jauregi et al educa berlin 2010 pres

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Social interaction through video-webcommunication and virtual worlds: An added value for education Kristi Jauregi, Silvia Canto, Rick de Graaff, Utrecht University and partners Online Educa Berlin 2010

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Page 1: Jauregi et al educa berlin 2010 pres

Social interaction through video-webcommunication and virtual worlds:

An added value for education

Kristi Jauregi, Silvia Canto, Rick de Graaff, Utrecht University and partners

Online Educa Berlin 2010

Page 2: Jauregi et al educa berlin 2010 pres

Structure

• Background to NIFLAR • Experiences• Examples• Research results• Conclusions

Page 3: Jauregi et al educa berlin 2010 pres

NIFLAR (2009-2010)• Partners: Universities of

– Utrecht in the Netherlands– Granada and Valencia in Spain– Coimbra in Portugal – Palacky in Olomouc the Czech Republic,– Nevsky and Novosibirsk in Russia– Concepción in ChileTELL Consult (Netherlands)Secondary schools, in Spain and The NetherlandsCoordination: Utrecht University

• Target languages: Dutch, Portuguese, Russian & Spanish

Page 5: Jauregi et al educa berlin 2010 pres

How?

Interaction Telecollaboration

Learner centeredness

ICC

Authenticity of learning

Page 6: Jauregi et al educa berlin 2010 pres

Blended learning, combinining • Face-to-face classroom teaching

• Telecollaboration:– To enhance oral interaction & ICC– Using synchronous tools that enable oral

distant interaction with expert peers– According to relevant and meaningful tasks

Page 7: Jauregi et al educa berlin 2010 pres

Second Life

Open Sim

Adobe connect

(Surfnet)

Page 8: Jauregi et al educa berlin 2010 pres

Telecollaboration in NIFLAR• Cross-cultural interaction among peers • Interaction formats:

1 native pre-service teacher & 1 or 2 foreign language learners

• Focus on social interaction according to specific tasks

• Integration in courses• Tutorials• 5 sessions, once a week IMPORTANT: to create a win-win situation

Page 9: Jauregi et al educa berlin 2010 pres

Task design criteria for:

Page 10: Jauregi et al educa berlin 2010 pres

Experiences

• Tasks for Dutch, Portuguese, Russian and Spanish have been developed.

• Several pilot experiences have been carried out in video-web and/or Second Life,

• Both with secondary and tertiary learners• Almost 400 students have participated

Page 11: Jauregi et al educa berlin 2010 pres

Example video-web communication

•Task: student life (The Netherlands – Czech Republic)•TL: Dutch (beginner/A2)•Student teacher + student Dutch

•Task: student life (The Netherlands – Czech Republic)•TL: Dutch (beginner/A2)•Student teacher + student Dutch

Page 12: Jauregi et al educa berlin 2010 pres

Example in Second Life:Task

Task 2People and adventures:

-TL; Spanish (B1)-pre-task & task

-NS & FLL

People and adventures:

-TL; Spanish (B1)-pre-task & task

-NS & FLL

Scenarios:-Participants meet at a restaurant and have

to decide where to go to on holidays: winter/summer holidays.

-Go to a hotel (reception/room) -- Depending on their choice go to the

summer or winter slurl

Scenarios:-Participants meet at a restaurant and have

to decide where to go to on holidays: winter/summer holidays.

-Go to a hotel (reception/room) -- Depending on their choice go to the

summer or winter slurl

Page 13: Jauregi et al educa berlin 2010 pres

Example Second Life

Page 14: Jauregi et al educa berlin 2010 pres

Research issues

Is there any added value in implementing virtual interaction in language teaching curricula?

1. Students’ perceptions (evaluation of experiences)

2. Meaningfulness of interactions3. Impact on motivation: Willingness to

communicate (MacIntyre et al. 2001) • Perceived competence• Communication anxiety

Page 15: Jauregi et al educa berlin 2010 pres

Results participants’evaluationVery positive:

• Interactions with pre-service native teachers highly contributing to enhance learning processes (gains in self-confidence, fluency, cultural awareness, vocabulary).

• The environments, in spite of technical problems, effective for enabling interaction & strong preference for VWC or SL above other SCMC tools (chat or audioconferencing).

• Interactions being relevant & fun. • Tasks motivating and useful.

Page 16: Jauregi et al educa berlin 2010 pres

Research issues

Is there any added value in implementing virtual interaction in language teaching curricula?

1. Students’ perceptions (evaluation of experiences)2. Meaningfulness of interactions3. Impact on motivation: Willingness to

communicate (MacIntyre et al. 2001)

• Perceived competence• Communication anxiety

Page 17: Jauregi et al educa berlin 2010 pres

Preliminary results interaction analysis• Learners exposed to very rich input.• Learners activate knowledge & strategies to

communicate in the TL.• Authenticity of interaction: spontaneous language

use with a convergent objective.• Varied rich & meaningful sequences of negotiation

of cultural and linguistic meaning emerge. • Building on empathy.• Reinforcing learner-centeredness• Differences according to tool: static versus

dynamic, unpredictable language use.

Page 18: Jauregi et al educa berlin 2010 pres

Research issues

Is there any added value in implementing virtual interaction in language teaching curricula?

1. Students’ perceptions (evaluation of experiences)2. Meaningfulness of interactions3. Impact on motivation: Willingness to

communicate (MacIntyre et al. 2001)

• Perceived competence• Communication anxiety

Page 19: Jauregi et al educa berlin 2010 pres

Results: Significant impact on motivation

1 2 3 4 5 6 7

Week

2

3

4

5

Ave

rag

e A

nsw

er

VC VC VC

VC

VC

VC

VC

SL SL SL

SL

SL

SL

SL

C C C C C C C

Competence

1 2 3 4 5 6 7

Week

2

3

4

5

Ave

rage

Ans

wer

V

V V V V V V

S

S SS

SS

S

C C C C C C C

Like speaking to native speakers

1 2 3 4 5 6 7

Week

2

3

4

5

Ave

rage

Ans

wer

VV

VV

VV

V

SS

S

S

S

S

S

C C C C C C C

Perceived competence

Get nervous talking in the TL

5 point Lykard scale

Page 20: Jauregi et al educa berlin 2010 pres

ConclusionsChallenging and motivating learning environments:• Support authenticity of learning by favouring motivation

& learner centeredness. • Participants favour experiences of enjoyment and success. • Rich learning sequences emerge during interactions. • Learners improve their intercultural communicative

competence substantially • Intersubjectivity and social empathy are enhanced• Adequate environments also for introvert learners

(particularly Second Life)

Page 21: Jauregi et al educa berlin 2010 pres

Would you like to know more about NIFLAR?

Join us in niflar.ning.comwww.niflar.eu

Thank you for your attention!!