jet sweep clinic bw
TRANSCRIPT
AMHERST COUNTY HIGH SCHOOL
THE JET SWEEP AND ITS COMPLIMENTARY
MISDIRECTION ATTACK
CONTACT INFORMATION
CECIL PHILLIPSHEAD FOOTBALL COACH
AMHERST COUNTY HIGH SCHOOL139 LANCER LANE
AMHERST, VA 24521SCHOOL: 434-946-2898
CELL: 757-647-1537
LANCER SUCCESSPLAYERS & COACHES
• Dennis Peters – OL / DL
• Mike Padgett – WR / ST• Mike Crist – RB / DB• Josh Woods – QB / LB• Lance Carter – JV• Brandon Stanbery – JV• Joey Crawford – JV• Mike Pekar – JV• PLAYERS
WING-T INFLUENCES
• Kevin Saunders• Paul Wheeler• H.S. Ingo• Heath Cockerham• Bob Christmas• Lew Johnston• Bucksweep.com• Chuck Klausing Camps
PRESENTATION OUTLINE
RUNNING ATTACK
• JET SWEEP--Under Center / Gun161/1,463 (9.09 ypc)
• CRISS CROSS (XX)56/483 (8.63 ypc)
• JOKER--TB & QB24/282 (11.75 ypc)
PASSING ATTACK
BUNCH ATTACK
• WHIP
• OUT
• FADE
WHY THE JET SWEEP• Advances made to defend the flank
(buck). Keys – Wrong Arm• Full speed motion allows you to get
to the flank much faster. Outflank & Stress
• You don’t have to be great upfront. You’re only blocking defenders outside of “B” gap.
• Fast flow opens up your interior run game.
• Creates great PAP opportunities.• Simplicity
JET PACKAGE PRODUCTION
61 / 288 6TD’s 4.7565 / 391 9TD’s 4.59
LHB
QB
RHB
TB
153 / 1347 17TD’s4.55
78 / 577 4TD’s4.60
51 / 533 6 TD’s4.46
104 / 1122 12 TD’s4.47
WHAT IT HAS DONE FOR US
• 25 – 3
• 1 DISTRICT CHAMPIONSHIP
• 2 REGION III CHAMPIONSHIPS
• 2 STATE RUNNER-UP FINISHES
• 2009 PASSING38 Comp / 71 Att704 Yards13 TD’s & 5 Int’s
• 2009 RUSHING561 Att/4,345 Yds.7.75 YPC310.4 YPG57 TD’s
RULES FOR BLOCKING THE JET SWEEP
• SE: Stalk #1 (head to outside)• RT : 1st Man on or outside B-Gap• RG: Pull - look for PSLB’er to FS run support. • OC: Fire-On-Backer• LG: Fire-On-Backer• LT: Fire-On-Backer• SE: Cutoff• RHB: #2 on our outside B-Gap• TB: Fake Guard Trap look for BSLB’er to Cutoff• LHB: BC - Crossover step to full speed motion aiming 1 foot
behind the QB. Secure handoff, lose a yard, and “Run to the Jungle.” (Hash, #’s, Sideline)
• QB: Take a 6” lateral step to direction of the play, reverse pivot and hand the ball off in the playside A-Gap. 2nd Step to TB then fake waggle.
CRITICAL COACHING POINTS• 6” lateral step by QB
prior to the handoff.• Snap Point – outside
leg of the offensive guard.
• Hand-off must take place in the playside A-Gap.
• QB needs to hand the ball off with the proper hand.
• Use a heel lift or head nod to put the RB in motion.
• Proper alignment by the RB regardless of formation.
• Full Speed Motion• RB’s Aiming Point is
one foot behind the QB.
• Once the RB receives the handoff he needs to lose one yard. Avoids trash and allows OG to get out in front.
• Run to the Jungle (hash, #’s, sideline).
• Read HB’s block. (#’s)• HB cannot allow any
penetration
Ace Formation
OFFENSIVE SPACING
Top of #’s Top of #’s 2’3’ 3’2’
3 x 1 3 x 1
Toes @ 4 Yds.
Ace Formation vs. 4-4
ETNE
CC
$WSM
F
ACE JET RT
Ace Formation vs. 4-3
ETNE
CC
$
W SM
F
ACE JET RT
Crack Scheme with offset TB
Ace Formation vs. 5-2
T ENT
CC
$
E
MW
F
ACE JET RT
Crack Scheme with offset TB
Ace Formation vs. 5-2
T ENT
CC
$
E
MW
F
ACE JET RT
Crack Scheme with offset TB
SHOTGUN
WAR ZONE BLOCKING DRILL
OPTIONAL: Offset your TB and add a SS to the War – work on CRACK scheme
WAR ZONE COACHING POINTS
• ALWAYS us a C-QB exchange (timing).
• Use spacing boards or line splitters to simulate OL splits.
• Use coaches and players as “spotters.”
• QB TECHNIQUE– SNAP POINT– 6” lateral slide step and pivot
• BALL CARRIER– Full Speed Motion– Lose one yard– Run to the Jungle
WAR ZONE BLOCKERS• WIDE RECEIVER
– Stalk Block Technique– Butt down; short steps;
shoulders square; time the block; maintain contact; DON’T LUNGE and DON’T HOLD.
• RUNNING BACK– Reach step/Jet Technique– LH into defenders chest– RH to defenders shoulder pad– RULE OF THUMB:
• “Beat’em to the Block”• “No Escape Over the Top”
JET SWEEPMISDIRECTIONPACKAGE
COUNTER CRISS-CROSS(CTXX)
RULES FOR BLOCKING THE CTXX
• SE: Inside stalk to cutoff• RT : Pull thru and wall off• RG: On or Area• OC: On or Away• LG: Area – Post • LT: Gap – Post – Lead • SE: Inside stalk to #1 or Free Safety• RHB: BC - Take a read step (Back & to the inside) and
check path of LHB. Work to get shoulder to shoulder then aim for the tail of the RT.
• TB: Kickout first opposite color jersey outside of OT. (Can Log)
• LHB: Crossover step & receive handoff in playside A-Gap. Look to handoff behind the backside guard.
• QB: Snap point is inside leg of OT. Handoff – Fake Waggle (Pitchman)
Ace Formation vs. 4-4
ETNE
CC
$WSM
F
ACE JET RT XX LT
Ace Formation vs. 4-3
ETNE
CC
$
W SM
F
ACE JET RT XX LT
Ace Formation vs. 5-2
ETNT
CC
$
E
MW
F
ACE JET RT XX LT
JET MISDIRECTION PACKAGE
THE JOKER PLAY
RULES FOR BLOCKING JOKER
• SE: Stalk #1 or to Free Safety• RT : Gap – Lead – Influence • RG: Gap – Down – Post • OC: On – Area – Away • LG: Pull inside out – Kickout first opposite color jersey
head-up to outside of the PSG• LT: Gap – On – Area • SE: Cuttoff and block back @ hole• RHB: Full speed motion and fake Jet Left• TB: BC – Crossover plant; Inside arm up; BSG and LHB
are your escorts• LHB: Pull inside & wall off. • QB: 6” lateral step; 2nd step crossover deep and execute
an outside handoff to TB.
Ace Formation vs. 4-4
ETNE
CC
$WSM
F
ACE JET LT JOKER RT
Ace Formation vs. 4-3
ETNE
CC
$
W SM
F
ACE JET LT JOKER RT
Ace Formation vs. 5-2
ETNT
CC
$
E
MW
F
ACE JET LT JOKER RT
Ace Formation vs. 4-3
ETNE
CC
$
W SM
F
ACE JET LT QB JOKER RT
SHOTGUN
Ace Formation vs. 4-3
ETNE
CC
$
W SM
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ACE QB JOKER RT
SHOTGUN
JET PLAY-ACTION PASSING PACKAGE
WHIP / OUT / FADE
CREDIT: BRUCE COBLEIGH
RULES FOR BLOCKING BUNCH ROUTES
• X: Run thru center of the field.• RT : Aggressive step and cup protection. Covered = Fire • RG: Aggressive step and cup protection. Covered = Fire• OC: Aggressive step and cup protection. Covered = Fire• LG: Aggressive step and cup protection. Covered = Fire• LT: Aggressive step and cup protection. Covered = Fire• SE: Run specified route according to call.• RHB: Run specified route according to call.• TB: Attack first man outside of OT and Log if possible.• LHB: Full speed motion; motion man always runs the 1
yard flat route.• QB: Snap point – LHB behind OC. Execute proximity
fake; gain depth; force edge. Read progression: Flat, sneak a peek deep, middle route.
ADVANTAGES OF BUNCH ROUTES• Breaks Man-to-Man Coverage.
• Creates quick high percentage throws
• Routes are all purpose.• Tremendous RAC yards, get your
athletes out in space.• Breaks Invert Coverage and Cover 2.• Great compliment to any offense that
utilizes slots.• Flexibility and Simplicity – Both
Flanks
4-4 Cover 3
ETNE
CC
$W
SM
F
BEAR JET RT WHIP @ 22 Yards
@ 6 Yards
1 Yard
4-4 Cover 3
ETNE
CC
$W
SM
F
BEAR JET RT OUT @ 22 Yards
1 Yard
@10 Yards
4-3 2 Deep Coverage
ETNE
CC
$
W SM
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BEAR JET RT FADE @ 22 Yds.
1 Yard
A.P. = Front Pylon of EZone
Option: @16 - 14
4-3 2 Deep Coverage
ETNE
C
C
$W
SM
F
BULL JET RT WHIP
1 Yard
@ 6 Yards
@ 22 Yards
4-4 Defense
ETNE
CC
$W
SM
F
4-3 Defense
ET N E CC
$
W SM
F