kidgenuity: what we can learn from kids inventing future technology

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KIDGENUITY: WHAT WE CAN LEARN FROM KIDS INVENTING FUTURE TECHNOLOGY Steve Mushkin / @latddotcom ReadWriteWeb 2WAY Summit June 14, 2011

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Slides used by Latitude's founder and president, Steve Mushkin, during his ReadWriteWeb 2WAY Summit on June 14, 2011.Download the study summary report (PDF) for Latitude's "Children's Future Requests for Computers & the Internet" study: http://bit.ly/kidstechstudy

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Page 1: Kidgenuity: What We Can Learn from Kids Inventing Future Technology

KIDGENUITY: WHAT WE CAN LEARN FROM KIDS INVENTING FUTURE TECHNOLOGY

Steve Mushkin / @latddotcom

ReadWriteWeb 2WAY Summit

June 14, 2011

Page 2: Kidgenuity: What We Can Learn from Kids Inventing Future Technology

“Logic will get you from A to B. Imagination will take you everywhere.” —Albert Einstein

—Female, 10, Melbourne, Australia

Page 3: Kidgenuity: What We Can Learn from Kids Inventing Future Technology

WHY TALK TO KIDS?

1.  They like to be asked.

2.  They have a very intuitive relationship with tech.

3.  They can be a window into future tech.

4.  They’re creative, and often have practical solutions.

5.  Even their wackiest ideas reveal patterns that are insightful and grounded.

Photo by Cia De Foto on Flickr

Page 4: Kidgenuity: What We Can Learn from Kids Inventing Future Technology

STUDY: CHILDREN’S FUTURE REQUESTS FOR COMPUTERS & THE INTERNET

Photo by Markus Kwan

Page 5: Kidgenuity: What We Can Learn from Kids Inventing Future Technology

Our Participants

We asked 200+ kids across the world, ages 12 & under, to draw their answers to this question:

“WHAT WOULD YOU LIKE YOUR COMPUTER OR THE INTERNET TO DO THAT IT CAN’T DO NOW?”

Page 6: Kidgenuity: What We Can Learn from Kids Inventing Future Technology

INSIGHT 1° Human Computers: More Intuitive & Interactive

Photo by Markus Kwan

77% of kids illustrated a tech idea that called for more dynamic, human-level responsiveness (often anthropomorphized as robots or virtual companions).

Page 7: Kidgenuity: What We Can Learn from Kids Inventing Future Technology

1° Human Computers: More Intuitive & Interactive

“I want to play virtual mind-reading games.”

—Male, 12, Sydney, Australia

Page 8: Kidgenuity: What We Can Learn from Kids Inventing Future Technology

“The computer becomes 3-dimensional and, instead of a keyboard, it’s controlled by voice.”

—Female, 11, Copenhagen, Denmark

1° Human Computers: More Intuitive & Interactive

Page 9: Kidgenuity: What We Can Learn from Kids Inventing Future Technology

“Help Computer: it knows what you are thinking and does it for you—both touch and voice controlled.”

—Male, 8, Brisbane, Australia

1° Human Computers: More Intuitive & Interactive

Page 10: Kidgenuity: What We Can Learn from Kids Inventing Future Technology

“I want an interface where we can search, not by text, but by drawing—and get image results with that particular shape or pattern.”

—Female, 12, Mumbai, India

1° Human Computers: More Intuitive & Interactive

Page 11: Kidgenuity: What We Can Learn from Kids Inventing Future Technology

INSIGHT 2° The Digital vs. Physical Divide is Disappearing

Photo by enfad on Flickr

Nearly 40% of kids imagined technologies that bridged the gap between virtual and physical experiences.

Page 12: Kidgenuity: What We Can Learn from Kids Inventing Future Technology

2° The Digital vs. Physical Divide is Disappearing

“I’d like to go through the computer to the places that are inside it.”

—Female, 4, Medellin, Colombia

Page 13: Kidgenuity: What We Can Learn from Kids Inventing Future Technology

“I’d like to touch the things that are in the screen—feel and move them.”

—Female, 7, Barcelona, Spain

2° The Digital vs. Physical Divide is Disappearing

Page 14: Kidgenuity: What We Can Learn from Kids Inventing Future Technology

“I’d like it if my computer could convert images or food and make them real.”

—Female, 10, Pakenham, Australia

2° The Digital vs. Physical Divide is Disappearing

Page 15: Kidgenuity: What We Can Learn from Kids Inventing Future Technology

“The Food Printer” —MIT’s Fluid Interfaces Group

2° The Digital vs. Physical Divide is Disappearing

Page 16: Kidgenuity: What We Can Learn from Kids Inventing Future Technology

“I’d like to paint and draw right on the computer screen and have it show up.”

—Female, 8, Ogden, Utah, USA

2° The Digital vs. Physical Divide is Disappearing

Page 17: Kidgenuity: What We Can Learn from Kids Inventing Future Technology

INSIGHT 3° Technology Should Improve & Empower Us

Photo by laihiu on Flickr

1/3 of kids invented technologies that would empower them by fostering new knowledge and skills.

Page 18: Kidgenuity: What We Can Learn from Kids Inventing Future Technology

3° Technology Should Improve & Empower Us

“I want to video kids on the other side of the world using a different kind of language.”

—Female, 7, Warwick, RI, USA

Page 19: Kidgenuity: What We Can Learn from Kids Inventing Future Technology

“I want a computer that gives easy help with math homework.”

—Female, 12, Victoria, Australia

3° Technology Should Improve & Empower Us

Page 20: Kidgenuity: What We Can Learn from Kids Inventing Future Technology

“I want to make up my own video game.”

—Male, 8, Kennewick, WA, USA

3° Technology Should Improve & Empower Us

Page 21: Kidgenuity: What We Can Learn from Kids Inventing Future Technology

“I wish the computer could be faster than a plane or a car and not waste time, taking me from South Africa to the USA in seconds.”

—Male, 8, Pretoria, South Africa

3° Technology Should Improve & Empower Us

Page 22: Kidgenuity: What We Can Learn from Kids Inventing Future Technology

INSIGHTS°

Photo by Samuel Mann

1.  ME = TECH Human computers: more intuitive & interactive

2. TECH = WORLD The physical vs. digital divide is disappearing

3. ME = WORLD Technology should improve & empower us

Page 23: Kidgenuity: What We Can Learn from Kids Inventing Future Technology

POSSIBILITIES FOR CREATORS OF CONTENT & TECHNOLOGY EXPERIENCES°

Photo by Chris Willis

1.  Games and entertainment with real-world outcomes

2.  Advanced mastery and creation

3.  Robots: the next generation of HCI

Page 24: Kidgenuity: What We Can Learn from Kids Inventing Future Technology

“I want to watch movies (for a fee) currently being screened at the cinema.”

—Female, 11, Sydney, Australia

“I want a robot that would help me pick out fashion clothes and dress me everyday.”

—Female, 8, Potchefstroom, South Africa

Page 25: Kidgenuity: What We Can Learn from Kids Inventing Future Technology

“There is a computer disease that anybody who works with computers knows about. It's a very serious disease and it interferes completely with the work. The trouble with computers is that you 'play' with them!”

—Richard Feynman      

Page 26: Kidgenuity: What We Can Learn from Kids Inventing Future Technology

KIDS INNOVATION & DISCOVERY STUDIES (KIDS)° AN ONGOING LEARNING & INNOVATION SERIES

Follow our innovation studies: latd.com / @latddotcom

•  Children’s Future Requests for Computers & the Internet •  Robots @ School •  Trash to Treasure

KIDS invites children from across the globe to tackle big ideas in structured problem-solving scenarios, providing valuable insights for educators, technologists, and society.

 

Page 27: Kidgenuity: What We Can Learn from Kids Inventing Future Technology

www.latd.com

978.921.0712

275 Cabot St., Beverly, MA

twitter * @latddotcom

facebook.com/latituderesearch

Latitude is an international research consultancy helping clients create engaging

content, software and technology that harness the possibilities of the Web.

To learn more about working with Latitude,

contact: Ian Schulte, Director of Technology & Business Development ([email protected]).

Presenter:

Steve Mushkin [email protected]