kotor weapons
TRANSCRIPT
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Melee Weapons
Weapon Cost Damage Critical Range Inc. Weight Stun DC Type Size Group
Short Sword 40 1D6 20 N/A 1.5 kg N/A Slashing or
Piercing
Small Simple
War Sword 50 1D8 20 N/A 2 kg N/A Slashing or Piercing
Medium Simple
Dire Sword 100 1D10 20 N/A 4 kg N/A Slashing or
Piercing
Large Simple
Double Bladed
Sword
120 1D8/1D8 20 N/A 5 kg N/A Slashing or
Piercing
Large Simple
Shyarn 40* 3D4 20 N/A 1 kg N/A Slashing or
Piercing
Small Exotic, Shyarn
Fira 100* 1D8 20 N/A 2 kg N/A Slashing or
Piercing
Medium Exotic, Fira
On crits or when causing wounds with Fira, opponent must save vs. Fort DC15, or take +50% damage from the attack in the next round.
Arg'garok 150* 2D12 20 N/A 7 kg N/A Slashing or
Piercing
Large Exotic,
Arg'garok
Requires 15+ strength or -5 penalty with the Arg'garok.
Zhaboka 165* 1D6/1D6 20 N/A 3 kg N/A Slashing or
Piercing
Large Exotic,
Zhaboka
When using Rapid Strike Feat, there is no penalty to strike for the extra die of damage.Light Foil
Lightsaber
4500* 2D6 19-20 N/A 1 kg N/A Energy Small Exotic,
Lightsaber
Dire Vibroblade 500 2D10 20 N/A 4 kg N/A Slashing or
Piercing
Large Vibroblades
Double
Vibroblade
500 2D6/2D6 20 N/A 4 kg N/A Slashing or
Piercing
Large Vibroblades
Shockstaff 3500* 2D6/2D6 20 N/A 3 kg DC15 Bludgeoning &
energy
Large Vibroblades
*Subject to availability, may cost 2-5 times more.
Ranged Weapons
Weapon Cost Damage Critical Range Inc. Weight Stun DC Type Size Group Multi/Auto
Needler, Pistol 650 2D4 20 5 m 1 kg N/A Piercing Small Slugthrower M
Ammunition may be laced with poison/chemicals for additional effects, penetrates personal shields.
Pulse Wave
Pistol
200 2D6 20 8 m 1 kg N/A Energy Small Blaster Pistol M
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