jesse schell- schell games
DESCRIPTION
"What Games Are Good At” KeynoteTRANSCRIPT
![Page 1: Jesse Schell- Schell Games](https://reader035.vdocument.in/reader035/viewer/2022070302/546e05f1af795958298b56c2/html5/thumbnails/1.jpg)
What Games Are Good At
The 7-11 TalkJesse Schell
Serious Play 2013
![Page 2: Jesse Schell- Schell Games](https://reader035.vdocument.in/reader035/viewer/2022070302/546e05f1af795958298b56c2/html5/thumbnails/2.jpg)
Some Thoughts On Education (1692)John Locke
“I have always had a fancy that learning might be made a play and recreation to children…”
![Page 3: Jesse Schell- Schell Games](https://reader035.vdocument.in/reader035/viewer/2022070302/546e05f1af795958298b56c2/html5/thumbnails/3.jpg)
What is a game?
![Page 4: Jesse Schell- Schell Games](https://reader035.vdocument.in/reader035/viewer/2022070302/546e05f1af795958298b56c2/html5/thumbnails/4.jpg)
A game is something you
play.
![Page 5: Jesse Schell- Schell Games](https://reader035.vdocument.in/reader035/viewer/2022070302/546e05f1af795958298b56c2/html5/thumbnails/5.jpg)
But what is play?
![Page 6: Jesse Schell- Schell Games](https://reader035.vdocument.in/reader035/viewer/2022070302/546e05f1af795958298b56c2/html5/thumbnails/6.jpg)
Play is manipulation
![Page 7: Jesse Schell- Schell Games](https://reader035.vdocument.in/reader035/viewer/2022070302/546e05f1af795958298b56c2/html5/thumbnails/7.jpg)
Play is manipulation
thatindulges curiosity.
![Page 8: Jesse Schell- Schell Games](https://reader035.vdocument.in/reader035/viewer/2022070302/546e05f1af795958298b56c2/html5/thumbnails/8.jpg)
But what makes a game a game?
![Page 9: Jesse Schell- Schell Games](https://reader035.vdocument.in/reader035/viewer/2022070302/546e05f1af795958298b56c2/html5/thumbnails/9.jpg)
But what makes a game a game?
Games have goals.
![Page 10: Jesse Schell- Schell Games](https://reader035.vdocument.in/reader035/viewer/2022070302/546e05f1af795958298b56c2/html5/thumbnails/10.jpg)
But what makes a game a game?
Games have goals.
Every game is a problem to be solved.
![Page 11: Jesse Schell- Schell Games](https://reader035.vdocument.in/reader035/viewer/2022070302/546e05f1af795958298b56c2/html5/thumbnails/11.jpg)
A game is a problem solving
activity
![Page 12: Jesse Schell- Schell Games](https://reader035.vdocument.in/reader035/viewer/2022070302/546e05f1af795958298b56c2/html5/thumbnails/12.jpg)
A game is a problem solving
activity approached
playfully.
![Page 13: Jesse Schell- Schell Games](https://reader035.vdocument.in/reader035/viewer/2022070302/546e05f1af795958298b56c2/html5/thumbnails/13.jpg)
Our Dictionary
• play (pla), v. Manipulation that indulges curiosity.
• game (gam), n. A problem solving activity approached playfully.
![Page 14: Jesse Schell- Schell Games](https://reader035.vdocument.in/reader035/viewer/2022070302/546e05f1af795958298b56c2/html5/thumbnails/14.jpg)
SeriousGames?
![Page 15: Jesse Schell- Schell Games](https://reader035.vdocument.in/reader035/viewer/2022070302/546e05f1af795958298b56c2/html5/thumbnails/15.jpg)
TransformationalGames
![Page 16: Jesse Schell- Schell Games](https://reader035.vdocument.in/reader035/viewer/2022070302/546e05f1af795958298b56c2/html5/thumbnails/16.jpg)
7/11
![Page 17: Jesse Schell- Schell Games](https://reader035.vdocument.in/reader035/viewer/2022070302/546e05f1af795958298b56c2/html5/thumbnails/17.jpg)
Games Are Bad At…
1) Being Cheap
![Page 18: Jesse Schell- Schell Games](https://reader035.vdocument.in/reader035/viewer/2022070302/546e05f1af795958298b56c2/html5/thumbnails/18.jpg)
Games Are Bad At…
1) Being Cheap2) Tricking Students Into
Learning
![Page 19: Jesse Schell- Schell Games](https://reader035.vdocument.in/reader035/viewer/2022070302/546e05f1af795958298b56c2/html5/thumbnails/19.jpg)
![Page 20: Jesse Schell- Schell Games](https://reader035.vdocument.in/reader035/viewer/2022070302/546e05f1af795958298b56c2/html5/thumbnails/20.jpg)
Games Are Bad At…
1) Being Cheap2) Tricking Students Into
Learning3) Limitless Exploration
![Page 21: Jesse Schell- Schell Games](https://reader035.vdocument.in/reader035/viewer/2022070302/546e05f1af795958298b56c2/html5/thumbnails/21.jpg)
Games Are Bad At…
1) Being Cheap2) Tricking Students Into
Learning3) Limitless Exploration4) Adhering to Time
Limits
![Page 22: Jesse Schell- Schell Games](https://reader035.vdocument.in/reader035/viewer/2022070302/546e05f1af795958298b56c2/html5/thumbnails/22.jpg)
Games Are Bad At…
1) Being Cheap2) Tricking Students Into
Learning3) Limitless Exploration4) Adhering to Time
Limits5) Understanding
Mistakes
![Page 23: Jesse Schell- Schell Games](https://reader035.vdocument.in/reader035/viewer/2022070302/546e05f1af795958298b56c2/html5/thumbnails/23.jpg)
Games Are Bad At…
1) Being Cheap2) Tricking Students Into
Learning3) Limitless Exploration4) Adhering to Time
Limits5) Understanding
Mistakes6) Long Shelf Lives
![Page 24: Jesse Schell- Schell Games](https://reader035.vdocument.in/reader035/viewer/2022070302/546e05f1af795958298b56c2/html5/thumbnails/24.jpg)
Games Are Bad At…
1) Being Cheap2) Tricking Students Into
Learning3) Limitless Exploration4) Adhering to Time Limits5) Understanding Mistakes6) Long Shelf Lives7) Staying Interesting
Forever
![Page 25: Jesse Schell- Schell Games](https://reader035.vdocument.in/reader035/viewer/2022070302/546e05f1af795958298b56c2/html5/thumbnails/25.jpg)
7/11
![Page 26: Jesse Schell- Schell Games](https://reader035.vdocument.in/reader035/viewer/2022070302/546e05f1af795958298b56c2/html5/thumbnails/26.jpg)
Games Are Good At…
1) Giving the Brain What it Wants
a) Visible Progressb) Abstract -> Concretec) Full Engagement
![Page 27: Jesse Schell- Schell Games](https://reader035.vdocument.in/reader035/viewer/2022070302/546e05f1af795958298b56c2/html5/thumbnails/27.jpg)
![Page 28: Jesse Schell- Schell Games](https://reader035.vdocument.in/reader035/viewer/2022070302/546e05f1af795958298b56c2/html5/thumbnails/28.jpg)
http://www.the-scientist.com/?articles.view/articleNo/34550/title/Playing-for-Words/
![Page 29: Jesse Schell- Schell Games](https://reader035.vdocument.in/reader035/viewer/2022070302/546e05f1af795958298b56c2/html5/thumbnails/29.jpg)
Games Are Good At…
1) Giving the Brain What it Wants
a) Visible Progressb) Abstract -> Concretec) Full Engagementd) Fantasy Motivations
![Page 30: Jesse Schell- Schell Games](https://reader035.vdocument.in/reader035/viewer/2022070302/546e05f1af795958298b56c2/html5/thumbnails/30.jpg)
![Page 31: Jesse Schell- Schell Games](https://reader035.vdocument.in/reader035/viewer/2022070302/546e05f1af795958298b56c2/html5/thumbnails/31.jpg)
Betty’s Brain – Vanderbilt University
“These kids know these characters aren’t alive, but they get engaged with the narrative, and play pretend, and it brings out a lot of good behaviors.”
![Page 32: Jesse Schell- Schell Games](https://reader035.vdocument.in/reader035/viewer/2022070302/546e05f1af795958298b56c2/html5/thumbnails/32.jpg)
![Page 33: Jesse Schell- Schell Games](https://reader035.vdocument.in/reader035/viewer/2022070302/546e05f1af795958298b56c2/html5/thumbnails/33.jpg)
Games Are Good At…
1) Giving the Brain What it Wants
2) Illustrating Complex Systems
![Page 34: Jesse Schell- Schell Games](https://reader035.vdocument.in/reader035/viewer/2022070302/546e05f1af795958298b56c2/html5/thumbnails/34.jpg)
Games Are Good At…
1) Giving the Brain What it Wants
2) Illustrating Complex Systems
3) Keeping You in Flow
![Page 35: Jesse Schell- Schell Games](https://reader035.vdocument.in/reader035/viewer/2022070302/546e05f1af795958298b56c2/html5/thumbnails/35.jpg)
Games Are Good At…
1) Giving the Brain What it Wants
2) Illustrating Complex Systems
3) Keeping You in Flow4) Showing New POV
![Page 36: Jesse Schell- Schell Games](https://reader035.vdocument.in/reader035/viewer/2022070302/546e05f1af795958298b56c2/html5/thumbnails/36.jpg)
![Page 37: Jesse Schell- Schell Games](https://reader035.vdocument.in/reader035/viewer/2022070302/546e05f1af795958298b56c2/html5/thumbnails/37.jpg)
Games Are Good At…
1) Giving the Brain What it Wants
2) Illustrating Complex Systems
3) Keeping You in Flow4) Showing New POV5) Being Authentic
![Page 38: Jesse Schell- Schell Games](https://reader035.vdocument.in/reader035/viewer/2022070302/546e05f1af795958298b56c2/html5/thumbnails/38.jpg)
Games Are Good At…
1) Giving the Brain What it Wants
2) Illustrating Complex Systems
3) Keeping You in Flow4) Showing New POV5) Being Authentic6) Raising Questions
![Page 39: Jesse Schell- Schell Games](https://reader035.vdocument.in/reader035/viewer/2022070302/546e05f1af795958298b56c2/html5/thumbnails/39.jpg)
Games Are Good At…
1) Giving the Brain What it Wants
2) Illustrating Complex Systems
3) Keeping You in Flow4) Showing New POV5) Being Authentic6) Raising Questions7) Creating Shared
Experiences
![Page 40: Jesse Schell- Schell Games](https://reader035.vdocument.in/reader035/viewer/2022070302/546e05f1af795958298b56c2/html5/thumbnails/40.jpg)
Games Are Good At…
2) Illustrating Complex Systems
3) Keeping You in Flow4) Showing New POV5) Being Authentic6) Raising Questions7) Creating Shared
Experiences8) Allowing Independent
Exploration
![Page 41: Jesse Schell- Schell Games](https://reader035.vdocument.in/reader035/viewer/2022070302/546e05f1af795958298b56c2/html5/thumbnails/41.jpg)
Games Are Good At…
3) Keeping You in Flow4) Showing New POV5) Being Authentic6) Raising Questions7) Creating Shared
Experience8) Allowing Independent
Exploration9) Practice for Dangerous
Situations
![Page 42: Jesse Schell- Schell Games](https://reader035.vdocument.in/reader035/viewer/2022070302/546e05f1af795958298b56c2/html5/thumbnails/42.jpg)
Games Are Good At…
4) Showing New POV5) Being Authentic6) Raising Questions7) Creating Shared
Experiences8) Allowing Independent
Exploration9) Practice for Dangerous
Situations10) Creation of Teachable
Moments
![Page 43: Jesse Schell- Schell Games](https://reader035.vdocument.in/reader035/viewer/2022070302/546e05f1af795958298b56c2/html5/thumbnails/43.jpg)
Games Are Good At…
5) Being Authentic6) Raising Questions7) Creating Shared
Experiences8) Allowing Independent
Exploration9) Practice for Dangerous
Situations10) Creation of Teachable
Moments11) Giving Students Ownership
![Page 44: Jesse Schell- Schell Games](https://reader035.vdocument.in/reader035/viewer/2022070302/546e05f1af795958298b56c2/html5/thumbnails/44.jpg)
I can learn anything myself. School is a tool,
but who I becomeis up to me, and no one else.
![Page 46: Jesse Schell- Schell Games](https://reader035.vdocument.in/reader035/viewer/2022070302/546e05f1af795958298b56c2/html5/thumbnails/46.jpg)
1) Being Cheap2) Tricking Students Into
Learning3) Limitless Exploration4) Adhering to Time
Limits5) Understanding
Mistakes6) Long Shelf Lives7) Staying Interesting
Forever
1. Giving the Brain What it Wants2. Illustrating Complex Systems3. Keeping You in Flow4. Showing New POV5. Being Authentic6. Raising Questions7. Creating Shared Experiences8. Allowing Independent
Exploration9. Practice for Dangerous
Situations10. Creation of Teachable
Moments11. Giving Students Ownership