jgj48 : development game using c++ - gustavo gameloft
DESCRIPTION
Presentasi sesi sharing JGJ48 yang dipresentasikan oleh Gustavo, Trainer dari Gameloft Gustavo menerangkan mengenai pengembangan game menggunakan C++ , benefit dan kelebihannyaTRANSCRIPT
Game Development
Using C++
Do You want to make game like this ?
Do You want to make game like this ?
Do You want to make game like this ?
Do You want to make game like this ?
The Future is MOBILE
Benedict Evans, Enders Analysis
Why go MOBILE ?
So, what is needed to do it ?
classabstraction
inheritance
object pointer
Why is this all needed ?
inheritance
Use native language (C++) to maximize device performance.
OpenGL / DirectX libraries best supported by C++
Much more C++ based libraries/tools to make 3D animation and environment (Bullet 3D, Unreal Engine, irrlicht, Ogre 3D, Unity )
Why is this all needed?
inheritance
Although mobile devices use various of OS’s its still support for native application development (commonly using C/C++)
Need to create top level apps that dependent with the OS as “wrapper”
Look at this comparison !
3D supported technologyUsing OpenGL / Direct3D as Graphics API
Support 2D Technology
Written In C++ Language
Using J2ME as Graphics APIWritten in Java Language
Any Question ?