can be seen as a layering of time.

    Using The Exorcist (1973), directed by William Friedkin, and The Song of Bernadette

    (1943), directed by Henry King, Gordon creates a compound of the two films,

    15 Darian Leader, Glue in The Clock: Christian Marclay, (London: White Cube, 2010),

    2.

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    Figure 18. Tracey Moffatt, Love, 2003, video, 21 minutes, colour and black and white,

    with sound (stereo), edited by Gary Hillberg.

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    overlapping them into a single entity (see Figure 19). As the two films play out on top of

    each other, tensions are created between the graphic qualities of each work. At points

    where both films show bright images, the screen becomes overexposed, as the light from

    the projector eclipses the images from the motion pictures. By combining these two films,

    Gordon comments on religious binary opposites, revealed in a comparison of the

    otherworldly forces that drive the lead character in each story. In The Exorcist, Regan

    MacNeil (Linda Blair) is driven by forces of evil; she is possessed by the Devil. In The

    Song of Bernadette, Bernadette Soubirous (Jennifer Jones) is driven by powers of good;

    she is guided by her visions of the Virgin Mary and lives as a devout Catholic. With two

    layers of vision in a single frame, Gordon has created a complex topography of time.

    Gordon comments on the layering of the films stating, A telephone would ring in The

    Exorcist, and someone would wake up in bed in Saint Bernadette, like as if to answer the

    telephone.16 Projected light simultaneously merges the motion pictures together, creating

    a visual fusing of the temporal images of each work.

    Similarly, by data-moshing clips together in my video work, I was able to re-write

    cinematic time, to compound segments from motion pictures to explore new visual

    potential. Mulvey suggests, My point of departure is an obvious everyday reality: that

    video and digital media have opened up new ways of seeing old movies.17This is true of

    my video work as through digital media I was able to subvert the chronology of the

    traditional cinematic experience. In my work, the plot isnt resolved through the kiss, the

    violins dont soar, and the two lead characters dont fall in love for the rest of their lives.

    Similarly to WarholsKiss (1963), it acts more as an investigation of the constructs of the

    motion picture. My work also recalls the opening of Moffatts Love (2003), with the

    romantic kisses she has appropriated from motion pictures. Both Moffatt and I have used

    the kiss scene from the finale ofBreakfast at Tiffanys (1961) in our works. By data-

    moshing the images, I was able to merge clips from chick flicks, musicals, period

    16 Douglas Gordon, interview, Meet The Artist: Douglas Gordon Part 2 of 2, 47:21,

    SmithsonianVideos on Youtube, uploaded 07/08/2008, http://www.youtube.com/watch?v=SjYb6EN0v8w, [accessed 04/10/2011]17 Laura Mulvey,Death at x24 a Second: Stillness and the Moving Image, (London:

    Reaktion, 2006), 8.

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    Figure 19. Douglas Gordon,Between Darkness and Light (After William Blake), 1997,

    two-channel video, dual vision screen, 107 mins, 155 mins, colour and black and white,

    with sound.

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    dramas, classics, science-fiction, made-for-tv movies, blockbusters, as well as scenes from

    television shows. Considering Marclays The Clock (2010) and Gordons Between

    Darkness and Light(1997) in relation to my own work, multiple fictions from varied and

    often unrelated sources have been combined together in a similar way. With the aim of

    bridging cinema and time, my video work came to reflect a layered topography of motion

    picture images.

    My video is comprised of elements which are both static and in motion. This complex

    duality relates to the way in which the data-moshing process alters the digital information.

    As previously discussed, the process maps a still frame of data information onto a moving

    image sequence. This creates a space in the digital landscape for the moving image to

    intervene with the still as the temporalities become forged together, mapped into a single

    plane of existence. By placing the iconic kiss between Rose (Kate Winslet) and Jack

    (Leonardo Di Caprio) on the deck from Titanic (1997) (Figure 20) in front of the kiss from

    To Catch a Thief(1955), the two motion pictures became merged. As the last frame of the

    clip from Titanic features a sunset, bold oranges and pinks have become plotted onto

    Hitchcocks scene (see Figure 21); the suit jacket of John (Cary Grant) now vibrantly lit

    with the colours of the clichd romantic sunset. In this sense, the video takes on qualities

    of a palimpsest. Popular in the Middle Ages, the palimpsest was a surface on which

    writing could be contained. Made of vellum, the palimpsest was scraped clear with milk

    and oat bran to make new space for new written words. This process left traces of the

    original texts underneath layers of new writing. My video work can be seen as a

    contemporary palimpsest, showing residual layers of digital information built up on top of

    one another.

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    Figure 20. Isabella Andronos,Motion Picture Ruins (Titanic, 1997), 2011, video, 6 mins,

    no sound.

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    Figure 21. Isabella Andronos, Motion Picture Ruins (To Catch a Thief, 1955), 2011,

    video, 6 mins, no sound.

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    Conclusion

    The End

    It became apparent to me as I worked on this project that motion pictures could become

    degraded through organic, chemical, and digital processes. Though manifesting very

    different visual results, I came to realise the similarities between these processes lay in

    their destructive qualities. Beginning with an exploration of damage to motion pictures,

    framed by an interest in organic and chemical deterioration, I began to explore the idea of

    residual layers. This led me to look to the digital, as a compound of data, searching for

    evidence of degradation. My final work became an exercise in digital entropy, mutating

    the idyllic kisses of Hollywood into an impermanent miasmic surface. Through the

    evidence of the marred surface of motion pictures, time and recorded human histories can

    be contemplated. We can understand decay as a process which affects all things. Decay

    goes beyond cinema, beyond art; it is fundamentally concerned with the concept of

    mortality.

    This project affected my suspension of disbelief as, in every motion picture I watched, I

    became attuned to evidence of failure evidence of physical damage to the film print, of a

    trace of digital processes, and of the glitch. I would take a break from my studies and

    watch an episode ofXena: Warrior Princess, only to have the television glitch from poor

    reception. With digital seen as the future of moving image technology, digital decay will

    be something that will come to affect our viewing experiences more and more.

    Understanding the way that technology ages, I have submitted a DVD of my video work

    with this paper. As a technology on the verge of being superseded by the Blu-ray and by

    internet downloads, the DVD is a medium which will soon become redundant. In the same

    way the floppy disk and the VHS have become obsolete, so too will the DVD. As such,

    the disc is presented as a monument to the Digital Dark Age. In this context, it is

    interesting to consider that the writing contained in the Dead Sea Scrolls, which are dated

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    between date between 150 BCE and 70 CE can still be read, while a floppy disk, without a

    drive and a compatible computer, has been rendered indecipherable in only thirty years.

    As reproducible media, digital technologies are often confused with the idea of eternity. In

    fact, the digital is susceptible to failure, deterioration and decay as all things are.

    Exploring this idea in relation to cinema, my project came to be an investigation of the

    motion picture in ruin.

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    Figure 22. The End title from Black Sunday, 1960, directed by Mario Bava, 87 mins,

    black and white, Umbrella Entertainment (2005).

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    http://www.youtube.com/watch?v=7Yxkac1e9nk [accessed 25/08/2011]

    A Cinderella Story, 2004, directed by Mark Rosman, 95 mins, colour, with sound,

    Warner Bros. Pictures/ Gaylord Films/ Clifford Werber Productions. Clip used

    from Favorite kissing scenes, by ilovenateriver, 1:31 mins, uploaded on May

    22, 2009,

    http://www.youtube.com/watch?v=2MD_1WQzUrw [accessed 25/08/2011]

    Camille, 1936, directed by George Cukor, 109 mins, black and white, with sound, Metro-

    Goldwyn-Mayer (MGM). Clip used from Movie Kiss Montage by

    victoriaEGS, 5:56 mins, uploaded August 4, 2007,

    http://www.youtube.com/watch?v=ehSIuW_Wxmo [accessed 25/08/2011]

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    Bring It On, 2000, directed by Peyton Reed, 98 mins, colour, with sound, Beacon

    Communications. Clip used from Chick Flick Kisses by Piamj, 4:44 mins,

    uploaded March 24, 2007,

    http://www.youtube.com/watch?v=7Yxkac1e9nk [accessed 25/08/2011]

    Cleopatra, 1963, directed by Joseph L. Mankiewicz, 192 mins, colour, with sound,

    Twentieth Century Fox Film Corporation; MCL Films S.A.; Walwa Films S.A.

    Clip used from Movie Kiss Montage by victoriaEGS, 5:56 mins, uploaded

    August 4, 2007,

    http://www.youtube.com/watch?v=ehSIuW_Wxmo [accessed 25/08/2011]

    Vertigo, 1958, directed by Alfred Hitchcock, 128 mins, colour (Technicolor), with sound,

    Alfred J. Hitchcock Productions; Paramount