issue number 4.0 (25 sep 2010) cpu board assembly drawing

1
BILL OF MATERIALS ITEM PART PART REQ'D NO. No. DESIGATION DESCRIPTION NO. 1 1-B-2001-133-6 BARE P.C. BOARD 1 2 5A-8990 IC2, IC9, IC10 8T28 QUAD BUFFER/RECEIVER 3 3 5A-8989 IC3, IC4, IC8 8T97 HEX. TS BUFFER 3 4 5A-9010 IC6 74154 4 TO 16 DECODER 1 5 5A-9013 IC7 7404 HEX INVERTER 1 6 5A-9235 IC11 74LS10 TRIPLE 3 INPUT NAND 1 7 5A-8973 IC12 7408 QUAD AND 1 8 5A-9003 IC13, IC16 MC6810 RAM 2 9 5A-9246 IC15 74LS139 DUAL 2 TO 4 DECODER 1 10 5A-____ IC17 ROM 2K x 8 LOWER 1 11 5A-8972 IC18 MC 6820 (6821) PIA 1 12 5A-9017 IC19 CMOS RAM 5101 1 13 5A-____ IC20 ROW 2 K x 8 UPPER 1 14 5C-9002 IC23 MC3456/556 DUAL TIMER 1 15 5A-9073 IC24 7400 QUAD INPUT NAND 1 16 5A-9236 IC25 4020 CMOS 14 BIT COUNTER 1 17 5A-9237 IC27 4071 CMOS QUAD 2INPUT OR 1 18 5A-9247 IC5 74LS02 QUAD 2 INPUT NOR GATE 1 19 5A-9238 IC28, IC29 13 DIP RESISTOR/PACK, 4.7 K OHM 2 20 5A-9239 IC30, IC31 15 DIP RESISTOR/PACK, 4.7 K OHM 2 21 5B-9025 DS1, DS2 8 STN. DIP SWITCH 2 22 5A-9018 ZR1 1N5996 ZENER DIODE 1 23 5A-9240 ZR2 1N5990 ZENER DIODE 1 24 5A-8919 D1 THRU D17, D19 1N4148 DIODE, SILICON 19 25 5C-8938 Q1, Q2, Q3, Q6 THRU Q9 2N4401 TRANSISTOR 9 26 5C-9016 Q4, Q5 2N4403 TRANSISTOR 2 27 5A-9020 CR1 CRYSTAL, 3.58 MHZ 1 28 5B-8984 R20, R25, R26, R48, R71 THRU R94 RESISTOR, FC, 1 K OHM 10% ¼ W. 28 29 5B-8983 R2, R6, R7, R8, R23, R30 RESISTOR, FC, 3.3 K OHM 10% ¼ W. 6 30 5B-8991 R4, R13 THRU R19, R33, R34, R41 RESISTOR, FC, 4.7 K OHM 10% ¼ W. 11 31 5A-9033 R1 RESISTOR, FC, 680 OHM 5% ¼ W. 1 32 5B-9036 R11, R12, R42 RESISTOR, FC, 100 OHM 10% ¼ W. 3 33 5B-9113 R22, R40 RESISTOR, FC, 33 K OHM 5% ¼ W. 2 34 5B-9034 R27, R28 RESISTOR, FC, 10 K OHM 10% ¼ W. 2 35 5A-9241 R29, R38, R46, R47 RESISTOR, FC, 22 K OHM 10% ¼ W. 4 36 5A-8998 R31 RESISTOR, FC, 2.2 K OHM 10% ¼ W. 1 37 5A-9093 R32 RESISTOR, FC, 10 OHM 10% ¼ W. 1 38 5A-9242 R37 RESISTOR, FC, 300 K OHM 10% ¼ W. 1 39 5A-8997 R39, R43 RESISTOR, FC, 2.7 K OHM 10% ¼ W. 2 40 5B-9083 R44, R45 RESISTOR, FC, 470 OHM 10% ¼ W. 2 41 5A-8980 C1 THRU C21, C30, C33 THRU C37, CAPACITOR, CERAMIC, .01 MFD. 50V. 30 C63 THRU C67 42 5A-8986 C23 CAPACITOR, ELECT., 100 MFD. 10V. 1 43 5A-8996 C22, C24 CAPACITOR, CERAMIC, .1 MFD. 50V. 2 44 5A-9169 C25, C26 CAPACITOR, CERAMIC, 27 PFD. 1K V. 2 45 5A-9243 C27 CAPACITOR, TANT., 10 MFD. 10V. 1 46 5A-9031 C31 CAPACITOR, TANT., 1 MFD. 25V. 1 47 5A-9030 C32 CAPACITOR, CERAMIC, .047 MFD. 50V. 1 48 5A-9065 C38 THRU C62 CAPACITOR, CERAMIC, 470 PFD. 50V. 25 49 5A-9019 LED1, LED2 LED, RED 2 50 5A-9024 SW1, SW2 SWITCH, SPOT MOMENTARY 2 51 5A-9021 BATTERY HOLDER #171 1 52 5A-9026 1J1 HEADR 09-64-1083 5 53 5A-9028 1J3, 1J4 HEADER 09-65-1041 2 54 5A-9027 1J2, 1J5, 1J6, 1J7 HEADER 09-65-1091 4 55 5A-8985 40 PIN IC SOCKET 1 56 5A-9004 24 PIN IC SOCKET 7 57 J1 THRU J6 WIRE JUMPER 22 GRADE WIRE 6 WITH INSULATION 58 TP1 THRU TP10 TERMINAL #1502-1 10 59 5A-9250 IC1 MC6808 MICROPROCESSOR 1 60 5A-9366 IC14 FIREPOWER GAME ROM 1 61 5A-9015 IC21, IC22 PROM 512 x 8 7641/6341 2 / 3 62 5A-9022 B1, B2, B3 BATTERY, ALKALINE, 1.5V. 3 63 5A-7520-1 TIE WRAP 1 64 5A-9266 D18 IN5817 DIODE 1 65 5A-9086 R95 RESISTOR, FC, 6.8 K OHM 10% ¼ W. 1 When IC14 game ROM is used in place of PROMs, Jumper J3 must be connected and J4 removed (IC14 address 6000 16 ). When IC14 game ROM and PROMs are used Jumper J4 must be connected and J3 removed (IC14 address 6800 16 ). With 6802 for IC1, IC13 may be removed and MPU internal RAM enabled by adding R4 and removing Jumper J1. RESETTING AUDIT TOTALS AND ADJUSTMENTS; INITIATING AUTO-CYCLE MODE 1. In game over mode, set the alternate-action switch to MANUAL-DOWN and momentarily depress the ADVANCE pushbutton. All displays should go blank. 2. Remove the backglass and unlatch and open the insert door. 3. Set all switches on the COMMAND ENTER (MASTER COMMAND) slide switch (DS1) to OFF (move to the right). 4. Set switch on COMMAND ENTER switch to ON (move left): a. To zero audit totals (Functions 01-11) set Switch 8 to ON. b. To restore factory settings and zero audit totals, set Switch 7 to ON. Coin Door must remain open to restore factory settings. c. For Auto-Cycle Mode set Switch 6 to ON. 5. Momentarily depress COMMAND ENTER pushbutton. The LEDs should blink once. 6. a. After zeroing audit totals turn game OFF and ON to return to game over mode. b. After restoring factory settings, turn game OFF and ON twice to return to game over mode. c. To initiate Auto-Cycle Mode, set alternate-action switch to AUTO-UP (out) and momentarily depress the ADVANCE pushbutton. Each cycle of this mode sequences through display digits test, flashes all multiplexed lamps 64 times and pulses each solenoid. To terminate the Auto- Cycle mode and go to game over, turn the game OFF and ON. CPU BOARD SELF TEST (continued) 5. TROUBLESHOOTING: LEDs REMAIN ON AFTER POWER TURN-ON a) Check +5 VDC and Unregulated Logic B+ on CPU and Power Supply boards. If low: i) Check AC input from transformer. ii) Check wiring from transformer to 3P1 (Power Bus Inputs) -10, -11 and -12. iii) Check 3D6 and 3D7. iv) Replace Power Supply Board b) Turn game OFF and completely remove Driver Board from the backbox. Reapply power and depress the DIAGNOSTIC pushbutton on the CPU board. If the LEDs blink twice and then remain OFF, replace the Driver Board. Otherwise, replace the CPU board. 6. TROUBLESHOOTING: LEDs DO NOT FLASH AND REMAIN OFF WHEN DIAGNOSTIC SWITCH DEPRESSED a) Turn game OFF and back ON. b) If problems persist, check +5 VDC from power supply, if ok, replace the CPU board. 7 TROUBLESHOOTING: INTERMITTENT OPERATION a) Make checks described in number 5 above (for LEDs remaining on after power turn-on). b) Replace CPU board. 8. TROUBLESHOOTING: GAME COMES UP IN TEST 04 WHEN TURNED ON a) Check battery voltage from the Anode of 1D17 to ground, if less than 3.9 VDC, replace batteries. b) Check battery voltage from Cathode of 1D17 to ground, if less than 3.2 VDC, replace diode. HIGH SCORE RESET MANUAL- DOWN ADVANCE AUTO-UP DIAGNOSTIC ISSUE NUMBER 4.0 (25 SEP 2010) CREATED BY: Phil Butcher ERRATA: Rich Harvey www.firepowerpinball.com INTERBOARD CONNECTOR (connects to Driver board) 1J1 40 39 38 37 36 35 34 33 32 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 ROM NO.1 IC20 13 12 24 1 ROM NO.2 IC17 13 12 24 1 NOT USED IC14 13 12 24 1 C14 C13 C12 ROMS PROM NO.3 IC26 13 12 24 1 PROM NO.2 IC22 13 12 24 1 PROM NO.1 IC21 13 12 24 1 C67 C16 C15 PROMS IC13 13 12 24 1 IC16 13 12 24 1 C9 C10 RAM IC30 1 16 8 9 IC31 1 16 8 9 R7 R8 J2 BUS PULLUPS IC15 9 8 16 1 C19 J4 J3 BLANKING TP4 ADDRESS DECODER 9 8 7 6 5 4 3 2 1 1J2 LOGIC POWER BUS INPUT Grey/White (Logic B+ [+12 V Unregulated]) 9 N/C (Not used) 8 KEY 7 Grey (Logic B+ [+5 VDC]) 6 Grey (Logic B+ [+5 VDC]) 5 Grey (Logic B+ [+5 VDC]) 4 Black (Logic Ground) 3 Black (Logic Ground) 2 Black (Logic Ground) 1 9 8 16 1 IC10 C17 9 8 16 1 IC9 C64 DATA BUS TRANSCEIVERS BUS 02 TP6 1 2 3 4 5 6 7 8 9 1J6 Violet/Brown (Display Strobe #9) 9 Violet/Red (Display Strobe #10) 8 KEY 7 Violet/Orange (Display Strobe #11) 6 Violet/Yellow (Display Strobe #12) 5 Violet/Green (Display Strobe #13) 4 Violet/Blue (Display Strobe #14) 3 Violet/Black (Display Strobe #15) 2 Violet/Grey (Display Strobe #16) 1 MASTER DISPLAY STROBE OUTPUTS 1 2 3 4 5 6 7 8 9 1J7 Brown/Black (Display Strobe #1) 9 KEY 8 Brown/Red (Display Strobe #2) 7 Brown/Orange (Display Strobe #3) 6 Brown/Yellow (Display Strobe #4) 5 Brown/Green (Display Strobe #5) 4 Brown/Blue (Display Strobe #6) 3 Brown/Violet (Display Strobe #7) 2 Brown/Grey (Display Strobe #8) 1 1 2 3 4 5 6 7 8 9 1J5 Blue/Green (Display BCD A2) 9 Blue/Black (Display BCD B2) 8 Blue/Violet (Display BCD C2) 7 KEY 6 Blue/Grey (Display BCD D2) 5 Blue/Brown (Display BCD A1) 4 Blue/Red (Display BCD B1) 3 Blue/Orange (Display BCD C1) 2 Blue/Yellow (Display BCD D1) 1 MASTER DISPLAY BCD OUTPUTS 1 2 3 4 1J4 Blue (Diagnostic Auto/Manual) 4 Green (Diagnostic Advance) 3 White (Diagnostic Common) 2 Black/Red (Mem. Protect Interlock) 1 MEM. PROTECT & DIAGNOSTIC SW. 1 2 3 4 1J3 Blue/White (Display Blanking) 4 KEY 3 N/C (Not used) 2 N/C (Not used) 1 DISPLAY BLANKING R46 R25 R27 Q1 C23 ZR1 Q2 + R26 R47 R28 Q3 ZR2 Q9 + C24 R30 R29 R31 D19 B E C B E C Q8 Q4 R32 R40 C27 + + R39 R41 R38 R43 R42 Q6 Q7 POWER ON RESET TP1 +12V UNREG. R25 R23 B C E Q5 R95 C31 + + R48 R13 C30 C32 C62 C63 BLANKING 8 7 14 1 IC23 9 8 16 1 IC8 C18 A12-A15 9 8 16 1 IC4 C6 A0-A5 9 8 16 1 IC3 C5 A6-A9 ADDRESS DRIVERS TP2 NMI MPU AND CLOCK IC1 21 20 40 1 C26 C25 C1 C3 R6 R4 J1 R6 CR1 8 7 14 1 C7 IC7 8 7 14 1 C11 IC12 8 7 14 1 C8 IC11 TP3 MEMORY PROTECT MISCELLANEOUS GATING J6 J5 C2 8 7 14 1 IC5 PIA DISPLAY OUTPUT IC18 21 20 40 1 C20 55 56 R44 R45 C37 C36 DIAG. SWITCHES R87 R88 C54 C55 R89 R90 C56 C57 R91 R92 C58 C59 R93 R94 C60 C61 BCD OUTPUTS D1 C1 B1 A1 D2 C2 B2 A2 6 7 14 1 IC28 R86 R85 C53 C52 R84 R83 C51 C50 R82 R81 C49 C48 R80 R79 C47 C46 9 10 11 12 13 14 15 16 STROBE OUTPUTS 6 7 14 1 IC29 R78 R77 C45 C44 R76 R75 C43 C42 R74 R73 C41 C40 R72 R71 C39 C38 1 2 3 4 5 6 7 8 IC6 13 12 24 1 C21 4 TO 16 DECODER D16 ALL D15 D14 D13 D12 D11 D10 D9 D8 D7 D6 D5 D4 D3 D2 D1 MASTER COMMAND 9 8 16 1 IC2 C4 REC/OUT SELECT REGISTER R12 R11 R16 R15 R18 R17 R20 R19 LED 1 LED 2 LEDS ON DS1 8 1 ON DS2 NOT USED 8 1 NOT USED SW2 ENT. COMMAND ENTER SW1 DIAG. DIAGNOSTIC START C34 R33 C33 R34 + + B3 + + B2 + + B1 63 51 TP9 +5V. TP10 GROUND TP7 CMOS RAM B+ TP8 RESET CMOS RAM BATTERIES & POWER SWITCHING C22 D18 D17 R1 IC19 1 22 11 12 TP5 IRQ 56 8 7 14 1 C66 IC27 8 16 1 C65 IC25 8 7 14 1 C35 IC24 R37 R14 MEMORY PROTECT 1 MSEC. TIMER DIAG SW. DEBOUNCE MEMORY PROTECT CPU Board Assembly Drawing (System 6) (8) ZERO AUDIT TOTALS (7) RESTORE FACTORY SETTINGS (6) AUTO-CYCLE MODE CPU BOARD SELF TEST Successful completion of the test is indicated by the LEDs blinking twice. Failure of a test is indicated by one or both of the LEDs lighting and staying lit. 1. With the game turned ON and the Coin Door OPEN, locate the DIAGNOSTIC pushbutton (SW1) on the right side of the CPU board. NOTE:Should this step be performed with the coin door closed, both LEDs will stay on. This results in audit totals being zeroed, and, unless the following action is taken, game adjustments will revert to factory settings. Turn the game OFF and ON twice. Next, open the coin door and proceed with step 2. 2. Momentarily depress the DIAGNOSTIC pushbutton. The LEDs should blink twice and all displays should go blank. 3. For the following indications of the LEDs, proceed as follows: 4. If the LEDs come on and stay on when the game is first turned ON or the LEDs remain off when the DIAGNOSTIC pushbutton is depressed, refer to the troubleshooting information that follows. Indicates ROM/PROM failure; one or more of IC17, IC20, IC21, IC22, and IC26 are faulty. OFF ON Indicates RAM failure (IC13 or IC16). ON OFF Indicates CMOS RAM (IC19) failure. ON ON 3 4 4 4 7 4 2 BOARD CONNECTIONS: CPU BOARD DRIVER BOARD POWER SUPPLY BOARD MASTER DISPLAY BOARD SLAVE DISPLAY BOARD BACKBOX CABINET PLAYFIELD INSERT BOARD SOUND BOARD NOT ASSIGNED SPEECH MODULE 1 2 3 4 5 6 7 8 9 10 11 12 AA AA AA B C E B C E B C E B C E B C E B C E 9 TP1 +12V. UNREG TP3 MEMORY PROTECT INTERLOCK CLOSED INTERLOCK OPEN +5V. 0V. TP2 NMI DIAGNOSTIC SWITCH DEPRESSED +5V. 0V. TP4 BLANKING NORMAL OPERATION BLANKING +5V. 0V. TP5 IRQ DIAGNOSTIC SWITCH DEPRESSED +5V. 0V. 30uS 1MS TP6 BUS 02 +5V. 0V. 1.1uS TP7 CMOS RAM B+ POWER ON 4.3V. POWER OFF 3.9V. TP8 RESET POWER TURN ON +5V. 0V. 1MS TP9 +5V. TP10 GND 1D-2001-133-6

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BILL OF MATERIALS ITEM PART PART REQ'D NO. No. DESIGATION DESCRIPTION NO.

1 1-B-2001-133-6 BARE P.C. BOARD 1

2 5A-8990 IC2, IC9, IC10 8T28 QUAD BUFFER/RECEIVER 3

3 5A-8989 IC3, IC4, IC8 8T97 HEX. TS BUFFER 3

4 5A-9010 IC6 74154 4 TO 16 DECODER 1

5 5A-9013 IC7 7404 HEX INVERTER 1

6 5A-9235 IC11 74LS10 TRIPLE 3 INPUT NAND 1

7 5A-8973 IC12 7408 QUAD AND 1

8 5A-9003 IC13, IC16 MC6810 RAM 2

9 5A-9246 IC15 74LS139 DUAL 2 TO 4 DECODER 1

10 5A-____ IC17 ROM 2K x 8 LOWER 1

11 5A-8972 IC18 MC 6820 (6821) PIA 1

12 5A-9017 IC19 CMOS RAM 5101 1

13 5A-____ IC20 ROW 2 K x 8 UPPER 1

14 5C-9002 IC23 MC3456/556 DUAL TIMER 1

15 5A-9073 IC24 7400 QUAD INPUT NAND 1

16 5A-9236 IC25 4020 CMOS 14 BIT COUNTER 1

17 5A-9237 IC27 4071 CMOS QUAD 2INPUT OR 1

18 5A-9247 IC5 74LS02 QUAD 2 INPUT NOR GATE 1

19 5A-9238 IC28, IC29 13 DIP RESISTOR/PACK, 4.7 K OHM 2

20 5A-9239 IC30, IC31 15 DIP RESISTOR/PACK, 4.7 K OHM 2

21 5B-9025 DS1, DS2 8 STN. DIP SWITCH 2

22 5A-9018 ZR1 1N5996 ZENER DIODE 1

23 5A-9240 ZR2 1N5990 ZENER DIODE 1

24 5A-8919 D1 THRU D17, D19 1N4148 DIODE, SILICON 19

25 5C-8938 Q1, Q2, Q3, Q6 THRU Q9 2N4401 TRANSISTOR 9

26 5C-9016 Q4, Q5 2N4403 TRANSISTOR 2

27 5A-9020 CR1 CRYSTAL, 3.58 MHZ 1

28 5B-8984 R20, R25, R26, R48, R71 THRU R94 RESISTOR, FC, 1 K OHM 10% ¼ W. 28

29 5B-8983 R2, R6, R7, R8, R23, R30 RESISTOR, FC, 3.3 K OHM 10% ¼ W. 6

30 5B-8991 R4, R13 THRU R19, R33, R34, R41 RESISTOR, FC, 4.7 K OHM 10% ¼ W. 11

31 5A-9033 R1 RESISTOR, FC, 680 OHM 5% ¼ W. 1

32 5B-9036 R11, R12, R42 RESISTOR, FC, 100 OHM 10% ¼ W. 3

33 5B-9113 R22, R40 RESISTOR, FC, 33 K OHM 5% ¼ W. 2

34 5B-9034 R27, R28 RESISTOR, FC, 10 K OHM 10% ¼ W. 2

35 5A-9241 R29, R38, R46, R47 RESISTOR, FC, 22 K OHM 10% ¼ W. 4

36 5A-8998 R31 RESISTOR, FC, 2.2 K OHM 10% ¼ W. 1

37 5A-9093 R32 RESISTOR, FC, 10 OHM 10% ¼ W. 1

38 5A-9242 R37 RESISTOR, FC, 300 K OHM 10% ¼ W. 1

39 5A-8997 R39, R43 RESISTOR, FC, 2.7 K OHM 10% ¼ W. 2

40 5B-9083 R44, R45 RESISTOR, FC, 470 OHM 10% ¼ W. 2

41 5A-8980 C1 THRU C21, C30, C33 THRU C37, CAPACITOR, CERAMIC, .01 MFD. 50V. 30 C63 THRU C67

42 5A-8986 C23 CAPACITOR, ELECT., 100 MFD. 10V. 1

43 5A-8996 C22, C24 CAPACITOR, CERAMIC, .1 MFD. 50V. 2

44 5A-9169 C25, C26 CAPACITOR, CERAMIC, 27 PFD. 1K V. 2

45 5A-9243 C27 CAPACITOR, TANT., 10 MFD. 10V. 1

46 5A-9031 C31 CAPACITOR, TANT., 1 MFD. 25V. 1

47 5A-9030 C32 CAPACITOR, CERAMIC, .047 MFD. 50V. 1

48 5A-9065 C38 THRU C62 CAPACITOR, CERAMIC, 470 PFD. 50V. 25

49 5A-9019 LED1, LED2 LED, RED 2

50 5A-9024 SW1, SW2 SWITCH, SPOT MOMENTARY 2

51 5A-9021 BATTERY HOLDER #171 1

52 5A-9026 1J1 HEADR 09-64-1083 5

53 5A-9028 1J3, 1J4 HEADER 09-65-1041 2

54 5A-9027 1J2, 1J5, 1J6, 1J7 HEADER 09-65-1091 4

55 5A-8985 40 PIN IC SOCKET 1

56 5A-9004 24 PIN IC SOCKET 7

57 J1 THRU J6 WIRE JUMPER 22 GRADE WIRE 6 WITH INSULATION

58 TP1 THRU TP10 TERMINAL #1502-1 10

59 5A-9250 IC1 MC6808 MICROPROCESSOR 1

60 5A-9366 IC14 FIREPOWER GAME ROM 1

61 5A-9015 IC21, IC22 PROM 512 x 8 7641/6341 2 / 3

62 5A-9022 B1, B2, B3 BATTERY, ALKALINE, 1.5V. 3

63 5A-7520-1 TIE WRAP 1

64 5A-9266 D18 IN5817 DIODE 1

65 5A-9086 R95 RESISTOR, FC, 6.8 K OHM 10% ¼ W. 1

When IC14 game ROM is used in place of PROMs, Jumper J3 must be connected and J4 removed (IC14 address 600016). When IC14 game ROM and PROMs are used Jumper J4 must be connected and J3 removed (IC14 address 680016).

With 6802 for IC1, IC13 may be removed and MPU internal RAM enabled by adding R4 and removing Jumper J1.

RESETTING AUDIT TOTALS AND ADJUSTMENTS; INITIATING AUTO-CYCLE MODE

1. In game over mode, set the alternate-action switch to MANUAL-DOWN and momentarily depress the ADVANCE pushbutton. All displays should go blank.

2. Remove the backglass and unlatch and open the insert door.

3. Set all switches on the COMMAND ENTER (MASTER COMMAND) slide switch (DS1) to OFF (move to the right).

4. Set switch on COMMAND ENTER switch to ON (move left):

a. To zero audit totals (Functions 01-11) set Switch 8 to ON. b. To restore factory settings and zero audit totals, set Switch 7 to ON. Coin Door must remain open to restore factory settings. c. For Auto-Cycle Mode set Switch 6 to ON.

5. Momentarily depress COMMAND ENTER pushbutton. The LEDs should blink once.

6. a. After zeroing audit totals turn game OFF and ON to return to game over mode. b. After restoring factory settings, turn game OFF and ON twice to return to game over mode. c. To initiate Auto-Cycle Mode, set alternate-action switch to AUTO-UP (out) and momentarily depress the ADVANCE pushbutton. Each cycle of this mode sequences through display digits test, flashes all multiplexed lamps 64 times and pulses each solenoid. To terminate the Auto- Cycle mode and go to game over, turn the game OFF and ON.

CPU BOARD SELF TEST (continued)

5. TROUBLESHOOTING: LEDs REMAIN ON AFTER POWER TURN-ON a) Check +5 VDC and Unregulated Logic B+ on CPU and Power Supply boards. If low: i) Check AC input from transformer. ii) Check wiring from transformer to 3P1 (Power Bus Inputs) -10, -11 and -12. iii) Check 3D6 and 3D7. iv) Replace Power Supply Board b) Turn game OFF and completely remove Driver Board from the backbox. Reapply power and depress the DIAGNOSTIC pushbutton on the CPU board. If the LEDs blink twice and then remain OFF, replace the Driver Board. Otherwise, replace the CPU board.

6. TROUBLESHOOTING: LEDs DO NOT FLASH AND REMAIN OFF WHEN DIAGNOSTIC SWITCH DEPRESSED a) Turn game OFF and back ON. b) If problems persist, check +5 VDC from power supply, if ok, replace the CPU board.

7 TROUBLESHOOTING: INTERMITTENT OPERATION a) Make checks described in number 5 above (for LEDs remaining on after power turn-on). b) Replace CPU board.

8. TROUBLESHOOTING: GAME COMES UP IN TEST 04 WHEN TURNED ON a) Check battery voltage from the Anode of 1D17 to ground, if less than 3.9 VDC, replace batteries. b) Check battery voltage from Cathode of 1D17 to ground, if less than 3.2 VDC, replace diode.

HIGHSCORERESET

MANUAL-DOWN

ADVANCE

AUTO-UP

DIAGNOSTIC

ISSUE NUMBER 4.0 (25 SEP 2010)CREATED BY: Phi l Butcher ERRATA: Rich Harvey

www.f i repowerpinbal l .com

INTERBOARD CONNECTOR (connects to Driver board)1J1

40 39 38 37 36 35 34 33 32 31 30 29 28 27 26 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1

ROMNO.1

IC20

13 12

24 1

ROMNO.2

IC17

13 12

24 1

NOTUSED

IC14

13 12

24 1

C14 C13 C12ROMS

PROMNO.3

IC26

13 12

24 1

PROMNO.2

IC22

13 12

24 1

PROMNO.1

IC21

13 12

24 1

C67 C16 C15PROMS

IC13

13 12

24 1

IC16

13 12

24 1

C9 C10RAM

IC30

116

89

IC31

116

89R7

R8J2

BUS PULLUPS

IC159 8

16 1

C19

J4 J3

BLANKING

TP4

AD

DR

ES

SD

EC

OD

ER

9 8

7 6

5 4

3 2

11J2

LOG

IC P

OW

ER

BU

S IN

PU

T

Grey/White (Logic B+ [+12 V Unregulated]) 9

N/C (Not used) 8

KEY 7

Grey (Logic B+ [+5 VDC]) 6

Grey (Logic B+ [+5 VDC]) 5

Grey (Logic B+ [+5 VDC]) 4

Black (Logic Ground) 3

Black (Logic Ground) 2

Black (Logic Ground) 19 8

16 1

IC10

C17

9 8

16 1

IC9

C64

DATA B

US

TRA

NS

CE

IVE

RS

BUS 02TP6

1 2 3 4 5 6 7 8 91J6

Violet/Brow

n (Display S

trobe #9) 9

Violet/Red (D

isplay Strobe #10 ) 8

KE

Y 7

Violet/Orange (D

isplay Strobe #11 ) 6

Violet/Yellow ( D

isplay Strobe #12) 5

Violet/Green ( D

isplay Strobe #13) 4

Violet/Blue (D

isplay Strobe #14 ) 3

Violet/Black (D

isplay Strobe #15 ) 2

Violet/Grey (D

isplay Strobe #16) 1

MASTER DISPLAY STROBE OUTPUTS

1 2 3 4 5 6 7 8 91J7

Brow

n/Black ( D

isplay Strobe #1) 9

KE

Y 8

Brow

n/Red (D

isplay Strobe #2) 7

Brow

n/Orange ( D

isplay Strobe #3) 6

Brow

n/Yellow (D

isplay Strobe #4) 5

Brow

n/Green (D

isplay Strobe #5) 4

Brow

n/Blue (D

isplay Strobe #6) 3

Brow

n/Violet ( Display S

trobe #7) 2

Brow

n/Grey (D

isplay Strobe #8) 1

1 2 3 4 5 6 7 8 91J5

Blue/G

reen (Display B

CD

A2) 9

Blue/B

lack (Display B

CD

B2) 8

Blue/Violet (D

isplay BC

D C

2 ) 7

KE

Y 6

Blue/G

rey (Display B

CD

D2) 5

Blue/B

rown (D

isplay BC

D A

1 ) 4

Blue/R

ed (Display B

CD

B1) 3

Blue/O

range ( Display B

CD

C1) 2

Blue/Yellow

(Display B

CD

D1) 1

MASTER DISPLAY BCD OUTPUTS

1 2 3 41J4

Blue (D

iagnostic Auto/M

anual) 4

Green (D

iagnostic Advance) 3

White (D

iagnostic Com

mon ) 2

Black/R

ed (Mem

. Protect Interlock) 1

MEM. PROTECT &DIAGNOSTIC SW.

1 2 3 41J3

Blue/W

hite (Display B

lanking ) 4

KE

Y 3

N/C

(Not used) 2

N/C

(Not used) 1

DISPLAYBLANKING

R46

R25

R27

Q1C23

ZR1

Q2+

R26

R47

R28

Q3

ZR2

Q9

+C24

R30

R29

R31

D19B

E

C

BE

C

Q8

Q4

R32

R40

C27

++

R39

R41

R38

R43

R42

Q6 Q7

PO

WE

R O

N R

ES

ET

TP1

+12VUNREG.

R25

R23 B

C

E

Q5

R95

C31

++

R48

R13

C30

C32

C62

C63

BLA

NK

ING

8 7

14 1

IC23

9 8

16 1

IC8

C18

A12-A

15

9 8

16 1

IC4

C6

A0-A

5

9 8

16 1

IC3

C5

A6-A

9

ADDRESS DRIVERS

TP2

NMI

MPUAND

CLOCK

IC1

21 20

40 1

C26

C25

C1

C3

R6R4J1

R6

CR

1

8 7

14 1C7

IC7

8 7

14 1C11

IC12

8 7

14 1C8

IC11

TP3

ME

MO

RY

PR

OTE

CT

MISCELLANEOUSGATING

J6J5

C2

8 7

14 1

IC5

PIA D

ISP

LAY O

UTP

UT

IC18

21 20

40 1

C20

55

56

R44

R45

C37

C36

DIA

G. S

WITC

HE

S

R87

R88

C54

C55

R89

R90

C56

C57

R91

R92

C58

C59

R93

R94

C60

C61

BCD OUTPUTS

D1

C1

B1

A1

D2

C2

B2

A2

6 7

14 1IC28

R86

R85

C53

C52

R84

R83

C51

C50

R82

R81

C49

C48

R80

R79

C47

C46

910111213141516

STROBE OUTPUTS

6 7

14 1IC29

R78

R77

C45

C44

R76

R75

C43

C42

R74

R73

C41

C40

R72

R71

C39

C38

12345678

IC6

13 12

24 1

C21

4 TO 16

DE

CO

DE

R

D16ALL

D15

D14

D13

D12

D11

D10

D9

D8

D7

D6

D5

D4

D3

D2

D1

MASTERCOMMAND

9 8

16 1

IC2

C4

RE

C/O

UT

SE

LEC

TR

EG

ISTE

R

R12R11

R16R15R18R17

R20 R19

LED1

LED2

LEDS

ONDS1

8

1

ONDS2

NOT USED

8

1

NOTUSED

SW2ENT.

COMMANDENTER

SW1DIAG.

DIAGNOSTICSTART

C34

R33

C33

R34+

+ B3

+

+ B2

+

+ B1

63

51

TP9

+5V.

TP10

GROUND

TP7CMOS

RAM B+ TP8

RESET

CMOS RAM BATTERIES & POWER SWITCHING

C22D18

D17

R1

IC19

122

1112

TP5

IRQ

56

8 7

14 1C66

IC278

16 1C65

IC258 7

14 1C35

IC24R37 R14M

EM

OR

YP

RO

TEC

T

1 MS

EC

.TIM

ER

DIA

G S

W.

DE

BO

UN

CE

ME

MO

RY

PR

OTE

CT

CPU Board Assembly Drawing (System 6)

(8) ZERO AUDIT TOTALS

(7) RESTORE FACTORY SETTINGS

(6) AUTO-CYCLE MODE

CPU BOARD SELF TESTSuccessful completion of the test is indicated by the LEDs blinking twice.

Failure of a test is indicated by one or both of the LEDs lighting and staying lit.

1. With the game turned ON and the Coin Door OPEN, locate the DIAGNOSTIC pushbutton (SW1) on the right side of the CPU board. NOTE:Should this step be performed with the coin door closed, both LEDs will stay on. This results in audit totals being zeroed, and, unless the following action is taken, game adjustments will revert to factory settings. Turn the game OFF and ON twice. Next, open the coin door and proceed with step 2.

2. Momentarily depress the DIAGNOSTIC pushbutton. The LEDs should blink twice and all displays should go blank.

3. For the following indications of the LEDs, proceed as follows:

4. If the LEDs come on and stay on when the game is first turned ON or the LEDs remain off when the DIAGNOSTIC pushbutton is depressed, refer to the troubleshooting information that follows.

Indicates ROM/PROM failure; one or more of IC17, IC20, IC21, IC22, and IC26 are faulty. OFFON

Indicates RAM failure (IC13 or IC16).ONOFF

Indicates CMOS RAM (IC19) failure.ONON

3

4

4 47

4

2

BOARD CONNECTIONS:

CPU BOARD

DRIVER BOARD

POWER SUPPLY BOARD

MASTER DISPLAY BOARD

SLAVE DISPLAY BOARD

BACKBOX

CABINET

PLAYFIELD

INSERT BOARD

SOUND BOARD

NOT ASSIGNED

SPEECH MODULE

1

2

3

4

5

6

7

8

9

10

11

12

AA AA AA

BC

E

BC

E

BC

E

BC

E

BC

E

BC

E

9

TP1 +12V. UNREG

TP3 MEMORY PROTECT

INTERLOCKCLOSED

INTERLOCKOPEN

+5V.

0V.

TP2 NMI

DIAGNOSTICSWITCH

DEPRESSED

+5V.

0V.

TP4 BLANKING

NORMALOPERATION BLANKING

+5V.

0V.

TP5 IRQ

DIAGNOSTICSWITCH

DEPRESSED

+5V.

0V.30uS

1MS

TP6 BUS 02+5V.

0V.1.1uS

TP7 CMOS RAM B+ POWER ON 4.3V. POWER OFF 3.9V.

TP8 RESET

POWERTURN ON

+5V.

0V.

1MS

TP9 +5V.

TP10 GND

1D-2001-133-6