it talks "vr tips for engineers and developers"
TRANSCRIPT
VR Tips for Engineers and Developers
About me• I'm making games since I was 12 years old :)
A bit unusual• [Not promotional] Just supporting the new wave of
innovations :)• Kind of corporate• Evolving lighting fast
VR history• 4th wave
Where should I start?• Cardboard, GearVR, Oculus, Vive, PlayStation VR • Magic Leap, Hololens, Meta, Vuzix, Echo
Problems• Disorders• Physics• Hardware Performance• Storytelling• UI
Soft & Hard• It’s much more about software• Bottlenecks
Knowledge• Scientific/engineering docs• Developers/studious postmortems• Info and tips in tutorials, answers, forums, blogs
Google Cardboard (iOS) • [Update] ^Daydream• Low tech enemy• As early as good to jump in • Software project• Well done and natural for the devs
Oculus Rift (PC)• UE, Unity, Own SDK ? Source• FPS C++ Tutorial • UE, Unity, Oculus Samples + Tutorials• Controllers + Inputs• Math• Rendering• Sickness once again
Samaung GearVR (Android) • [Updated] Version 2• Stats/Store• More about Android
HTC Vive (PC) • Controller matters• Tracking appeared too• SteamVR – Valve knows how• A lot of proper content• Friendly for devs and gamers
More • Done/Experienced• In progress/Planned
Questions • Questions?
USA HQToll Free: 866-687-3588 Tel: +1-512-516-8880
Ukraine HQTel: +380-32-240-9090
Bulgaria
Tel: +359-2-902-3760
GermanyTel: +49-69-2602-5857
NetherlandsTel: +31-20-262-33-23
PolandTel: +48-71-382-2800
UKTel: +44-207-544-8414
WEBSITE:www.softserveinc.com
Thanks! Keep in touch about.me/real7a :)